A lot of people are already upset about 168澳洲幸运5开奖网:Halo Infinite’s battle pass, and rightfully so. I personally played for over five hours yesterday and barely earned two measly l🔯evels. I can’t imagine how hard you would have to grind to reach max level, and for what? A couple of flame animations with terrible particle effects and some basic color swaps? Aesthetic preference is obviously subjective, but I don’t see anything on the track that’s worth putting in the time to earn, even if it wasn’t a nearly-impossible slog. The XP gain needs to be sped up, there’s no question about it, but that will only solve part of the problem. Challenge-based progression that forces you to play the game a certain way to make progress is the worst way to design a battle pass. The over-reliance on daily and weekly challenges sapped away all of my enthusiasm for Apex Legends, and I can already feel it dragging down my Halo Infinite experience.

Battle Pass challenges seem innocuous at first glance. Rewarding a player by getting five kills with a specific gun or playing three matches in a speci🐓fic game mode should be a low-impact way to encourage people to seek out variety and experience everything the game has to offer. Challenges begin to cross the line when they’re directly tied to progression - and in the case of games like Apex Legends and Halo Infinite, are the only way to earn xp and battle pass levels.

At that point it’s no longer an incentive, it's a requirement.

Related: Halo Infinite's First Season Extended To May 2022

It should be obvious why♊ players don’t like challenge-based progression. Simply put, I don’t want a random selection of challenges to dictate how I play the game. If I want to make any progress on a battle pass - which I paid for, mind - I need to complete my limited allotment of daily challenges, which means using a specific gun, playing a specific game mode, or trying to get kills in a specific way. If you don’t like using the CQS48 Bulldog shotgun, that’s just too bad, because you need to get three kills with it. If you only want to play Slayer deathmatches, again, tough luck kid, because your challenge today is to complete games of Stockpile in the Big Team Battle playlist. Halo Infinite has a lot to offer, but you have to slavishly commit to playing it a very specific way if you want to earn the uninspired cosmetics you already paid for.

The problem only compounds when playing with your friends who each have their own set of random challenges to complete. This was always maddening in Apex because I’d find myself needing to play certain maps as certain characters, but my teammates would have challenges on different maps, sometimes needing to use the same character as me. This often made playing the game feel like a൲ waste of time as I waited for my turn to complete m🦹y challenges.

halo infinite
via 343

And that’s assuming you even have the skill to complete them. Apex would frequently stunlock me with challenges ꧃to get sniper rifle kills, which I was simply unequipped to do. When Halo Infinite tells you to get kills with a certain gun, you better know where to find that gun and be proficient enough with it to get the kills.

Currently, Halo has no way to choose specific game modes out of a playlist. So if your challenge involves doing something on a specific map - like getting a vehicle kill, capturing flags, or holding the Oddball - all🃏 you can do is queue into the playlist and hope you land on the right game mode. If I was desperate enough to earn progress I🌼 might even be tempted to leave matches until I queue into the right mode, which would be pretty unhealthy for the game and unfair to my teammates.

These challenge-based battle passes are anti-fun, and frankly, a lazy way to design progression. Many will say I should just play the game and let challenges complete naturally, and if that’s satisfying for you, I’m happy. For me, ignoring the battle bass I paid for would be unconscionable. Even if focusing on it ruins my experience with the game, I can’t just not try to make progress. I didn’t make the s🌠kinner box, I’m just trapped inside it, and my only relief is seeing a number go up. Even if the Halo devs doubled the XP earn rate from challenges, it wouldn’t be enough to fix the problem.

Next: Halo Infinite Might Have Just Dug Battlefield 2042's Grave