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After Phyrexians, murders, outlaws, and assassins, 168澳洲幸运5开奖网:Magic: The Gathering despera🔯tely needed something a bit lighter. And what could be cosier and cuter🧸 than Bloomburrow, a set full of woodland critters off on adventures?
Bloomburrow is a world where humans don't exist, but Mice, Rats, Frogs, Bats, and more take their place to fight against the apocalyptic Calamity Beasts. Inspired by the likes of Redwall and Mouse Guard, its quaint vibes and powerful cards are sure to make this one of the most interesting releases in a while.
White
White is home to the Mice, Bats, Rabbits, and Birds of Bloomburrow. There's plenty of flying and even more tokens thanks to the set's new mechanic, offspring.
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Banishing Light Two generic, one white enchantment - Common When Banishin🍃g Light enters, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. |
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Beza, the Bounding Spring Two generic, two white legendary♛ creature - Elemental Elk - 4/5 ꩲ- Mythic Rare When Beza, the Bounding Spring enters, ♐create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokensꦡ if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. |
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Brave-Kin Duo One white creature - Rabbit Mouse - 1/1 - Common One generic, Tap: Target creature gets +1/+1 until end of turn. Activate onl♈y as a sorcery. |
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Brightblade Stoat One generic, one white creature - We𒊎asel Soldier - 2/൲2 - Uncommon First strike, lifelink |
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Builder's Talent One generic, one white 🌠enchantmᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚent - Class - Uncommon (Gain the next level as a sorcery to add its ability.)
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Caretaker's Talent Two generic, one white enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Carrot Cake One generic, one white artifact - Food - Common When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) Two generic, Tap, Sacrifice Carrot Cake: You🌳 gain 3 life. |
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Crumb and Get It One white instant - Common Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "two generic, Tap, Sacrifice this artifact: You gain 3 life.") Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains ind꧒estructible u🍰ntil end of turn. |
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Dawn's Truce One generic, one white instant - Rare Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gai𝓀n hexproof until en🌌d of turn. If the gift was promised, permanents you control also gain indestrucible until end of turn. |
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Dewdrop Cure Two generic, one white sorcery - Uncommon Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your grav༺eyard to the battlefield. |
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Driftgloom Coyote Three generic, two white creature - Element♑al Coyote - 3/4 - Uncommon When Driftgloom Coyote enters, exile target creature an oppo🌃nent controls until Driftgloom Coyote leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on Driftgloom🌃 Coyote. |
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Essence Channeler One gene𒊎ric, one whi♔te creature - Bat Cleric - 2/1 - Rare As long as you&r🥀squo;ve lost life this turn,♏ Essence Channeler has flying and vigilance. Whenever you gain lꦿife, put a +1/+1 counter on Essence Ch🍒anneler. When Essence Channe💟ler dies, put its counters on target creature you control. |
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Feather of Flight One generic, o♛ne white enchantment -Aura - Uncommon Flash Enchant creature When Feather of Flight enters, draw a card. Enchanted creature gets +1/+0 and has flying. |
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Flowerfoot Swordmaster One white creature - Mouse Soldier - 1/2 - Uncommo🌄n Offspring: two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you c൲ontrol get +1/+0 until end of turn. |
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Harvestrite Host Tw♍o generic, one white creature - Rabbit Citizen - 3/3 - 🐓Uncommon Whenever Harvestrite Host or another Rabbit you control enters, target creature you control gets +1/+0 until end oꦺf turn. Then draw a card if this is the second time this ability has resolved ಌthis turn. |
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Hop to It Two generic, one white sorcery - Uncommon Create three 1/1 white Rabbit creature tokens. |
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Intrepid Rabbit Two g🐠eneric, one white creature - Rabbit Soldier - 3/2 - ♋Common Offspring one generic (You may pay an additional one generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target creature you control👍 gets +1/+ﷺ1 until end of turn. |
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Jackdaw Savior Two generic, one white 🥂creature - Bird Cleric - 🀅3/1 - Rare Flying Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the bat🧜tlefield. |
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Jolly Gerbils One generic, one⛦ white creature - Hamster Citizen - 2/🧸3 - Uncommon Whenever you give a gift, draw a card. |
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Lifecreed Duo One g𝔉eneric, one white creatur🐬e - Rat Bird - 1/2 - Common Flying Whenever another creature you co🐼ntrol enters, you gain 1 lif🧸e. |
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Mabel's Mettle One generic, one white instant - Uncommon Target creature gets +2/+2 until end of turn. Up to one other targ♔et creature gets +1/+1 until end of turn. |
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Mouse Trapper Two generic, one white creature - Mouse ꦰSoldier - 3/2 - Uncommon Flash Valiant — Whenever Mouse Trapper becomes the target of a🐻💟 spell or ability you control for the first time each turn, tap target creature an opponent controls. |
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Nettle Guard On꧑e generic, one white creature - Mouse Soldier - 3/1 - Common Valiant - Whenever Nettle Guardꦦ becomes the target of a spell or ability you control f𝓀or the first time each turn, it gets +0/+2 until end of turn. One gene🌄ric, Sacrifice Nettle Guard: Destroy target artifact or encha𒁏ntment. |
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Parting Gust Two white instant - Uncommon Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Exile target nontoken creature. If the gift wasn't promised, return that creature to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step. |
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Pileated Provisioner Four generic, one white creature - Bird Scout༺ - 3/4🏅 - Common Flying When Pileated Pr꧙ovisioner enters, put a +1/+1 counter on target creature you conᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚtrol without flying. |
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Rabbit Response Two generic, two white instant - Common Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) |
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Repel Calamity One generic, one white instant - Uncommon Destroy targ♔et creature with power or toughness 4 or greater. |
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Salvation Swan Three generic, one white creature - Bird Cleric 🤪- 3/3 - Rare Flash Flying Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step. |
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Seasoned Warrenguard One white creature - Rabbit Warꦆrior - 1/2 ꦐ- Uncommon Whenever Seasoned Warrenguard attacks while you control a token, Seasoned Warrenguardꦰ gets +2/+0 until end of turn. |
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Season Of The Burrow Three generic, two white sorcery - Mythic Rare Choose up to five pawprints worth of modes. You may choose the sameﷺ mode more than once.
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Shrike Force Two generic, one white creat💯ure - Bird Knight - 1/3 - Uncommon Flying, double strike, vigilance |
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Sonar Strike One generic, one white instant - Common Sonar Strike 𒅌deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you cont💎rol a Bat. |
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Star Charter Three generic, one white creature - Bat clꦯeric - 3/1🅰 - Uncommon Flying At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library🍸. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Starfall Invocation Three generic, two white sorcery - Rare Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Destroy all creatures. If the gift was promised, return a creatur🦩e card put into your graveyard this way to the battlefield under your control. |
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Thistledown Players Two g🐠eneric, one white cre💞ature - Mouse Bard - 3/3 - Common Whenever This𓆏tledown Players attacks, untap target nonland permanent. |
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Valley Questcaller One generic, one white creatu🔯re - Rabbit Warrior - 2/3 - Rare Whenever𒅌 one or more other Rabbits, Bats, Birds, and/or Mice you control enter, sc🉐ry 1. Other Rabbits, Bats, Birds, and Miܫce you control get +1/+1. |
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Warren Elder One gener꧒ic, one whiꦯte creature - Rabbit Cleric - 2/2 - Common Three generic, one white: Crไeatures you control get +1/+1 until end of turn. |
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Warren Warleader Two generic, two white creature ꦬ- Rabbit Knight - 4/4 - Mythic Rare Offspring: two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you attack, choose one -
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Wax-Wane Witness Three generic, o♔ne white creature - Bat Cleric - 2/4 -🎐 Common Flying, vigilance Whenever you gain or lose life during your 𒈔turn, Wax-Wane Witness gets +1/+0 until end o💃f turn. |
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Whiskervale Forerunner Three generic, one white cre🃏atuꦑre - Mouse Bard - 3/4 - Rare Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto thಌe battlefield if it’s your turn. If you don’t put it onto the battlefield, put it into your hand. Put the rest on the bottom of yꦆour library in a random order. |
Blue
Otters, Frogs, Birds, and Rats areꦫ based in blue mana, and bring with them all manner of spellslinging and flying strategies. It also introduces a new take on modal spells, with you spending a number of paw points for as many effects as you can afford.
