A common bonus feature of many movies is an audio commentary track. Dating back to the LaserDisc format, these commentary tracks featuring various people involved with a film can be funny, entertaining, and informative. Often they're the highlight of all the bonus features.
However, video games have had a harder time adapting the tool. You can't just put in a Let's Play with the game's developers. You need to have it naturally integrated into the experience. Developer commentary is quite rare in games and needs to be utilized more, but thankfully certain titles use the feature well.
8 Dဣuke Nukem 3D: 20th Anniversary World Tour
20 years after 168澳洲幸运5开奖网:Duke Nukem 3D launched, Gearbox released the 20th Anniversary World Tour edition. It offered a new official fifth episode done by Allen Blum and Richard "Levelord" Gray, who were the lead map designers for the original game. It also inc🃏luded developer commentary throughout all five episodes. The commentary really speaks of a different, more innocent time in gaming.
Quite a bit of it discusses certain tricks in the Build engine and the hard work that went into doing certain things. They even bring up that many who work in game design today might think it was so simple to do these things, but not back then with 1996 tools. It's also notable that Randy Pitchford isn't even on his own level in It's Impossible. Due to this, Blum and Gray are more critical in that map.
7 ඣ Monkey Island 2: Special Edition ꧟
Just one year after the special edition of 168澳洲幸运5开奖网:The Secret of Money Island, the second game received the same treatment. The console versions had a bit of an overhaul in terms of controls and offered developer commentary, unlike the first game. It features Ron Gilbert, Dave Grossman, and Double Fine's Tim Schafer.
It's interesting for what it is, especially now since Ron and Dave made Return to Monkey Island. They describe how they liked to toy with the player, like in the opening gameplay bit, for example. You have all this money in your inventory, and then it's just immediately taken away from you. People would reload a save point and try to avoid Largo to no avail.
6 Alan Wake
168澳洲幸运5开奖网:Alan Wake was Remedy's first project after finishing work on the 168澳洲幸运5开奖网:Max Payne games. Inspired by Twin Peaks and various Stephen King books, the game's a treat for horror lovers. This game's special because it has two different developer commentary tracks. The first was released alongside the original game and was accessible from the bonus disc in the Collector's Edition.
The second was released alongside the 2021 remaster. Both are fascinating to look at, especially considering the time gap. Sam Lake's remastered commentary talks in depth about the story and how Alan Wake ties in with Control.ܫ Both tracks ad🌊d plenty of replay value to the game.
5 Portal
Valve is one of the few game developers that consistently puts developer commentary in its titles. 168澳洲幸运5开奖网:Half-Life 2: Lost Coast introduced it, but Portal is 168澳洲幸运5开奖网:probably the best for a beginner🦂, considering the short length. The commentary is filled with talks of various design choices and also play-testing fixes. Many aspects were changed due to realizations from play-testers.
The commentary also has a bunch of technical information about how the game worked with the source engine, which probably won't be interesting to an average player, but it is a nice inclusion, regardless. Since Portal's short, you can listen to this fairly quickly, and it's another excuse to play this classic and iconic puzzle game.
4 🥃 Half-Life: Alyx 𒅌
Dubbed the first VR killer app, 168澳洲幸运5开奖网:Half-Life: Alyx turned out to be one of the most critically acclaimed games of 2020. Despite most Valve games having developer commentary, this is a title you might not have realized had one. That's because Valve didn't include developer commentary at launch. It was included in the November 2020 update eight months later.
Since this is Valve's first game in a while, the commentary's rather interesting. Much of it is about how VR was used and a surprising amount of material on the story. The developer commentaries on the 168澳洲幸运5开奖网:Half-Life 2 episodes didn't have a lot of stuff to say about the story, but the complete opposite is true for Alyx. Since Alyx is the first Half-Life game in a long time, it makes sense how 168澳洲幸运5开奖网:the story would be more vital.
3 Hitman 3
The finale to the World of Assassination trilogy, Hitman 3, offers developer commentary as part of the game's Deluxe edition. Compared to other game commentaries, Hitman 3 is one of the shortest. The developer commentary is only included in the mission's beginning. Since only five missions support this feature, it won't last long. However, what is included, is rather substantial.
Much of it discusses the importance of the story going into the mission and what it means for Agent 47. They also talk abouඣt the certain ▨feel they wanted for the various locations. The main benefit of the Deluxe edition is the exclusive escalations and sweet outfits, but these commentaries are a nice bonus.
2 ✨Deus Ex: Human Revolution
Even if you're familiar with a lot of developer commentary, this game is likely one you didn't know had one. 168澳洲幸运5开奖网:Deus Ex: Human Revolution is the third game in the series and one of 168澳洲幸运5开奖网:the best cyberpunk games ever. A Director's Cut was released two years after the base game and included several additions, such as developer commentary.
It's a total blast with both informative and funny stories throughout. It's also rather meaty, being over eight hours long. A worthwhile thing to point out is that, while the Director's Cut is available to buy on PC, the Xbox 360 version is only playable via the physical disc on an Xbox Series X. For some reason, you can only buy the base game on the Xbox Series X|S online store.
1 🐓 BioShock Remastered
The 168澳洲幸运5开奖网:BioShock Collection, launched in 2016, offered remasters of the entire BioShock Trilogy. Exclusive to BioShock 1 Remastered was developer commentary. The commentary used here differs from how most ot🃏her titles use it. Instead of activating it when you get to a certain part of the game, you collect golden film reels. These unlock a commentary video that can be played immediately or in the main menu.
It is a bit weird to do it like this, but it works well for spicing up the game on further playthroughs. The videos are great at devolving what went into the making of this title, with the gameplay elements, story, and setting. It's a shame Infinite didn't get a commentary, but at least the first game, arguably the most important and iconic, had the feature.