Summary

  • Ward 2 adds protection and longevity to Morph creatures in Magic, ensuring they survive long enough to make an impact.
  • Essence of Antiquity is an unique Morph creature with high toughness and useful abilities, but it requires flipping up to become valuable.
  • Boltbender is a more aggressive version of Willbender, making it a feared and powerful Morph creature in Magic.

Morph is a 168澳洲幸运5开奖网:Magic: The Gathering mechanic that's been around since the early 2000s, but doesn't feel up to snuff with the more powerful gameplay of modern-day Magic. 168澳洲幸运5开奖网:Murders at Karlov Manor had a simple but elegan⛄t solution to this problem: Ward 2. A tiny bit of protection goes a long way in making sure your three-mana 2/2s survive long enough to🍒 matter.

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168澳洲幸运5开奖网: Magic: The Gath🦹ering – What 🌠Is Disguising?

ꦚUncover some shady characters with Magic: The Gathering's disgu🦄ise mechanic.

Disguise, or morph plus if you will, covers all five colors in Magic, with individual designs ranging from cheap value plays to late-game haymakers. 168澳洲幸运5开奖网:The Deadly Disguise Commander precon even uses𓂃 disguise as the centerpiece of the deck. There are definitely some stand-out disguise cards, which might be problematic, given the w🃏hole disguise thing.

10 🉐 🦄 Essence of Antiquity

Novel, But Fair

Essence of Antiquity Magic: The Gathering card

Not every day you see a 1/10. Quite literally, since Essence of Antiquity is the only 1/10 in Magic. That's enough toughness to block virtually anything, sans flying. Or 168澳洲幸运5开奖网:deathtouch. Or 11 power. You get the point. It fli♎ps up to become a brick wall rather than an offensive 😼threat.

You also get hexproof and a bonus untap on your creatures for a turn, which can blank incoming removal or let you reuse tap abilities. The ambush potential's definitely here, tempered a bit by the fact that Essence of Antiquity does nothing of value if played face up.

9 Hunted🐽 Bonebrute

Who's A Good Pair Of Dogs?

Hunted Bonebrute Magic: The Gathering card

The original Ravnica: City of Guilds set featured a cycle of over-statted 'Hunted' creatures that created tokens under an opponent's control to combat that creature. As a callback to this cycle, Hunted Bonebrute adds a bit more finesse to the formula.

A 6/2 for three mana seems absurd, but the Dog tokens are likely to just trade off; or worse, your opponent Shocks your Bonebrute and keeps the Dogs as tokens of gratitude. Disguising Bonebrute skips the whole dilemma, and in Commander you can just give the Dogs to someone you don't even intend to attack.

8 🎐 Flourishing Bloom-Kin

Lean, Mean, And Monogreen

Flourishing Bloom-Kin Magic: The Gathering card

You don't have to be monogreen to make Flourishing Bloom-Kin work, but it excels in decks that bias towards Forests. Your reward for sticking to one color? A burly two-drop that'll often rumble as a 4/4 or greater.

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If you miss the window to land Bloom-Kin on turn two, you can set it up with disguise instead. That route costs a total of eight mana, but it also becomes a clean 3-for-1 and probably leaves you with a 6/6 or greater. It even provides late-game mana fixing since the disguise ability can fetch 168澳洲幸运5开奖网:non-basic Forests.

7 ꦫ 🧔 Boltbender

Willbender's Older, Cooler Big Brother

Boltbender & Willbender Magic: The Gathering cards

If Boltbender sends shivers down your spine, you're probably well-versed in the art of losing to Willbender. It's probably the most feared morph creature in Magic, spawning jokes about how "every morph is a Willbender", since it seems to show up at the most inopportune times.

Boltbender looks like an improvement over its inspiration. The morp🍌h cost and flip trigger are essentially the same, but Boltbender turns into a much more aggressive 4/2. It is noticeably more expensive to play Boltbender face up, though why are you doing that in the first place?

