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By the time you reach the Pazuzu scene in 168澳洲幸运5开奖网:House of Ashes - the latest entry in the 168澳洲幸运5开奖网:Dark Pictures anthology series - you're in deep trouble. The team has fallen into a series of caves underneath the Shepherds' homes that contain the ruins of the temple from Akkad. Each group attempts to find their own way out (or just regroup with the other members of their team) by pushing onward through the winding, cavernous paths.Secrets Found During This Scene:
- Pazuzu (Descending Underground And Discovering Relics: Eric)
Pictures Found During This Scene:
- Daylight (Awaking Underground & Alone: Salim)
- Fallen (Descending Underground And Discovering Relics: Eric)
Bearings Affected In This Scene:
- Until Death (just Eric and Rachel's relationship points)
Note: This walkthrough is detailing the Theatrical Cut of the game, which you experience the first time you play the game. After your first playthrough, you unlock the Curator's Cut, in which you play (most of) the same scenes as a different character.
Updated December 10, 2021 by Gabrielle Huston: This guide has been updated with the various possible decisions you can make in this scene and their consequences in-game. Since House of Ashes is a complex game with hundreds of endings, we acknowledge that we will miss details in these walkthroughs. However, we strive to provide you with as much information as possible.
Awaking Underground & Alone: Salim
The next scene in House of Ashes begins when we see Salim recovering from his fall. When he doesn't get a response from anyone o💫n his radio, he decides to look for his own way out through the caves.
Eventually, Salim comes across a dead Marine covered in blood - clearly, he 🍸suffered a violent death.
Before following the blood trail, look around here for a White-Bordered Picture, Daylight.
After, Salim follows the trail of blood from♒ his body further into the temple ruins. Eventually, he꧂ comes up to a door that requires a quick-time event to open.
- If Quick-Time Event Is Succeeded: Salim gets through the door and sees another bloody corpse - but it's pulled away by a hand in the darkness. Salim will have a quick-time event to pick up the pistol from the ground.
- If Quick-Time Event Is Failed: Salim falls to his knees as he bursts through the door. He looks up to see the creature eating the corpse. He does not have time to grab the pistol.
Salim runs back through the door.
- If he failed the previous quick-time event, he doesn't have time to shut it before running away
- If he succeeded the previous quick-time event, you're faced with a decision: shut the door behind you or keep running? Either way, the creature eventually gets through and keeps chasing you.
Several button prompts will ensure you don't trip over anything as you escape. Failing these quick-time events doesn't cause Salim to die, but he does react differently to the creatu🌳re. If he failed them, he praises Allah. If he succeede🐲d them, he doesn't say anything specifically religious.
Salim manages 🐬to outrun the monster and hides around a corne🐭r. When it arrives, he panics - until, all of a sudden, an earthquake rocks the area. It manages to dislodge a truck that had fallen into the caverns. The truck lands directly on top of the monster.
Descending Underground And Discovering Relics: Eric
Saliౠm's section fades to black and you⛦ are met with Eric, dreaming about this wedding day before being rudely awoken by Rachel (and the earthquakes).
Eric's first decision is how to react: does he worry about the Marines or about Rachel?
- Concerned: Positive point in Eric and Rachel's relationship, Eric's "Considerate" trait is improved
- Impatient: Negative point in Eric and Rachel's relationship
Rachel and Eric have no other choice but to delve deeper into the caverns to look for the Marines (and a way out). Eric can either reassure Rachel that he'll help her, or curtly announce that it's their only choice.
- Reassuring: Negative point in Eric and Rachel's relationship, Eric's "Reassuring" trait is improved
- Clinical: No immediate consequences
When they reach the bottom, Rachel announces that this doesn't look much like a weapon's silo. Eric can be annoyed at her or question the circumstances they're in. We opted for the "Confused" respo🌞nse, which boostedꦯ Eric's Curious trait.
- Confused: Eric's "Curious" trait is improved
- Annoyed: Negative point in Eric and Rachel's relationship, Eric's "Insecure" trait is improved
The pair push through the tunnels together, bantering as they go. Keep an eye out for a side-path in these tunnels that will lead you to a Black-Bordered Picture, called Fallen.
In the first room you enter, there's an inspectable engraviไng on the wall. There's no secret hidden here, but it prom🤪pts a conversation.
Eventually, they reach a dead-end where the floor has fallen away. The only way forward is to help each other go around to the door onto the ledge on the opposite side. The room after this ledge contains several interactable objects, including : an idol of Pazuzu, an ancient Sumerian demon.