Throughout your time in the Forbidden West, you may come across locations known as Relic Ruins. These are significant ruins of the old world that house Ornaments - one of the collectibles in 168澳洲幸运5开奖网:Horizon Forbidden West. How💯ever, each will require you ♚to figure out how to reach the Ornament.
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Some Ornaments will be relatively straightforward to retrieve, whereas others will require you to think outside the box a little more. Navigate platforms, solve puzzles, and utilize the newer tools you get as you progress through the game. Here is every Ornament in the game and how to solve the Relic Ruins they're in.
Ornament: Lets Get This Party Started
The first Ornament will be at the Relic Ruins: The Daunt as shown on the map above, a little south of Chainscrape. This one is simpl🐲e enough to navigate, and will have you using crates to reach the key and unlock the door. For a more detailed description, check below.
How To Complete Relic Ruins: The Daunt - Walkthrough
Use the nearby cr🔯ate 💞to climb up to the locked door. Behind this door is the Ornament, but first we need the key.
Head out onto the balcony by ไthis door, and you will be able to jump from a ramp over to the next ba🅰lcony.
Once over here, you can head into the next room where you can grab theღ key.
To get ♕out of this room, you will need to use your pullcaster and🔥 the crate to reach the vent at the top.
You will see some ledges to climb on the wall, but can't reach them. We need to the crate from before.
Turn around and there 🌜will be a wall you can break with the pullcaster. You will𓄧 also need to use the pullcaster in the tunnel to break the brittle floor above.
Now you can get the crate through and🎐 into the tunnel, where you can push it to the end in order ꦏto reach the ledges to climb out of this room.
Head bac♈k to the first area with the locked door, and now you can retrieve the Ornament.
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Ornament: Emergency Pit Stop
This Ornament is fairly straightforward as well, with only a slight puzzle to it. It can be found at the Relic Ruins: No Man's Land as pictured above on the map, west of Barren Light. For a little more on the puzzle itself, check below.
How To Complete Relic Ruins: No Man's Land - Walkthrough
O😼nce in the ruins, you will see the door has been locked on the floor above. You will need to restore power with the power cell below.
On one side of the water is the slo꧃t wheℱre the power cell needs to go (under the door).
On the other side is where the power cell is currently charged. If you take the power cell and try to carry it through the water, it will sh⭕ock and lose its charge.
If t♍his happens, you will need to put the battery ꧒back in the charging station.
In this room is a breakable wall, and you will be able to grab a crate fr🅺om the othe🐽r side.
Move the crate to the ledge near the power cell.
Now you can put the battery on the✅ crate, and move it across safely🗹 to the other side.
Place the power cell in the slot, and climb൩ back up to the door to unl♊ock it and grab the Ornament.
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Ornament: Weekend Getaway
This Ornament requires a little more in the way of creativity ꦜwhen it comes to the puzzle. The location of the Relic Ruins: Restless Weald can be seen above, just northwest of Plainsong. For a little more on the puzzle itself, c⭕heck below.
You will need the Igniter in order to comple♔te this Relic Ruin. As such, you may need to come back a little later on.
How To Complete Relic Ruins: Restless Weald - Walkthrough
For this one, you will need to make use of the train cart outside, c﷽overed in♔ blue metal indicating that it can be moved (either by hand or with the Pullcaster).
First, pull the🧸 cart onto the straight track away ❀from the building.
Then use the lever to switch the tracks, and 𒊎push the cart down so that you can climb onto the ledges of th🔥e ruins.
Walk across t𒈔he rope to the next platform to reach the key for thꦑe door.
Hop down to the floor below and scan for a Datapoint in the ruins of a room. This will mention a code for the locked door, noting the date t𝔍he station was built.
Just outside of this room, around where you hopped back down, are some climbable ledges (scan for them to m🍎ake it easier).
Make your way up and around to the next floor, and you will find another Datapoint by a locked door. This Datapoint mentions the date of th🍬e station being written on the building itself.
Head back down and around to the front of the station, and you can see the date in me🎃tal numbers on the wall - 1973 - with one falling off slightly.
