Summary
- Baldur's Gate 3's third act is overwhelming with endless secrets and side quests that can lead to unexpected consequences.
- Following seemingly insignificant side quests in the third act can unexpectedly change the course of the game, leading to uneasy outcomes.
- The unpredictable nature of Baldur's Gate 3's third act, including bugs and narrative discrepancies, can impact gameplay and questlines negatively.
The third act of Baldur’s Gate 3 is making me far more stressed out than the previous two. The first act was a 168澳洲幸运5开奖网:giant tutorial, and the second act was🦋 an odyssey in itself, but the third is so massive that the more I discover, the more overwhelmed I am. Baldur’s Gate is a sprawling mass of brick and body, and I haven’t even breached the Upper City yet – I’m still exploring eve📖ry nook and cranny of the Lower City and its sewers (ew). Spoilers ahead, by the way.
There are so many secrets to uncover, and so many people to talk to. It seems impossible how many things I’ve inadvertently discovered – entering a random house and chatting with the people inside left me stunned with the real꧟isation that I’d just found Jaheira’s family, one she’d never even mentioned existed before. Following trails of blood through random doors led me to the sites of ritual sacrifices, littered with dismembered body parts. Chatting up bank tellers led to me discovering Minsc in a vault. Wandering into random temples and speaking to worshippers saddled me with game-changing quests. There is so much to discover.
That’s part of the problem. In the first and second acts, a side quest is a side quest, unlikely to lead you down a path you can’t turn back from. This is not the case in th🐻e third act. That last quest I mentioned was triggered by me following the singing of a group of 𒉰mourning Waveservants, singing over the dead body of one of their own. I thought it was just a cheeky investigatory sidequest for me to participate in, just like the one I found in the Open Hand Temple, but it wasn’t. Following the Avenge The Drowned questline led to me accidentally coming across Gortash’s underwater prison, ending our uneasy alliance, and incidentally finding Omeluum and Wyll’s father.
This was not what I signed up for when I started this quest, and I finished it feeling uneasy that following the threads of other seemingly insignificant side quests would end with me doing things that could not be taken back. The game also forces a quest on you where Orin takes one of your companions hostage, but there isn’t really time pressure – agree to kill Gortash, which you were likely going to do anyway, and she won’t hurt whoever she took. It is annoying, though, that she took Lae’zel in my case, because now I either have to pursue her storyline without her 🐻or kill Orin earlier, which may have unexpected impacts on my quests.

Baldur's Gate 3, Not Starfield, Is The Next Skyrim
Starfield set out to be the next ten-year RPG, ﷺbut Baldur's Gate 3 took its place.
This wouldn’t be a big deal if the game was more predictable. Baldur’s Gate 3, especially the third act, is still buggy, which means I end up thinking more about how the game’s programming will deal with my decisions than the narrati🦋ve impacts of my decisions. For example, rescuing Grand Duke Ravengard somehow made Wyll, who wasn’t in my party at the time, yell at me in camp about how we had to rescue his father – after we had already rescued him and they’d had their tense reunion.
He also told W🧸yll about the dragon under the city that he had to wake, and Wyll reacted as if he’d never heard of it, even though Counsellor Florrick had already given us a book about it. I couldn’t help but wonder if I’d triggered a bug that would affect gameplay later on, and if I could have avoided it by playing the g🌄ame in a specific intended order.
If you don’t go looking for spoilers or advice 💯with the third act, it i🤡s very easy to do things in an order that disadvantages you, triggers weird bugs, and or causes you to miss questlines altogether. That means it’s entirely possible to do things in a way that gives you a less enjoyable experience, even if you’re following up with quests as comprehensively and in-character as you can. Ultimately, it’s a reminder that for all its incredible charm, Baldur’s Gate 3 is as beholden to code as any other game, and code can’t account for everything.

168澳洲幸运5开奖网: Baldur's Gate 3
- Top Critic Avg: 96/100 Critics Rec: 98%
- Released
- August 3, 2023
- ESRB
- 𝓀 M for Mature: Blood and Gore, Partial Nudity, Sexual 🅷Content, Strong Language, Violence
- Developer(s)
- 168澳洲幸运5开奖网:Larian Studios
- Publisher(s)
- 168澳洲幸运5开奖网:Larian Studios
- Engine
- Divinity 4.0
Baldur's Gate 3 is the long-awaited next chapter in the Dungeons & Dragons-based series of RPGs. Developed by Divinity creator Larian Studios, it puts you in the middle of a mind flayer invasion of Faerûn, over a century after the events of its predecessor.
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