I’m enjoying 168澳洲幸运5开奖网:Helldivers 2. The writing is funny, the shooting is crunchy, and the monetisation isn’t too oppressive for a live-service game. I’m a big Starship Troopers fan (who𓆏 isn’t?), so the references and homages hit home. What’s not to like?
However, I w💛as surprised by how big a hit Helldivers 2 has been. Its servers have struggled and creaked under the load, especially at weekends, and there is still a cap on the number of concurrent players allowed online at once. We just want to do our duty, is that too much to ask?
The only good bug is a dead bug.
This is obviously a testament to Sony releasing its games on more platforms than just the PS5, and 168澳洲幸运5开奖网:us consoleless scrubs are hoping that it changes Sony’s first-party plans so that more exclusives make their way onto PC platforms quicker. I can’t wait a year to play 168澳洲幸运5开奖网:Final Fantasy 7 Rebirth, please port it sooner.
However, I don’t think even Final Fantasy will be as big of a hit on PC as Helldivers 2. That may be a h*cking bold statement, but Final Fantasy will cost £70. Helldivers 2, on the other hand, costs half that. I’m no economist, but I’d wager that more than twice as many people would pick up Helldivers 2, on Steam at least, than Final Fantasy 7 Rebirth. So by keeping the pric༺e low, Helldivers may make more ꧅money.
That might be a bad example. Rebirth is going to be 🐈massive. But you get my point. If a game like Helldivers 2, without the legacy of Final Fantasy or an award-winning prꦛequel, launched at £70, it would have far fewer players than it does now. That much is obvious. But I think it would have fewer than half its current players, and therefore the online experience would be worse as match queues would be longer, and Arrowhead Game Studios would have made less money despite the higher price.
Helldivers 2 might have been noted as a hidden gem if it were a premium product retailing for £70. It might have been bought on sale in a year’s time, by🌼 which its live-service elements would have been all but shut down, stymied by the lack of players. It would have lost its charm, lost that initial fervour and word of mouth marketing that has propelled it to its current heights.
I'm from Liverpool and I say KILL 'EM ALL.
In case you hadn’t noticed, there’s a cost of living crisis 📖at the moment. Prices are increasing in every sector, and wages are stagnating. Rent is going up, utilities have skyrocketed, and mortgages have reached eye-watering levels. People can’t afford to spend £64.99 on a mediocre pirate sim. People might spend half of that on the funny shooter that everyone’s talking about, though.
We’re reaching breakin♒g point with game prices. Players, even grown adults with full-time jobs, can’t afford to buy every triple-A release. Backlogs grow, companies prey on FOMO, and wallets feel thinner with every passing month. No matter how much of a gamer you are, your hobbies are the first things to suffer when you’re trying to feed your family.
We need more games like Helldivers 2. It’s fun, it’s🐷 replayable, and it’s cheap. Games can’t be boiled down to one ‘value for money’ metric, but right now, it’s more important than ever for developers to acknowledge the pressures on players’ wallets. Helldivers 2 is great fun, but it wouldn’t have been half as successful had it not been priced so competitively. Let’s hope that studios take note and focus on making games with shorter development cycles for smaller budgets, and release the resulting games at more reasonable prices. As Helldivers 2 has shown, it would benefit everyone involved.