Across 168澳洲幸运5开奖网:Magic: The Gathering's storied history, the game has featured a vast array of unique cards, with the game currently boasting more than twenty-thousand unique cards. While there have been many powerful and iconic card🍬s printed throughout the game's history, there have been cards so powerful and oppressive that they've been banned in one or more formatsꦉ.
While it isn't every day that a card gets banned in Magic, there are some egregious banned cards that serve as the game's many boogeymen for players. So today, we're going to examine the most notorious banned cards from across Magic: The Gatherin𓂃g's history.
10 🧜 Arcum's Astrolabe 🥃
A common released in Modern Horizons, Arcum's Astrolabe is a deceptively powerful card that is currently banned in Modern, Legacy, and Pauper. For the cost of a single snow mana, Arcum's Astrolabe is 168澳洲幸运5开奖网:an artifact that allows its controller to draw a card when it enters the battlefield, and for the cost of one 🎃mana, may be tapped to produce one mana of any color. While this may not seem like much at first, this is an incredibly easy way to put a snow permanent into play, something that is very relevant for snow decks, while simultaneously replacing itself in one's hand. Then, once it's on the battlefield, it can be used to provide multicolored decks with mana fixing.
9 Treasure Cruise🔥
As one of the "Power Nine," Ancestral Recall is an instant for one blue mana thඣat is🐭 often regarded as one of the most powerful cards in the game, drawi𒊎ng three cards with no strings attached. Treasure Cruise is a card that was introduced in Khans of Tarkir that can draw its controller three cards for the price of eight mana.
While this price 𝄹may seem steep at first, the card has delve, allowing its controller to reduce its cost through exiling cards in their graveyard. This allows the card to potentially be cast for a single blue mana like the aforementioned Ancestral Recall. Due to how easy it is for a deck to enable this cost reduction, the card was banned in Modern, Legacy, and Pauper, while being restricted in Pauper.
8 Splinter Twin ꦑ
It's hard to discuss cards that are banned in Modern without bringing up Splinter Twin. A red aura for four mana, Splinter Twin allows the enchanted creature to be tapped♉ to create a copy of that creature with haste that is exiled at the beginning of the next end step. 🐷This card is regarded for the several infinite combos it enables with cards like Deceiver Exarch. When players discuss cards to unban in various formats, Splinter Twin is often one of the first cards named.
7 Oko𒁏,♛ Thief Of Crowns
Few cards have garnered as much ire from players in Magic's history as 168澳洲幸运5开奖网:Oko, Thief of Crowns. A Simic planeswalker with a low mana cost, and a +1 ability to turn any artifact or creature🌼 into a 3/3 elk with no abilities, Oko cꦑan quickly diminish the value of many cards under an opponent's control. Oko is currently banned in every single format in the game, save for Vintage and Commander.
6 Prophet Of Krup♎hix
Two cards that see a great deal of play in the Commander format are Vedalken Orrery that allows its controller to cast all of the💦ir spells at instant speed, and Seedborn Muse, a creatuღre that untaps each of its controllers permanents during each other player's upkeep.
Prophet of Kruphix is a 168澳洲幸运5开奖网:Simic creature for five mana that provides each of these effects on a single card, providing a massive𒁏 advantage to any commander player with blue and green in their deck. With this card's abilities paired with the ꦍmultiplayer nature of Commander, Prophet of Kruphix essentially allows its controller to treat each player's turn as their own.
5 ♌ 💙Omnath, Locus Of Creation
Few cards in Magic's history have been banned as swiftly as Omnath, Locus of Creation. A four-color creature that is each color save for black, this iteration of Omnath causes varying triggers to occur based on how many lands have entered the battlefield under its owner's control under a given turn. These abilities quickly become potent when paired with lands that sacrifice themselves to put an additional land into play, and it was only made better by other cards with landfall-based triggers like Lotus Cobra. Foꦛr these reasons, Lotus Cobra is currently banned in Standard, Brawl, and Historic.
4 Cloud Of Faer🔯ies And Peregrine Drake
Cloud of Faeries and Peregrine Drake are each blue creatures with nearly identical effects that warped the entire 168澳洲幸运5开奖网:Pauper format prior to their respective bans. A two-mana and five-mana creature respectively, each of these cards untap a number of lands equal to their converted mana cost when th🐷ey enter the battlefield. With cost reduction effects, it is incredibly easy to turn these cards into a form of mana ramp, while with the right combinations of cards, they can be used in several infinite combos. In order to cultivate a healthier meta with more diverse decks, both of these cards were banned in Pauper.
3 Leovold, Emissary Of Trest 🍎
While there are very few legendary creatures that are banned inꦅ Commander, it is hard to see why the banning of Leovold, Emissary of Trest was almost universally met with cheers. A Sultai elf for three mana, Leovold is an oppressive card that prevents one's opponents from drawing more than one card each turn. When paired with card🔜s such as Teferi's Puzzlebox that force players to discard their hands and redraw a new hand, Leovold could lock opponents out of the game, preventing them from drawing and cards and bringing the game to a screeching halt.
2 Braids, Cabal Minion 🧸
Another banned Commander, Braids, Cabal Minion is a four mana black creature that states that at the beginning of each player’s upkeep, that player sacrifices an artifact,🍸 creature, or land. This allows her to serve as the perfect stax commander, like Leovold, making it easy for her controller to lock other players out of the game, and preventing them from getting any kind of foothold on the board.
1 Shahrazad
Released in Arabian Nights, Shahrazad is a sorcery for two mana that is banned in every single format. Upon being cast, Shahrazad forces the players to stop the game that they are currently playing, then starting a subgame of Magic using their decks. The loser of this game then has their life total halved. Not only is this card unnecessarily complicated, but it brings any game to a screeching halt, often more than doubling the length that a game woul🅺d be. Luckily for players, they won't need to play against this effect as there aren't any formats it can be legally played in.