One of the traditional carry roles in 168澳洲幸运5开奖网:League of Legends, the Attack Damage Carry has changed over the years, with non-Marksmen champions such as Ziggs or Yasuo now seeing play in the bot lane. Yet ADC still remains the pivotal role when it comes to outputting consistent damage, and boast꧂s some of th♍e most iconic champions the game has to offer.

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This guide will illustrate the various facets of playing ADC, including the variety of champions available, how to♍ best play the laning phase, build optimisation, and how to ensure you can carry your team in the latter stages of a match. It will focus predomi🐬nantly on Marksmen champions, as playing a Mage or Assassin requires a totally different playstyle.

ADC Champion Types

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As with all roles, champions tend to overlap when being placed into categories. For example, Kai'sa is easily able to deal high poke damage but also retains the ability to All-In on a skirmish.

Category

Description

Examples

All-In

An All-In champion will typically possess a strong burst damage ultimate, and synergise well with high crowd controlling champions, who allow them to deal a large amꦫount of damage in a short period of time⛄.

Kalista, Miss Fortune, Zeri

Poke

Poke-based champions will command long-range abilities in order to harass down their opponents and rely less on auto attacking for their damage. Many ADCs will come with a Poke ability atta♍ched to their kit, as it allows for a safe damag♈e delivery.

Ashe, Ezreal, Jhin, Varus

Hyper Carry

These champions are the most terrifying to encounter on the Rift. With high scaling potential, a late-game Hypercarry will nearl💖y always be the top priority to target in a fight, as they can d𝓡estroy an entire enemy team with sufficient items and levels.

Jinx, Kog'Maw, Tristana, Vayne

Lane Bully

The opposite of a Hypercarry, Lane dominant ADCs will excel at winning the game early. Bullying their opponents out of lane and racking up a high kill count. Lane Bullies typically p🐻ossess strong⛎ base damage and are not as item reliant as other ADCs.

Caitlyn, Draven, Lucian

Whatever your personal playstyle, whether it be an early game skirmisher or late game scaler, ADC provides a variety of selections within its champion pool. While the meta will always ebb and flow with which champions are currently strong/weak, a skilled ADC can always prove the deciding difference in a team's victory. All picks are capable of dealing high damage and can carry a game at most ranks, so feel free to experiment when it comes choosing a main.

Playing The Lane

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ADC is one of the least matchup-dependent roles in LoL. Supports will often dictate the pace of the laning phase, making the right choice in champ select more aligned towards your preferred playstyle. Despite this, some ADCs are seen as 'safe' picks in lane, with champions such as Caitlyn and Ezreal being popular for the disengage their kits provide.

Similarly to playing Support, you should be considering how to play the lane matchup when entering the game. Strong Crowd Control Supports such as Blitzcrank will be a huge threat to you, and you should take into account who the enemy Jungler is playing. 🐽An aggressive gank champion like Vieg⛦o or Kayn can put a stop to any skirmishing, and make you play more passively than is optimal.

Regardless of champion choice, your general laneဣ priorities remain the same.

  • Last hit as many enemy minions as you can
  • Be present for allied Dragon attempts/contests
  • Avoid dying

While obviously simple in theory, these principles are the core to a successful laning phase. Getting kills and assists is great, and denying the enemy bot lane as much gold as possible is the best way of winning the lane, but it should not come at the cost of maximising your own gold and experience gain. Taking risky engages or failing to keep up with last hitting can set you back by a large am🍰ount, and a weak, low-farmed ADC is not going to be effective when entering the mid-game.

Lane Bully champions will need to opt for higher aggression during trades, as you should expect to be able to win a large majority. Pushing for level two🍌 is nearly mandatory, as conceding lane position should only be done with allied Jungle assistance or with a safe lan💜ing Support such as Soraka.

When it comes to trading and wave manipulation, our 168澳洲幸运5开奖网:Complete Support Guide covers these topics in detail,ꦓ and the principles remain the same for an ADC. Taking winning trades and keeping the lane in a position from which you can easily farm is essential, and practicing these basics is the key to improving your ADC laning ski🔯lls.

One important variable to consider during the lane is auto-attack range. Being able to outrange your opponent provides a big advantage, and practicing to auto-attack just at the edge of your range is a valuable skill not a lot of players♒ possess. A champion like Caitlyn should be able to heavily punish her enemies due to her high range, and you should be attempting to keep as much distance as possible, whereas Lucian players will need to gap close, aggressively pushing forwards in order to connect. Ranges will differ from champion to champion but learning who can outrange who is another great asset to have when improving as an ADC.

Build Optimisation

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The most common mistake most ADCs make during the lane is to be too aggressive. Professional games are often very low kill count, and you will rarely see both bot lanes duking it out in aggressive skirmishes. The goal is to make it out with as much gold and experience as you can, and risking dying due to an unfavorable fight where you thought you were stronger is hugely punishing.

This is where powerspikes come into play. Being aware of not only your own, but your enemies' current power levels is crucial when it comes to choosing advantageous fights.

