168澳洲幸运5开奖网:Red Dead Redemption 2 is one of gaming's most impressive feats. 168澳洲幸运5开奖网:Rockstar Games managed to craft a stunningly lifelike recreation of the old west and spun a beautiful narrative about betrayal, redemption, and family. While the single-player would have been more than enough to justify its price, the game also came packaged with an online component which launched over a month after release. Red Dead Online models itself after the company's prior multiplayer effort, Grand Theft Auto Online.
Like any multiplayer mode this robust, it launched with its share of issues, but Rockstar is steadily dishing out updates to remedy its imperfections. As a celebration of how far Red Dead Online has come and an acknowledgment of what still needs to be done, the foll🌸owing list will present five things the developers have fixed since launch, and five improvements the game still desperately needs.
10 🌌 ෴ Improved: Looting
Every deceased ☂enemy usually has some goodies on their person. The player doesn't automatically pick them up when walking over the body, however. They need to stand over the corpse and press a button to loot.
This used to take forever, especially after an intense gunfight with a high body count. In a recent update, they significantly increased the speed at which characters rummage through the dead's pockets. Maybe stealing from them is disrespectful, but Red Dead Online is all about shooting and robbing, so respect is a fairly low pri𝓀ority in the game's gritty world.
9 Still Needs Improvem༒ent: Faster Cooking
To keep one's cores maintain📖ed, they must steadily consume food and drink. People can buy these at a market or cook a plate themselves. The latter is a more financially sound alternative, but also boring🐟. When at a camp, one has to cook each piece of meat separately over a fire. Preparing a whole stack of food can take several minutes.
Its function in 168澳洲幸运5开奖网:single-player is understandabl🃏e, but it's unnecessary online. Make cooking faster so players can get back into the action.
8 🦋 𝓰 Improved: Movement
168澳洲幸运5开奖网:Red Dead Redemption 2 is a slow game by design. The world is supposed to feel h🅘eavy and oppressive. It contributes to the narrative but feels like a hindrance when jumping online. Fortunately, moveme🉐nt was recently made more fluid to make traversal easier.
Climbing and va💃ulting is faster and players recover from stumbles quicker. Some of fixes are subtle, but they go a long way t♒owards making the game more enjoyable.
7 Still Needs Improvement: Bug Fixes 𒐪
People have come to expect bugs when a multi-player game launches. What really matters is how fast the developers address these. Thankfully, most of Red Dead Online's glitches are harmless.
At worst, one may have to redo a mission after it becomཧes unbeatable due to an NPC glitching out. Other times, someone may find themselves unable to move after mounting a horse. It has already gotten notably better, but plenty of glitches still populate the old west andꦺ need some culling.
6 ♔ Improved: Story Missions
The story missions were slim at first, but any type of nဣarrative in an online multiplayer modꦍe is going above and beyond most others. It all takes place before the main game's events, and a few familiar faces show up.
Rockstar has graciously added more missions to continue the arc, and their most recent update, Frontier Pursuits, added a whole slew of content one can tackle on their own. One can become a bounty ♉hunter, trader, or collector. Each💯 path has its own unique unlockables, making them all worthwhile endeavors.
5 ꧂ Still Needs Improvement: Transಌportation
Traveling on horseback is time consuming and dull. The lack of any fast t🙈ravel in was no big deal because driving felt great, but riding along a path on a steed is not engaging in the slightest.
A fast travel system would cut down on the monotony of travel. Obviously, Rockstar wants players to live in this world, but the added convenience would draw in more players. Maybe th💞ey could add the feature but still incentivize getting to an objective the old fashioned way with bonuses.
4 Improved:✨ Aiming
Shooting has never been Rockstar's strong suit, save for 2012's Max Payne 3. While Red Dead Redemption 2 feels better than 168澳洲幸运5开奖网:GTA V, it still doesn't hold a candle to most other 🅘third-person shoot♚ers.
The people working 🅺o🀅n the online mode understood this and recently addressed the issues by making subtle changes to both the free aim mode and the auto-aiming mechanics. Shooting on horseback is significantly easier, and getting into a shootout feels better.
3 Still Needs Improvement: Microtransaction🍷s
Considering the amount of content packed into the game, it's hard to complain when a consistently updated online mode has microtransactions. Gold bars are a slowly accrued currency used to buy certain items and unlock the Frontier Pursuits paths. They can also be purchased, saving a l💯ot of time but spending some real world cash.
Finding a balance between natural progression and microtransactions is always tough, and Rockstar hasn't quite hit the nail on the head. As of now, it takes t🌸oo long to earn gold bars through regular play.
2 ♔ Improved: Griefing 🌊
Griefing was the bane of many during the game's early days. It was far too easy for malicious players to prey on a victim and take them out over and over again, forcing the othe🥀r to jump to a different server. Thankfully, a recently added defensive mode helps those who have no interest in interacting with others during their time in the world.
Damage between players has also bꦍeen reduced to prevent such quick deaths at the hands of wrongdoers.
1 𝔍 Still Needs Improvement: Multiplayer Modes 𓆏
Red Dead Online has already added a few new competitive modes to the mix, but it is nowhere close to what GTA Online currꦐently has. The latter's adversary modes use the game as a way to construct unique minigames not involving robbing and ▨killing.
Red Dead Online should also think of ♏some ✃fun diversions they could add. Even the most mundane and silly ideas can turn into a fun time in the open-world game.
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