Kingdom Hearts is one of the most popular video game franchises out there for many rea♎sons. It’s a collaboration between Disney and Square Enix, it’s a fun action RPG that’s stayed rꦜelatively consistent in quality, and it has a decade-long storyline that only gets more complicated with every installment. Really, there’s a lot to love about this series.

Perhaps its most lovable feature💮 is Sora, the ever-smiling Keyblade wielder who stole all our hearts in 2002. He’s a sincere, kind-hearted young man who really only wants to protect his friends, but he has a weird amount of history behind him. Not just from a development angle, but in canon too.

Sora comes off like a generic JRPG protagonist, but his role in the series, and how he’s used, makes him stand out from his contemporaries. He’s perhaps the most꧂ important character in the whole Kingdom Hearts universe while also being active in less than half the main games.

It’s hard to imagine Kingdom Hearts without Sora, and with Kingdom Hearts III a year away, it seems like a good enough time to look back on our lovable hero and examine w💮hat exactl๊y made him unique. He’s dorky, he’s fun, he’s weirdly ruthless: He’s Sora.

15 Sora Canonically Picked The Dream Sword

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At the beginning of the original Kingdom Hearts, players have the option of choosing between three starter ꦉweapons: the Dream Sword, the Dream Shield, and the Dream Rod. Each weapon corre🙈lates with which stat will be Sora’s best throughout the game. Sword increases his strength, shield his defense, and rod his magic. While it’s a choice that’s left entirely up to the player and never referenced in the game again, the series has made a point to show that Sora canonically picked the Dream Sword.

The first piece of evidence 💛is Sora’s 🐼appearance in 358/2 Days 𝓀w🧸here he can use the Dream Sword in multiplayer. The second and more substantial piece of evidence is in 3D where Sora is explicitly shown using the Dream Swo📖rd in a memory. Why did Squa💖re Enix feel the need to clear this up?

14 Sora Was Never Meant To Have The Keyblade

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𓂃Going back to the wh𝔉ole Terra-Riku Keyblade shenanigan, it makes sense that Sora wasn’t meant to have a Keyblade EVER. The oౠnly reason he even got the Keyblade in the first place was because of Ventus’ heart.

It’s kind of sad, really. Fans know Sora as the Keyblade wielder so to find out he’s just 🐲a fluke adds a new element to his character. His life, his adventures, and his friends were all given to him by pure chance. Maybe they’ll reconcil🌊e some of these ideas in III🐽, maybe not, but it’s a layer that gives Sora’s character some much-needed depth.

13 Sora Is Simultaneously The Strongest And Weakest Keyblade Wielder

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Sora. He’s the same character who can slice buildings in half while also failing his Keyblade Mastery Exam. He’s save🔯d the world countless times, but he’s also in constant need of bailing out. He can handle the toughest foes his universe has to offer one on one, but he can’t hold onto a single set of skills for longer than one game. Really, that’s what it comes down to.

For as strong as Sora is, he cannot manage his power for the life of him. Sora, at the end of✨ Kingdom Hearts II, is an absolute beast, but it’s more than likely h🎶e’ll be relatively weak at the start of III. I🌠t’s pretty obvious he’ll get that strong again, but it’s also a💧 bit of a bummer that he can’t stay strong. He’s the strongest weakest man alive.

12 There Are Currently At Least Three People Inside Of Sora

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Sora’s role in the series is complicated. Nomura wants him to be the main character but he al♏so doesn’t want him in every game, so what’s he to do? Jam a bunch of relevant characters inside of Sora, of course. In an attempt to k🅠eep him relevant, Nomura has turned Sora into the world’s greatest plot taxi.

Roxas, Sora’s Nobody and counterpart, is currently hanging out inside of 💟him. Xion, a weird hybrid Nobody who’s꧂ simultaneously Sora but also not is also inside of him (even though she doesn’t exist, maybe.) And Ventus, one of the main characters from Birth by Sleep is peacefully waiting for his return inside 🅘of Sora. By having everyone just hang out inside of Sora, Nomura can act like he’s important, even in games wher🍌e he clearly is not.

11 Sora Uses Terra’s Keyblade

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During Birth by Sleep, one of the main characters, Terra, performs a Keyblade Inheritance Ceremony with Riku. In doing so, Riku becomes the successor to Terra’s Keyblade 🐽and will eventually take up his mantle as a Keyblade wielder when the time comes. Unfortunately for Riku, he succumbs to darkness before he ever gets a chance and Sora happens to be at the right place, at the right time.