Now go back to that same locked door and open it, and then zipline through to the next pౠart of the ruins.
Break o꧃pen t💛he wall in here with the Igniter, and now you can bring the train cart from earlier into the building.
Head back to the cart, pull it back, switch the tracks back again, and push the cart to where it originally was and through th�♔�e hole in the wall.
Now you can use this as a platform to▨ climb up and reach the Orname🀅nt.
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Ornament: Stanfort Days
The next Ornament can be found in the Relic Ruins: Dry Yearn, with the specific map location shown above - in between Scalding Spear and yo🔥ur base. After solving a short puzzle and platforming, you can grab the Ornament. For a breakdown of what to expect, check below.
You will nee🃏d the Vine Cutter in order to get past the Metal Flowers before you can complete this Relic Ruin. As such, you may need to return later on.
How To Complete Relic Ruins: Dry Yearn - Walkthrough
First, you will want to clear th﷽e vines by the metal flower and grab the crate behind.
Use this crate to climb up to 🌟the platform with the controls for th🐭e blast door, and open it up.
Once open, it will begin t♊o close again. Run through to the other side before it closeജs to continue.
On the right, you will see some metal bars you can pull d🃏own using the ﷽pullcaster.
Climb up the ledges on the blast door and h▨op across these metal bars you have pulled down to reach the metal platform, and pick up the key.
If you try to climb up high𓃲er on the blast door, the ledges will break off, so we will need to fi♏nd another option.
Pull the train cart at the far end of the tunnel💦 closer 💜to the blast door, and leave it there.
Use the nearby crate to climb to the m🌃etal platform ab🃏ove it and open the locked door.
From this room, head through the vents to get back onto the 🌌other side of♛ the blast door.
Now open the blast door again, but before it closes, pull the train cart midway th🌄rough to wedge it open.
Now you will be able to head onto the other side of the door, and use the cart to re🦂ach the ledges on the blast door.
As the door is slightly raised, you 🔯can now reach the ledges in the top left corner to proceed.
Follow this room back onto the other side of the blast door, and you will now be able to drop down 🎶to the previously inaccessible metal platform.
On this platform is the Ornam♔ent - ꦅpick it up to add it to your collection.
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Ornament: Go Big
This Ornament can be found in the Relic Ruins: The Stillsandsꦜ a little north of Hidden Ember, as shown on the map above. You will have to climb around to find your way into the building, as it is mostly buried in the s𓄧and. For a little more on what you need to do in this Relic Ruin, check below.
How To Complete Relic Ruins: The Stillsands - Walkthrough
When you have dropped down into the ruins, you can see the Ornament up high straight ahead, but t🐟here is no way to reach it.
If you look left, you can see a Datapoint restingඣ on a ledge and a key - also inacces👍sible right now.
B🦩ehind you, you will see a doorway in the corner. Go through here.
Use the💎 crate to reach the ledge in the r🥃oom, and turn the valve up there.
Water will s🀅tart pouring out, but will go throu🍌gh the drain by the door.
Hop down and push the crate into this gap to block the drain, and the bui𓆉lding will begin to flood.
Now swim back through the door and head over to the stairs underneath where you saw the Datapoint an🍰d key.
Climb up the stairs and grab those.
Back over in the direction of the room with the drain, you will seeไ a locked door on the fl✨oor above it.
This is shallow water on the platform,༺ so you can stand there to unlock the door.
Grab the crate on the other side and push i🍬t into the 🌜water.
Get thꦑe crate to the opposite side of the room, by standing where you can and using the pullcaster.
From 🐼here, you can use the crate to reach the ledges and climb up to where you sa🐠w the Ornament.
Grab the Ornament𓆉 at the top, and then climb the statues near where you dropped in to exit the ruin.
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Ornament: A Church? Really?
Found in the Relic Ruins: Runner's Wild, shown on the map east of Scalding Spear and north of The Memorial Grove, this Ornament will require a bit more puzzling with crates. For a little more description of the puzzle, check below.
How To Complete Relic Ruins: Runner's Wild - Walkthrough
When you arrive in the ruins, most areas w🀅ill be bl♉ocked off with brittle walls.
