The color green in 168澳洲幸运5开奖网:Magic: the Gathering is often associated with massive and devastating creatures. This is largely in part to green being the color of mana associated with the concepts of nature and growth. Despite what many may initially perceive about green's large size and late-game potential, Green has access to numerous incredible spells that only cost a single mana.

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Ranging from mana-ramp options to economical creatures, green can be deceptively threatening in the earliest turns of a game. So today, we're going to examine the ten most impactful and worthwhile green one-drops in Magic's history.

Updated by Chris Stomberg on May 11, 2023: In keeping with green's identity as the color of nature and growth, many of green's best one-drops are either a part of a killer combo or provide you with mana that later enables a combo. While green does have some of the strongest single cards printed in the game thanks to the overwhelming size of its creatures, its one-drops are much more interested in interacting with other cards in your deck. Players who enjoy creating devastating effects or powerful engines through a combination of cards ought to look no further than this article for some of the best deckbuilding inspiration in this vein.

13 Glistener Elf 🅷

Glistener Elf card from mtg

Simplistic yet i🎶ncredibly powerfu♈l, anyone whose played against an infect deck has likely had a run-in with a Glistener Elf. A 1/1 elf with infect for one mana, a turn one Glistener Elf is often an ideal start for a deck seeking to win through the use of poison counters.

While Glistener Elf is only a 1/1, the fact that it deals poison counter damage makes it deadly. When paired with pump spells such as Mutagenic Growth or Giant Growth, it's not uncommon for Glistener Elf to take out an opponent by turn three or four. Unfortunately, Infect has fallen somewhat to the wayside in Modern lately, but it remains a competitive strategy for players who aren't concerned with running the best deck out there.

12 𒊎 Helix Pinn💫acle

 Helix Pinnacle

The Commander format is one brimming with alternative win conditions that allow you to defeat opponents without reducing their life totals. For one green mana, 168澳洲幸运5开奖网:Helix Pinnacle is a card that can 💝completely change your objective and approach to winning a game of Commander.

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An enchantment with shroud, Helix Pinnacle allows you to pay any amount of mana to it a🎐t any time to put that many tower counters on it. If Helix Pinnacle has one hundred or more tower counters on it at the beginning of your upkeep, you win the game. Better get to making mana.

11 🃏 Elvish 💙Mystic

Elvish Mystic

Speaking of making mana, Elvish Mystic is the most reasonable mana dork that's been printed in green. If it weren't for its Elf creature type, it would be completely outclassed by mana dorks mentioned later in this list. Thankfully, Mystic's Elf creature type makes it a key player in fan-favorite Elf decks that flood the board with Elves while producing increasingly ridiculous amounts of mana.

This army of small creatures and abundance of mana is then used to activate some kind of effect that pumps your entire board for a lethal alpha strike such as casting Craterhoof Behemoth or🤪 activating a card like Allosaurus Shepherd. Alternatively, some decks also use the enter the battlefield trigger on Shaman of the Pack to cause a 🌄lethal amount of life loss.

10 Yo🧔ung Wolf ಌ

Young Wolf

This creature would likely be overlooked if it weren't for its place as a key component of Yawgmoth decks in Modern. Together with Yawgmoth, Thran Physician and Blood Artist, Young Wolf makes for a repeatable combo that allows you to drain an opponent of all of their remaining life.

Additionally, Young Wolf can also be used in tandem🎉 with cards like Prosperous Innkeeper to provide its controller with infinite life. Truly skilled Yawgmoth players have no shortage of ways to turn this Wolf into a game-winning combo piece and the sheer power of this combo alone earns it a spot as one of the best one-mana green cards.

9 Mirri's Guile

Mirri's Guile card from mtg

The ability to manipulate the top of your library is a reliable means of setting up future plays and avoiding unwanted cards. Originally printed in Tempest, Mirri's Guile is a green enchantment for one mana that allows you to reorganize the top three cards oꦓf your library at the beginning of each upkeep.

This means that you can effectively stack your deck and ensure that you'll draw the cards you desire when they're needed. It also allows you to set up the top of your deck to work in tandem with other cards that effect the top of your library such as Courser of Kruphix.

8 Noble Hierarch 💯

Noble Hierarch

When it comes to creaturesꦓ capable of tapping for mana, Noble Hierarch is one of the most multifarious creatures around. Seeing a great deal of play in Modern, Noble Hierarch cannot only tap for green mana like cards like Elvish Mystic, but it can also tap for white and blue mana.

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Additionally, Noble Hierarch possꦇesses the Exalted ability, providing a creature with +1/+1 as long as it attacks alone. This means that Noble Hierarch can simultaneously help you cast larger spells while also bufౠfing creatures when taking the offensive.

7 Berserk

MTG: Berserk card

Green is often regarded for having some of the best creature buffs in all of Magic, and Berserk is one of the best in green's repertoire. For a single mana, Berserk doubles a creature's power and provides them with trample, allowing you to potentially force massive sums of damage into an opponent.

While Berserk dictates that if that creature attacks, it's destroyed at the end of that turn, creatures with indestructible are completely unaffected. Additionally, a big enough creature with Berserk slapped on it is likely to end the game in one combat step anyways.

6 🥂 Birds of Paradise

Birds Of Paradise

Birds of Paradise is perhaps one of the most iconic green creatures in all of Magic. Dating all the way back to Magic's first set, Birds of Paradise set the bar for mana-producing creatures from the very beginning.

For a single mana, Birds of Paradise is a 0/1 with flying that is capable of tapping for any color of mana. This means this creature can accelerate any deck's strategy and be a worthy addition as long as that deck includes green. Birds is especially common in decks featuring Collected Company so that you can access the card a turn earlier. The bird's ability to block flying creatures also comes in handy a lot more often than you'd think.

5 🥃 Allosaurus Shepard

Allosaurus Shepard card from mtg

Recently printed in JumpStart, Allosaurus Shepard is an incredible late-game payoff card for Elf decks. While Allosaurus Shepard's stats are nothing to write home about, being a 1/1 for one, it totes an ability that for six mana, can alter each Elf creatures under its owners control to have a base power and toughness of 5/5.

In a proper Elf deck that produces tons of mana and Elves, this is a quite viable way to end the game with a brutal alpha strike. As if this wasn't excellent in its own right, Allosaurus Shepard can protect its controller from pesky blue players by preventing all green spells cast by its controller from being countered.

4 💯 Arboreal Grazer

Arboreal Grazer card from mtg

This unassuming Beast is notable thanks to its enter the battlefield effect which allows you to play any land from your hand onto the battlefield tapped. Notably, this effect doesn't require that you place a basic onto the battlefield, allowing you to cheat a multicolored mana producing land into play early.

Many of the lands you want to target with Grazer enter the battlefield tapped anyways, so this offsets what would normally be an additional cost. On top of all of this, Grazer's high toughness and access to the Reach keyword make it a great blocker against aggressive decks looking to end the game early. It's hard to ask a one drop for much more.