Silent protagonists have been a staple of video games for about as long as video games have had actual storytelling. It's an easy way to encourage players to slot themselves into an experience when a protagonist doesn't express overt, audible opinions on things.
Since it's such an old trope, though, it's frequently lampshaded since, barring physical muteness, someone who just never speaks is kind of weird. Occasionally, some silent characters tire of the entire shtick and break their vow of silence, either just for a few words, or entirely.
9 🌌 🃏 Isaac Clarke - Dead Space Series
In the first 168澳洲幸运5开奖网:Dead Space game, protagonist Isaac Clarke doesn't have much to say, which is a little surprising since he's clearly worried about the fate of his girlfriend, Nicole. Still, throughout the entire horrifying ordeal, all he has to offer is grunts and shouts.
He does make journal notes throughout the game, which implies that the reason he isn't talking is that he's absolutely terrified of the Necromorphs and is staying silent in an effort to keep himself centered. Come Dead Space 2, though, Isaac has finally found his voice, presumably because sitting in silence when questioned about what happened aboard the Ishimura wouldn't really fly.
8 ౠ Red - Pokemon Series
While all Pokemon protagonist characters are silent by default, outside of instances when they're controlled by players, they can be very chatty, usually in the Pokemon anime or certain spin-off games.
The lone exception to this is Red, the original Red Version protagonist, who for years now has never expressed himself with anything 168澳洲幸运5开奖网:but steely gazes. That finally changed, if only for a moment, in 168澳洲幸运5开奖网:Pokemon Masters⛦, where another trainer asked Red how he coordinates with his Charizard so well without speaking. His response? "Words are unnecessary."
7 ℱ 🐷 Jak - Jak And Daxter Series
For the entirety of the first 168澳洲幸运5开奖网:Jak And Daxter game, Jak is completely silent aside from the occasional grunt of exertion. In Jak 2, on the other hand, after he spends several years subjected to excruciating scientific torture at the hands of Baron Pra😼xis, Jak had some... aggression pent-up.
When Daxter finally tracked him down, he begged Jak to say something to him, just to make sure that he was okay. The first thing Jak had to say was "I'm gonna kill Praxis!" Daxter repeatedly ribs Jak for his former silence throughout the game, telling people that he's not used to conversing with others.
6 𓂃 The Boss - Saints Row Series
Before the Boss was in charge of the 168澳洲幸运5开奖网:Third Street Saints, they were just a no-name Playa on the streets of Stillwater. Much like how the generic Saints thugs in future 168澳洲幸运5开奖网:Saints Row games don't have much to say to the Boss, the Playa didn't want to overstep their position.
They were just a grunt and stayed silent to keep their head down, barring a single line at the very end of the story when they quip about going to get a burger. After waking up from their coma in Saints Row 2, they've got plenty to say, noting that the whole silent shtick was getting kind of old anyway.
5 Freddy Fazbear - Five Nights At Freddy's Series
Neither Freddy nor 168澳洲幸运5开奖网:his animatronic coconspirators have the ability to speak, at least not at night when they're supposed to be powered down. Of course, there are a lot of things they're not "supposed" to do, like murdering people, but here we are.
Anyway, all Freddy has to offer for the majority of his appearances throughout the series is the usual mechanical shrieking, even in Ultimate Custom Night where everyone else got special voice lines after killing the player. The one exception was in 168澳洲幸运5开奖网:Five Nights at Freddy's AR🧜: Special Delivery, where he taunts the play🐲er with veiled threats upon successfully killing them.
4 🐲 Doom Slaye🐬r - Doom Series
The Slayer is perfectly capable of talking, he's just more about actions than words. Demons aren't much for chatting, so there's no reason to even attempt. This is why, in all of his appearances, whether as a simple human marine or something more than that, the Slayer is dead silent.
The one time he had anything to say was at the very end of 168澳洲幸运5开奖网:Doom Eternal, when the Dark Lord, supreme ruler of Hell and, apparently, another Slayer from another timeline, asks him if he has any last-minute quips he'd like to drop. The Slayer had one word in response: "No."
3 ꦗ Samus Aran - Metroid Series
For most of the early Metroid games, Samus didn't have much interest in talking. There were a few reasons for this: a lack of intelligent life to converse with, being generally business-minded, and on the meta-level, general hardware limitations in the NES and SNES games.
The first time Samus spoke clearly and openly was in Metroid: Other M, and depending on who you ask, she perhaps spoke a bit too much in that game. Technically, though, the first time she spoke audibly in the mainline Metroid series was in 168澳洲幸运5开奖网:Metroid Dread, w💎hen♊ she spoke a few words of the Chozo language.
2 𒈔 Flynn - Shin Megami Tensei 4 🔯
In the first 168澳洲幸运5开奖网:Shin Megami Tensei 4, your main protagonist doesn't even have a name, let alone the ability to properly converse. While he does respond to other characters in cutscenes, as far as voiced dialogue went, he was limited to shouts during combat and calling Burroughs' name when opening the menu.
Since he's no longer the protagonist in Shin Megami Tensei 4: Apocalypse, however, he gains full talking privileges, as well as his canon name, Flynn. When he's not on protagonist duty, he has as much to say as any of the other main characters, he just wasn't allowed to say any of it because it was up to the player in the previous game.
1 🌄 Rayman - Rayman Series ⛦
In the first Rayman game, our titular hero didn't have anything to say, either to the game's various strange NPCs or the monsters that menaced him, beyond his excited "YEAH!" when clearing a stage.
He began speaking in Rayman 2: The Great Escape, though 168澳洲幸运5开奖网:the original versions of that game only had him speaking in a bizarre nonsense language occasionally referred to as "Raymanese." This was eventually changed to full English dialꦍogue in subsequent releases, and his dialogue started expressing his personality a little more in Rayman 3: Hoodlum Havoc.