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168澳洲幸运5开奖网:Magic The Gathering content creators around the world breathed a sigh of relief, as 168澳洲幸运5开奖网:Kamigawa: Neon Dynasty's third day of previews only featured five cards. It looks like Wizards of the♏ Coast is giving us a more relaxed weekend than it did for Crimson Vow.
That doesn't mean the cards aren't great, though. We saw a lot of white today, with some new removal, ℱan uncommon-rarity legendary, and easily the best Reconfigure card we've seen so far.
For once, we can safely say we have every preview from day th✱ree, so there's no need to worry about time zones forcing us🤡 to push some to tomorrow's roundup!
Banishing Slash
At first glance, Banishing Slash doesn't seem too terrible. Destroying an artifact, enchantment, or tapped creature for two mana m♕akes it more flexible than a Disenchant or Swift Response, and the added Samurai token production i♕s handy.
But there are too many things working against it. Banishing Slash is a sorcery, it costs two white mana which is a much bigg✨er ask than one white and a generic, and to make a single 2/2 Samurai you have to control an 🔴artifact and an enchantment. This has "white card being nerfed way harder than other colours would have been" written all over it.
Lion Sash
Banishing Slash might have been underwhelming, but then Wizards gave us Lion Sash. This is easily one of the best cards in the set revealed so far. You can pay one white to exile a card from any🎃 graveyard, and if it was a permanent Lion Sash gets a +𝓡1/+1 counter. It's white Scavenging Ooze, which on its own would be incredible.
But Lion Sash has 168澳洲幸运5开奖网:Reconfigure. By paying just two mana, it attaches to another creature and gives it +1/+1 for every counter on Lion Sash. While it isn't quite portable counters in terms of game rules, the effect's essentially the same and it's fantastic. People are already saying this is going to see play in Modern, and it points♋ to a slightly higher power level for🃏 Neon Dynasty than we've had in recent Standard.
Tempered In Solitude
An uncommon, two-mana enchantment that exiles cards from the top of your library whenever a creature you controls attacks alone? Between this and March of Reckless Joy yesterday, Wizards is giving Laelia, the Blade Reforged 168澳洲幸运5开奖网:Commander players a lot of fun new toys to play with. T🅠his also furthers the red/white draft archetype of having♒ creatures attack alone.
Bamboo Grove Archer
Pauper's going to love this. For one generic and a green, you get a 3/3 with Defender and Reach, and it can also be channelled to✃ destroy a creature with flying. It's also an enchantment creature, fitting in with the set's green/white Enchantment-matters theme.
Naomi, Pillar of Order
I love an uncommon rarity Commander. They're often not the explosive, format-topping heavy-hitters people flock to, which lets you get a bit creative and play differently. Naomi just isn't it, though, and it's one word that’s causing the problem: "and". If you control an enchantment and an🎀d artifact whenever Naomi enters the battlefield and attacks, you make a 2/2 Samu🍒rai with vigilance.
I really hope "enchantment and artifact" isn't the black/white archetype for Neon Dynasty, because unless we get some new Encha๊ntment Artifacts it's a lot to ask for someone to hꦆave both out on the battlefield for a single 2/2 Samurai. It would be fine if it said "control and artifact or an enchantment". Even "if you control an artifact, create a 2/2 Samurai token. If you also control an enchantment, create a 2/2 Samurai token with vigilance instead" would have worked. But Naomi is underwhelming.
A sweet fact to finish today's previews༺ positively: Naomi is modelled after the artist Joshua Rapha🧸el's mother! When , he said it was a "tribute to the most wonderful woman in [his] life".