Kona, Rescue Beastie is a very powerful card released in 168澳洲幸运5开奖网:Magic: The Gathering's Duskmourn set. Thanks 🅠to its legendary creature status, you can use it as your commander, and it is a powerful one at that.

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A Kona, Rescue Beastie Commander deck is all about cheating in expensive permanents without paying their mana cost. This is🍎 done through Kona itself, and if not left in check, can very quickly snowball out of control once you start sticking permanents on the battlefield. If you like playing cards with high mana costs without actually paying the mana, then Kona will be the perfect commander for you.

Decklist

MTG Unnatural Growth card with the art in the background.

Commander: Kona, Rescue Beastie

Apex Altisaur

Archetype of Endurance

Avabruck Caretaker // Hollowhenge Huntmaster

Bellowing Tanglewurm

Craterhoof Behemoth

Dawnglade Regent

Elvish Mystic

Enduring Vitality

Fanatic of Rhonas

Fyndhorn Elves

Ghalta, Stampede Tyrant

Giant Adephage

Giant Ankheg

Impervious Greatwurm

It That Betrays

Jaspera Sentinel

Kodama of the East Tree

Kogla, the Titan Ape

Llanowar Elves

Regal Force

Selvala, Heart of the Wilds

Spring-Leaf Avenger

Surrak and Goreclaw

Terastodon

Titan of Industry

Tyvar, the Pummeler

Vorinclex, Voice of Hunger

Woodfall Primus

Worldspine Wurm

Cultivate

Nature's Lore

Rampant Growth

Three Visits

Triumph of the Hordes

Beast Within

Return of the Wildspeaker

Smuggler's Surprise

Arcane Signet

Bessie, the Doctor's Roadster

Chimil, the Inner Sun

Clown Car

Cybership

Dodgy Jalopy

Emerald Medallion

Esika's Chariot

Fellwar Stone

Hedge Shredder

Heirloom Epic

High-Speed Hoverbike

Monster Manual

Nautiloid Ship

Paradise Mantle

Portal to Phyrexia

Reckoner Bankbuster

Relic of Legends

Rolling Hamsphere

Skysovereign, Consul Flagship

Smuggler's Copter

Sol Ring

Springleaf Drum

The Skullspore Nexus

Unlicensed Hearse

Weatherlight

Sandwurm Convergence

Unnatural Growth

Castle Garenbrig

Command Beacon

x25 Forest

Holdout Settlement

Mosswort Bridge

Rogue's Passage

Scene of the Crime

Survivors' Encampment

The Shire

War Room

The decklist consists of 29 creatures, five sorceries, three instants, 26 artifacts, two enchantments, and 34 lands. A majority of the creatures are o🔥nes you want to cheat in with Kona, and a lot of the artifacts are enablers for Kona's effect.

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Key Cards

Kona, Rescue Beastie

MTG Kona, Rescue Beastie card with the art in the background.

The commander, Kona, Rescue Beastie is far and away the most important card of the deck. You want to always have it tapped before your second main phase to make 168澳洲幸运5开奖网:sure its survival ability triggers.

Kona lets you put any permanent onto the battlefield from your hand. There are no restrictions on what permanent you choose, which helps to pick whichever one will help you in the current game state. Thanks to Vehicles and cards like Springleaf Drum, it's trivial to tap Kona without 𓃲using it in combat to make sur🌠e it stays safe.

Monster Manual

MTG Monster Manual card with the art in the background.

When making a Commander deck, it's important to remember you aren't always going to have access to your commander. In Beastie's case, it'll often be subject to removal as if it sticks on the battlefield you'll quickly become a problem. As such, substitutions are necessary if Kona isn't available, and this is where Monster Manual comes in.

The Adventure side of Monster Manual (Zoologiᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚcal Study) is decent, although you may wind up milling one of your powerful noncreature spells and be unable to get them back. However, if you are in desperate need of a creature, it is worth t🦄aking the risk.

Once Monster Manual is on the battlefield, for just two mana you can put any creature directly onto the battlefield. If you have both Monster Manual and Kona on the battlefield, you 🐟will be able to get two expensive creatures for little to no mana investment.

Ghalta, Stampede Tyrant

MTG Ghalta, Stampede Tyrant card with the art in the background.

There are a lot of great options to cheat in with Kona's effect, but perhaps the best creature is Ghalta, Stampede Tyrant. This is largely because on top of being a creature with great stats and trample, it lets you bring out all other creature cards in your hand 168澳洲幸🌸运5开奖网:with it when it enters the battlefield.

Since Ghalta can handle cheating out the creatures in your hand, Kona can be used to cheat out enchantments and artifacts instead. These two work in tandem, helping you to 𒀰amass a massive battlefield with just one Kona trigger.

Vorinclex, Voice Of Hunger

MTG Vorinclex, Voice of Hunger card with the art in the background.

Vorinclex, Voice of Hunger is a very useful creature once it hits the battlefield if it sticks around. Your opponents will want to remove it immediately, or else risk constantly being forced to wait two turns before their lands can untap.

Vorinclex is especially useful for your mana generation, as it doubles up on the amount of mana your lands generate. Since your deck primarily consists of permanents with high casting costs, this excess mana is especially useful for ܫcꦐasting them when you can't cheat them out.

Smuggler's Copter

MTG Smuggler's Copter card with the art in the background.

In your deck, you want many ways to ensure you can tap Kona to make sure its effect can trigger. One of the best ways to do this is by crewing a Vehicle, and Smuggler's Copter is the best choice of Vehicle for the job. It has a solid statline as a 3/3, and since it has flying as well, you can attack an opponent without a way to block it to make sure it sticks around.

When Smuggler's Copter attacks, you can draw and discard a card. This helps you to dig through your deck to get to your powerful permanents quicker, and helps to get rid of any dead cards in your hand such as lands. Since Kona triggers on the second main phase, you can put whatever you drew with Smuggler's Copter onto the battlefield after it attacks.

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How To Play The Deck

MTG Triumph of the Hordes card with the art in the background.

A Kona, Rescue Beastie Commander deck requires a bit of patience to play. There is a high chance you will constantly be targeted, as it is almost necessary for your opponents to do so. If your opponents are light on interaction, you can very quickly run away with the game. This is the biggest downside of the deck, as it is very easy to 🌟become a "public enemy" of the game once your game p♏lan starts rolling.

There is a balance of permanents to cheat in and permanents to tap Kona. You primarily want to use Vehicles for tapping, as these are solid cards on their own rather than only supporting the primary strategy. Cybership, Rolling Hamsphere, and Skysovereign, Cosnul Flagship are all fantastic Vehicles in combat, helping you advantage your board state and in Skysovereign's case, deal ꩵwith creatures and planeswalkers on the battlefield.

Since you have such a high mana curve, there are other ways to cheat in creatures onto the battlefield and avoid paying their mana costs. Smuggler's Surprise can put two creatures onto the battlefield (and ramp and give your creatures protection), Monster Manual puts creatures onto the battlefield directly, and Chimil, the Inner Sun lets you discover five every end step to c🍬ast ꦦa spell with mana value five or less from your library.

The primary win condition of the deck is winning through combat. You have a massive suite of powerful creatures in your lineup, many of which have high stats. In addition, a lot of them have trample (or can grant trample) to all your creatures. Unnatural Growth especially helps close out games by doubling the power of all your creatures. Triumph of the Hordes helps you to close out games quicker by giving your creatures infect for the💧 turn, mea♑ning they only have to deal ten damage to take someone out of the game.

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