Summary

  • Lost Caverns of Ixalan introduces four new Commander decks with ten brand-new cards each, offering players more deck-building options.
  • Ahoy Mateys is a Pirate-themed deck that focuses on graveyard recursion and stealing opponent's cards, while Veloci-Ramp-Tor is centered around ramping up Dinosaur creatures.
  • Blood Rite utilizes Vampires and sacrifice mechanics to build a powerful army, and Explorers of the Deep is a Merfolk-focused deck that accelerates explore and landfall effects for a synergistic strategy.

Commander is one of 168澳洲幸运5开奖网:Magic: The Gathering’s most popular formats, giving players thousands of ways to build, experiment, and explore m🦂echanics and cards from across Magic’s history. Practically anything goes in Commander, and with most set Magic releases, you get even more ways to design your decks.

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Foꦅur new decks come with Lost Caverns of Ixalan, bringing with them ten brand-new cards with each preconstructed deck and a plethora of reprints to help boost your card collections. Here are all four Commander decks you can ℱfind from the set, and how they hold up against each other.

4 Ahoy Mateys ♊ 🥀

What’s Yours Is Mine

MTG Ahoy Matey Cards

All four of the Commander decks from Lost Caverns of Ixalan are designed around a theme, and Ahoy Mateys is all about Pirates. This blue, black, and red deck is helmed by Admiral Brass, Unsinkable, which ensures that all your Pirat🍸es don’t stay dead for long. This deck comes with some great reprints too, including Pitiless Plunderer and Black Market Connections to bee𒆙f up your collection.

Brass fills your graveyard and then lets you bring 168澳洲幸运5开奖网:Pirates from your graveyard back to play with a finality counter on it, so if it dies again it's gone forever but gets a bit of an upgrade to its stats at the same time. If that’s not your vibe, you can always swap to Don Andres, the Renegade, a Vampire Pirate who buffs creatures you control but don’t actually own.

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Much of the deck is dedicated to stealing your opponent's cards but it doesn't fully commit to the strategy. Cards like Dire Fleet Daredevil, Zara, Renegade Recruiter, and Captivating Crew are great at taking cards but it's all temporary. The rest of the deck goes along with the Kindred Pirate theme of getting all sorts of Pirates in play and attacking until your opponents die.

3 ඣ Veloci-Ramp-Tor

A Blast From The Past

MTG Velociramptor Cards

Dinosaurs have been popular ever since they were made a major creature type last time Magic visited Ixalan and with the Veloci-Ramp-Tor, you can power your Dinosaur creatures out faster than ever before. This red, green, and white deck pulls its strength from its commander, Pantlazaও, Sun-Favored, a legendary creature devoted to the new discover mechanic.

This ability lets you exile the top card of your deck anytime a Dinosaur enters the battlefield under your control until you find a card with a mana value equal to or costs less than that Dinosaur’s toughness. You get to cast that card𓄧 for free or add it to your hand.

Helping Pantlaza out are tons of Dinosaurꦚs with high toughness and powerful abilities. Dinosaurs like Curious Altisaur, a new Dinosaur that draws you cards when a Dinosaur creature you control deals damage to an opponent, and Scion of Calamity, which makes copies of itself anytime it attacks. Since Pantlaza triggers off of tokens as well as regular creatures, you can get tons of free spells each turn with a little dedication to a token strategy.

The Veloci-Ramp-Tor deck does come with a few good reprints too, including the versatile Akroma's Will, Xenagos, God of Revels, a god that turns one of your creatures into a massive threat, and the fighting machine that is Apex Altisaur with its enrage ability.

2 ꦓ Blood Rite 𓆉

One Sacrifice Now For Power Later

MTG Blood Rites Cards

You can’t kill what is already dead, and with the Vampire-heavy Blood Rite preconstructed deck, you’ll have plenty of opportunities to keep turning your living dead army against your opponents. Leading the charge is Clavileño, First of the Blessed, a white and black Vampire that changes an attacking Vampire that isn’t already a Demon, into one. Clavileño also gives them a second ability that if that creature dies, y𒈔ou get a 4/3 token with flying and you draw a card.

All you have to do to trigger this ability is attack, and with a swarm of Vampires overrunnin🐷g the battlefield, you’ll be able to buff your army time and time again. If you prefer a slower, more grindy deck, you can always go with Carmen, Cruel Skymarcher. This Vampire capitalizes on your opponent&rsq♊uo;s plays by getting +1/+1 on it and giving you one life anytime any player sacrifices a permanent. Then you can reanimate any permanent in your graveyard if its mana value is less than Carmen’s power when she෴ attacks.

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Speaking of sacrificing things, the Blood Rite deck gives you all sorts of ways to punish your oppone🐷nts and build your board off of those sacrifices. Cards like Bartolomé del Presidio, Butcher of Malakir, and Yahenni, Undying Partisan all provide outlets to sacrifice your creatures while hurting your opponents.

Three powerful reprints make the Blood Rite deck a good pick for players. One piece of the life-stealing combo, Exquisite Blood, comes in the deck, and while it doesn’t have the other card of the combo, it's still a great reprint. Elenda, the Dusk Rose is an incredibly efficient token generator, getting stronger anytime any creature dies, and then turning them into more tokens for you when she dies. Then there’s New Blood, a very specific card that lets you take control of a creature an opponent controls, but is one of the few ways to permanently steal creatures without access to red or blue mana.

1 ♔ Explorers Of The Deep

Dive Deeper Into Merfolk Strategies To Win

MTG Explorers of the Deep cards

Taking the top slot for Commander decks from Lost Caverns of Ixalan is the Explorers of the Deep, a Merfolk-focused, blue and gr𓃲een deck that can quickly overwhelm your opponents. Taking the Merfolk to victory is Hakbal of the 🌌Surging Soul, who helps accelerate explore and landfall effects to put you ahead in the game.

At the start of your combat step, 168澳洲幸运5开奖网:all your Merfolk creatures explore, revealing the top card of your library and putꦜting it into your hand if its a land, or giving that Merfolk a +1/+1 counter and then letting you choose to keep it on top of your deck or into your graveyard. You can burn though a go🤡od chunk of your deck this way, letting you pick and choose which cards to keep depending on the situation.

There are all sorts of creatures with Lord effects in this deck, creatures that give your other Merfolk +1/+1 and sometimes other abilities too. Merfolk Sovereign, Merfolk Mistbinder, Merrow Re🌃ejerey, and even the Merfolk God Svyelun of Sea and Sky to keep them all saf🔜e. The majority of the deck is dedicated to making your Merfolk as powerful as possible, boosting them with better stats and abilities to create a very synergistic deck.

On top of all that, are a few well-deserved reprints are included in the Explorers of the Deep deck that elevates it above the rest. Branching Evolution increases the number of +1/+1 counters you would place on your creatures, making your explore trigꦫgers twice as good. Another god, Thassa, God of the Sea, provides insight into your next draw by letting you scry one at the start of your turn and then can tap down problematic creatures coming your way. And finally, one of the better Merfolk commanders to ever be printed, Kumena, Tyrant of Orazca, is also included in case you want to swap out commanders, giving you some incredible power in the Command Zone.

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