First, break the wall with the pullcaster where you can for now - on the opposite side of the rui♕ns to the crate.
Then pull the crate down fr𝕴om the platform, and use it to climb up to the shelter above it.
Climb🌺 around the tower and drop into the next area.
There are two walls to brea♌k in here - one with the pullca♐ster, and the other with the Igniter.
After clearing both walls, pull the crate from before throug🐠h to the inside of the to๊wer.
If you attempt to use it to reach the ledges inside, the first ledge you grab will break, so we'll need another option.
Drag the crate down to the far end of🎃 this corridor that is now clear.
Use the crate to climb up the gap🌱 in the ceiling, where you can see another 💎brittle wall.
There is a se🐠cond crate on the roof here. Push it off the eꩲdge, and down from the shelter to the area where the original crate started.
By where the crate landed is a ledge - use this to ꦛstack the first crate onto the new one.
Now drag the stacked crates back to the inside of the to🐽wer, whe🧔re you can now reach the ledges higher up.
Gr🅺ab the key from this room - only a little more to꧅ go now.
Now drag the stacked crates halfway down the corridor from earlier - there is a low point in the wall you can jump over꧟.
There is a locked door here. Use the key we picke⭕d up to⛄ open it.
On the other side of the door is another wall tཧo break, so clear that.
Now you can bring the stacked c🎐rates to this ledg✨e, and pull the top crate into this new room.
Push that crate through theꦕ door and up the ramp, to the base of the tower.
Now you can climb up t𒈔he exterior of the tower and enter the room at the top.
Pick up the Ornament and add it to your꧃ collection.
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Ornament: The Bill
On the coast north of Thornmarsh, you can find the Relic Ruins: The Long Coast. In the ruins of an old world theater, you have to solve a few little puzzles to grab this Ornament. For more insight on the puzzles themselves, 💧check below.
How To Complete Relic Ruins: The Long Coast - Walkthrough
The first thing you'll want to do is head up the stairs towards the back of the theater.
Grab the power cel🅺l here - as soon as you pick it up, it will begin to lo﷽se its charge.
♔Quickly take it down the stairs and put it in the slot near the e🦂levator.
Now use the elevator to reach the next platforms (you can just grapple up, but you will need the elevator so൩on).
Once up here, you can jump across a nearby 🌄gap and ♋climb the tower.
Glide over to the upper seating🅷 are♈a where you can see a crate.
Grab the crate and push it of𝄹꧅f the ledge, then bring it to the elevator.
Now, head to the far side of the theater - where the sta🌃ge iꦦs.
On the left side of thౠe stage (when looking at it) you can climb using some ledges on the wall.
Drop into the 🌊room with the firegleam on the wall.
Break this wall using the Igniter, and then yo꧒u will be able to look back through the room and see a lever on the other side through a hole.
Pull this lever using your pullcaster - ▨a ledge on rails above will move around to the side you are on.
Quickly grapple onto this ledge and t🅠hen jump back onto the metal balcony behind you - the mechanism ꦚwill revert, so you have to hurry.
Grab the crate up here and bring it all the way to the 🧜elevator as well.
Take both crates up to the upper floor using the elevator and l♔eave them up ther☂e.
Now empty, send the elevator back down.
Grapple back up to the upper floor and push one of the crates onto the ♑top of the elevator.
Send the elevator back up.
Now use oꦐne crate to jump onto the top of the elevator, and the second crate to reach the upper le💝dges in the tower.
In this ro🎃om, you can grab the Ornament and add it t🦋o your collection.
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Ornament: Golden Toucans
The Relic Ruin: Isle of Spires can be found in the middle of San Francisco, west of Legacy's Landfall - it's a tall building so is easy enough to spot. Here you can grab the Golden Toucans Ornament, but it will involve some complex puzzling. If you want some more depth on what you have to do, check below.
How To Complete Relic Ruins: Isle Of Spires - Walkthrough
As you enter the ruins, you will see a locked door at the bottom - level with the surfac🐬e of the water.
This door requires a key and a code.
Scan for climbable s📖urfaces opposite the door and head up🐟.