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Name And Description |
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Azure Beastbinder One generic, one blue creature - Rat Rogue - 1/3 -♛ Rare Vigilance Azure Beastbinder can't be blocked by creatures with power 2 or greater. Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn. |
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Bellowing Crier One generic𓂃, one blue creature - Frog Advisor - 2/1 - Commo🌼n Glarb's court can always be found repeating his disastrous visions, even when they're unwelcome. |
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Calamitous Tide Four generic, two blue sorcery - Uncommon Return up to two target creatures to their owners' hands. Draw two cards, then discard a card. |
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Daring Waverider Four generic, two bluꦕe creature - Otter Wizard - 4/4 - Uncommoꦬn When Daring💎 Waverider enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard withoไut paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
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Dazzling Denial One generic, one blue instant - Common Counter target spell unless its controller pays two generic. If you control a Bird, counter that spell unl✅ess its controlꦏler pays four generic instead. |
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Dire Downdraft Three generic, one blue instant - Common This spell costs 1 less to cast if it targets an attacking or taꦰpped creature. Target creature’s owner puts it on the top or bottom of🦩 their library. |
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Dour Port-Mage One gener💙ic, one blue creature ✨- Frog Wizard - 1/3 - Rare Whenever one or more other creatures you contꦗrol leave the battlefield without dying, draw a card. One generic, one blue, Tap: Return another target creature you control to ꦆits owner’s ha𝄹nd. |
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Eddymurk Crab Five generic, two blue creature - Elemental 🦂Crab - 5/5 - Uncommon Flash This spell costs one ge🎃neric less to cast for each instant and sorcery card in your graveyard. Eddymurk Grab enters tapped if it's not your turn. When ༺Eddymurk Crab enters, tap up to two target creatures. |
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Eluge, the Shoreless Sea One generic, three blue legendary creature - Elemental F👍ish - */* - Mythic Rare Eluge's power and toughness are each equal to the number of Islands you control. Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. The first instant or sorcery spell you cast each turn costs on💮e blue (or one generic) less to cast for each lan𓃲d you control with a flood counter on it. |
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Finch Formation Two generic, one blue creature - Bird Sc😼out - Common Offspring three generic (You may pay an additional three generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying When this creature enters, target creature you ꦦcontrol gains flying until end of turn. |
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Gossip's Talent One generic, one bluꦚe enchantment - Class - Uncommon (Gain the next level as a sorcery to add its ability)
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Into the Flood Maw One blue instant - Uncommon Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand. |
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Kitnap Two generic, two blue enchantment - Aura - Rare Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Enchant creature When Kitnap enters, tap enc💫hanted creature. If the gift wasn’t promised, put three stun counters🎃 on it. You control enchanted creature. |
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Kitsa, Otterball Elite One generic, one blue legendary creature - Otter Wizard - 1/3 - 🍨Mythic Rare Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Tap: Draw a card, then discard a card. Two generic, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater. |
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Knightfisher Three generic,♎ two blu♏e creature - Bird Knight - 4/5 - Uncommon Flying Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creat♑ure tokeಌn. |
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Lightshell Duo Thre𓄧e generic, one blue creat🀅ure - Rat Otter - 3/4 - Common Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Long River Lurker Two generic, one blue creatur💛e - Frog Scout - 2/3 - U🅘ncommon Ward one generic Other Frogs you control have ward one generic. When Long River Lurker enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control. |
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Long River's Pull Two blue instant - Uncommon Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Counter target creature spell. I𝄹f the gift was promised, instead counter target spell. |
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Mind Spiral Four generic, one blue sorcery - Common Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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Mindwhisker Two generic, one blue cre🦋ature - Rat Wizard - 3/2 - Uncommon At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Threshold - As long as seven or more cards are in your graveyard, cr𒊎𒈔eatures your opponents control get -1/-0. |
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Mockingbird X generic, one blue creature💦 - Bird Bard - 1/1 - Rไare Flying You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it's a Bird in addition to its other types and it has flying. |
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Nightwhorl Hermit Two gener🌊ic, one blue creature - Rat Rogue - 1/4💧 - Common Vigilance Threshold - As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked. |
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Otterball Antics One generic, one blue witchcraft - Uncommon Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) Flashback three generic, one blue (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Pearl of Wisdom Two generic, one blue sorcery - Common This spell costs one generic less ওto cast if you control ꦆan Otter. Draw two cards. |
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Plumecreed Escort One generic, oneꦏ blue creature - Bird Scout - 2/1 - Uncommon Flash Flying When Plumecreed Escort enters൩, target creature you control g⭕ains hexproof until end of turn. |
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Portent of Calamity X generic, one blue sorcery - Rare Reveal the top X cards of your library. For each card type, you may ex♛ile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand. |
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Run Away Together One generic, one blue instant - Common Choose two target creatures controlled by differen𒅌t players. Return those creatures to their owners' hands. |
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Season Of Weaving Four generic, two blue sorcery - Mythic Rare Choose up to five paws worth of modes. Y▨ou may choose the same mꦑode more than once.
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Shoreline Looter One geꦍneric, one blue creature - Rat๊ Rogue - 1/1 - Uncommon Shoreline Looter can't be blocked. Threshold - Whenever Shoreline Looter🅠 deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. |
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Shore Up One blue instant - Common Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can’t be the target of spells or abilities your opponents control.) |
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Skyskipper Duo Four generic, one blue creature - Bౠird Frog - 3/3 - Com𝓀mon Flying When Skyಌskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner’s control🦋 at the beginning of the next end step. |
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Spellgyre Two generic, two blue instant - Uncommon Choose one -
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Splash Lasher Three generic, on💟e blue creature - Frog Wizard - 3/3 - Un🐼common Offspring one generic, one blue (You may pay an additional one generic, one blue as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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Splash Portal One blue witchcraft - Uncommon Exi♑le target creature you control, then return it to the battlefield under its owner’s control. If that creature is a Bird, Frog, Ottཧer, or Rat, draw a card. |
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Stormchaser's Talent One blue enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Sugar Coat Two generic, one blue enchantment🌃 - Aura - Uncommon Flash Enchant creature or Food Enchanted permanent is a colorless Food artifac✤t with "two generic, Tap, Sacrifice this artifact: You gain 3 life" and loses all other card types and abili𓄧ties. |
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Thought Shucker One generic, 🦹one blue creature - Rat Rogue - Common Threshold — one gen🌞eric, one blue: Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in you🅺r graveyard and only once. |
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Thundertrap Trainer One generic, one blue creature - ♛Otter Wiza🎃rd - 1/2 - Rare Offspring four generic (You may pay an additional four generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this ✅creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random ꩵorder. |
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Valley Floodcaller Two generic, one blue creature ꦓ- Otter Wizard - 2/2 - Rare Flash You may cast noncr꧒ea✱ture spells as though they had flash. Whenever you cast a n💖oncreature spell, Birds, Frogs, Ot🌠ters, and Rats you control get +1/+1 until end of turn. Untap them. |
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Waterspout Warden Two generic, one blue🍷 creature - Frog Solider - 3/2꧒ - Common Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this tu⭕rn, Waterspout Warden gains flying until end of turn. |
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Wishing Well Three generic, one blue artifact - Rare Tap: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. A🦩ctivate only as a sorcery. |
Black
Rats, Bats, Squirrels, and Lizards may be among the creepier denizens of Bloomburrow, but they still bring their all to the fight against the Calamity Beasts. Food is a big part of the se🗹t, with foraging giving you a new way to use up all those snacks for extra profit.
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Agate-Blade Assassin One generic, one black creature - Lizard Assassౠin - 1/3 -Common Whenever Agate-Blade Assassin attacks, defending player loses 🌳1 life and you gain 1 life. |
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Bandit's Talent One generic, onꦿe black enc💫hantment - Class - Uncommon (Gain the next level as a sorcery to add its ability.)
