Summary

  • Naughty Dog's announcement of its next game, Intergalactic: The Heretic Prophet, has been a long time coming.
  • The years of secrecy has been tough on fans, with many getting sick of all the remasters and remakes.
  • Naughty Dog CEO Neil Druckmann recognises and heard all of the complaints, describing it as "really hard".

Following the announcement of at , CEO Neil Druckmann has admitted it wa🃏s "really hard" to work on it in secret for so long.

Earlier this week, The Game Awards 2024 delivered one of its strongest shows yet, 168澳洲幸运5开奖网:which had a bigger focus on both the aဣwards we're all there to see and the announcements that are peppered in between. T🐻here were a lot of standout reveals during ﷺthe show, but it closed off with an absolute doozy - the unveiling of what Naughty Dog has been workiꦅng on for four years.

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Surprisingly, the game in question wasn't themed around fantasy like we had all believed and is instead a space game called Intergala🔴ctic:𝓰 The Heretic Prophet. Although the reveal trailer has 168澳洲幸运5开奖网:caused ꦛsome controversy from the usual sꦰuspects, it's quickly become very anticipated by the rest of 🍃us, something that Naughty Dog .

Neil Druckmann Heard The Complaints About The Last Of Us' Many Remasters

Jordan A. Mun in Intergalactic: The Heretic Prophet.

Although four years and above is depressingly becoming the norm for gaming development times, the silence regarding Intergalactic: The Heretic Prophet was undoubtedly made worse by how many remasters and remakes Naughty Dog released over the past few yea𝔍rs. 🎃Fans were getting upset at how stifled Naughty Dog appeared to be, something tha💃t CEO Neil Druckmann has recently commented on.

, Dru🦋ckmann said that he was "keenly𝔉 aware" of how long fans have been waiting to hear what was next from Naughty Dog, and that it was very difficult to keep quiet about it while also releasing several remasters and remakes of over the past few years.

It’s really hard to work on these things in secret and silence for so many years, and then to see our fans go on social media anꩲd say, ‘Enough with the remasters and remakes! Where are your new games and new IPs? - Neil Druckmann

Druckmann specifically said that it was "really hard" to work on Intergalactic with "secret and silence" for so long, especially when he saw the reactions from fans on social media asking where the new games and IP were among the re-releases. It's clear that Naughty Dog has heard all of the complai🔜nts about how many times The Last of Us has been remastered recently.

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