The PS5 Pro is too expensive. We’ve covered this plenty before and I won’t labour the point, but would you prefer 168澳洲幸运5开奖网:54 copies of Balatro or one slightly more powerful spaceship to sit under your telly? I know which I’d choose. But 168澳洲幸运5开奖网:the price is far from my biggest gripe with🤡 the upcoming console.
Maybe you save up all your cash for every console release. Maybe y꧋ou’re getting it for Christmas. Maybe you’re really, really rich and £700 is nothing to you. Money means different things to different people. But what’s the point in upgrading your console when the current PS5 can play all modern titles perfectly well anyway?
If you🅰 don’t own a PS5, the PS5 Pro might be a more worthwhile investment, but current owners have been given little reason to upgrade.
Sony lead hardware designer Mark Cerny’s reveal for the new console focused on the details. The PS5 Pro ekes out a few extra frames here and gives the background NPCs a little more detail there. It doesn’t revolutionise any of the games that you can already play on the PS5 and, truth be told, I♈’m not convinced any of the upgrades will even be perceivable to the casual player. I don’t sit an inch away from my TV screen, I don’t pay much attention to the crowds in Ratchet & Clank: Rift Apart or Marvel’s Spider-Man 2, 🧸I don’t need a PS5 Pro.
Maybe you’re different. Maybe you were really annoyed that the miniscule members of the crowds in Rift Apart were too pixelated on your 8K television – TVs so rare that hardly anything in the world supports them anyway. If that’s you, then grab the PS5 Pro. But for me, it’s not doing enough to the PS5ꦗ catalogue to be worth the upgrade.
However, I would feel different if Sony was releasing some PS5 Pro games in the near future or just in time for its November launch. Not exclusives locked away from base PS5 users, but games that utilised the superpowered specs that the Pro version boasts. Games that will be playable on the PS5, but are made for the Pro. The 168澳洲幸运5开奖网:‘Pro upgrades’ just aren’t doing it.
The PS5 Pro doesn’t have a launch title. Hell, it doesn’t have any titles whatsoever. What’s PlayStation working on at the moment? Astro Bot is fantastic by all accounts, but it arrived too early (or the Pro too late) to be considered🉐 a draw for the Pro specifically. Most people will have played it before the console releases. Besides, it already runs, looks, and feels incredible to pl🤪ay. It’s hard to think of a way to improve something that many already consider sublime.
Recent leaks 🍨suggest that So𒀰ny is working on Horizon Zero Dawn Remastered. Let me take a minute to calm down after that bombshell of excitement. This is 🥂Sony’s problem at the moment; it can’t move on from the past. Its recent and upcoming first-party games are all sequels or remasters. I can predict now that we’ll get another God of War because Kratos sells. We’re probably doomed to get another The Last of Us, despite the fact that Ellie’s story has reached a satisfying conclusion – although with the time Naughty Dog has spent polishing both previous The Last of Us games and failing to make a live-service title, we’re unlikely to see any new game at al🤪l from the studio this gen.
Even Astro Bot is loo🦋king to the past – it reminisces about PlayStat꧅ion’s forgotten mascots instead of creating the next Jak & Daxter. But Horizon Zero Dawn Remastered is a step too far.
Horizon Zero Dawn was fine. A lot of people liked it, a lot of people bought it. For me, its cool designs 🅠far outweighed any mechaniౠcal interest. Its open world felt immediately tired, the gameplay loop was rote. It didn’t do anything particularly innovative, it just looked good, in that Sony photorealistic way.
💝Now we’re going to get a version of this average, popular game that looks even better. Presumably it will be mechanically similar to the original game (therefore mechanically dull), with a new coat of paint. Like The Last of Us Part 2 Remastered before it, Sony is dipping back into a game only a handfulꦛ of years old in order to sell it to you again. The result is bland, but profitable. And this impacts the PS5 Pro.
Imagine a world where the PS5 Pro launched with a suite of brand new titles made to utilise the console’s superior specsಌ. Like Astro’s Playroom gave you a tour of the PS5 when you unboxed the console, utilising the technology and DualSense better than any other game on the market to date, the PS5 Pro needs a hook. Maybe Astro Bot coul๊d have been this game, but Team Asobi clearly wanted to expand beyond the confines of a console. With or without Astro Bot, the PS5 Pro needs something.
A consol🦂e alone is not enough. Every console needs games. And for the PS5 Pro to feel worthwhile, it ne🅺eds games that no other console can play to the same quality. Not exclusives, but games that are built to specs so grand that the experience is diminished slightly if playing on base hardware. Without that, what’s the point in upgrading?

�ಞ� How Many Rays Can The PS5 Pro Trace For $700?
Stacey Henley, George Foster, and Eri💯c Switzer discuss the PS5 Pro re💫veal.