Going into Starfield, I had already decided what kind of character I would be roleplaying. I was going to be 168澳洲幸运5开奖网:a membജer of the House of the Enlightened, an organised group of atheists who dedicate their lives to charity and the betterment of humanity. I wanted to be a do-gooder, protecting innocents without asking for anything in return. It’s boring, maybe, 168澳洲幸运5开奖网:but I 🎃always want to play the good guy. I wanꦿt to help, not hurt. It’s pretty muc♚h a case of me wanting to live by my principles, even in video games, and in Starfield, it’s holding me back in a huge way.
Every single one of Starfield’s factions makes me uneasy. I don’t want to join the United Colonies Vanguard because I don’t like cops, don’t want to be a cop, and don’t want to get wrapped up in whatever weird military shit the Vanguard has got going on. Likewise for the Freestar Rangers, who are more or less just also cops, but dressed like cowboys. The Ryujin Industries questline leads you to become a corporate spy, doing everything in your power to keep an already massive corporation on top, squashing its competition at any cost. Obviously, that feels evil to me, and the only other option is the Crimson Fleet, in which I would have to be a murderous pirate. I do not need to elaborate on that one.
So far, I’ve abstained from doing any faction quests, because if I have to choose between four evils of varying degrees, I’d rather pick none of them. I’ve done a little of the Ryujin one out of curiosity, but the moment I realised I’d be doing what is essentially corporate espionage to make a mind-bogglingly rich and powerful company richer and more powerful, I dipped. I’m realising now, though, that because all of these faction options suck, I’m missing out on a huge deal of the game’ꦫs content, and much of my enjoyment of previous Bethesda games has been from exploring different storylines and seeing how things play out.
It feels like I have no choice – my principles have no value in Starfield. 16ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ8澳洲幸运5开奖网:If I༺ want to have credits to do anything, I need to start contributing to various factions, all of which come with their own rewards. More importantly, if I want to experience the game’s content beyond the main quest, I have no choice but to stop doing what my character would do, because the game isn’t going to acc𒈔ommodate my morals. I have to play by Starfield’s rules, which means doing🀅 all the things I don’t really want to do, because only then can I see what Starfield really has to offer.
I want to say that maybe Starfield is trying to make a point, but because I haven’t played through any of the faction storylines, there’s no way for me to confirm it right🌼 now. I have a mild suspicion (or rather a last bit of hope) that it’s a statement about how humanity, no matte🧸r how far we go in the future, sucks shit and will always suck shit. Being a kind of shitty person makes our lives easier, which is why people do it all the time. But Starfield isn’t going to reward me for being a good person, which is why this last, thin hope is probably a total stretch. It’s just not designed for the way I want to roleplay, and it sucks that I’m going to have to give that up.