Look, it's important to note that 168澳洲幸运5开奖网:Breath Of The Wild is a masterpiece. It was a much-needed invigoration of a franchise that had become a rigid parody of itself, that also shook up open-world games forever. Nobody will argue the impact it has had. However, sometimes it doesn't feel much like a Zelda game, and for all the faults it might have, The Legend Of Zelda: Skyward Sword really feels like a Zelda game.

RELATED: Awesome Things You D💙idn't Know About Skyward Sword

Many fans are looking ahead to the latter's HD re-release on Nintendo Switch before the sequel to Breath Of The Wild releases at some point in the future. This means that they can discover things Skyward Sword actually did much better than Breath Of The Wild. Hopefully, Nintendo leans in💃to a few of these ideas in the much-anticipated sequel...

Skyward Sword Skyloft Village Link Zelda Stood Outside

The very nature of Breath Of The Wild's story meant most of it was retold through flashbacks. Discovering memories around the map is a fantastic non-linear way to deliver a story while still opening up the world for exploration. However, it meant that Link felt more like a passive parti𒊎cipant than an active one.

Skyward Sword saw Link push the narrative as it happened, not to mention he actually got a chance to live alongside and interact with Zelda. While Breath Of The 🅘Wild was a lonely story of discovery, Skyward Sword was a heartfelt story of the relationship between these two classic characters.

10 Dungeon Puzz🀅les, Enemies, & Ambiance

Skyward Sword Link Controlling Beetle Attacking Hanging Deku Baba

Breath Of The Wild's shrines are fantastic with a swathe of smaller puzzles to discover and an endless string of "eureka" moments to solve. But the Divine Beasts, however, never lived up to the promise their intimidating stature offered. Some ꦰfans felt that these walking dungeons were empty, simple, lacked interesting enemies, and missed that classic Zelda feel.

Skyward Sword may have leaned on items and motion controls, but from the time-bending Mining Facility to the ghost-infested Pirate Ship, 168澳🌞洲幸运5开奖网:it w🌜as stuffed full of fantastic dungeons that also contained interesting idꦏeas and puzzles.

9 Specialized Item𒐪s For Puzzles 🐽

Skyward Sword Link Holding Up Beetle Item

It's no secret that much of the development time of Breath Of The Wild was dedicated to perfecting the insane physics engine. Players are still using it to discover new ideas to t༺h🔯is very day. But Skyward Sword, with more contained locations and puzzles, could use much wilder ite🍒ms to solve specific puzzles.

Items like the Beetle and the Gust Bellows don't work in an open world, but they were so satisfying to use to solve specific puzzles. Plus, the꧑ motion controls helped bring these to life with a joyous feeling of pl✃ayful energy.

8 More Dynamic, In-🔯Your-Face Villains

Skyward Sword Link In Sword Fight With Ghirahim

Another victim to Breath Of The Wild's hands-off approach is that it l🔯acked a strong villain. Calamity Ganon is a cloud for most of Breath Of The Wild, and a wordless force of evil towar🥀ds the end. Skyward Sword gives players a real, visceral villain instead.

Ghirahim makes for a fascinating, unhinged, and downright scary villain whenever you're forced to face him. The sword fights a🌌gainst Ghirahim are a tense, brutal way to show off how smart the sword battles in Skyward Sword really are. Hopefully, the sequel puts some words and meaning behind the evil Gerudo because the best villains are the relatable, charismatic ones you can almost understand.

7 💦 Boss Fights As An Afterthought Vs. Main Feature 🎐

Skyward Sword Link Facing Koloktos

Breath Of The Wild's boss fights felt a bit anticlimactic with little difference from each other to separate them. Being u🧔nable to climb the final boss also left fans a bit confused since climbing was a main mechanic in the game. Overall, the boss fights served as forgettable distractions from the main action of the overworld.

In contrast, Skyward Sword used its boss fights as showcases for꧋ the game's many smart mechanics and gave them interesting designs, as well. Fans recall flying around and landing on the gargantuan flying whale Levias as a stand-out moment. Moreover, trying to destroy the parasitic Bilocyte in mid-air is still one of the very best battles in all of The Legend of Zelda games.

6 Hub Area - ꦏLoneliness Vs. Connection ꧃

Skyward Sword Link Stood Outside In Skyloft Village

The whole point of Breath Of The Wild is the fact there isn't a hub area. There is no safe space t🦹o return to and Link must adventure around the open-world of Hyrule to uncover things on hi🌟s own. But Skyward Sword offers a familiar village full of friendly faces -- a comforting and assuring tone that made it a joy to return to.

Skyloft also served as the central hub for items and armor upgrades and was a bustling community filled witܫh important characters, side quests, and a certain annoying cat. No area in Breath Of The Wild felt as connected to Link as Skyloft. The beauty of the location didn't hurt either.

5 ꩲ Direct Vs. Indirect Storytell🎶ing

Skyward Sword Groose Pointing At Link

Yes, Groose is a very beloved character, but there's also one specific reason for thi♑s, and that's growth. Groose undergoes a character arc transforming from an annoying bully to a heroic himbo with a believable and entertaining story to go alongside it.

RELATED: 168澳洲幸运5开奖网:Give Groose The Amiibo He Deserves

The champions in Breath Of The Wild are incredible, but they are gho💧sts since the game takes place 100 years after their sacrifices. The cast of characters you get to know on Skyloft is along for Link's wild adventure. It's i꧟nteresting to both see how they develop and how they react to the changes the story brings.

4 Music🎃 - Harpe Diem 🅠

Skyward Sword Link Playing Golden Harp

Alright, it makes sense. Breath Of The Wild is intended to be a lonely, somewhat despairing game. It doesn't need to be scored in such a heavy-handed way. But traversing in the over-world can feel a little too quiet sometimes. The joyful bounce of Wind Waker's Ocean Theme﷽ might not fit in a game with a 🌞darker tone, but fans miss their adventure soundtrack.

S🀅kyward Sword leans into the many iconic themes of the series and adds a few beautiful additions like the heart-wrenching "Fi's Theme". Plus, is it really a Zelda game if you don't control an instrument or howl at the moon?

3 🧜 The Origin Of Ganon's Curse ༺

Skyward Sword Link Battling Demon King Demise

Skyward Sword not only takes a definite stance in the Zelda timeline, but it also starts the events of the Zelda timeline. It confirms the very beginnings of the legend and kicks into motion the story we know and love. Breath of the Wild, 168澳洲幸运5开奖网:still unplaced in the canon timeline, seems to bridge the various timelines in the franchise at the cos𝔉t of ཧunclear lore implications.

But Skyward Sword's definitive place in history lets players see the effects of th꧋ese events in every other game. It also helps fans understand more about the Ganondorf, Link, and Zelda cycle.

2 More Emotional Resonan🏅ce For Fans

Skyward Sword Link Plunging The Master Sword Into Place

Even after collecting all the memories, the ending offers only a brief cutscene that does little but tease things pl🦄ayers wouldn't see for years. Some fans wanted a more satisfying, emotional resolution after spending so much time with this Link.

Skyward Sword finishes on a heartf☂elt, emotional beat that wraps up the grand story you've just undertaken. Even after the reveal of the Deꦍmon King Demise instigating the curse that follows the Princess and Hero into many other lives, there are even a few tear-jerking scenes involving Fi and Impa which wonderfully bookend the games emotional story.