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Bonebind Orator One generic, one black creature - Squirrel Warl🌜ock Bard - 2/2 - Common Three generic, one black, Exile Bonebind Orato🌞r from your graveyard: Return another target creature card from your graveyard to your hand. |
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Bonecache Overseer One black creature - Squirrel Warlock - Uncommon Tap,🐷 Pay 1 life: Draw a card. Activate only if three or more cards lef๊t your graveyard this turn or if you’ve sacrificed a Food this turn. |
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Coiling Rebirth Three generic, two black sorcery - Rare Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target creature card from your graveyard to th🍸e battlefield.💟 Then if the gift was promised and that creature isn’t legendary, create a token that’s a copy of that creature, except it’s 1/1. |
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Consumed by Greed One generic, two black instant - Uncommon Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return t𝕴arget creature card from your graveyard to your hand. |
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Cruelclaw's Heist Two black sorcery - Rare Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Target opponent reveals t🌺heir hand. You choose a꧃ nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. |
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Daggerfang Duo Two generic, one black cre🦩ature -✱ Rat Squirrel - 3/2 - Common Deathtouch When Daggerfang Duo enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) |
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Darkstar Augur Two generic, one black creature - Frog Sꦜolider - 3/2 - Common Offspring one black (You ma🃏y pay an additional one black as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying At the beginning of your upkeep, reveal the topဣ card of your library and🍸 put that card into your hand. You lose life equal to its mana value. |
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Diresight Two generic, one black sorcery - Common Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Downwind Ambusher Three generic, one black﷽ creature - Skunk Assassin - 4🦩/2 - Uncommon Flash When Downwind Ambusher enters, choose one -
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Early Winter Four generic, one black instant - Common Choose one -
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Feed the Cycle One generic, one black instant - Uncommon As an additional cost to cast this spell, forage or pay one black. (To forage, exile three cards from your graveyard or sacrifice a Food.) Destroy target creature or planeswalker. |
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Fell One generic, one black sorcery - Uncommon Destroy target creature. |
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Glidedive Duo Four generic, one black cre🉐at꧋ure - Bat Lizard - 3/3 - Common Flying When Glidedive Duo enters, each op🐼ponent loses 2 life and you gain 2 l🍬ife. |
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Hazel's Nocturne Three generic, one black instant - Uncommon Retur🌺n up to two target creature cards from your graveyard to your hand. Each opponent loses 2 life and you gain 2 life. |
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Huskburster Swarm Seven generic, one black creature - Elemental Insect - 6/6 -�🌞� Uncommon This spell costs one generic less to ♉cast for each creature card you own in exile and in your graveyard. Menace, deathtouch |
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Iridescent Vinelasher One black creature - Lizard Assassin - 1/2 - Rare Offspring two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Landfall - Whenever a land you cont🌠rol enters, this creature deals 1 damage to ta🐭rget opponent. |
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Maha, Its Feathers Night Three generic, two black legendary creature - Elemental Bird - 6/5 -🌠 Mythic Rare Flying, trample Ward: Discard a card. Cre🌜atures you⛄r opponents control have base toughness 1. |
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Moonstone Harbringer Two generic, onℱe black creature ♊- Rat Warrior - 1/3 - Uncommon Flying, deathtouch Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of tu🎐rn. This ability triggers only once each turn. |
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Nocturnal Hunger Two generic, one black instant - Common Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "two generic, tap, Sacrifice this artifact: You gain 3 life.") Destroy target creature. If the gift wasn't promised, you lose 2 life. |
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Osteomancer Adept One generic, one black creature - Squirrel Warlockꦿ - 2/2 - Rare Deathtouch Tap: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) |
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Persistent Marshstalker One generic, one black creature - R🥂at Berse🥂rker - 3/1 - Uncommon Persistent Marshstalker ge🌳ts +1/+0 for each other Rat you contಞrol. Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay two gene🗹ric, one black. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking. |
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Psychic Whorl Two generic, one black sorcery - Uncommon Target opponent discards two cards. Then if you control a Rat, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Ravine Raider One black creature - Lizard Rogue - 1/1 - Common Menace (This creature can’t be blocked except by two or more creatures.) One ge♋neric, one black: Ravine Raider gets +1/+1🍰 until end of turn. |
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Rottenmouth Viper Five generic, one black creature - Elemental Sna🦹ke - 6/6 - M✱ythic Rare As an additional cost to cast this spell, you may sacrifice any number of no🎶nland permanents. This spell costs one generic less to cast for each permanent sacrificed this way. Whenever Rottenmouth Viper enters or attacks put a blight counter on it. Then 🍬for each blight counter♒ on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card. |
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Ruthless Negotiation One black sorcery - Uncommon Deathtouch Targ🌺et opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. Flashback four generic, one black (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Savor One generic, one black instant - Common Target creature gets -2/-2 until end of turn. Create a Food token. (It’s an artifact with “Two generic, Tap, Sacrifice this artifact: You gain 3 life.”) |
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Scales of Shale Two generic, one black instant - Common This spell 𒅌costs one generic less to cast for each Lizard 🍌you control. Target creature gets +2/+0 and gains lifelink and indestructible until 🐻en🌃d of turn. |
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Scavenger's Talent One black enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Season of Loss Three generic, two black sorcery - Mythic Rare Choose up to five paws worth of modes. You ꩵmay cho🍌ose the same mode more than once.
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Sinister Monolith Three generic, one black artifact - Uncommon At the beginning of combat on your turn, each opponent loses 1 l🐈ife and you gain 1 life. Tap, Pay 2 life, Sacrifice Sinister Monolith: Draw෴ two cards. Activate only as a sorcery. |
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Stargaze X generic, two black sorcery - Uncommon Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X ༒life. |
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Starlit Soothsayer Two gene💖ric, one black creature - Bat Cleric - 2/2 - Common Flying At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Starscape Cleric Onꦉe generic, one black creature - Bat Cleric - 2/1 ꦅ- Uncommon Offspring two generic, one black (You may pay an additional two generic, one black as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying This creature can't block 💝Whenever you gain life, each opponent loses 1 liꦗfe. |
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Thornplate Intimidator Three generic, oneꦜ black creature - Raꦕt Rogue - 4/3 - Common Offspring three generic (You may pay an additional three generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target opponent loses 3 life unless they sacrifice a nonland perma🎀nent or dis🅷card a card. |
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Thought-Stalker Warlock Two generic, one black creature - Lizard 🐻Warlock - 2/2 - Uncommon Menace (This creature can't be blocked except by two or more creatures.) When Thought-Stalker Warlock enters, choose target opponent. If the𝓰y lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card. |
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Valley Rotcaller One generic, o🌺ne black creature - Squirrel Warlock -♑ 1/3 - Rare Menace Whenever Valley Rotcaller attacks, each opponent loses X life you gain X life, where X is the number of other Squirrel🎐s, Bats, Lizards, and Rats you control. |
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Wick's Patrol Four generic, two black creatur💦e - Rat Warlock - 5/3 - C🐠ommon When Wick’s Patrol enters, mill three cards. When you do, target creature an opponent c𝔉ontrols gets -X/-X until end of ♔turn, where X is the greatest mana value among cards in your graveyard. |
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Wick, the Whorled Mind Three generic, one bl🤪ack legendary creature - Rat Warlock - 2/4 - Rare Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. One blue, one black, one red, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power. |
Red
The Mice, Otters, Lizards, and Raccoons of Bloomburrow all use red mana for strategies that revolve around spellslinging and artifacts and enchantments. For instance, Class enchantments are making a return from♔ the Dungeons & Dragon﷽s sets, this time representing the various hobbies and vocations the animals of the plane enjoy.
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Agate Assault Two generic, one red sorcery - Common Choose one -
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Alania's Pathmaker Three generic, o⛦ne red creature - Otter Wizard - 4/2 - Common When Alania’s ౠPathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card. |
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Artist's Talent One generic, one red enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Blacksmith's Talent One red enchantment - Class - Uncommon (Gain the next level as a sorcery to add its ability.)
