Jump Force is anime's answer to Super Smash Bros. Ultimate, at least for fans of Shounen Jump. Summoning characters from a handful of the magazine's more mainstream properties; Dragon Ball Z's Goku, One Piece's Luffy, and Naruto's Sasuke have assembled to stop the forces of darkness and look h♎orrifying in the !

Developed by Spike Chunsoft and published by Bandai Namco, Jump Force's misguided decision to sprinkle a dash of realism over characters ill-suited for such an anesthetic has dominated the pre-launch discourse surrounding the arena fighter. Are these criticisms justified? After spending a respectable chunk of hours starring at Luffy's unwavering artificial , a new appreciation for 's traditional animation quickly emerged.

Hard as it may be to ignore the visuals, Jump Force's combat will make or break the game for most customers. Spike Chunsoft is no stranger to 3D arena fighters. Along with the mediocre J-Stars Victory Vs+, the studio also created the fun One Piece: Burning Blood. How does Jump Force's mechanics stack up against the competition? Compared to any half-way decent 2D fighter, Shounen's massive crossover is a tad too basic, but the gameplay fares better against Dragon Ball Xenoverse or one of the countless Naruto titles.

Jump Force prioritizes spectacle over depth, but more thought was put into the combat than might initially seem apparent. Seeking to be the best Goku you can be? Here are 25 things we wish we knew before starting Jump Force!

25 🐎 Button Mash At Your Own Peril

Via Polygon.com

During battles, Spike Chunsoft loads the screen with so many flashing lights, sparks, and noise; losing sight of the action is a regular occurrence. The combat's frenzied nature adds credence to the critique of Jump Force being a glorified button masher. Now, in all truth, Bandai Namco's anime extravaganza lacks the depth o🅘f top-tier fighting games; nonetheless, combos can be halted by a number of methods.

Dodging, blocking, counters, and throws must be mastered for a player to stand any chance in the campaign's endgame or online play. Jump Force is neither an ocean or a puddle.

24 Learn Ho𒐪w To Balance Your Team 🦋

Via playstation.com

Marvel vs. Capcom: Infinite's teams generally consist of a player's favorite three characters, although this tends to be influenced by tiers. Jump Force rewards balanced over powerful teams. The gameplay's acce𝔉ssible nature means it is relatively easy to test new fighters, but enough nuance exists to allow room for unique play styles.

A capable close-quarters combatant should be the primary member assigned to most teams, but leave the second slot for a ranged fighter. Swordsmen are particularly great in this area, and summoning Roronoa Zoro for an assist provides some breathing room. Mor⭕e importantly, Zoro is simply too cool not to use.

23 ♒ Identify You🎉r A-Team

Via en.bandainamcoent.eu

Jump Force is accessible enough to invite a degree of experimentation. With a roster spanningꩲ more than 40 fighters, replayability principally comes down to trying out multiple combinations of fighters. Generally speaking, combo prompts are consistent throughout the whole roster, but the members are not clones of each other. P🐈icking someone unfamiliar will result in a disadvantage.

Individual heroes are leveled up by competing in online and offline bouts. Jump Force powers up the fighters rather than the user🍰; hence, a frequently picked combatant is factua💮lly stronger than a previously untouched character.

22 The Wax Saiyan Aw😼akens Further!

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Awakens are Jump Force's answer to finisher moves. Permitting the Awakening Gauge exceeds 50%, pressing the R3 button acღtivates the character's Awakening Mode, which tends to incorporate a stylish transformation. For instance, Yusuke wakes his demon form to pack an even heavier punch.

A handful of characters have access to a second transformation known as Ultimate Awakening. Using Dragon Ball Z's iconic protagonist as an example, Goku's standard awaken mode is Super Saiyan, but this form can be used to initiate Super Saiyan Blue. Jump Force is not part🧸i♕cularly interested in creating a balanced roster.

21 🥃 Saiyan Beats Pirate, But Loses To Ninja

Via Twitter.com (@BandaiNamcoEU)

Whether playing a single-player RPG or a competitive fighting game, many titles employ a variant of rock-paper-scissors to introduce a touch of variety to encounters. Pokémon is probably the obvious example, with an 💟attack's effectiveness changing depending on the opponent's elemental type. This system tends to be implemented regardless of genre.

A good roster is a balanced roster. Unfortunately, 3D arena fighters frequently struggle to build a level playing field. Jump Force attempts to fix this issue by ensuring each character possesses certain strengths and w💧eaknesses. Taking into account online 🅘battles are 3v3, tagging in a complimentary character is the key to winning.

20 🅺 Patience I🌸s Not A Virtue

Via trueachievements.com

A spectacle fighter punishes hesitation. Frieza's weakest form is str𝐆ong enough to reduce a planet to ashes. You cannot afford to allow such a person to set the pace. Seize control of the situatiꦆon and make the first move! Do not grant an opponent the luxury of contemplation. Striking first is a surefire way to win 99% of fights.

Want to score more victories than losses? Mount a swift and relentless attack. Online play injects an elementꦍ of unpredictability, as one wrong move could end the contest before it even begins. It is natural to assume a cautious stance, but resist this impulse!

19 ꦇ Defense Should Be Instinctive

Via xboxachievements.com

It is not unusually for a Jump Force co🐻ntest to boil down to an end𓃲less string of counters or side steps. Tank characters are not a thing; in fact, health dissipates at an alarming rate. A couple of solid hits is enough to reduce an HP bar to a sliver of its former self. Powering through is not a viable strategy.

Permitting the dev studio is competent at its job, there should be no such thing as a pointless mechanic. Spike Chunsoft dedicated resourceღs to installing dodge and guard mechanics. Practice using them. Attacks are quick, but a timely step is a lifesaver!

18 𒐪 Elbow Gon While He Is Dow🐼n!

Via Twitter.com (@BandaiNamcoEU)

Ignoring the fact shounen protagon▨ists tend to be cookie cutter boy scouts hot on the ꦚtrail of a fair fight, there is no such thing as a cheap move in a battle to determine a planet's faith. If the opponent is grounded, then use this opportunity to further cement their backs to the pavement!

3D arena fighters tend to bestow knocked down opponents with a period of invincibility, but Jump Force believes there is nothing wrong with kicking someone while they are down! As a laid out Monkey D. Luffy attempts to regain his bearings, leap to the sk🌌ies and deliver a Heavy Smash Attack.

17 Kick N🦹aruto While He Is Flying! ඣ

Via news.xbox.com

A second spent resting is a second wasted. Regardless of the situation, Jump Force includes an option to do something more. Caught in a see♎mingly neverending combo? Execute a counter! Knocked down and vulnerable? Escape from danger! Performed a Rush Attack resulting in an airb🦩orne Naruto? Chase the ninja down!

As a mechanic, the Chase move is quite straightforward. Once the opponent has been sent flying, tilt the left stick while pressing the Square/X button to give chase. Altering the stick's direction switches the move's intended trajector💙y, and repeating the chase's initiating prompt cancels outꦫ the attack.

16 Say Kamehameha (Charge Up For More D𝔉amage!)

Via Twitter.com (@BandaiNamcoEU)

Powerful moves need to be prepared. Why el﷽se would Goku deliberately pronounce an attack's name like he is taking part in a spelling bee? A Kamehameha does not merely happen! No, it must be charged.

Along with an Awakening Move, each character is assigned three special moves that can be triggered by matching R2/RT ♛with an input command. R2+Square leads to Goku releasing a Kamehameha, but the vast majority of abilities can be charged for more damage. Unsurprisingly, a fully powered Kamehameha makes the quick🌳 version seem like a cheap imitation!