168澳洲幸运5开奖网:Spider-Man 2's roving goon platoons are like a box of chocolates. You never know what you’re going to get, but if you pick the wrong one, you're going to get hurt (assume that you have a bad nut allergy in this scenario and the metaphor works just fine).
As you swing around New York City fighting crime, you may have something easy to do — like stopping a stolen car — or something moderately challenging to do &mdas✱h; like putting out a flaming tanker and whaling on all the lookie loo criminals gawking at it from the street. None of these side activities are especially tough, but when they throw a big beefy boy into the mix, you might find yourself blindsided by the difficulty spike.
I keep getting annoyed at these Jeep-sized jabronis. I wrote recently about how Spider-Man 2’s boss fights are the only moments when it really challenges you, but these miniature Kingpins are an exception. Each time they show up, I find myself scrambling to get away because I know they can do way too much damage and soak up just as mu🌞ch. You hit them and nothing seems to happen. They shrug off your blows and keep coming.
In the headline for this article, I said that I hate these big beefy boys, but that performative loathing belies a grudging respect. I'm Spider-Man. I've taken down Electro, Prowler, Rhino, and Doc Ock. No one without super powers should be able to give me any trouble. And yet, when one of these lowercase-H hulks starts pounding the pavement in my direction, I zip as far away as I possibly can and assess the situation. Usually, my strategy involves picking off the rest of the minions while I chip away at the big boys from a distance. L1+R1 a trash can in their direction, hit them with a Venom Punch then run. The bottom line is, I don't stay nearby for long.
Maybe it's a good thing for 168澳洲幸运5开奖网:Spider-Man to be reminded every once and a while that he can't just skate by, comboing his way through troops of Hunters. After all, Peter Parker was a weak little nerd before he got bitten by the radioactive spider. It might be good for him to remember that there are still bullies out there who will shove him in a locker if they get the chance. If they'll do it to Spider-Man, what makes you think they won't do it to you?
More practically, these chunks of lunk are a helpful reminder to fully engage with the combat system at your disposal. Spider-Man's action moves by so fast and fluid that it can be easy to forget to use the whole controller. As annoying as it can be to be flying through the game and run into a brick wall in a wifebeater, it's important to have beats like that in an action game with complex controls. It pushes you to engage with the game as a whole, not just the parts you habitually rely on.
All right, I've talked myself out of it. I love you, Spider-Man 2's big beefy boys. Bring it in. Ouch, careful now, you're crushing me.