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Blooming Blast One generic, one red instant - Uncommon Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.") Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller. |
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Brambleguard Captain Three generic, one red creature - Mouse Soldier - 2/3 - Unco💝mmon At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power. |
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Brazen Collector One generic, one red creature - Raccoon Rogue ✱- 2/1 - ꦍUncommon First strike Whenever Brazen Collector attacks, add one red. Until end of turn, you don't lose this mana as steps and phases end. |
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Byway Barterer Two generic, one red creat🦂ure - Raccoon Rogue - 3/3 - Rare Menace Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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Conduct Electricity Four generic, one red instant - Common Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target ▨creature token. |
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Coruscation Mage One generic, one red♌ creatur♑e - Otter Wizard - 2/2 - Uncommon Offspring: two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a 🥀noncrea🌌ture spell, this creature deals 1 damage to each opponent. |
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Dragonhawk, Fate's Tempest Three gener♎ic, two red legendary creature - Bird Dragon - 5/5 - Myth🤡ic Rare Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step. Dragonhawk deals 2 damage to each opponent for each of those card😼s that are still𓂃 exiled. |
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Emberheart Challenger One generic, one red creatu𒀰re - Mouse Warrior - 2/2 - Rare Haste Prowess (Whenever you cast a noncreature spell, thi༺s cr🐟eature gets +1/+1 until end of turn.) Valiant - Whenever Emberheart Challenger becomes ⭕the target of a spell or ability you control for the first tim꧃e each turn, exile the top card of your library. Until end of turn, you may play that card. |
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Festival of Embers Four generic, one red enchantment - Rare During your turn, you may cast instant and soಞrcery spells from your graveyard by paying 1 life in addition to their other costs. If a card or token wꦓould be put ✅into your graveyard from anywhere, exile it instead. One generic,💖 one red: Sacrifice Festival of Embers. |
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Flamecache Gecko One generic, one red crea🌳ture - Lizard Warloꦉck - 2/2 - Uncommon When Flamecache Geckཧo entꦺers, if an opponent lost life this turn, add one black, one red. One genric, one red, Discard a card: Draw a card. |
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Frilled Sparkshooter Three 𓄧generic, one red creature - Lizard 🐻Archer - 3/3 - Common Menace, reach Frilled Sparkshooter enters with a +1/+1 count🐼er on it if an opponent lost life this turn. |
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Harnesser of Storms Two generic,♛ one red creature - Otter Wizard - 1/4 - Uncommon Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once ea♎ch tur💧n. |
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Heartfire Hero One red creature - Mouse Soldier - 1/1 - Uncommon Valiant - Whenever Heartfire Hero 🤪becomes the target of a spell or ability๊ you control for the first time each turn, put a +1/+1 counter on it. When Heartfire Hero dies, it deals dam꧟age equal to its power to ea✨ch opponent. |
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Hearthborn Battler Two generic, one red creature - Lizard�𒉰� Warlock - 2/3 - Rare Haste Whenever a p✃layer casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent. |
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Hired Claw One red creature - Lizard Mercenary - 1/2 - Rare Whenever you attack with one or 𝓡more Lizards, Hired Claw deals 1 damage to target oppoꦫnent. One generic, one red🐈: Put a +1/+1 counter on Hired Claw. Activ✅ate only if an opponent lost life this turn and only once each turn. |
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Hoarder's Overflow One generic, one red enchantment - Uncommon When Hoarder's Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) One generic, one red, Sacrifice Hoarder's Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder's Overflow. |
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Kindlespark Duo Two ge▨neric🍌, one red creature - Lizard Otter - 1/3 - Common Tap: Kindlespark Duo deals 𓂃1 damage to target oppo🐬nent. Whenever༺ you cast a noncreature spell, untap Kindlespark Duo. |
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Manifold Mouse On🧜e gen🐲eric, one red creature - Mouse Soldier - 1/2 - Rare Offspring: two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) At the beginning of combat on your tu✤rn, target Mo⛎use you control gains your choice of double strike or trample until end of turn. |
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Might of the Meek One red instant - Common Target creature gai♚ns trample until end of turn. It alꦅso gets +1/+0 until end of turn if you control a Mouse. Draw a card. |
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Playful Shove One generic, one red sorcery - Uncommon Playful Shove deals 1 damage to any target. Draw a card. |
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Quaketusk Boar Three generic, two red creature - Elemental Boar - 5/5 - U🌞nc🔴ommon Reach, trample, haste |
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Rabid Gnaw One generic, one red instant - Uncommon Target creature you control gets +1/+0 until end of turn. Then it deals damage e💜qual to its power to target creature you don’t control. |
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Raccoon Rallier One generic, one reﷺd creature 🥀- Raccoon Bard - 2/2 -Common Tap: Target creature you control gains has♛te until end of turn. Acti🔯vate only as a sorcery. |
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Reptilian Recruiter Three🌳 generic, two ൩red creature - Lizard Warrior - 4/2 - Uncommon Trample When Reptilian Recruiter enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. |
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Roughshod Duo Two generic, one red creature - Mo🌠use Raccoon - 3/2 - Common Trample Whenever you expend 4, target creature you control gets +1/+1 and gains trample until end ജof turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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Sazacap's Brew One generic, one red instant - Common Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) As an additional cost to cast this spell, discard a ca♉rd. Target player draws two cards. If the gift was promised, target creature you con𒁏trol gets +2/+0 until end of turn. |
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Season of the Bold Three generic, two red sorcery - Mythic rare Choose up to 🌜five paws worth of modes. You may choose the same mode more than once.
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Steampath Charger One generic, one red creature - Lizard 🍨Warlock - 2/1 - Common Offspring two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) W꧙hen thisꦿ creature dies, it deals 1 damage to target player. |
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Stormsplitter Thrꦉee genꩲeric, one red creature - Otter Wizard - 1/4 - Mythic Rare Haste Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. |
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Sunspine Lynx Two gen꧟eric, two red creature - Elemental Cat - 5/4 - Rare Players can't gain life. Damage can't be prevented. When Sunspine Lynx enters, it deals damage to each player equal to the n🔥umber of nonbasic lands that player controls. |
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Take Out the Trash One generic, one red instant - Common Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, dr🗹aw a card. |
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Teapot Slinger Three generic, one red creature - Ra🔯ccoon Warrior - 3/4 -꧂ Uncommon Menace Whener you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as soon as you spend your fourth total mana to cast spells during a turn.) |
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Valley Flamecaller Two generic, one red creature - Lizard Warlock - 3/3👍 - Rare If a Lizard, 🔜Mouse, Ott♈er, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. |
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Valley Ralley Two generic, one red instant - Uncommon Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "two generic, Tap, Sacrifice this artifact: You gain 3 life.") Creatures you control get +2/+0 until end of turn. If the gift was promised, target crღeature youꦍ control gains first strike until end of turn. |
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War Squeak One red enchantment - Aura - Common Enchant creature When War Squeak enters, target creature an opponent controls can't block this turn. Enchanted creature gets +1/+1 and has haste. |
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Whiskerquill Scribe 🃏One generic, one red creature - Mouse Citizen - 2/2 - Common Valiant - Whenever Whiskerquill Scribe becomes the target of a spell or ability you control for the fi𒈔rst time each turn, you may discard a card. If you do, draw a card. |
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Wildfire Howl One generic, two red sorcery - Uncommon Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead Wildfire Howl deals 1 damage🦹 to any target and 2 damage to each ꦉcreature. |
Green
Rabbits, Raccoons, Frogs, and Squirrels are the four creature types found in green, but it's also where you'll find Lumra, the green Calamity Beast whose alt-art is illustrated by Pokemon legend Mitsuhiro Arita. Graveyards, food, and offspring all seem to be central themes for the colour.
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Name And Description |
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Bakersbane Duo One generic, one green ༺creature - Squirrel Raccoon - 2/2 - Common When Bakersbane Duo enters, create a Food token. Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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Bark-Knuckle Boxer One generic, one green creature - Raccoon Berserker - 3/2☂ - Uncommon Whenever you expend 4, Bark-Knuckle Boxer gains indestructible until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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Brambleguard Veteran One generic, two green creature - Raccoon Warrior 𓆉- 3/4 - Uncommon Whenever you expend 4, Raccoons you control get +1/+1 and gain vigilance until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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Bushy Bodyguard One generic, one green creature - Squirreꦐl Warrior - 2/1 - Uncommon Offspring two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.) |
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Cache Grab One generic, one green instant - Common Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "two generic, one tap, Sacrifice this artifact: You gain 3 life.") |
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Clifftop Lookout Two generic, o𝓀ne green cre🌄ature - Frog Scout - 1/2 - Uncommon Reach When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put t♚hat card onto the battlefield tapped and the rest on the bottom of ꦡyour library in a random order. |
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Curious Forager Two generic, one green creature - Squirrel ♉Druid - 3/2 - Uncommon When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.) |
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Druid of the Spade Two generic, one green creature - Rabbit Druid - 2/3 - Coﷺmmon As long as you control a token,🍰 Druid of the Spade ge🉐ts +2/+0 and has trample. |
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Fecund Greenshell Three generic, tw♒o green creature - Elemental T🍸urtle - 4/6 - Rare Reach As long as you control t⛎🎃en or more lands, creatures you control get +2/+2. Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand. |
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For the Common Good Two X generic, one green sorcery - Rare Create X tokens that are copies of target token you control. Then tokens you contr🧔ol gain indestructible until your next turn. You gain 1 life for each token you control. |
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Galewind Moose Four generic, two green creature - Elemental Elk - 6/6 - U💫ncommon Flash Vigilance, reach, trample |
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Hazardroot Herbalist Tw꧒o generic, one green creature - Rabbit Dr♏uid - 1/4 - Uncommon Whenever you attack, target creature yoꦿu control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end 🍌of turn. |
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Heaped Harvest Two generic, one green artifact - Food - Common Wheღn Heaped Harvest enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Two generic, Tap, Sacrifice Heaped ♏Harvest: You gain 3 💯life. |
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High Stride One green instant - Common Targe🌳t creature gets +1/+3 and gains reach until end of turn. Untap it. |
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Hivespine Wolverine Three generic, two g📖reen creature - Elemental Wolverine - 5/4 - Uncommon When Hivespine Wolverine enters, choose ꦚone –
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Honored Dreyleader Two generic, one green creature - Squirrel Warrior - 1/1 - Uncom🎀mon Trample When Honored𓆉 Deylea🍌der enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control. Whenever another Sq⛄uirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader. |
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Hunter's Talent One generic, o🐽ne green enchantment -♊ Class - Uncommon (Gain the next level as a sorcery to add its ability)
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Innkeeper's Talent One generic, one green enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Keen-Eyed Curator Two green creature - Raccoon Scout - 3/3 - Rare As long as there are four or more card types among cards exiled with Keen-E☂yed Curator, it geജts +4/+4 and has trample. One generic: Exile target card from a graveyard. |
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Longstalk Brawl One green sorcery - Common Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Choose target creature♍ you control and target creature you don’t control. Put a +1/+1 counter on♛ the creature you control if the gift was promised. Then those creatures fight each other. |
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Lumra, Bellow of the Woods Four generic, two green legendary c🐻reature - Elemental Bear - */* - Mythic Rare Vigilance, reach Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land⛦ cards from your graveyard to the battlefield tapp🦩ed. |
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Mistbreath Elder One green creature - Frog Warrior - 2/2 - Rare At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand. |
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Overprotect One generic, one green instant - Uncommon Target creature you cဣontrol gets +3/+3 and gains trample, hexproof, and indestructible until end of✅ turn. |
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Pawpatch Formation One generic, one green instant - Uncommon Choose one -
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Pawpatch Recruit One green creature - Rabbit Warrior - 2/1 - Rare Offspring two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Trample Whenever a creature you control becomes the target🌟 of a spell or ability an opponent 🌄controls, put a +1/+1 counter on target creature you control other than that creature. |
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Peerless Recycling One generic, one green instant - Uncommon Gift a card (You can promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permane♛nt cards from your graveyard to your hand. |
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Polliwallop Three generic, one green instant - Common This spell costs one ꦐgeneric less to cast for each frog you control. Target creature you control deals damage equal to twice its power to target creature you don't control. |
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Rust-Shield Rampager Three gener🐬ic, one green creature - Raccoon Warrior - 4/4 - Common Offspring two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) This creature can't be blocked by creatures with power 2 or less. |
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Scrapshooter One genericꦚ, two green creature - Raccoon Archer - 4/4 - Rare Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Reach When Scrapshooter enters, if the gift was promised, destroy target artif✤act or enchantment an opponent controls. |
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Season of Gathering Four generic, two green sorcery - Mythic Rare Choose up to five paws worth of modes. You🐈 may choose the same mode more than oncꦬe.
