Every video game is bound by th𝓰e mechanics✤ it is built-in with. In the case of the Hitman series, the games conform to a bunch of logical mishaps that are considered second nature by the characters within them. These would seem ridiculous to anyone if real-world common sense were applied, but are useful to pass the 🔥game’s missions.
Still, it doesn’t make these things any less funny, and𒊎 fans love to have a good laugh at the blatant f♓laws that can be found. Of course, it wouldn’t be Hitman if these things didn’t come into play, which makes these 10 memes simultaneously🧜 hilarious and understandable.
10 ꧅ Foolproof Logic ♉
Agent 47 is easily 168澳洲幸运5开奖网:one ꦓof the best and complex anti-heroes ever seen in video gaming. However, if fans had their way, they’d easily make him an outright villain due to the temptation of goin𒈔g on a killing spree being too high.
The logic here is surprising⛄ly appropriate, seeing as many fans tend to straight-up exterminate every character in a level rather than go about with the whole stealth thing. Then again, if this practice was canonical, it would mඣake 47 the worst hitman of all time.
9 ❀ A Man Of All Size💖s
Killing female non-playable characters will do absolutely no good for players, but taking out males is a different ma♛tter. Forꦕ some reason, it doesn’t matter which guy 47 knocks out or kills, their clothing will always fit him.
Despite 47’s height being listed as a pretty tall six foot two inches, he can take on the outfit of any man he wants to. Even weirder is how he’s clearly taller than a lot of people whose clothes he takes, making this meme very accurate sౠince it makes him a unique product of sorts.
8 ꦫ 🦄 They Didn't Teach That In Assassin School
Even with all the skills he has in his possession, Agent 47 d꧅oesn’t seem to know what jumping is. He’s been able to leap around certain points, but an actual jump keeps eluding him. This failure in logic is striking considering there are loads of times jumping would have been useful during escapes.
And yet, the guy who’s supposed to be the greatest assassin ever seems to be too lazy to learn how to do𒊎 a simple jump. Maybe he decided to skip training the day they taught that in spy school.
7 Let's Be As Loud And Obvious As Possible ▨
The ICA provides 47 with a 168澳洲幸运5开奖网:large number of nifty tools that he’s supposed 🍒to use to remain completely discreet. However, whenever attempt🅺ing to take someone down face-to-face, he is extra loud in his execution.
This almost always triggers nearby characteౠrs’ attention, making frontal takedowns pretty useless. Due to some internal logic, 47 doesn’t consider simply putting his hand on someone’s mouth and grappling them down. Instead, he opts to beat them up so loudly you’d think the other pℱerson had dared to talk about Fight Club.
6 Some Strange Double Standards ౠ
There have been a number of weapons that have been168澳洲幸运5开奖网: both good and bad over the series, yet it’s the silliest ones that get someone into trouble. Based on what appearance one has 47 donned with, he can get away w🅠ith hold🎉ing a deadly ballistic, but can’t be seen with stuff like fire pokers.
That’s not even a joke, seeing as characters literally start shooting at 47 when they see him with items like lead pipes or pokers. You’d think♚ he’d at least get the benefit of the doubt, but it doesn’t take two seconds before everyone tries to ki🦂ll him for picking up something that isn’t remotely threatening.
5 𒁏 What Was That For? ⛎
One of the things 168澳洲幸运5开奖网:fans want to see in the next game in the series is a level of consistency in this regard. After all, it makes zero sense for NPCs to shoot 47 for doing the same thing e𓆉veryone else is.
In the games, one can get away with wearin♕g the same outfit as others, but emulating their attacks is a big no-no. Despite doing exactly what everyone else is, they’ll turn on 47 in 💫an instant and start trying to kill him.
4 Back To Square One It Is ꦅ
It’s for good reason that the Hitman games are among the longest-running titles in teᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚrms of minutes played. The series 🌊presents level designs in such a way that even the slight𝄹est hitch in plans means that one has to start over.
In-universe, though, applying this logic would make 47 out to be a rather incompetent hitman, seeing as he should be able to thin💞k on his feet. That doesn’t matter to p👍layers, though, who tend to start over even with the tiniest change of course.
3 The Flaw In Dexter's Plan 🔯
Hitman: Absolution suffers from the biggest case of flawed logic in the series, owing to the grindhouse-themed style of the story. Here, the antagonist Blake Dexter set off the entire game’s events for $10 mill𒊎ion, which is hardly enough for someone who was said to be a hundred millionaire.
Considering the fact that he wentꦛ so far as to blackmail an agency whose base of operations was to harbor the deadliest assassins on the planet, Deᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚxter really didn’t think things through, did he?
2 47 Can't Bother Learning L🐲anguages ܫ
The detailed designs and creative thinking required t𝐆o finish the 🎃game makes Hitman deserve its 168澳洲幸运5开奖网:rank am♐ong the best stealth franchises. However, the develo⛄pers seem to have fashioned an internal logic in this universe where everyone seems to exclusively speak English.
It doesn’t matter if one were to go to Japan, Italy, or India, you can be sure that everyone around 47 is going to be s൲peaking ♊his language. On the occasions where people do speak their native tongue, they’ll still be talking to 47 - who’s supposed to be pretending to be a local citizen - in English.
1 Well, That Wไas Easy
Another glaring criticism of Hitman: Absolution was that it didn’t build on 168澳洲幸运5开奖网:the unique level designs that the series 𓆉is known for. Instead, the game was extremely linear, to the point where repeatin🍎g the same moves were enough to get by.
One of these is displayed in this meme, whඣere all 47 has to do is look down while crossing people who should recognize him for a fraud. Despite it being clear he’s an impostor,🎉 these characters let it slide simply because 47 passed by without looking up. Who knew stealth could be this easy?