Right from the first game, it’s no ༺surprise that Sora was only chosen to wield the Keyblade because Riku couldn’t, but does change the canon significantly with the revelation that Sora has been using Terra’s Keyblade the whole time, thus making him his successor. Given that III will be theꦛ end of the Xehanort saga and Terra is currently a part of Xehanort, it🐲’s likely we’ll get some added drama thanks to Sora and his Terra-connection.

10 Sora’s Stats Favor Magic Based Playstyles

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Even though Sora chose the Dream Sword in Kingdom Hearts, everything in the series p🎉oints to him being an adept magic user. He gains the most stat benefits in the original game by picking the Dream Rod, actually suffers the least drawbacks by rejecting the Dream Sword, and Dream Drop Distance makes him more of𝔍 a mage compared to Riku’s traditional warrior skill set.

It makes sense if you think about it; Sora’s clearly a prodigy in the series, and he’s able to pick up magic by just watching Donald in the original game. While it seems like the staff viewed him as a typical JRPG fighter protagonist, the narrative lends more credence to Sora being more mage-centric. It can be said that this makes his choice of the Dream Sword weird in the first game but, in a way, it emphasizes his riv𝐆alry with Riku and parallels how they both seek power in ways that don’t exactly benefit them.

Or maybe it’s just an oversight.

9 Sora Wasn’t Intended To Be The Main Character

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Believe it or not, the original Kingdom Hearts pitch didn’t even feature Sora. Before development even began, Disney and Square Enix had very different ideas for who would lead the franchise. Disney felt Donald Duck wa♑s a more appropriate protagonist while Square Enix was intent on making Mickey Mouse the main character. Series director Tetsuya Nomura, however, hated both ideas and decided to create his own character to take up the mantle of hero.

As a result of Sora’s inclusion in the game, Mickey Mouse’s role was severely reduce🌳d to a background character, albeit an important one, who only appears in one scene while Donald fared a bit better as a member of Sora’s immediate party. While it certainly would have been fun to see Mickey and Donald wield the Keyblade full-time, it’s hard to imagine the series without Sora’s goofy face lighting th♋e way.

8 Sora Is The Protagonist In Only Three Games

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Nomura insists that Sora is the main character of the series, but he ce꧑rtainly doesn’t treat🔥 him as such. Out of all the main games, Sora is only the main character in a measly three. He’s the sole pr🅺otagonist in the first game, and is the central character in Chain of Memories and KHII even though he shares the narrative spotlight with Riku and Roxas respectively in those games. For the rest of the seri💖es, however? Sora’s not the key player.

Roxas is the main character in Days, and a data version of Sora is the lead in Coded. Meanwhile, Birth by Sleep has three protagonists (none of them Sora), and Dream Drop Distance does an inversion of Chain of Memories with Riku taking the spotlight and Sora acting as a backgro❀und player (although still playable). Kingdom Hearts III will mark the first time𝓡 Sora was the main character of a KH game in over ten years. As l🧔ong as Nomura doesn’t pull the rug out from under him, that is.ܫ

7 Sora Has Never Kept His Abilities For More Than One Game At A Time

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P🐲oor Sora, he really can’t catch a break, can he? It’s not typical for a JRPG protagonist to be deleveled and lose his equipment in between games, but Kingdom Hearts goes above and beyond to make sure Sora’s going🎶 to start every single one of his adventures as a blank slate. He’s abilityless in the first game (for obvious reasons), but his lack of power becomes a recurring theme as the games progress.

Chain of Memories forces h🅠im to use cards to survive, rendering all his previous abilities𝓰 null. II ha🍬s him waking up from a year-long stasis, rusty and out of practice. Dream Drop Distance has him 💞stuck in a dream where he can’t rely on his physical body, and III takes place after the factꦺ where Sora’s had all his powers sapped because of the events of 3D. ꧃Needless to say, don’t get attached to Sora’s powers in III.

6 Sora Is The Only Character To Have An Upbeat Leitmotif

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Given that Kingdom Hearts is technic🍨ally a Disney property and tries to tonally fit in with Disney’s canon of films, most of the songs featured in the series have an upbeat mood to them. Except for the character's leitmotifs. Almost every single character has a somber theme that hammers in just how sad this cast is. Roxas’ theme, in particular, is incredibly depressing and bitter, fully capturing his character’s tragic story. It makes sense for the cast to have some quiet and moody tunes, but Sora’s is a total outlier.

Sora’🗹s leitmotif screams “adventure.” It’s an exciting and fun track t🔯hat captures that feeling of exploration Kingdom Hearts does so well. It also speaks volumes to Sora’s character. In a cast full of dark,💧 moody teens, Sora is the only one who stays positive through it all. He embodies the light Kingdom Hearts is all about.