Whenever a game gets stuck on a particular console, it's always bad for the consumer later down the road. However, the console with the most understandable excuse for why many of its games h♊aven't been ported over is the . This was the console that popularized motion controls, an aspect of gaming that's mostly gone today.

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Yes, the Switch has motion controls, but it's a completely different technology that lacks features of the Wii, like the pointer. Much꧑ of the Wii library was created with motion controls in mind, so many of these titles, sadly, can't be ported over.

Many of these games were later made available on th💟e Wii U eShop, but they're the exact same Wii game, just played through the Wii U's backward compatibility.

10 MadWorld

Platinum's Debut Title

Screenshot of Jack Cayman standing victorious over a fallen foe, brandishing his chainsaw threateningly in MadWorld.
MadWorld
Hack and Slash
Beat 'Em Up

Released
March 10, 2009 🅠
ESRB
ཧM For Mature 17+ Due To Blood and Gore, Drug Reference, Intense Violence, Mature Humor🦩, Sexual Themes, Strong Language
Publisher(s)
Sega
Multiplayer
Local Multiplay♔er 💙
Platform(s)
Wii
How Long To Beat
5 Hours
How Long To Beat (Completionist Runs)
10 Hours

Probably the most well-known action game developer today is PlatinumGames, developer of Bayonetta, Metal Gear Rising, and Astral Chain. The studio's first game back in 2009 was MadWorld, a 168澳洲幸运5开奖网:very solid M-rated action ꦍtitle on the Wii with a distinct Sin City noir look.

The gameplay was a lot of fun, yet challenging at times, with you needing to get the most creative kills possible for maximum points. Frankly, this game could be ported like No More Heroes 1 because the motion controls aren't integral to the experience. A ๊modern port remains unlikely, however, as the game sold poorly on the Wii.

9 🧔 Punch-Out!! Wii

Up There With The Greatest Nintendo Remakes

Punch-Out!!
Fighting
Action

Released
May 18, 2009 ⛎
ESRB
e
Developer(s)
Next Leve💧l Games
Publisher(s)
Nintendo
Platform(s)
Wii
How Long To Beat
5 Hours

The latest instalment in the 168澳洲幸运5开奖网:Punch-Out!! series happens to be stuck on the Wii, and it's a real shame. Punch-Out!! Wii has to be the greatest title in the IP, 168澳洲幸运5开奖网:with the most replay value and the best gamep💛lay, retaining the high-skill ceiling while improving elements like the star punch.

This ga💜me remains the only mainline entry unavailable on Switch, and it could easily be ported over. Besides the pointer functionality in the menus, the entire game can be played NES-style with the Wii Remote sideways. No motion controls are needed, so there's no excuse to not have this game on Switch.

8 ﷽ Fatal Frame 2: Wii Edition

A Solid Region-Locked Game

Going down to grab an item in Fatal Frame 2: Wii Edition.
Fatal Frame 2: Crimson Butterly
Survival Horror

Released
December🐻 10, 2003
ESRB
M
Developer(s)
Tecmo
Publisher(s)
Tecmo
How Long To Beat
10 Hours

Both the Wii and Wii U were region-locked, 168澳洲幸运5开奖网ꦰ:ma🐬king imported games from other countries much harder to play. Fatal Frame 4 was a Japanese exclusive, but the Wii remake of 168澳洲幸运5开奖网:Fatal Frame 2 came out everywhere except the US. It's a solid remake, updating the gameplay quite a bit, though it's not as good as the o🥂riginal.

Unlike most other titles trapped on the Wii, the Fatal Frame 2 remake very well could be remastered, as Koei Tecmo has been doing a lot with the franchise. They remastered Fatal Frame 4 and 5, and since the fourth instalment was a Wii exclusive, the next step could be a remaster of t💯he Fatal Frame 2 Wii remake.

7 Super Mario Galaxy 2 ♔

The Most Puzzling Game To Not Be On Switch

Super Mario Galaxy 2
Platformer

Released
May 23, 2010 🍌
ESRB
✃ E For Everyone due to Mild Cartoon Violence
Developer(s)
💯 🙈 Nintendo EAD
Publisher(s)
Nintendo
Multiplayer
ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Local Multiplayer
Franchise
Super Mario �𒐪�
Platform(s)
Wii
How Long To Beat
🦂 13 1/2 Hours

Every mainline 3D Mario game on consoles is available on Nintendo Switch, but like Punch-Out!!, there's one missing game: 168澳洲幸运5开奖网:Super Mario Galaxy 2. The highest-rated game of 2010, Super Mario Galaxy 2 remainsꦓ a top-five 3D platformer. In terms of gameplay and level design, Galaxy 2 is superior to the original, though you could argue Galaxy 1 did other elements better.

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In the infamous Super Mario 3D All-Stars collection, you received the original 3D Mario trilogy but no Galaxy 2. Many people at the time probably thought the sequel would be added on later, but nope. Galaxy 2 does introduce a new motion control mechanic with the flyin🍨g bird, so it wouldn't be an easy game to port, but it must happen.

