As the launch for 168澳洲幸运5开奖网:Hearthstone's Descent of Dragons nears, a newly common neutral card is sure to grab the spotlight and stir up mixed f♎eelings within the player base. "Platebreaker" is a fiv💛e-mana minion with five health and attack with card text that reads, "Battlecry: Destroy your opponent's Armor."
The release of such a card effect comes as a surprise. Developer Insights in June of this year laid out a clear path Blizzard would be taking for each class in Hearthstone expansions. As described in the blog post, t♒he Warrior is, "Primarily a marti𒈔al class, they incorporate Armor, weapons, and minions to destroy their opponents." Armor was listed as a key feature for them.
Even without this explicit description, most players have associated Warriors with armor since Hearthstone's release. In fact, the "Control Warrior" archetype has consisted o🍨f deck-building strategies focused on controlling the board. These ꦿcharacters are known for stalling the game, a tactic they can utilize due to their strong armor properties.
Because of this strong association, Platebreaker creates a problem from a design perspective. In essence, it targets an entire class archetype that has been a fan favorite since practically day one. Fibonacci, for example, is one of the best "Control Warrior" players in professional Hearthstone and has long preferred that style. He mig🔥ht now have to change gears.
Although the card falls into the tech category, its very properties further push Hearthstone into what🔯 many describe as a "rock-paper-scissors" problem. Imagine if a card was added stating "Battlecry: Your opponent can no longer cast Spells." Some classes would make 🍌do, (such as Warlocks), but Magic heavy classes would suffer considerably.
The Wild format will see further impacts on Druid decks, which controversially gained th🧜e ability to add massive amounts of Armor through a spell card. Paladin's, too, may ♍feel the effects as the "High Priest Tikal" card adds armor at the cost of health. Platebreaker now feels unbalanced against that.
It's still a bi𝐆t early to tell if Platebreaker really will affect "Control Warriors" significantly. Its very design, though, seems unhealthy for such a strategy heav🎀y game.
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