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Stickytongue Sentinel Two generic, one green creature - Frog W𝄹arrior - 3/3 - Uncommon Reach When Stickytongue Sentinel enters, return up to one other targeꦡt permanent you control to its owner’s hand. |
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Stocking the Pantry One green enchantment - Uncommon Whenever you put one or more +1/+1 counters on a creature you🍷 control, put a supply counter on Stocking the Pantry. Two generic, Remove a suꦯpply coun𝓀ter from Stocking the Pantry: Draw a card. |
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Sunshower Druid One green creature - Frog Druid - 0/2 - Common When Sunshower Druid enters, put a +1/+1 count♉er on target creature and you gain 1 life. |
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Tender Wildguide One generic, one green creature - Possum Druid - 2/2 - Rar𝕴e Offs🐬pring two generic (You may pay an additional two generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Tap: Add one mana of any color. Tap: Put a +1/+1 counter on this creature. |
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Thornvault Forager One generic, one ൲green cr𝔉eature - Squirrel Ranger - 2/2 - Rare Tap: Add one green Tap, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food) Three generic, one green, ta🌳p: Search your library for a Squirrel card, reveal✅ it, put it into your hand, then shuffle. |
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Three Tree Rootweaver One generic, one gre🃏🌠en creature - Mole Druid - 1/3 - Common Tap: Add one mana of any color. |
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Three Tree Scribe One generic, one green c🍸reature - Frog Druꦡid - Uncommon Whenever Three🍒 Tree Scribe or another 🏅creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control. |
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Treeguard Duo Three generic, one🌃 green creature - F🌠rog Rabbit - 3/4 - Common When Treeguard Duo enters, until end of turn, target creature you control gains vigilance 🍎and gets +X/+X, where X is the nꦇumber of creatures you control. |
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Treetop Sentries Three generic, one ൩green creature - Squirrel Archer - 2/4 - Common Reach When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.) |
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Valley Mightcaller One green creature - Frog Warrior - 1/1 - Rare Trample Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+𒅌1 counter on Valley Mig𓃲htcaller. |
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Wear Down One generic, one green sorcery - Uncommon Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Destroy target artifact or enchantment👍. If the gift was promised, instead destroy two target artifacts and/or enchantments. |
Multicolor
Although each colour pair is associated with a creature type, this isn't strictly a faction set like you'd find on Ravnica, Ixalan, or New Capenna. Instead, you're free to mix and match these multicolour cards, and splashing into three colours is often encouraged to give you a larger range of options.
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Kastral, the Windcrested Three generic, one white, one blue legendary creature - Bird Scꦓout - 4/5ꦐ - Rare Flying W🍰henever one or more Birds you control deal combat damage to a player, choose one -
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Plumecreed Mentor One generic, one🐻 white, one blue creaturꦉe - Bird Scout - 2/3 - Uncommon Flying Whenever Plu🗹mecreed Mentor or another creature you control with flying enters, 💞put a +1/+1 counter on target creature you control without flying. |
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Seedpod Squire Three generic, one whi💙te/blue hybrid creature - Bird Scout - 3/3 - Commꦜon Flying Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until♚ end of turn. |
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Mind Drill Assailant Two generic,♚ two ♈blue/black hybrid creature - Rat Warlock - 2/5 - Common Threshold — As long as seven or more cards are in your graveyard, Mi🅷nd Drill Assailant gets +3/+0. Two generic, one blue/black hybrid: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Tidecaller Mentor One generic, one blue, one black ▨creature - Rat Wizard - 3/3 - Uncommon Menace Threshold - When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand. |
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Vren, the Relentless Two generic, one blue, one black le♋gendary creatu💝re - Rat Rogue - 3/4 - Rare Ward two generic If a creature an opponent 🗹controls would die, exile it instead. At t🔯he beginning of each end step, create X 1/1 black Raᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚt creature tokens with “This creature gets +1/+1 for each other Rat you control,” where X is the number of creatures your opponents controlled that were exiled this turn. |
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Cindering Cutthroat Two generic,𝔉 one black/red hybrid creature - Lizard Assassin -🍒 3/2 - Common Cindering Cutthཧroat enters with a +1/+1 counter on it if an opponent lost life this turn. One generic, one black/red hybrid: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
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Fireglass Mentor One black, one re𓃲d creature - Lizard Warlock - 2/꧒1 - Uncommon At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cardsꦐ of your library. Choose one of them. Until end of turn, you may play that card🧜. |
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Gev, Scaled Scorch One black, o♛ne ♋red legendary creature - Lizard Mercenary - 3/2 - Rare Ward - Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who 🐲lost life this turn. Whenev𒉰er you cast a Lizard spell, Gev, Scaled Scorch deals 1 dama𝓰ge to target opponent. |
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The Infamous Cruelclaw One generic, o🐟ne black, one red legendary creature - Weasel Mercenary - 3/3 - Mythic Raꦇre Menace Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from t🐲he top of yo💮ur library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost. |
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Hugs, Grisly Guardian X generic, two red, two greeꦅn legendary creature - Badger Warrior - 5/5 - Mythic Rare Trample When Hugs, Grisly Guardian enters, exile the top Xꩲ cards of your library. Until theꦏ end of your next turn, you may play those cards. You may play an additional ꦜland on each of your turns. |
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Junkblade Bruiser Three generic, two red/green hybrid ꧒mana creature - Raccoon Be🧸rserker - 4/5 - Common Trample Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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Muerra, Trash Tactician One♔ generic, one red🐼, one green legendary creature - Raccoon Warrior - 2/4 - Rare At the beginning of your first main phase, add one red൩ or one green mana for each Raccoon you control. Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) Whenever you expend 8, exile𒆙 the top two cards of your library. Until the end of your next turn, you may p♛lay those cards. |
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Wandertale Mentor One 💯red, one green creature - Racoon Bard - 2/2 ♔- Uncommon Whenever you expend four generic, put a +1/+1 counter on Wandertale Mentor. (You expend four generic as you spend your fourth total mana to cast spells during a turn.) Tap: Add one red or one green. |
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Burrowguard Mentor One green, one white creature - Rabbit Soldier - */* - Uncoꦇmmon Trample Burrowguard Mentor’s power and toughness are each equ♒al to thౠe number of creatures you control. |
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Byrke, Long Ear of the Law Four generic, ෴one green, one white legendary creature - Rabbit Soldier - 4/4 - Mythic Rare Vigilance 𓂃When Byrke, Long Ear of the LAw enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the num✱ber of +1/𒊎+1 counters on it. |
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Finneas, Ace Archer One green, one w♑hite legendary creature - Rabbit Archer - 2/2 - Rare Vigilance, reach Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. |
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Head of the Homestead Three generic, two green/white hybrid mana creatur💖e - Rabbit 🎀Citizen - 3/2 - Common When Head of the Homestead enꦫters, create two 1/1 white Rabbit creature ༺tokens. |
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Lunar Convocation One white, one black enchantment - Rare At the beginning of your end step, if you gai෴ned life this turn, each opponent 🦩loses 1 life. At the beginning of your ♛end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. One generic, one black, Pay 2 life: Draw a card. |
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Moonrise Cleric One generic, two white/blac🎶k hybrid creature - Bat Cleric - 2/3 - Common Flying Whenever Moonrise Cleric aꦿttacks, you gain 1 life. |
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Starseer Mentor Three ꧒generic, one white, one black creature - Bat Warlock - 3/5 - Uncomꦍmon Flying, vigilance At the beginning of your end step, if you gained or lost life this turn, target opponent 𒈔loses 3 🌼life unless they sacrifice a nonland permanent or discard a card. |
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Zoraline, Cosmos Caller One generic, one white, one black legendar𝔉y♎ creature - Bat Cleric - 3/3 - Rare Flying, vigilance Whenever ༒a Bat you co๊ntrol attacks, you gain 1 life. Whenever Zoraline enters or attacks, you may pay one white, on꧙e black and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. |
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Alania, Divergent Storm Legendary creature - Otter Wizard - 3/5 - Rare Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. |
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Bria, Riptide Rogue Two generic, one blue, one red legendary creature - Otter Rogue - 3/3 - Mythic Ra⭕re Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. |
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Ral, Crackling Wit Two generic, one blue, one red legendary planeswa🀅lker - Ral - 4 Starting Loyalty - Mythic Rare W♑henever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit.
