Without a doubt, 168澳洲幸运5开奖网:Dungeons & Dragons is one of th🧔e most iconic and well-known tabletop roleplaying games of all time. First published in 1974, D&D has been around significantly longer than much of its current player base has been alive. While the core ideas that make up the game have remained intact, the game has changed significantly over the course of its long and♊ storied history.
For a game that is nearly 50 years old, it's safe to say that there are many aspects of its past that aren't known to many players. Let's look back at the legacy of D&D and examine some things you likely didn't know about 168澳洲幸运5开奖网:the game's history!
9 𝓡 T꧑here Were Originally Only Three Classes
In the current edition of Dungeons & Dragons, 5th Edition, 168澳洲幸运5开奖网:players✨ have thirteen classes to🍒 choose from when creating their characters, each having several subclas🌳ses to choo꧅se from.
Howeve🐼r, in the earliest days of▨ D&D, players had less than half that many options with only three classes available: fighting man, magic-user, and cleric.
8 ♓ Some Races Were Oncꦕe Classes
In addition to having far fewer class options than what are available today, in D&D's 1st Edition, all characters were human by default. The first time non-human charac𝄹ters were made available was in the Dungeons & Dragons Basics Set.
Rather than provide characters with168澳洲幸运5开奖网: race options to complement their class, the new races of Dwarf, Elf, and Halfling were each treated as ꦛtheir own classes.
7 🍨 The Cthulhu Controversy
D&D is filled with a variety of deities that DMs can featurꦕe in their campaign, with some of these gods being unique to D&D and others being taken from real-wor♓ld mythologies. In the past, the book Deities and Demigods had been released in order to provide additional background information regarding many of these gods.
However, when this book's first edition released, it had unforeseen legal repercussions. This was because they'd included gods from , despite not having proper accesဣs to the rights of the characters and permission to do so.
6 Chainmail
Originall🐽y published in 1971, Chainmail is a tabletop wargame created by Jeff Perren and the father of D&D, Gary Gygax.
Despite Chainmail falling into obscurity while D&D has exploded in popularity, Dungeons & Dragons was initially designed as a companion piece to C♊hainmail, introducing additional mechanics to the game and adding more of a fantastical f🎶lare. However, as D&D was developed, it was separated and allowed to grow into a game of its own.
5 ♋ Inspired By The Work Of Tolkien
Like many other fantasy properties of the twentieth century, Dungeons🎃 & Dragons was inspired by the works of J. R. R. Tolkien. In the early days of D&D, these inspirations were even more notable, as Halflings were initially referred to as Hobbits, while Treants were referred to as Ents.
However, after (now Middle-Earth Enterpris🏅es), the names of numerous beings, such as the aforementioned Halflings and Treants, had their names adjusted to what we know them as today.
4 The Original Bud🐷get Was Ti💦ght
While Dungeons & Dragons is currently one of the largest and most profitable tabletop RPGs of all time, this was🍨 not always the case. During the early days of development, the production budget for the game was incredibly limited. Most notably, it's said that the original budget only accounted $100 for artwork! However, this low budget didn't stop the production of things like video games.
Though there has been a wide range of 168澳洲幸运5开奖网:D&D video games released over the past four decades, the first-ever D&D🦋 video game was simply called the "Dungeons & Dragons Computer Fantasy Game." A simplistic handheld game that has the player traverse a maze, the 🐬game was released in 1981 and had an LCD screen akin to that of a Game & Watch.
3 Inspired Games Like Pathfinder🔯
While D&D laid the groundwork f𓃲or a plethora of tabletop roleplaying games, in some cases, it has done so more directly than one may expect.
Due to D&D's core rules being part of an Open Game License, games such as 168澳洲幸运5开奖网:Pathfinder are ab𓆉le to utilize D&ꩵ;D's System Reference Document to develop games that use similar gameplay mechanics to those in D&D.
2 ཧ The Animated Series 🏅
While D&D is most well known for being a tableꦓtop roleplaying game, it spawned an animated series in the mid-80s.
Runꦺning from 1983 to 1985, the show depicted a group of six friends who are each transported to the world of Dungeons & Dragons, working together with a magical being known as the "Dungeon Master."
1 🍃 Magic: The Gathering's "Sword Of Dungeons & Dragons"
While Magic: The Gathering is set to have its first-ever cross-over set with Dungeon & Dragons later this year, th🍨isꦺ won't be the first time the two have crossed paths.
As part of HasCon in 2017, attendees could obtain a special silver-bordered card called the Sword of Dungeons & Dragons that made several references to D&D. The 🔯card was reprinted i⛦n both Unstable and Unsanctioned. The dragon tokens that this card generate even use the original art of Golden Dragons found within the 5th Edition Monster Manual.