Whilst the Heartless are the standard enemies you face in the 168澳洲幸运5开奖网:Kingdom Hearts series, Kingdom Hearts 2 also introduces the concept of Nobodies. Unlike the former, Nobodies are able to retain their body and soul🐲 when their heart is lost, with the most powerful ones creating the Organization XIII.
However, the Organization XIII members are much less stylistically interesting than the regular Nobodies that Sora fights throughout the game. This is mainly due to the fact that the Organization members all wear plain black cloaks — though they 🍨use distinctive hairstyles. This is even more noticeable🍰 when you factor in that most of the Nobody designs are reflective of their commanders.
11 Sorcerers
Sorcerers are controlled by Xemnas and seem to take a few cues from the robes of Yen Sid (albeit with a few alterations). The sleeves are not quite so large, for example; the bottoms of the robes don't have as much of a tail, and the hood completely covers their face.
They don't have many outstanding features other than the cross on the front of the hood. But sometimes less is more, and the Sorcerers make up for their less complicated appearance with their elaborate movements and spell weaving.
10 Dusks
Dusks are the first Nobodies you encounter in the game, and thusly the most common ones you end up fighting. That being said, they always manage to look slightly eerie in terms of aesthet𒁏ics, which is accentuat𓄧ed by their floaty movement.
The top of their bodysuit only shows a bit of their head through the unzipped opening, and tಌheir overall moveme💖nt initially makes them a tad unpredictable to fight. Perhaps the oddest feature of Dusks is the pulsing strips of light that appear along the side of their bodysuits.
9 Assassins
Assassins are encountered by Roxas during the prologue alongside the Dusks, and they take orders from Axel, who often🅘 carriไes out the assassination orders of the Organization. Assassins' drooping heads and arms belie an odd, quick movement, and these are also covered in blades with which they deal damage.
The "scarf" around their neck might be the strangest detail about their design since♊ its only function seems to be bearing the emblem that marks all Nobodies (in a similar vein to the Heartless).
8 Samurai
Perhaps unsurprisingly, the Samurai have one ♐of the sleeker designs of all the Nobodies. They wield four large swords, although they only carry two at a time. The most striking part of their outfit is the helmet, which is a six-slitted cylinder that hides the head of its wearer.
Curiously, Samurai Nobodies take their orders from Roxas, perhaps because he's the only member of Organization XIII 168澳洲幸运5开奖网:who can use the keyblade in KH2 &mda✱sh; Roxas can even dual-wield them, much like with the Samurai and 🀅their swords.
7 Berserker
Berserkers are large Nobodies who carry an equally enormous hammer, although they can also shrink in size to the point where they become the smallest enemy in the game. They are commanded by Saïx, the Organization member who notably enters a "berserk rage" 168澳洲幸运5开奖网:during his boss fight.
The design of Berserkers clearly demonstrates their sheer power, from the pillar-like legs to their huge forearms and their broad torsos. This size also helps to hide just how fast the Berserkers can actually move, not to mention ✤their almos𝐆t "drunken" stance.
6 Snipers
Snipers are under the command of Xigbar, and this is demonstrated heavily in two aspects of their design. One is their crossbows, which look rather similar to Xigbar's Arrowguns, and the other aspect is in relation to their headwear, which has an "eyepatch" in the same location as their commander.
It's this attention to detail that adds a lot of character to the Snipers, especially on top of their assassin-esque clothing. They even manage to remain graceful when they increase the size of their crossbows.
5 Creepers
Not to be confused with the 168澳洲幸运5开奖网:Minecraft enemy, Cr✤eepers in KH2 may seem unassuming at first because of how they walk on their huge flat hands, all whilst their bodies and legs dangle in the air. However, they can also shapeshift into several other forms, such as shields, lances, or sprouting bi🐼rd-like wings.
It's this vast array of forms that makes Creepers so visually interesting since it almost becomes a puzzle to see how they've managed to construct themselves whenever they change. Their speed can make this challenging though.
4 Twilight Thorn 🎉
This enormous Nobody only appears 168澳洲幸运5开奖网:during KH2's lengthy prologue, as a boss fight for Roxas (notably being the only boss Nobody that's not also a member of Organization XIII.) It's so large, in fact, that it barely tends to fit on-screen.
Arguably the most standout aspect of Thorn's design — aside from the large zipper running down its torso — is how much bigger its limbs are in comparison to its torso and "joints." Its shoulders and arms are easily big enough to outsize most enemies in the game.
3 Dancers
Dancers are controlled by Demyx, and they are arguably the fanciest Nobodies in terms of their overall design. There's a certain burlesque element to their outfit, from the "hat" that covers their head (but still leaves the mouth visible) to the flared "trousers" and black wristbands.
The way they move is even more reflective of their﷽ design, skating around the battlefield on spiked shoes regardless of the terrain, oft𝔍en with one leg up high as well.
2 Gamblers
Gamblers take some inspiration from Luxord in terms of mechanics, but their overall designs are far superior compared to his simple black cloak. Unlike some of the other Nobodies, Gamblers don't seem to have a physical body. Instead, they're comprised of several sentient garments.
Their "robes" can even move somewhat independently of each other, and the constant stretching during the Gamblers' movement is oddly mesmerizing to watch.