While 168澳洲幸运5开奖网:Magic: The Gathering cards come in all shapes and sizes, the vast majority of cards serve one of two key purposes: helping you win or preventing your opponent from winning. When it comes to the latter, one of the strongest options available to players 168澳洲幸运5开奖网:are board wipes.
As the name suggests, board wipes are spells that aim to destroy multiple permanents, "wiping the board" in the process. While black and white are 168澳洲幸运5开奖网:known foꩲr their no🐲tably powerful board wipes, green is a color with several underrated and sometimes unorthodox board wipes that may fly under players' radars. For those looking to implement more board wipes in your green decks, we'll examine the best board-clearing effects that the color offers.
6 𒀰 Apex Altisaur
A unique creature-based board wipe, Apex Altisaur is 168澳洲幸运5开奖网:a massive Dinosaur capable of clearing ꦗaway several creatures at once through its enrage ability. Though boasting a steep price of nine mana, when this 10/10 Dinosaur enters the battlefield, it immediately fights the target creature.
This means it can immediately defeat a creature with ten or less toughness from the word go. However, more impressively, whenever Apex Altisaur sustains damage, it fights the target creature. As it already figh💝ts upon entering the battlefield and is guaranteed to take damage, this creature can easily be used to chain together several enrage triggers, dealing ten damage to a multitude of problematic creatures.
5 Creeping Cor🅠rosion 𓂃
Creeping Corrosion is a highly underrated green sorcery for four mana that can be quite devastating in the Commander format. Simple yet incredibly effective, Creeping Corrosion destroys all artifacts on the battlefield. In th🌃e current Commander meta, artifacts are incredibly prevalent, with most decks running a significant number of mana rocks, utility artifacts, andಞ cards that create Treasure tokens.
As green decks can ramp through and put additional lands i🍰nto play, in a deck with little to no artifacts, this can potentially set each other player back significantly while leaving you🅺 largely unaffected.
4 ꦰ Squall Line An🍃d Hurricane
Squall Line and Hurricane are each green board wipes known for their abili✅ty to clear flying creatures from the board while dealing damage to your opponents in the process. Fundamentally similar cards, while their effects are identical, Squall Line cost🍃s one green mana more to cast than Hurricane, benefiting from being an instant rather than a sorcery.
With X in their mana cost, when these spells are cast, each creature with flying and each player sustain X damage. Not only can this be used to clear away powerful flying creatures like Angels, Demons, and Dragons from the board, but if enough mana is spent, these spells can very well end a game outright if you've previously done enough damage to your opponents.
3 ♚ Wave Of Vitriol ꦫ
Wave of Vitriol is an incredibly punishing green sorcery for seven mana, capable of setting your opponents back to the stone age while leaving you largely unaffected. Upon being cast, this spell causes each player to sacrifice all artifacts, enchantments, and nonbasic lands they control.
In a creature-heavy mono-green deck, this may not cause you to sacrifice a single permanent, while many other players may lose the majority of the permanents under their control. This spell can be especially punishing against multicolored decks with optimized m🐟ana bases, as it removes nonbasic lands from play. While this spell specifies that for each nonbasic land its controller sacrifices, that player can tutor for a basic land, put💎ting on the battlefield, some decks may not have access to enough basic lands to recoup this loss!
2 🍨 Ba🎃ne Of Progress
Another great card in 168澳洲幸运5开奖网:the Commander format, while Bane of Progress is costly at six mana, it is well worth♓ the investment. Often swinging a game into your favor the moment it enters the battlefield, when this 2/2 Elemental enters the battlefield, all artifacts and enchantments are immediately destroye𒁃d.
In addition to clearing away the same types of problems as Wave of Vitriol, Bane of Progress then provides a benefit proportional to the number of permanents it destroyed in the form of +1/+1 counters. In addition to depriving your opponents of some ꦦof their most integral permanents, you gain access to a massive combative threat to help swing a game in your favor.
1 Ezuri's Predation
A stellar green sorcery for eight mana, Ezuri's Predation can immediately swing a game into your favor in the late game, wiping your opponent's board while providing you with an entire board state of tokens. Upon being cast, you create a 4/4 Phyrexian Beast token for each creature your opponent controls, with each of those tokens fighting their respective creatures.
This means that not only does this spell asymmetrically destroy all creatures your opponent controls with four or less toughness, but as long as a creature one of your Beast fought didn't have four or more power, that token remains on the battlefield! Between offering a one-sided effect and potentially providing a game-winning offense, Ezuri's Predation is an incredible sorcery that any green deck should consider including.