6 Metroid Prime 3: Corruptio💙n ꦦ

The End To The Original Prime Trilogy

SkyTown in Metroid Prime 3.
Metroid Prime 3: Corruption
First-Person Shooter
Metroidvania

Released
August 27🙈, 2007 🐲
ESRB
t // A🌳nimated Blood, Violence 🧜
Developer(s)
Retro Studios, Nintendo
Publisher(s)
Nintendo
Franchise
Metroid
Platform(s)
Wii
How Long To Beat
14 Hours

With Metroid Prime 4 releasing in 2025, it's a no-brainer to have the original Prime trilogy on Switch so people can catch up to speed before playing the fourth game. However, only Prime 1 is cu🃏rrently available. Prime 2 was first released on GameCube, so motion controls aren't a problem there, but Prime 3 was made for the Wii.

Ther🌞e's light motion controls in the title, but it's nothing too ex🐓pansive, and it could be reworked for Switch, similar to how Nintendo reworked other Wii games for the platform. While Metroid Prime 3 will likely be ported at some point, the same cannot be said for the other Metroid Wii exclusive.

5 ♎ Metroid: Other M

A Game That Will Never Be Ported Over

Metroid: Other M
Action
Adventure

Released
𝕴 ﷺAugust 31, 2010
ESRB
꧃T For Teen due to Anim🔜ated Blood, Violence
Developer(s)
168澳洲幸运5开奖网:Team Ninja, Nintendo
Publisher(s)
Nintendo
Franchise
Metroid
Platform(s)
Wii

It's safe to say that Metroid: Other Mꦚ is one of the worst Nintendo games of all time. The problems started right away as Nintendo's Yoshio Sakamoto wanted Team Ninja 🌺to co-develop since they were impressed by the Ninja Gaiden reboot. Little did they know that most of the core dev team that made Ninja Gaiden 1 and 2 had already left the studio due to a bonus pay dispute, so they didn't really get what they bargained for.

The gameplay's okay, but the story is what's infamous about Other M and why it won't ever see a rerelease. It took the most legendary female v♔ideo game protagonist, a character that inspired generations of female gamers, and turned her into an obeying weakling.

4 Castlevania Judgmไent

One Of The Oddest Castlevania Spin-Offs

Two characters fighting in Castlevania Judgment.
Castlevania Judgment
Fighting
Action

Released
November 18, 2008 🥂 💟
ESRB
t
Developer(s)
Eighting, Konami
Publisher(s)
Konami
Platform(s)
Wii
How Long To Beat
9 hours

Konami put a decent amount of support for the Wii, with many digital-only exclusives, like Castlevania: The Adventure ReBirth and Contra ReBirth. Another Wii exclusive was 168澳洲幸运5开奖网:Castlevania Judgment. A fighting game featuring a huge amount of characters൲ throughou🍬t the whole series, it's one of the o♏ddest Castlevani𒐪a games to date.

As an actual fighting 🌱game, it's not very good with poor controls, but the all-star series cast makes this one to check out, at least for series fans. Konami has a better chance of rereleasing the N64 Castlevania titles over this game, so it's safe to say Judgment will remain stuck on the Wii.

3 Zack & Wiki: Quest For Barbaros' Treasure

A Capcom Hidden Gem

Zack & Wiki: Quest for Barbaros' Treasure
Point-and-click

Released
Octob💃er 23, 2007
ESRB
e
Developer(s)
Capcom
Publisher(s)
Capcom
Platform(s)
Wii
How Long To Beat
14 Hours

One of the best Wii exclusives that isn't talked about a lot is Zack & Wiki. Developed by Capcom, it's a fantastic point-and-click adventure game that has good characters, challenging gameplay, and incredible use of the Wii motion controls. In fact, they made the controls too goo🍬d to the point where it's practically impossible to port the game off the Wii.

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There's so many parts where you do a small minigame with the motion controls, and they're quite specific. It's never a simple waggle like how you spin in Mario Galaxy. This ensures Zack & Wiki remains stuck on the Wii, and it's sad because it's one of the 168澳洲幸运5开奖网:best point-and-click adventure tit♏les of the era.

2 WarioWare: Smooth Moves 🌄

One Of The Best Party Games On The Wii

Release Year

Platforms

Developer

Publisher

2006

Wii

Nintendo SPD, Intelligent Systems

Nintendo

Another game that will likely never get ported is 168澳洲幸运5开奖网:WarioWare: Smooth Moves, a fantastic entry in the ser♔ies. Nearly all the minigames us🌊e the Wii motion controls, and it's a lot of fun, especially with a group of friends and when drinking.

However, the minigames are🌌 specifically designed with the original Wii's motion controls since this was a 2006 game, so porting over all this stuff to ෴the Switch is likely too much of a hassle for Nintendo to even both with. It's a shame, but games like this are why people still own a Wii in the first place.

1 🐬 Wii Sports 🍰

The Game That Defined A Generation

Playing Tennis in Wii Sports.
Wii Sports
Sports

Released
💞 November 19, 2006
ESRB
E For Everyone due to Mild Violence ꦦ ♛
Developer(s)
𒁏 Nintendo EAD
Publisher(s)
Nintendo
Multiplayer
🧔 🐻 Online Multiplayer
Platform(s)
Wii

You can't think about the Wii and not think of Wii Sports. The original pack-in game for the console and one of the highest-selling games of all time, Wii Sports was a title everybody could play, even non-gamers, and is the primary♚ reason the Wii sold like hotcakes back in the day.

Pri✱marily a tech demo for the console that was released to the masses, this is the main reason why you won't ever see it ported over. Even the remake on the Wii U was developed with Wii Motion Plus technol♔ogy instead of the original tech, which completely changed the feel of Wii Sports. Even if this game was ported over, it would never feel like the original 2006 title.

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