Summary
- Rockstar Games has always been a secretive developer, but more behind-the-scenes info has been being shared by ex-developers.
- Former audio director and radio host Lazlow Jones recently revealed in an interview the lengths Rockstar goes to for audio authenticity.
- This included working with "real gang members" during the development of GTA: San Andreas.
Former audio director and writer Lazlow Jones has revealed in an interview that the studio asked "real gang members" to record dialogue for 168澳洲幸运5开奖网:GTA: San Andreas.
Rockstar Games has always been a bit more secretive than other developers due to the massive popularity of its games, but in recent years it's quickly gain🐓ed a reputation as one of the most tightly locked-down studios in th🌠e industry. There's a heck of a lot that we don't know about what goes on at Rockstar, which makes even little discoveri🌳es like audio bloopers in Red Dead Redemption 2 a big deal.

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Interestingly, though, the past few years have opened Rockstar Games up a bit (no, I don't mean the hacks) and we've slowly found out more stories about the development of the 3D GTA trilogy on PS2. Most of those stories have come from former Rockstar developer Obbe Vermeij posting tidbits on Twitter, but it seems like more ex-Rockstar members ꦛare opening up about their time at the studio.
GTA San Andreas Used Audio Recordings From "Real Gang Members"
This time around, the behind-the-scene🃏s information about Rockstar comes from Lazlow Jones, a veteran of the studio who worked as an audio director and writer on many of it🎃s games alongside acting as the host of many GTA radio stations. , and his future endeavours at Absurd Ventures.
During one part of the interview, Jones talks about how his role evolved at Rockstar and how his job as audio director sent him to different places in the world to get🔯 a level of "authenticity". Jones revealed ꦆthat during the development of GTA: San Andreas, Rockstar actually hired "real gang members" to record voiceovers for NPCs, which apparently led to some disagreements about the script.
"And even going back to San Andreas, we always had that ethic - the gang members in the game, those were real gang members that they recruited to come do voiceover. And we brought them in the studio and we'd show them the scripts and they'd be like, ''we wouldn't say that, we wouldn't say that, we'd say this', and we'd be like 'well say what you'd say then'."
It's an interesting detail that I don't think has ever been mentioned by Rockstar before (shocker, I know), but it's just one example that Jones brings up. He also notes that working on had the team travel to Santa Fe to record with Native American communities and New Orleans.

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