Let’s be honest, if a player solely stuck to the main quest in The Elder Scrolls IV: Oblivion, they would have their hands filled with an incredibly long series of arguably difficult and arduous tasks. However, sticking to the beaten path is just not the sort of thing which can satisfy each and every player; especially with a game which is designed to encourage exploration and going off on one’s own such as this 🦩one.
The Elder Scrolls IV: Oblivion is chalk full of hidden locations, items, and quests which players can choose from and embark on at any point. Don’t worry. The main story will 🦹be waiting for you whenever you so choose to return to it. And don’t worry still, few pla⛄yers dedicate themselves to the main quest alone. And why would you? Especially when considering that the main quest does not contain unicorns.
When games cost as much as they do, it is best to flesh them out to their maximum abilities and get the most bang for that valuable and coveted buck. And with a game as expansive as this one, players could dedicate every waking hour for an entire week to exploring each and every pixel of land throughout the game and still not have made a sizable dent in the game's content. So, without further ado, allow me to take you through a select twenty-five secret quests hidden throughout The Elder Scrolls IV: Oblivion.
25 ಌ Sheogorath's 🗹Apocalypse
Sheogorath, Prince o🉐f Madness, has a task for you. There is a small boring town called "Border Watch" and Sheogorath wants to brighten up their day. Go there and learn about the K’sharra Prophecy and then bring the details back to the shrine of Sheogorath. He will then instruct you to bring about the first two steps of the prophecy (which are to bring in a bunch of rats and off all of the villages' sheep). Go to the center of town and watch as Sheogorath pelts the little village with a rain of flaming dogs.
24 Close The Ga🐬tes
If you should find yourself actually attempting to complete the main story quest of Oblivion, you may want to take a break at a certain point before going to light those pesky Dragonfires. Zip over to Fort Sutch real quick to find some Imperial Guards in a close battle with some of the Daedra which so happen to be pouring out of the nearby Obliv🍒ion Gate.
The guard will ask you to help them fight back against the Daedra and close the gate.
There is no r🎃eward for this quest except for the pride of a job 🦩well done.
23 🀅 Save The Exiled Mage 🍬
If you happen to be a very high level within the game (say about 23 and up) you should take a detour by Lost Boy Cavern somewhere east of Bravil. If you are into reading the books and s🔯crolls which have been spread throughout the game, you should find the first stage of the unmarked quest related to Lost Boy Cavern. At the end of the cavern, you will encounter the lich (but only if you are a high enough level). Interestingly, the lich will bear the name of both of the lost mages. The implied implications are strong with this one.
22 🐭 Pale Pass Treasure Hunt
Are you a famous adventurer in Cyrodiil and need to buy a house in Bruma? Go talk to Countess Narina Car♍vain to start the Pale Pass quest. Note: This is just so you can enter the area and gain access to the entrance leading to this quest. Once you reach the ruined fort in Pale Pass, you should look around for a frozen barrel. You will find a note and a key for the next container. Find the next container and repeat this action two more times to find the Circlet of Omnipotence. Warning: this object is not as powerful as it sounds.
21 ✤ ෴ Reclaim Dive Rock
Exploring the mountainous areas of Cyrodiil will eventually bring you to Dive Rock. Dive Rock is a neat landmark with a view, but in all honesty, the area is ultimately unimportant. There is a journal which can be found by rifling through the campsite and inspecting the rock. This journal details the story a chieftain from Solstheim that came to dispose of a monster that haunts Dive Rock. The monster is known as the Udyrfrykte Matron, which is an invisible frost troll. Head sout🦩heast to find his body and as well as the troll (who is very much alive).
20 Carry On My Wayward Shrines ꦫ
If you’re a devout mage in need of new spells, you can take a sc🥂enic tour of Cyrodiil and find the wayshrines of the Nine Divines. As long as you have no infamy, you will receive a blessing and a new power from each of the shrines. Complete a tour for a full set of powers or to clear infamy.
The clearing of your name happens to be just another benefit of doing this pilgrimage.
It is interesting to note that if you have the "Knights of the Nine" plug-in installed this little adventure does become an official que🌳st.
19 💯 🐽 Explore Deepscorn Hollow
If you have purchased the Vile Lair plug-in, then you will automatically be given the key to your new home, Deepscorn Hollow. Deepscorn Hollow is a sanctuary for the worst people in Cyrodiil. It features an expansive cave system with some goodies for villainous characters and vampires. Once you have bought all the upgrades from a weird guy in ▨an inn outside the Impe🐟rial City, you can find a bucket full of coins, a servant, a shrine to Sithis, and a special dagger.
18 ꦯ Eliminate The Squatters
If you have the Fighter’s Stronghold installed and have comfortably settled into your new home, there are some things you should take care of before they become a problem for you and anyone who might share your home. In your private chambers, there is a movable pillar that hides a journal and some treasure. The journal tells of a necromancer squatting in your castle. Go to the tr🌜aining yard and pull a candelabra, but be prepared for a tough fight with a skeleton lord and a lich that weirdly shares a name with an NPC from the Anvil Mages Guild recommendation quest.
17 The𒀰 Magic Of Fiꦓn Gleam
Have you ever wanted to do some underwater exploring but were too afraid of drowning? Or is it just too hard to see under there? Just swing by the island east of Anvil and look around for this glass helmet and some accompanying bones to permanently erase these fears from your mind. Its water breathing ability is super helpful for traversing the underwater areas of this game and its Nighteye enchantment allows you to see even in the deepest darkest waters. Fin Gleam also features a detect life enchantment so no Sneaky Slaughterfis💯h can sneak up on you and ruin your day.
16 Bittneld And Emfrid Forever𝓰
If you are visiဣting Chorrol, have a chat with local author Casta Scribonia. Casta simply isn't satisfied with just playing matchmaker with her own characters anymore and wants to set up the captain of the guards, Bittneld the Curse-Bringer, with some lucky (?) woman.
Unfortunately, Bittneld is not down for this idea because he considers the local women to be too snooty.
A chat with 🦋the Owner of the Grey Mare, Emfrid, reveal🍃s a fancy for Bittneld but he doesn't seem to spend any time in her establishment. It all works out in the end, though.