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Stormcatch Mentor One blue, one red creature - Otter Wiza🐠rd - 1/ꦛ1 - Uncommon Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant a𓆏nd sorcery spells you cast cost one generic less to💧 cast. |
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Tempest Angler One generic, two blue/red hybrid 🧸creature - Otter Wiz💯ard - 2/2 - Common Whenever you cast a noncreature spell, put a +1/+1 cou𝕴nter on Tempest Angler. |
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Camellia, the Seedmiser One generic, one black, one green🦄 legendary creature - Squirrel Warlock - 3/3 - Rare Menace Other Squirrels you control have menace. W🐓henever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. Two generic, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) |
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Corpseberry Cultivator One generic, two black/green hybrid creature - Squirrel Warlock - 2/💫3 - Common At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.) Whenever you forage, pu💛t a +1/+1 counter on Co💞rpseberry Cultivator. |
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Vinereap Mentor One🌠 black, one green creature - Squirrel D🍎ruid - 3/2 - Uncommon When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with "two generic, Tap, Sacrifice this artifact: You gain 3 life.") |
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Ygra, Eater of All Three generic, one black, one green legendary creature - Elemental Cat꧟ - 6/6 - Myth✤ic Rare Ward: Sacrifice a Food. Other creatures are Food artifacts in addition to their other types and have "🍃;Two generic, Tap, Sacrifice this permanent: You gain 3 life." Whenever a Food is put into a graveyard from the battlefield, put tw𒆙o +1/+1 counters on Ygra, Eater of All. |
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Mabel, Heir to Cragflame One generic, one red, one 💧white legendary creature -♛ Mouse Soldier - 3/3 - Rare Other Mice you control get +1/+1. Wh𒐪en Mabel, Heir To Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilan🌱ce, trample, and haste" and equip: two generic. |
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Seedglaive Mentor One generic, one red, one w♔hite creature - Mouse Soldier - 3/2 - Uncommon Vigilance, haste Valiant - Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter o𒈔n it. |
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Veteran Guardmouse Three generic, one red/white hybrid mana creaܫture - Mouse Soldier - 3/4 - Common Valiant - Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (You look at the top card of your library. You may put that card on the bottom.) |
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Clement, the Worrywort One generic, one green, one blue legendary creature - Frog Druid - 3/3 - Rar🐓e Vigilance Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. Frogs you cont⭕rol have &q🧜uot;Tap: Add one green or one blue mana. Spend this mana only to cast a creature spell." |
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Dreamdew Entrancer Two generic, one g🌃reen, one blue creature - 𝓡Frog Wizard- 3/4 - Rare Reach When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If y𝓀ou control that creature, draw two cards. |
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Lilysplash Mentor Two generic, one green, one blue creature - Frog Dr♔uid - 4/4 - Uncommon Reach One generic, one green, one blue: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery. |
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Pond Prophet Tw🌼o green/blue hybrid creature - Frog Advisor - 1/1 🍌- Common When Pond Prophet enters, draw a card. |
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Baylen, the Haymaker One red, one green, one whiteღ legendary creature൩ - Rabbit Warrior - 4/3 - Rare Tap two untapped ♈tokens you control⛦: Add one mana of any color. Tap three untappe🙈d tokens you control: Draw a card. Tap fourღ untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until e🙈nd of turn. |
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Helga, Skittish Seer One green, one white, one blue legendary creature - Frog 💜Druid - 1/3 - Mythic Rare Whenever you♛ cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer. Tap: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with X generic in their mana costs. |
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Glarb, Calamity's Augur One black, one green, one blue legendary c𓆏reature - Frog Wizard Noble - 2/4 - Mythic Rare Deathtouch You maꦚy look at the top card of your library✱ any time. You 👍may play lands and cast spells with mana value 4 or greater from the top of your♚ library. Tap: Surveil 2. |
Colorless
At the heart of Bloomburrow i🍌s its lands, with Valley being home for many of its characters. Particularly important is Three Tree City, which could well be one of the best kindred cards pꦑrinted in a good long while.
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Name And Description |
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Barkform Harvester Three generic artifact �🧸�creature - Shapeshifter - 2/3 - Common Changeling (This card is every creature type.) Reach Two generic: Put target card from your graveyard on the🐟 bottom of your library. |
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Bumbleflower's Sharepot Two generic artifact - Common When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with "Two generic, Tap, Sacrifice this artifact: You gain 3 life.") Five generic, Tap, Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery. |
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Fountainport Bell One generic artifact - Common When Fountainport Bell enters, you may sea💞rch your library for a basic land card, reveal it, then shuffle and put that card on top. O🐠ne generic, Sacrifice Fountainport Bell: Draw a card. |
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Heirloom Epic One generic artifact - Uncommon Four generic, Tap: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery. |
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Patchwork Banner Three generic artifact - Uncommon ꦗAs Patchwork Banner enters, choose a ꦿcreature type. Creatures you control of the cho💃sen type get🦋 +1/+1. Tap: Add one mana of any color. |
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Short Bow Two generic artifact - Equipment - Uncommon Equipped creature gets +1/+1 and has vꩲigilance and reach. Equip one generic (one generic: Attach to target creature you control. Equip only as a sorcery.) |
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Starforged Sword Four generic artifact - Equipment - Uncommon Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create a tapped 1/1 blue Fish creature token,) When Starfor✱ged Sword enters, if the gift was promised, attach Starforged Sword to target creature you control. Equipped creature gets +3/+3 and loses flying. Equip three generic. |
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Sword of Vengeance Three generic artifact - Equipment - Rare Equipped creature൲ gets +2/+0 and has first strike, vigilance, trample, and haste. Equip three generic (Three generic: Attach to target creature you control. Equip only as a sorcery.) |
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Tangle Tumbler Three generic artifact - Vehicle - 6/6 - Uncommon Vigilance Three generic, Tap: Put a +1/+1 counter on target creat𓆉ure. Tap two untapped tokens you con☂trol:Tangled Tumbler becomes an artifact creature until ♛end of turn. |
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Three Tree Mascot Two gౠeneric artifact creature - Shapeshifter - 2/1 - Common Changeling (This card is every creature type.) One generic: Add one mana of any color. Activate only on♕ce each turn. |
Lands |
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Fabled Passage Land - Rare Tap, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shu♔ffle. Then if you control four or more lands, untap that land. |
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Fountainport Land - Rare Tap: Add one colorless. Two generic, Tap, Sacrifice a token: Draw a card. 🦩Three generic, Tဣap, Pay 1 life: Create a 1/1 Blue Fish creature token. Four generic, Tap: Create a Treasure token. |
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Lilypad Village Land - Uncommon Tap: Add one colorless mana. Tap: Add one blue mana. Spend this mana only to castﷺ a creature spell. One🃏 bl🦂ue, Tap: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn. |
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Lupinflower Village Land - Uncommon Tap: Add one colorless mana. Tap: Ad💃d one wh🀅ite mana. Spend this mana only to cast a creature spell. One generic, one white, Tap, Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabওbit 🥀card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Mudflat Village Land - Uncommon Tap: Add one colorless mana. Tap: Add one black mana. Spend this mana only to c🍌ast a🎀 creature spell. One generic, one black, Tap, Sacr༒ifice Mudflat Village: Return target Bat, Lizard, Rat, or Squirrel card fro𒆙m your graveyard to your hand. |
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Oakhollow Village Land - Uncommon Tap: Add one colorless mana. Tap: Add on💞e green mana. Spe෴nd this mana only to cast a creature spell. One green, Tap: Put a +1/+1 counter on each Fr🐭og, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn. |
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Rockface Village Land - Uncommon Tap: Add one colorless mana. Tap: Add one red mana. Spend ♏this mana only to cast a creature spell. One red, Tap: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery🅰. |
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Three Tree City Legendary Land - Rare As Three Tree City enters, choose a creatuওre type. Tap: Add one colorless mana. Two generic, Tap: Choose a color. Add an amount of mana of that color equal to the number of creatures you contജrol of the chosen type. |
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Uncharted Haven Land - Common Uncharted Haven𝕴 enters tapped. As it enters, choose a color. Tap: Add one mana of the chosen color. |
Imagine: Courageous Critters
Courageous Critters are a special subset of cards that reimagine various characters as if they were visiting Bloomburrow. While the majority are Planeswalkers, like Jace, Tamiyo, and Lilliana, we are also getting a few creatures too. Dominaria's Chatterfang, for instance, is the go-to Squirrel commander, and so it'd be a crime to not have him put in an appearance here.