6 Fugi🌜tive Codebreaker

Crack The Code On An Effective Two-Drop

Fugitive Codebreaker Magic: The Gathering card

Fugitive Codebreaker serves reverse roles in Commander versus Limited or Constructed. In the latter two, the prowess two-drop is the main appeal, with disguise being a pleasant upside. In Commander, you'll want to disguise this nearly every single time.

Regardless of format, Codebreaker only makes sense in decks with a heavy commitment to instants and sorcery, which isn't usually how disguise decks are built. The average spellslinger deck should be able to get the disguise cost down to a single mana, making this the latest in a long line of similar creatures like Hearth Elemental and Bedlam Reveller.

5 Unyielding Gatekeeper 💞 🧸

All Right Then, Keep Your Gates

Unyielding Gatekeeper Magic: The Gathering card

Unyielding Gatekeeper offers a great split of abilities depending on your situation. It either blinks one of your permanents or downgrades an opponent's to a 2/2. You can also run it out as a two-mana 3/2 if need be.

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Flicker🍃ing an🦄d blinking help drive a lot of Magic: The Gathering's most powerful combos.

That's a lot of versatility from a disguise creature, allowing you to save or reset your own permanents or deal with a problem from an opponent. This even sneaks some much-needed artifact/168澳洲幸运5开奖网:enchantment hate into your Commander decks, where the 2/2 Detective token isn't likely to be that big of a problem.

4 🦩 True Identity

Aha! The Villain Was Identity All Along!

True Identity & Secret Plans Magic: The Gathering cards

The flavor's definitely there in some capacity, just ignore the logistics of how the concept of True Identity can exist as a disguised creature on the battlefield. Magic requires some suspension of belief, after all. While Kadena, Slinking Sorcerer gets Secret Plans as a morph-centric draw engine, white decks get True Identity.

It's nice utility that this actually has disguise, but you can also just cast it face up and have the effect ready for all your other face down creatures. It's narrow, but effective in decks that want it, which is basically just Kaust, Eyes of the Glade.

3 Bra🅺nch of Vitu-Ghazi ꦛ

For Disguise Decks That Want To Branch Out

Branch of Vitu-Ghazi & Zoetic Cavern Magic: The Gathering cards

Branch of Vitu-Ghazi is a modern take on Zoetic Cavern, which formerly held the distinction of being the only land with morph. Flipping up a Zoetic Cavern puts you up on mana, and it's great in the face of oncoming removal.

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The Branch works in much the same way, though it refunds the mana spent to turn it face up. Since the land can be tapped immediately after flipping up, you end up paying three mana to get three mana. After that, you're just ahead on lands for the rest of the game.

2 Pyrotechnic Perfo🙈rmer ꦅ

A Fiery Performance Indeed

Pyrotechnic Performer Magic: The Gathering card

If you're doing anything even remotely related to a morph/disguise strategy, Pyrotechnic Performer's one of your best cards. It deals passive damage without needing to get into combat, and it 168澳洲幸运5开奖网:hits each opponent, the hallmark of a good Commander card.

It's not even embarrassing to just cast Pyrotechnic Performer on turn two, since it can attack just fine as a 3/2 and its ability still applies to anything played after it. If nothing else, you can play this face down and flip it in the same turn, almost like a large Viashino Pyromancer.

1 Aurelia's Vindicator

A Deceptive Twist On A Forgotten Classic

Aurelia's Vindicator & Angel of Serenity Magic: The Gathering cards

Aurelia's Vindicator is a modernized spin on Angel of Serenity from Return to Ravnica. Add in Ward 2, lifelink, and the fact that the ability can scale up or down with your mana, and you've got one of the meanest disguise creatures to come from Karlov Manor.

Vindicator can also target creature cards in graveyards, which will return to their owners' hand when the Angel leaves play. It's wise to tuck a few of your own fallen creatures beneath this to dissuade your opponents from killing it too swiftly. Two toughness is still a liability, even with Ward 2.

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The secret's out: Morph is an awe🎶some mechanic in Magic: The Gathering.