In the '90s and 2000s, many mascot platformers were introduced, but there were a handful of lesser-known mascot platformers for every Mario and Sonic. Between all the different consoles that were introduced during that time, many developers tried making their own mascot platformers, hoping that these characters would be able to match the immense popularity of Nintendo and Sega's mascots.
One character introduced during this time was 168澳洲幸运5开奖网:Kao The Kangaroo, ൲a yellow kangaroo equipped with boxing gloves. Kao may not be as famous as his contemporaries, but there are quite a few interesting facts about the history of his series.
7 🌱 Made By A Polish Development Team ℱ
Like CD Projekt Red of 168澳洲幸运5开奖网:The Witcher and 168澳洲幸运5开奖网:Cyberpunk fame, Tate Multimedia is a Polish game st🦩udio, meaning 𝓡Kao was not created in Australia as his contemporary Ty the Tasmanian Tiger was.
While most of the team's other games aren't as popular as the Kao The Kangaroo series, they also developed the Urban Trial series and Asterix & Obelix XXL 2 - Mission: Wifix, a PSP remake of Mission Las Vegum and part of the Asterix series, a popular series in Europe. Before the Kao The Kangaroo reboot, Tate multimedia's most recent title was 2018's Steel Rats, a 2.5D action game featuring characters fighting on motorcycles.
6 The Dreamcast An﷽d Game Boy Advance Games Share The Same Title, Despite Being Different Games
While the original Kao The Kangaroo 168澳洲幸运5开奖网:launched for Dreamcast and PC in 2000, another game with the same title launched for Game Boy Advance just a year later. The Game Boy Advance Kao The Kangaroo game was completely different from the one that had previously launched, despite sharing the same title, which often happened with different games based on the same 💦IP at the time.
While ꩲthe Dreamcast version of developed by Tate Multimedia, the Game Boy Advance game was developed by Titus, the publisher of the first game well-known for developing or publishing a handful of licensed games of varying quality from 1988 to 2006.
5 ♔ The Reboot Is The First Game In The Series To Have A Multiplatform Release Since Round 2
Three years after Kao's debut on Dreamcast and PC, and two years after his Game Boy Advance outing, Kao The Kangaroo Round 2 launched for PC, PlayStation 2, Xbox, and GameCube, and was the only game in the Kao The Kangaroo to receive a multiplatform console release until the 2022 reboot.
All other Kao The Kangaroo titles have had some type of exclusivity, between the first game only being released on🏅 Dreamcast and PC, the similarly titled Game Boy Advance game only releasing on🥃 that platform, Kao Challengers only being available on PSP, and Mystery of the Volcano being PC exclusive.
4 Kao Challengers is a PSP Remake Of Round 2 With An Exclusive Multiplayer M🍸ode 🃏
While Round 2 was releaꦑsed in 2003, a remake was made for PSP only two years later. Although the cover, which is the same as the North American cover of Round 2, makes it look like Conker Reloaded, Kao Chal꧟lengers lacks the same vulgar humor. Similar to Conker Reloaded, Kao Challengers added multiplayer features.
Kao Challengers had four multiplayer modes - Deathmatch, raceꦜ, chicken, and weapon master. While Deathmatch and Race are self-explanatory, chicken has players picking up a chicken hat and keeping it for𓆉 as long as possible, while weapon master is similar to Deathmatch but has players choosing their weapon.
3 Mystery of the Volcano Wasn't Originally Available In North America
The fifth game in the Kao The Kangaroo series, although some understandably may think it's only the third, launched in Europe in 2005 and Australia in 2006. Mystery Of The Volcano also had no North American release until the Kao Trilogy was available on GOG.com in February 2021.
Like a few other games in the series, Mystery of the Volcano launched in Poland first before it launc♕hed in the rest of Europe. In Mystery of the Volcano, instead of saving his family and other animals from the clutches of the Hunter, Kao must save his friend, who becomes trapped inside a volcano.
2 The Series Has Sold Over 700,000 Units Worldwide 🌊
While Kao The Kangaroo may not have the notoriety of other platformer mascots like Mario, Sonic, Rayman, and many others, nor the infamy of characters like Bubsy, according to the deve൲lopers, the series has managed to sell over 700,000 total units worldwide.
This is still pretty impressive for a less notable platformer series from the early aughts, and although it took the entire series to sell that many๊ copies, it seems to never be mentioned on an♛y worst-selling games list.
1 ꦚ A YouTuber And Social Media Helped Revive Interest In The Series
In 2017, video ga🦹me YouTuber reviewed every game in the Kao The Kangaroo series. Garnering over 829,000 total views, this series of videos helped renew interest in the series and liꦜkely helped lead to the development of the reboot. In 2019, #BringKaoBack started trending on social media, and as a result, Tate Multimedia rereleased Round 2 on Steam.
Maybe more obscure mascot platformers can be revived if more content creators talk about them and help start social media trends. It's doubtful that characters like Aero the Acro-Bat or Awesome Possum will make a return on modern platforms anytime soon, though.