A powerspike is a significant jump in a champion's damage or durability, due to either completing an item, reaching a certain level, or accumulating a number of stacks.

For ADCs most of your powerspikes will come from items. Completing your Mythic item w𒆙ill grant a huge boost to your damage, and you will often be at a significant advantage over your opponent if you can obtain i🤪t before they do.

The reason items provide such a huge boost is that completing a full item is significantly more impactful than buying components. Every item completed provides a powerspike, although the largest will generally always be upon your Mythic completion.

Levels can also be a huge boost, for example, level two Lucian is extremely powerful, as his abilities hit very hard and allow him to proc Lightslinger, granting him a bonus auto-attack. This gives him significantly more power than most ADCs can muster at this level, and players will normally look to exploit this advantage. Being aware that players will often play extremely aggressively upon reaching certain levels is important, as is monitoring what items youꩲr opponents are completing and when.

While powerspikes are not the only factor in determining who will win a fight, they need to be considered. A champions' strongest point will differ throughout the game, some will peak very early and fall off, whereas others will continue to accelerate until full build and level.

As far as general ADC items go, most will c🐽ontain a mixture of these stats.

Stat

Description

Example Items

Attack Damage

The primary sourc🅰e of your damage increase, many ADC abilities also scale with AD, making it the king of ADC stats

Galeforce, The Collector

Attack Speed

Many ADCs are primarily autꦰo attackers, and less downtime between them can allow💜 champions to build stacks or proc on-hit effects more often

Blade of the Ruined King, Kraken Slayer, Rapi🍷d Firecannon

Critical Strike Chance

Nearly every ADC build will incorporate Crit, as it𝕴 allows your champion to execute high burst, both with auto attacks and abilities

Infinity Edge, Static Shiv, Stormrazor

Life Steal

A great stat that can kee𒅌p you alive in sticky situations, it can prove the pivotal difference in a duel or if your team lacks a healing champion

Immortal Shieldbow, Bloodthirster

Armour Penetration

Sometimes you will face Tanks that stack Armour against you. Armour Penetration is crucial for you to be a♔ble to damage them down in a timely fashion

Lord Dominik's Regards

Movement Speed

Kiting is a fundamental skill of playing ADC, and increasing your mobility allows for𝓡 greater 🦋room to outplay

Phantom Dancer, Runaan's Hurricane

Other more niche items t𒁃hat can be incorporated into an ADC build include:

  • Manamune
  • Maw of Malmortius
  • Guardian Angel
  • Mercurial Scimitar

These items are often champion dependent, e.g. Ezreal building Manamune, and many are built in order to directly counter certain members of the enemy team. Some ADCs, such as Sivir, will go for Lethality builds, as they are primarily ability-based damage dealers, and Lethality scales well with the playstyle.

While builds will vary from champion to champion, the important principle to remember is that each completed item provides you with a powerspike, and combining that with your champion's natural power curve can give you a great advantage in deciding a fight.

Teamfight Positioning

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From tﷺhe end of the laning phase, an ADC has two responsibilities:

  • Farm as much as possible, including Jungle Monsters
  • Be present for appropriate skirmishes and neutral objectives, in order to deal damage and aid their team

Keeping up in farm is of vital importance, as the map should have significantly opened up by now, and 𒊎farming a side lane is often the best way to quickly accumulate gold. Your Jungler may not always approve, but clear any allied Jungle Camps that are up, as you are normally one of the highest gold pri💯orities within your team, and it is important you keep up with building items throughout the game.

Be careful not to overextend, as, despite your high damage, most ADCs are extremely squishy, and being caught by yourse༺lf in the open is a ꦚgreat way of throwing away any lead you may have built up from the laning phase.

Another ADC priority after the laning phase is to obtain the Red Buff. Your Jungler should stop taking this at some point during the game, and the on hit burn synergises ve🐼ry well with your primarily auto-attack playst🅺yle.

For late-game teamfighting, your positioning will vary depending on champion, but will primarily be in your team's backline. It is vital you stay alive as long as possible in order to output as much damage as you can. Rushing forwards in order to get one kill is extremely risky, and you will see that many top ADCs are always aware of their positioning relative to their team. Being behind your Tanksཧ and close to champions that c❀an peel for you, normally your Support, is perfect, as it keeps you safe from enemies attempting to dive you.

Try and figure 🥂out which enemy is most likely to be a threat to you. Assassins are the classic ADC counter, as they can burst you down extremely quickly, and may be difficult to kite. Stay close to your team and e﷽nsure you are not isolated, as it will be more difficult for your team to come to your aid if you are split.

The basic principle of teamfighting as an ADC is to hit the closest target to you, while staying far enough back that the ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚenemy backline cannot hit you

While this will often be the enemy Tank, you are the role best equipped to kill them, as you✤r high damage auto-attacks can whittle them down in a way thaﷺt Mages simply cannot.

While it can sometimes be easy to blame you🐲r team for lack of assistance, the primary cause of ADC deaths in a teamfight is poor positioning. Being aware of your surroundings is cr🍌ucial, and many deaths can be avoided by simply keeping an eye on where you are standing.

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