These cards aren't legal in Standard unless the card already was.
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Name And Description |
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Elspeth, Sun's Champion Four generic, two🐽 white legendﷺary planeswalker - Elspeth - 4 Starting Loyalty - Mythic Rare
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Luminous Broodmoth Two generic, tꦰwo white c𝓡reature - Insect - 3/4 - Mythic Rare Flying Whenever a creature you control without flying died, return it to the battlefield under its owner's control with a flying counter on it. |
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Jace, The Mind Sculptor Two generic, ꦓtwo blue leg🀅endary planeswalker - Jace - 3 Starting Loyalty - Mythic Rare
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Narset, Parter Of Veils One generic, two blue legendary ✃planeswalker - Narset - 5 Starting Loyalty - Rare Each opponent can't draw more than one card each turn.
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Ink-Eyes, Servant Of Oni Four generic, two black legendar♊y creature - Ratಌ Ninja - 5/4 - Rare Ninjutsu: three generic, two black. Whenever Ink-Eyes, Servant Of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. One generic, one black: Regenerate Ink-Eyes. |
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Liliana of the Dark Realms Two generic, ꧟two black legendary planeswalker - Liliana - 3 Starting Loyalty -Mythic Rare
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Marrow-Gnawer Three generic, two black legendary creature - Rat Rog✤ue - 2/3 - Rare All Rats have fear. Tap, Sacrifice a Rat: Create X 1/1 blaﷺck Rat creature tokens,🐷 where X is the number of Rats you control. |
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Ant Queen Three generic, two green creature - Insect - 5/5🧔 - Rare One generic,𒅌 one green: Create a 1/1 green Insect creature token. |
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Birds Of Paradise One green creature - Bird - 0/1 - Rare Flying Tap: Add one mana of any color. |
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Chatterfang, Squirrel General Two gen༺eric, one green legendary creature - Squirrel Warrior - 3/3 - Mythic Rare Forestwalk If one or more tokens would be created under your control, those🎃 tokens plus that many 1/1 green Squirrel creature tokens are created instead. One black, Sacri💫fice X Squirrels: Target creature gets +X/-X until end of💟 turn. |
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Gilded Goose One green creature - Bird - 0/2 - Rare Flying When Gilded Goose enters, create a Food token. One generic, one green, Tap: Create a Food token. Tap, Sacrifice a Food: Add one mana of any color. |
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Nissa, Who Shakes the World Three generic, two green legendary planeswalk♏er - Nissa - 5 Starting Royalty 🐷- Rare Whenever you tap a Forest for mana𒁃, add an additional one gre🍸en.
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Squirrel Mob One generic, two green creature - Squirrel - 2/2 - 𓆉Rare Squirrel Mob gets +1/+1 for each other Squirrel on the 💙battlefield. |
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Ishai, Ojutai Dragonspeaker Two generic, one white, one blue legendary creature - Bird 𒀰Monk - 1/1 - Mythic Rare Flying Whenever ♏an opponent casts a spell, p🅺ut a +1/+1 counter on Ishai, Ojutai Dragonspeaker. Partner |
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Kwain, Itinerant Meddler One w💧hite, one blue legendary creature - Rabbit Wizard ꩵ- 1/3 - Rare Tap: Each player may draw a card, then each player who drew a card this way gains one li🌜fe. |
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Teferi, Time Raveler One g♑eneric, one white, one blue legendary planeswalker - Teferi - 4 Starting Loyalty - Rare Each opponent can cast spel�ꦉ�ls only any time they could cast a sorcery.
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Baleful Strix O🗹ne blue, one black artifact creature - Bird - 1/1 - Rare Flying, deathtouch When Baleful Strix enters, draw a card. |
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Domri, Anarch of Bolas One generic, one red, one green legendary creature - Domri - 3 Starting Loyalty -♓ Rare Creatures you control get +1/+0.
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Garruk, Cursed Huntsman Four gꦯeneric, one black, one green legendary♛ planeswalker - Garruk - 5 Starting Loyalty - Mythic Rare
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The Gitrog Monster Three generic, one black, one green l⛦egendary creature✤ - Frog Horror - 6/6 - Mythic Rare Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monste👍r unless you sacrifice a land. You may play an additiona꧂l land on each of your turns. Whenever one or more l🐎and💜 cards are put into your graveyard from anywhere, draw a card. |
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Derevi, Empyrial Tactician One green, one white, one blue legendary creature - Bird Wizard - 2✱/3 - Rare Flying When Derevi, Empyrial Tactician enters and whenever a creature you contr💮ol deals cꦇombat damage to a player, you may tap or untap target permanent. One generic, one 🦂gr✃een, one white, one blue: Put Derevi onto the battlefield from the command zone. |
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Tamiyo, Field Researcher One generic, one green, one white, one blue legendary planeswalker - Tamiyo - 4 Starti𝔍ng Loyal♔ty - Mythic Rare
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Kykar, Wind's Fury One generic, one blue, one red,꧋ one white legendary 🎃creature - Bird Wizard - 3/3 - Mythic Rare Flying W🦩henever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add one red mana. |
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Karn, The Great Creator Four generic legendary planeswalker - Ka🌠rn - 5 Starting Loyalty - Mythic Rare Activated abilities of artifacts your opponents control can't be activated.
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Special Guests
Special Guests are a special subset of reprints that feature new, full art. Though they're not part of the Bloomburrow set itself and don't enter Standard through being a special guest, they are legal in limited formats, and any other format the cards are already legal in.
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Name And Description |
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Swords To Plowshares One white instant - Mythic Rare Exile target creature. Its controller gains l𒐪ife equal to its p𒀰ower. |
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Ledger Shredder One gen𝔍eric, one black creature - Bird Advisor - 1/3 - Mythic Rare Flying Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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Rat Colony One generic, one black c♛reature - Rat - 2/1 ꦦ- Mythic Rare Rat Colony gets +1/+0 for each ot༺her Rat you control. A deck can have any number of cards nam𝕴ed Rat Colony. |
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Relentless Rats One🅘 generic, two b💜lack creature - Rat - 2/2 - Mythic Rare Relentless Rats gets +1/+ಌ1 for eac🥃h other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentl🎃e♕ss Rats. |
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Kindred Charge Four generic, two red sorcery - Mythic Rare Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. |
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Sylvan Tutor One green sorcery - Mythic Rare Search your librar🌳y for a creature card, reveal it, then shuffle and put 🐷that card on top. |
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Toski, Bearer Of Secrets Three generic, one green legendary cr🐭eature - Squirrel - 1/1 - Mythic Rare This spell can't be countered. . Indestructible Toski,🅰 Bearer Of secrets attac🌜ks each conbat if able. Whenever a creature you control deals 𝔍combat dam🌌age to a player, draw a card. |
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Frogmite Four 𝓀generic artifact creature - Frog - 2/2 - Mythic Ra🤡re Affinity for artifacts (This spell costs one generic mana less to cast for each artifact you control. |
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Sword Of Fire And Ice Three generic artifact - Equipment - Mythic Rare Equip𝐆ped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 da♓mage to any target and you draw a card. Equip: two generic. |
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Secluded Courtyard Land - Mythic Rare As Secluded Courtyard enters the battlefield, choose a creatur🐠e type. Tap: Add one colorless mana. Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activat꧑e an ability of a creature source of the chosen type. |
Commander
Of course, a Magic set isn't a Magic set without four preconstructed Commander decks.
