Light spoilers ahead.
168澳洲幸运5开奖网:The Last of Us Part II makes a lot of to-do about guitars. Joel plays guitar to bond with Ellie, Ellie plays guitar to court her girlfriend, and there are just guitars in seemingly every landscape of this game. In a better game, it would a motif, but here it just𒉰 feels kind of phoned in and silly.
But what I really want to focus in on is a scene in the early hours of the game. Ellie and Dina giddy on up right into post-apocalyptic Seattle, which is aꩵllegedly occupied by a threatening militia that's nowhere to be found. Because the rule of threes still dictates every AAA video game design, the young coupl♏e hits up a few zombie-infested buildings before stumbling upon a music store.
In that store, Ellie takes a seat and begins to strum a guitar. Dina comes to sit and listen, and thus begins a sweet, t𒆙ender serenade. Only, this precious moment left me in stitches. Why?
Because Ellie plays Dina a-ha's hit 1985 syn💮thpop sonꦏg, "Take On Me."
Look, I'll level with you. A-ha is one of the most important bands in the world to me. Their debut album, Hunting High and Low, helped𓆉 me through one of the darkest periods of my life. Every track on there means something to me, and it was actually one of the first full albums I showed my own girlfriend.
But really? "Take On Me?" The poppy, upbeat dance track used as a promotional single? That's w🌌hat you go with? Okay.ꦛ Sure. Why not?
Actually, I'll tell you why not - because it's dumb. It's dumb enough, actually, that 2018's Deadpool 2 did it as a joke. During an emotional reunion between Wade Wilson and his fiance, Vaness෴a, a stripped-down, acoustic version of "Take On Me" starts to play. It's a𒅌 moment that undercuts the emotional sequence for a gag, and riffs on the modern trend of using slowed-down covers of pop songs for emotional resonance in movies, TV, and games. It's a good joke, and the extremely upbeat nature of the song itself only drives home the absurdity of the moment.
But in The Last of Us Part II, we're supposed to actually feel something when Ellie plays that song. The moment is treated with a po-faced gravity that's unearned, and only serves to make the sequence that much more goofy. As people become more and more aware of the trend of putting dreary pop covers in game trailers, moments l🧔ike this feel out of touch with the general gaming zeitgeist.
It's already silly enough that this comes right after a guitar-strumming minigame, but the song choice really just serves to drive home the absurdity. The Last of Us Part II is a game rife with small, intimate moments, but this definitely isn't one of them. Instead, it co🍒mes across as a pretenti༒ous, uncritical trotting out of a trope that doesn't serve the plot or themes of the game one bit.
Also, c𝐆'mon. If you're going to use an early a-ha track, "Hunting High And Low" was right there - and actually, y'know, fits the tone of the game. Just saying.