Summary

  • InZoi sold over a million copies in its first week, but suffered a dramatic drop in players over the following weeks.
  • The game's peak player count dropped by 85%, averaging 83% fewer players after just two weeks.
  • In comparison to other games, InZoi lost players at a much faster rate, ranking in the second-lowest position for player retention.

Ahead of its release last month, InZoi was dubbed 'The Sims killer', and it still might become that, but the early signs for the game have been mixed. The game sold over within its first week, but the game also helped The Sims 4, propelling it to itsဣ highest player c🐬ount in Steam history.

Related
inZoi Has Patched Out Ability To Run Over Children After Gameplay Goes Vir🥀al

Krafton called it an "unintended bug."

While The Sims 4's player count headed in🎉 one direction, InZoi's went the opposite, with the game losing a staggering amount of players in its first couple of weeks.

InZoi's Player Count Has Already Dropped By 85 Percent

A woman painting a yellow portrait of lovers in her home.

It's not unusual for a game to lose players in its first few weeks. In fact, I'd wager 99 percent of games do, as players figure out whether they like what they're playing, potentially completing the game and moving on in that timef❀rame. But InZoi's drop has been ♎drastic.

On its launch day on March 28, according to , InZoi hit a peak concu🅰rrent player count of 87,377 — not bad. Fast-forward two weeks, and yesterday, the game capped out at 12,950 players, a drop of 85 percent.

Things don't look any better when taking into account the game's average♏ player count, either. On March 29, the game averaged 63,799 players; yesterday, April 9, it averaged just 10,769. While slightly better, this is still a drop of 83 percent.

Earlier this year, I published a report on how well 168澳洲幸运5开奖网:Marvel Rivals was holding onto its players, 168澳洲幸运5开奖网:losing ﷽only three percent over six week🅠s. Thi൲s is a perfe♑ct indication of just how bad things have gotten for InZoi, with that game losing 83 percent over just two weeks.

In fact, InZoi would rank ♑in the sꦡecond-lowest position out of every game I tracked.

I've integrated InZoi into my findings from earlier this yea♊r so you can check it out yourself:

Game

Launch/Peak Week Average Player Count

Average After 6 Weeks

Percentage Decrease

Marvel Rivals

331,225

320,892

3

Delta Force

75,366

66,580

12

Helldivers 2

264,109

173,490

34

Once Human

153,381

94,564

38

Path Of Exile 2

352,292

216,426

39

Overwatch 2

38,239

17,859

53

Diablo 4

15,822

7,372

53

Throne and Liberty

201,795

78,244

61

The Finals

151,665

48,370

68

The First Descendant

172,742

48,090

72

Diablo 4: Vessel of Hatred

32,894

8,550

74

InZoi

63,799

10,769 (two weeks)

83

Palworld

1,293,423

164,818

87

There is, of couℱrse, every possibility that it rebuilds its player count over the next few weeks, but the early signs are not looking too good.

inzoi-tag-page-cover-art.jpg

Your Rating

168澳洲幸运5开奖网: InZOI
Life Simulation
Systems
4.0/5
Top Critic Avg: 82/100 Critics Rec: 86%
Released
March 28, 2025
Developer(s)
Krafton
Publisher(s)
Krafton
Engine
Unreal Engine 5
Multiplayer
🔜 Online Multiplayer

WHERE TO PLAY

DIGITAL