The desire to become the best is in the heart of almost every star athlete, and it's a common ambition for many characters in anime, comic books, and video games. The hero of the Street Fighter series has lived his life in the pursuit of becoming the best martial artist in this world, and he has traveled to a number of different video game franchises to prove that he is the best. It's possible to create Ryu as a character,🍃 and he will find no shortage of opponen﷽ts waiting for him on an adventure.
Ryu debuted in the original Street Fighter as one of two playable characters (alongside Ken). He would find mainstream success as one of the faces of Street Fighter II, which took arcades by storm and popularized the fighting game genre around the world. Ryu has remained a key figure in the Street Fighter series and has had numerous crossover appearances, which has pitted him against the likes of the Marvel Comics heroes & villains, and even the greatest video game characters of all time in the Super Smash Bros. series.
Ryu's Class, Ability Scores, And Background
The version of Ryu we have created uses material from the Player's Handbook and Xanathar's Guide to Everything. Ryu is a human (non-variant) monk, who takes on the Way of the Sun Soul at level three. Using the basic stat spread listed on page 13 of the Player's Handbook and taking his race into account, Ryu's starting stats would be STR 13, DEX 16, CON 14, INT 11, WIS 15, and CHA 9. Ryu isn't as strong as some of the other Street Fighter characters (like Zangief), but his strength lies in his skill, which is reflected in how monks benefit from a high Dext🍰eri😼ty stat over Strength.
Ryu grew up in seclusion and only spent time with his master Gouken and Ken, so he easily falls into the Her♉mit background. His starting skills woul🌞d be Medicine, Religion, Acrobatics, and Insight. If the variant Feat rules are used, Ryu would benefit from Alert, Charger, Grappler, Mobile, and Sentinel.
In terms of alignment, Ryu falls between Neutral or Neutral Good. Ryu's main motivation is becoming the greatest martial artis𝔉t in the world, which means that he comes across as distant to even his closest friends. Ryu's main reason for fighting is testing his skill, and he has little regard for the actions or personality of those he battles. He is unlikely to turn a blind eye to suffering, but he doesn't actively seek to help out the common people in the way that characters like Chun-Li do.
Ryu's Tactics And Roleplay
As a Way of the Sun Soul monk, Ryu will gain the ability to fire blasts of energy at his opponents. He will also gain the ability to burn Ki points to cast burning hands. This means that the player can r💮eplicate Ryu's Hadoken and Shoryuken attacks, alongside his ﷽regular martial arts abilities. The Searing Sunburst attack at level eleven can be his Shinku Hadoken, while his Sun Shield at level 17 can be his Metsu Shoryuken. In terms of playstyle, Ryu is a standard monk, with the addition of being able to fight at mid-range using his energy attacks when melee isn't an option.
The Street Fighter cast has some colorful characters, but Ryu isn't one of them. He is pretty dry in terms of personality, even when taking the fight against his evil side into consideration. This isn't necessarily a bad thing, as not everyone is ready to play a complex character when starting out in Dungeons & Dragons. A martial artist who wants to improve their skills by fighting stronger opponents is a simple concept to ♔grasp and it actಞs as an interesting starting point for a character.
In the Street Fighter series, the fights are one-on-one affairs, but Dungeons & Dragons is different. Ryu usually doesn't face off against groups of archers, nor does he punch giant monsters that are the size of buildings. As such, he would work differently in a D&D game, and his goal might be hard to realize during standard encounters. Like the Jedi in Star Wars roleplaying games, the DM might want to accommodate the monk player by giving them solo opponents from time to time, but this has to ওbe used sparingly, as it runs the risk of leaving the other players with nothing to do. With that being said, a Ryu-style character is perfect for beginners, but it has enough scope to expand if the player wants to change focus over the course of the game.