Jump across the gap, and you will see a crate on a ledge, out of reac꧒h.
Pull the crate so thaꦡt it falls down and into the water.
Jump back down into the water,ജ and find the crate.
Opposite where it landed in the water, you will see a 🍬ramp. Stand here a🎐nd pull the crate out of the water.
Open the ven🎃t in the ceiling here with the p🌊ullcaster.
Now use the crate to climb up into the ꦰvent, and head through to the next room.
A Datapoint in here will list instructions for a bypass code🎐.
Use the terminal next to the loc𒆙ked door in🐻 this room.
Input the number '2' and then each number counter-clockwise - so it would be 2109.
This is the ജܫfirst code we will need, and now we need to find the next.
Head back to the original locked door.
Dive unde𝄹r the water, and you will🐠 see another closed door.
Open the door and head in, where you🌺 can squeeze through a gap.
Go through this gap and into the next room.
There is a crate in the water - pull it out with the pullcaster, and leave it next to the el꧂evator doors.
Break the firegleam wall and climb upꦬ the exterior of the building.
On this floor will be a few breakable walls, and ဣyou can find another vent in the ceiling in one of the far rooms.
🅠Climb through this vent, and clear the firegleam - also clear the remainder of the floor to make sure there are no more blocked paths.
Scan for a power cell, and charge it in the room where you c✤leared the firegleam.
Then you will need to take t🥃his power cell to the elevators and slot it in before it lose🧸s its charge.
Now the elevators will h༺ave power, so use it to head back down to the floor where you left the crate.
Put the crate in the elevator and head back up.
Now, u✨sing this crate, you will be able to reach a climbable ledge on this floor.
Jump across to the oppositꦛe balcony, and you will be in a room with another Datapoint.
This Datapoint will mention a code following the rule 1-0-flo꧅or number.
This Datapoint is on the ninth floor, so unlock the door in here with the co🔴de 109.
This is the second ꩲcode we need, but now we need the kꦑey.
Bring the second crate back dow♛n using the elevator, into the room where yo﷽u found it.
Push it into the water on the ri༺ght side of the room, and pull it towards where the Metal Flower is.
Stand on t💃he crate in the water, and you can shoot a lock on a ladder through the gaps in the wall.
Now, if you haven't already, use the Vine Cutter on the Metal Flower to clear the way.
Hꦑead around and cl🐎imb up the ladder you can now reach.
Jump back f💖rom the top of the ladder into the openꦍing. Here will be the key you can pick up.
Now head back to the original locked door.
First, use the key, and then e𒆙nter 💧the two codes we found - 2109209.
Head inside and pick🔯 up the Ornament to add it to your collection.
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Ornament: Gizmo
The final Ornament - Gizmo - can be found as part of a quest.༒ After you have cleared the underground ruins of Las Vegas and Hidden Ember has been set up as a settlement, speak to Stremmur to re🍌ceive the quest Nights Of Lights.
There may stiꦍll be s♕ome Burrowers and a Snapmaw to deal with on this quest, so be prepared to sneak or fight if needed.
Follow the quest to head down into the ruins of Las Vegas - known as Dunehollow - and it wꦚill lead you to the Ornament in one of the buildings. There will be some crates and climbing to do, but the quest remains straightforward enough to follow. At the end, grab the Gizmo Ornament and return it to Stremmur.
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What Are The Ornaments For?
After𝔍 retrieving the Gizmo Ornament for Stremmur as part of the above quest, he will request you to find all the other Ornaments within the Relic Ruins. The Ornaments were related to holiday events for the old world, as so will correlate to certain celebrations - Christmas aꦫnd Halloween, for example.
Once you have re꧋turned them to Stremmur, you can request he change the theme of the Las Vegas lights to t෴hat holiday event. Doing so will project holographic decorations in the sky above the sands.
Quest Rewards
When you have given Stremmur every Ornament in the game, he will tell you to help yourself to a nearby chest - this will include a Legendary Shredder Gauntlet called Ancestor's Return. With that, the quest will be complete, and you can return to change the holographic lights whenever you like.
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