168澳洲幸运5开奖网:Lies of P is a difficult game, as you'd expect from a game with heavy Sekiro and Bloodborne influences. The enemies can be brutally aggressive, the Perfect Block system requires precision, and many of the stats you're confronted with when you head to the Level Up menu are not well-explained at all.

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Understanding what these stats mean is key to making the game easier for yourself. With knowledge of every stat and how they contribute to your survival and success, you can bet✱ter alter your build and equipment plans to secure vi꧂ctory in battle, especially against the more difficult bosses in the game.

All Stats, Explained

The stats screen in Lies of P

There are a bunch of stats to keep track of in Lies of P, and they are not always that well-explained. You have six default stats, six common abilities, and a whole host of defensive stats that you can improve either throug♏h l🌳evelling up or with certain equipment choices.

Default Abilities

These are the main sources of your other stats in the game - they dictate your build and what you can do effectively. These are the stats that you increase directly via Levelling Up with Ergo by talking to Sophia at Hotel Krat.

There are also some pieces of equipment that provide static boosts to these stats, as lon♔g as you have them equipped.

The table below explains what each stat does.

Stat

Explanation

Vitality

Increasing your Vitality will also give you a boost to your Health and your Guard Regain. Needless to say, it is importan🍃t to keep your Vitality high - more health and better blocking ability is key to surviving the longer, tougher fights without a heavy reliance on Perfect Blocks and prec𝐆ise dodging.

Vigor

Vigor is tied only to your Stamina. Increasing your Stamina will let you sprint for longer and make longer attack chains. ꧟The latter is very important when your strategy revolves around staggering your opponents with a flurry or repeated attacks.

Capacity

Increasing your Capacity will increase not only your Weight stat but your Legion. Since the better pieces of equipment and weapons are very heavy, the majority of builds in the game will benefit greatly from increased Capacity. Staying under 60% of your maximum Weight in terms of equipment weight is crucial to conserving your Stamina and keeping your movement speed at a reas🍸onable level.

Motivity

Motivity is one of the three stats that dictate your attack strength. Weapons will have a certain level of scaling with Motivity - the higher the scaling, the more an incr🐼eased Motivity stat will benefit them. Motivity is associated wit🦩h slower, heavier weapons.


Think of Motivity as the game's version of other games' Strength stat.

Technique

Technique is one of the three stats that dictate your attack strength. Weapons will have a certain level of scaling with Technique - the higher the scaling, the more an increased Technique stat will benefit t𓂃hem. Technique weapons tend to be light and fast, like the rapier you can get at the start of the game.


Think of Technique as the game's version of other games' Dexterity stat.

Advance

Like Motivity and Technique, Advance is a stat that can contribute to a weapon's damage output and will be tied to a scaling stat but is rarer than the previous stats, usually being limited to elemental weapons. Advance also increases Legion, ꧃which will let you use your Legion Arms more often before needing to be refilled.


Think of Advance as this game's version of other games' Intelligence or Magic stat.

In addition to their main uses detailed in the table above, incre📖asing any of these stats will also have a sligh🙈t impact on your defences and status resistances, as detailed below.

Thanks to the ability to alter the handles of your weapons using Cranks, you don't necessarily have to discount weapons that don't align with your chosen build.

Weapons don't have stat requirements, and if you feel yourself drawn to a particular weapon, you can change its stat scaling to suit your build.

Common Abilities

As with the default stats, you have six common abilities that are dictated mostly by those default stats. They are mostly self-explanatory.

Stat

Explanation

HP

HP, or hit points, are drained when you're attacked. If you lose all of your HP, you'll die ღand be reset back to the last Stargazer you rested at.

Stamina

Stamina is used to sprint and use weapons, with heavier attacks draining more Stamina. Stamina replenishes when you're not sprinting or currently attacking.

Legion

Legion is a resource you use to utilise Legion Arms. The more Legion you have, the more times you'll be able to use your Legion Arm before you have to replenish it with items or resting.

Weight

Your weight is displayed as two numbers - the first is the sum of the weight of all your equipment, and the second is your maximum weight. If the former number is below 60% of the latter, you'll be able to move at your normal speed, but the higher it gets, the slower you'll get. If your current weight exceeds your maximum, you won't be able to move at all.

Fable Slot

Fable Slots are used to execute Fable Arts,🔜 which are tied to your weapons. You can acquire more Fab𒆙le Slots via P-Organ upgrades.

Guard Regain

Guard Regain is a measure of how much health you can regain by attacking an enemy after taking reduced damage by guarding. This is depicteℱd as a grey section of your health ⛄bar which fills back up when you attack. Guard Regain fades over time, encouraging you to be more aggressive.

Defensive Stats

Your defensive stats are more malleable than the other stats detailed in this guide - they are heavily affected by your equipment, onl💫y gaining slight boosts from levelling upꦉ your default stats.

Stat

Description

Physical

This stat tells you how resistant you are to non-elemental damage. As there is no status effect associated with physical damage, it doesn't have a Resistance stat.


Frames are the main way to boost this stat, but Converters and Cartridges also have an effect💞 on physical damage reduction.

Fire

These stats tell you how resistant you are to these three elemental damage types. In addition to damage reduction, these stats also dictate how resistant you are to the various status ailments that are associated with the damage types.


Converters are the main way to boost these stats.

Electric Blitz

Acid

Disruption

These three stats tell you how resistant you are to these status ailments and nothing else, as there are no damage types associa🍨ted with them - only specific attacks.


Cartridges are the main way to boost these stats.

Shock

Break

Slash

These stats tell you how resistant you are to these damage types. These types are independent of the elements described above - an attack can be Strike and Physical, or Strike and Electric Blitz, for example. If you are♛ struggling 🐼with a certain enemy that uses lots of attacks of a single type, it may be worth finding equipment that boosts these stats specifically.


Liners are the main way to boost these stats.

Strike

Pierce

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