So you want to play Mario in Dungeons & Dragons? Well, that’s weird, but here’s how you could do꧒ it🧸.

Combining Mario and 168澳洲幸运5开奖网:Dungeons & Dragons seems like a bizarre intersection of two gamer cultures, but both Mario and D&D are so huge now that there’s basically no way to avoid these two groups from becoming one. Frankly, we’re surprised that Nintendo and Hasbro haven’t already gotten together to make their own Mario-themed D&D sourcebook.

However, until that sourcebook arrives, we’ll have to homebrew our own versions of Mario using the D&D rules. Luckily, those rules are rob꧒ust enough that it shouldn’t be too hard to figure ou๊t how to make Mario the fantasy adventurer that he always deserved to be.

Let’s get to it. We’re going to create Mario as a D&D adventurer.

Picking Mario’s Race

New Donk City Mario
New Donk City Mario

This part should be easy. Mario is an Italian plumber from New York, he's got two arms, two legs, ten toes and ten fingers, so he’s a human. This will make creating D&D Mar𓆏io much eas𒅌ier if we use the Variant Human rules that provide a starting feat.

Picking Mario’s Class

Here’s where we’re going to run into some problems. Mario has such a diverse arsenal of powers that it can be really hard to nail Mario down into a distinct D&D class.

I think we can all agree that Mario’s primary ability is his jumping. He jumps, and things die. Mario has also shown some proficiency in the martial arts, with kicking, punching, and throwing being a staple of both168澳洲幸运5开奖网: Mario 64 and his appearances in the 168澳洲幸运5开奖网:Super Smash Bros. franchise. With that as a starting point, you’d cle🔯arly label Mario as a monk.

But not so fast! Mario is more than just a martial artist. He also has mꦰagical powers. Various objects allow Mario to turn into alternate versions of himself, such as a Bee Mushroom allowing him to turn into Bee Mario, or a metal hat allowing Mario to become Metalও Mario making him virtually impervious to damage.

Games like 168澳洲幸运5开奖网:Paper Mario and 168澳洲幸运5开奖网:Super Mario RPG also showcase Mario's magical prowess, uꦕsually in the form of conjuring fireballs. That can be explained either through wizardry, sorcery, or Druidry.

Driver Mario
Driver Mario

And we're still not done! Mario is also a celebrated athlete in games like Mario Tennis Aces, Mario Super Sluggers, and Mario & Sonic at the Olympic Winter Games. He’s also an accomplished driver in the 168澳洲幸运5开奖网:Mario Kart series, and a game show contestant in Mario Party. I’m not sure just what D&D class ♛best translates into🦄 being a game show contestant, but fighters are best known for their athletic prowess.

Plus, Mario has been known to wield hammers💫 and other weapons that aren’t very ar꧅cane or monk-like, so fighter is a class option that simply cannot be ignored.

Unless you’re a fan of multi-classing, there’s really three different directio⛄ns you can take Mario.

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Mario The Monk

Monk Mario
Monk Mario

, but it's basically got everything you'd want in a monk Mario. Way of the Four Elements subclass means that Mario has some innate magical ability to control the eleme♛nts, in this case, the element of fire. This explains Mario's ability to huck fireballs and strike with flaming fists. Ad🍌ditionally, the Magic Initiate Feat provides Mario with two druid cantrips, in this case Produce Flame and Gust, both of which are very on-brand.

Personally, I'd have put more into Wisdom and Dexterity during character creation, but that's the💮 min-maxer in me talking.

Mario The Druid

Druid Mario
Druid Mario

is obviously all about those transformations, hence Circle of the Moon. With enhanced abilities to turn into inexplicably mustachioed animal versions of himself, we can focus on Mario's skills. The Athletics feat provides Mario with his trademark mobility, but surprisingly does not actually give him the Athletics skill, which we'll need to take as one of ou꧑r human skills. Proficiency with potter's tools is about as close to being a plumber as one can get in a fantasy setting, and proficiency with land vehicles means he can drive a car if one were to become available.

As for spells, Produce Flame and Flaming Sphere seem like good substitutes for Mariꦆo's fireball abilities, while Erupting Earth is a druid's best non-concentration damage-dealin⛎g spell. You can explain it away as just Mario jumping into the ground really hard.

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Mario The Fighter

Fighter Mario
Fighter Mario

If you think Mario is a💫 fighter and not a lover, then . He's got the same Mage Initiate feat as monk Mario, but n🌜ow he has Jump to make up for the lack of movement that comes with being a Fighter.

Mario is a C𒀰hampion subclass since he's obviouslyও the champion of the entire Mushroom Kingdom. Mason's tools are another good way to show Mario's plumber heritage, although I'm frankly not too clear on what masonry actually entails.

And finally, you might be wondering about Mario's choice in weaponry. The warhammer is pretty self-explanatory as Mario is commonly featured wielding a hammer in Mario Maker, but the greataxe is a𓄧 bit of a deep cut. Technically, Mario sends Bowser into the lava of his castle using a big ax to cut the bridge on which he's standing. H꧟ence, greataxe.

Other Options

Dr Mario
Dr Mario

If you really want to go all-in on mage Mario, Wizard or Sorcerer are perfectly fine. Just remember to t✃ake a bunch of fire spells, the Jump spell, and pick athletics as a skill. Folk Hero background provides you with Land Vehicle proficiency as well as proficiency with a toolset that can represent Mario’s vocation as a plumber.

Want a more support-style Mario? Dr. Mario is basically a cleric. 168澳洲幸运5开奖网:Super Mario Sunshine's bizarre watering apparatus is basically like being an alchemist, and you can make the argument that Mario has a celestial patron in 168澳洲幸运5开奖网:Super Mario Galaxy if you'd prefer going warlock.

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