beca𒐪me a household name after its latest game, , skyrocketed to fame as last year’s standout game. It feels like everybody I know has either played it oไr, at the very least, heard about it.

Last month, my partner saw an elderly man playing it on his gaming laptop in a cafe. It’s everywhere.

Almost unanimously considered the game of the year by critics and beloved by players, many (including me) think it’s one of the best games of the decade, and it’s shaken up the RPG genre as we know it and introduced a lot of people to turn-based gameplayꦐ.

Larian’s Next Game Isn’t Baldur’s Gate 4

When the studio announced it would not be making Baldur’s Gate 4 despite the money and attention the massive hit brought, reactions were mixed, to say the least. My colleague Andrew King wrote that there shouldn’t even be a Baldur’s Gate 4 if Larian isn🦹’t making it, while James Troughton wrote that it’s onl💜y fitting that another upcoming cRPG studio make the 🅘newest addition to the franchise.

Meanwhile, features lead Jade King expressed reserv😼ations abou🌳t Wizard of the Coast’s strategy to develop the Baldur’s Gate franchise further (i.e. throwing money at it). I wrote that 168澳洲幸运5开奖网:Larian doesn&rs🎶quo;t need Baldur’s Gate 4 and is wise to move away from WoTC, since it wasn’t the Dungeons & Dragons franchise that gave it its s🌼ucces♍s൩. I stan🦂d by that – whatever Larian is working on, I’m going to pay attention.

But If Not BG4, Then What’s Next?

Since Larian is the hot studio on the block right now, everybody wants to know – if Larian isn’t making Baldur’s Gate 4, what is it making? The answer is that nobody knows, not even Larian🐎. At Poland’s Digital Dragons game development conference, Larian CEO Swen Vincke revealed that the next game is codenamed Excalibur, but added that it might not even be a turn-based strategy game. “You’ll have to wait and see,” were his exact words. Vincke also said, “If anybody from Larian at this point tells you this is what the game is going to be, they’re lying.”

I understand the curiousity, but expecting Larian to be able to say anything about a game so early in development displays a lack of understanding of the game development process. It looks like, at this point, Excalibur is still in the conceptual phase, where absolutely nothing is set in stone and anything that the studio says is liable to change drastically. Even Baldur’s Gate 3 changed significantly in the three years from its early access period to its final release – what’s the point of pressing the studio 🐻for details now?

Whatever Larian chooses to make – Vincke has previously said that the studio is working on “two very ambitious RPGs”, but even that is liable to change – I’m of the opinion that we need to stop asking them about it and just let them c♕ook. I’m fairly sure that the studio will continue to make RPGs, since the team there has so far displayed a deep interest in that genre and its capacity for storytelling, but incessant questioning isn’t going to get fans anywhere, especially not so early in the game dev cycle. We already know Larian is capable of making extremely good games, so we should collectively give them the reins and let them do what they’re going to do.

When the studio is ready to tell us more, it will. And let’s be honest with ourselves it’s not like the answers to our questions really matterꦏ – we’re all still going to play whatever it makes.

Larian Studios
Date Founded
1996-00-00
Parent Company
Tencent
Headquarters
𝔉 Ghent, Belgium ♕
Known For
Baldur's Gate