The fourth main quest in Horizon Forbidden West: Burning Shores is unique, even among all the strange ruins Aloy has explored. For this adventure, you'll be exploring a holographic, dinosaur-themed amusement park! Try not to get too caught up in the spectacle, though - there are dangerous Devotees and skittering Specters to contend with.

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Just getting to Pangea Park is a task all its own, to say nothing of the challenges you'll face once you get there. This guide takes you through each step of the way, including the order in which you should visit each attraction!

How To Reach Pangea Park

Aloy and Seyka fly toward Pangea Park on a Waterwing in Horizon Forbidden West: Burning Shores

Start the quest by meeting Seyka on the beach at the eastern side of the large central island. After the conversation, travel to the shore south of Fleet’s End and dive into the ocean.

There are several Snapmaws patrolling the depths; you can use the Quen ballistas on the sunken ships to fight them if needed, but it’s best to use the keꦆlp to remain hidden.

Use your Focus to search for dead Waterwings along the sea floor and search them until you find the parts needed for the Override. When you have both, swim to the surface and call your Sunwing.

Fly to the nearest workbench - either at the Shelter to the south or in Fleet’s End - and install the Override on your spear. Next, travel by Sunwing or skiff toܫ the archipelago at the south-center edge🅺 of the map.

Seyka will flag you down on the beach where the Waterwings roost. Override one and mount up. There are several that sit still facing the water until they’re provoked, so it should be fairly easy to sneak u🐲p on one.

After the cutscene, take off and fly east. As soon as you pass over the red buoys marking the defense tower’s range, it will starཧt firing at you.

There are two ways to avoid the tower’s shots; dive underwater or fly behind ruins. Aloy gives her breathing mask to Seyka, so you can’t stay underwater tꦰoo long or you’ll run out of air. The ruins will quickly crumble when 🌺shot by the tower’s missiles, so they’ll only protect you against maybe half of a salvo.

Between shots, fly straight for the tower. As soon as you’re within range to land, a cutscene will trigge🌄r; as long as you cross t𝔉he finish line with a little bit of your mount’s health intact, you’ll be okay.

Once you land, you won't be able to leave Pangea Park until its air ☂defenses are disabled at the end of the quest.

How To Get Into Pangea Park

aloy approaches the shielded entrance to Pangea Park as two Quen Devotees patrol the area

Start along the trail up the mountain; Seyka will alert you to a pair of guards looking over the ridge. They’re not expecting anyone, and they split up after their conversation, so take them out one by one. The path to the left will take you up to their level, where they can be eliminat🐭ed with a Silent St൩rike or a well-placed headshot.

Continue past the guards’ ridge to find the Londra Productions building. Take the right-hand path to find a Datapoint in a van; once you scan it, turn around and take a look at the building.

There’s a fire escape leading into the soundstage that you can use to infiltrate the building from above, but trying to climb will cause the ledge to break. Use the Pullcaster to yank out a beam across from the ladder.

There are two guards inside. Stay on the upper level and wait for an opportunity to take one out with a Strike From Above. The other one is patrolling the stage; sneak around clockwise while he’s not looking to♋ enter from the rear and hide in the grass until he 𒀰walks by for an easy Silent Strike.

Loot the chests behind the animatronic dinosaur, then exit through the rear of the building. You can now explore Pangea Park; th👍ere’s a lot to see, but your main destination is the Volcano attraction, which you won’t be able to enter rಌight away.

Start by heading west; there’s a campfire that you can use to save. The park is patrolled by Specters and the occasional Devotees, b🥀ut for the most part they can be easily evaded.

How To Get Fedder's Key

the entrance to Raptor Raid in Pangea Park in Horizon Forbidden West: Burning Shores

Go to the Raptor Raid building on the west side of the park; check the safe and Datapoint on t🍸he right, then take the hallway to the left. Open the door at the end of the hall to trigger a cutscene.

Once gameplay resumes, eliminate Fedder and his guards. There are eight, including Fedder himself. There’s a patch of grass right next to Fedder’s tent that gives you an opportu🌟nity to take him out quietly; watch his m👍ovements inside and strike when he’s not looking.

Take Fedder’s Key from his body once he’s dead, and loot the chests in and around his tent. Finish the remaining guards, then leave the way you came; you’ll have to jump to reach the door.

Be careful ♋as you go back outside; new guards will have arrived,𝔍 including one just outside of Raptor Raid.

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How To Unlock The Volcano

The entrance to the Armory in Pangea Park in Horizon Forbidden West: Burning Shores

Make your way east, to an attraction called The Armory. Use Fedder’s Key to open the way inside.

Go to the back of the building and examine the Zenith cryo unit there. Scan the room, then examine the shelves in the corner near Seyka, the lab equipment near the entrance to the room, and the note on the second bed from the right.

When you’re done, Seyka will force open the door to the next room. Go inside and walk clockwise around the central pillar to find a vent that can be opened with your Pullcaster. Drop 𒊎down the vent, ꦏand you’ll emerge in a lab.

Examine the console at the far end of the room, then go through the door to the left of it. Pull the lever inside; this will short out the power to the lab. Remove the fried energy cell from its socket and pry the door open to return to the main room.

Turn left and check the chambers to the side; follow the corridor to the end, taking the second-to-last turn left. On your right, there will be a hole in the wall through which you can dislodge a clamp with your Pullcaster. The angle is off, so it might take a few tugs.

With the wall destroyed, walk around to the other side of the room and get the battery there. Make your way back down the corridor and ignite the Firegleam in a room to the right to clear a path back to the lab. Insert the battery into the power socket and pull the lever again.

With the power back on, watch the hologram on the chair with Seyka, then activate the console. Speak to Nova, then use the stairs to leave.

There is one last optional attraction to visit if you'd like; Reggie's Adventure is anꦑ obstacle course in the northwest that yields some Brimshine.

How To Find Londra And Kina

Walter Londra learns about Nova's demise in Horizon: Forbidden West - The Burning Shores

Make your way north to the Volcano. There are two guards patrolling; one at the ground level and on♐e at the top fo the stairs, by the entr൩ance.

As soon as you enter, a cutscene will trigger, followed by a boss fight against an Apex Slaughterspine. The machine is weak against Fire and Acid damage, so you can drain its health over time while fighting it. It makes heavy use of Plasma, so equip armor and Weaves that can help you resist this dangerous element.

When the Slaughterspine goes down, another cutscene will finish the quest༺. The door to the right of the stage leads to a beach with a campfire th𒅌at you can use for easy Fast Travel.

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