Peace Offering
The first deck is a white/bl🐼🎀ue/green Group Hug deck. It finds ways to let your opponents draw cards, while also keeping you ahead with even greater card advantage.
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Name And Description |
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Ms. Bumbleflower One genꦯeric, one green, one white, one blue legendary creature - Rabbit Citizen - 1/5 - Mythic Rare Vigilance Whenever you cast a spell, target opponent draws a card. Put a +ꦜ1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards. |
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Mr. Foxglove Two generic, one greenꩲ, one white, one blue lege🐓ndary creature - Fox Rogue - 3/5 - Mythic Rare Lifelink Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield. |
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Perch Protection Four generic, two white instant - Rare Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything. Exile Perch Protection. |
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Steelburr Champion Two generic, one white creature - Mouse Soldier - 1/1 - Rꦍare Offspring one generic, one white (You may pay an additional one generic, one white as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Vigilance Whenever an opponent cast🅘s a noncreature spell, put a +1/+1 coꦍunter on this creature. |
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Tempt with Bunnies Two generic, one white sorcery - Rare Tempting Offer - Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw🍒 a card and you create a 1/1 whi💯te Rabbit creature token. |
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Twenty-Toed Toad Three generic, one blue crea𝓰ture - Frog Wi🥃zard - 3/3 - Rare Your maximum hand size is twenty. Whenever you attack with two or more creatures, pu🐻t a +1/+1 counter on Twenty-Toed Toad and draw a card. Whenever Twenty-Toed T🐠oad attacks, you win the game if there are twenty or more ✨counters on it or you have twenty or more cards in hand. |
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Bloodroot Apothecary Two generic, one green creature - Squirrel Druid - 3⛎/3 - Rare Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When Bloodroot Apothecary enters, yꦕou and target opponent each create a Treasure꧟ token. Whenever an opponent sacrifices a noncreature token, tꦍhat player gets two poison counters. |
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Communal Brewing Two generic, one green enchantment - Rare When Communal Brewing enters, any number 💮of target opponents each draw a card. Put an ingredient counter on Communal Brewing, then put an ingredient cou𒈔nter on it for each card drawn this way. Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters 💯on it, where X is the number of ingredient counters on Communal Brewing. |
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Fisher's Talent Two generic, one green🍨, one blue enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.) At the beginning of your upkeep, look at the top card of your library. You may reveal it if it’s a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card. Level 2 - One green, one blue: If you would create a Fish token, create a 3/3 blue Shark creature token instead. Level 3 - Two green, one blue: If you would create a Shark token, create an 8/8 blue Octopus creature🐻 token instead. |
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Octomancer Three generic, one green, one blue creature - Frog Druid - 3/3 - 🤡Rare Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.) At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn. |
Family Matters
A red/blue/white deck not caring about prowess and spellslinging? This deck's use of the offspring mechanic to give you a go-wide token strategy could easily make it the strongest of the bunch, and Zinnia in particular is going to have all sorts of nasty builds thanks to their offspring-bestowing ability.
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Zinnia, Valley's Voice One blue, one red, one white legendary creature - Bird Bar✱ꦰd - 1/3 - Mythic Rare Flying Zinnia, Valley's Voice gets +X/+0, where X is the number of other creatures you control with base power 1. Creature spells you cast have offspring: two generic. (You may pay an additional two generic as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.) |
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Arthur, Marigold Knight Two gen꧃eric, one blue, one red, one white legendary creature - Mouse Knightꦇ - 4/5 - Mythic Rare Haste Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat. |
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Jacked Rabbit X generic, one generic, one white creature - Rab🅺bit Warrior - 1/2 - Rare Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power. |
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Murmuration Four generic, one white enchantment - Rare Birds you control get +1/+1 and have vigilance. At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow. |
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Fortune Teller's Talent One blue enchantment - Class - Rare (Gain the next level as a sorcery to add its ability)
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Pollywog Prodigy One generic, one blue creature - Frog Wizard -൩ 1/3 - Rare Evolve (Whenever a creature you control enters, if that creature has greater power or toughness then this creature, put a +1/+1 counter on this creature.) Whenever an opponent casts a noncreature spell with mana value less than Pollywag Prodigy's power, draw a card. |
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Agate Instigator One generic, one re꧅d creature - Lizard Rogue - 🦩1/3 - Rare Offspring one generic, one red (You may pay an additional one generic, one red as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever anot💖her creature you control enters💦, this creature deals 1 damage to each opponent. |
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Calamity of Cinders Five generic, two red sorcery - Rare Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for one generic or one mana of that creature's color.) Calamityꦆ of Cinders deals 6 damage to each un𝔍tapped creature. |
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Echoing Assault Four generic, one red enchantment - Rare Creature tokens you control have menace. Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step. |
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Rapid Augmenter One generic, one blue, one red creature - O🍌tter Artificer - 1/3 - R𝔍are Haste Whenever another creature y👍ou control with base power 1 enters, it gains haste until end ♏of turn. Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on Rapid Augmenter and Rapid Augmenter can't be blocked this turn. |
Animated Army
Expending is a big part of the red/green archetype in Bloomburrow, where yಌou want to spend as much mana as possible. This deck takes that and turns it into an artifact and enchantment animation build that gets better the more expensive the spells you cast.
English versions of the exclusive cards have yet to be revealed. We will update this🦩 with them as soon as they b🔥ecome available.
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Bello, Bard Of The Brambles One generic, one red, one green legendary creature - Racco♒on Bard - 3/3 - Mythic Rare During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals comba🉐t damage 🔯to a player, draw a card." |
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Wildsear, Scouring Maw Three generic, one 💦red, one green legendary creature - Elemental Wolf - 6𓆏/6 - Mythic Rare Trample Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) |
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Alchemist's Talent Three generic, one red enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Prosperous Bandit Two generic, one red creꦯature - Raccoon Rogue - 2/2 - Rare Offspring: one generic (You may pay an additional one generic as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) First strike Whenever this creature deals combat damage to a 🅠player, create that mana tapped Treasure to🍃kens. |
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Pyreswipe Hawk Three ge♛neric, two red creature - Elemental Bird - 4/4 - Rare Flying, haste Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value amongꦬ artifacts you control. Whenever you expend 6, gain control of up to one target artifact for as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) |
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Brightcap Badger//Fungus Frolic Fungus Frolic Two generic, one green instant - Adventure Create two 1/1 green Saproling creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Brightcap Badger Three generic, one green creature - Ba꧙dger Druid - 3/4 - Rare Each Fungus and Saproling you control has "Tap: Add one green manaᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ." At the beginning of your end step, create a 1/1 💖green Saproling 🦂creature token. |
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Evercoat Ursine ꧑Four generic, one green creature - Elemental Board - 6/5 - Rare Trample Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) |
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Thickest In The Thicket Three generic, two green enchantment - Rare When Thickest in the Thicket enters, put X +1/+1 counters o🐭n target creature with the greatest power or tied for th🦄e greatest power. |
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Trailtracker Scout One generic, one gꦦre♏en creature - Raccoon Scout - 1/3 - Rare Tap: Add one mana of any color. Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.) |
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Rolling Hamsphere Seven generic artifact - Vehicle - 4/4 - Rare Rolling Hamsp💛here gets +1/+1 for each Hamster you con🌌trol. Whenever Rolling Hamsphere attacks, cr♕ea꧑te three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control. Crew 3 |
Squirreled Away
Though Bloomburrow isn't strictly a kindred set, this deck uses one of Magic's most popular creature types for a token-based Squirrel deck.
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Hazel of the Rootbloom Two generic, one black, one green legendary creature - Squirrel Druꦜid 🅰- 3/5 - Mythic Rare Tap, Pay 2 life,💦 Tap X untapped tokens you control: Add X mana in any combination of colors. At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it. |
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The Odd Acorn Gang Three generic, one black, one green legendary creature - Squirrel Warrior 🎉- 5/5 - Mythic Rare Menace, trample, reach Squirrels you control have "Tap: Target Squirrel gets +2/+2 and gains trample until end of turn. Act🐬ivate only as a sorcery" Whenever one or more Squirrels you control deal combat♔ damage to a 🌜player, draw a card. |
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Hazel's Brewmaster Three generic, one black creature - Squi﷽rrel Warlock - 3/4 - Rare Menace Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token. Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster. |
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Insatiable Frugivore Three generic, one black c♛reature - Rat Berserker - 2/4 - Rare When Insatiable Frugivore enters, create a F𒅌ood token, then you may exile three cards from your graveyard. If you do, repea🎀t this process. Three generic, one black, Sacrifice X Foods: Creatures you control get 🐽+X/+0 and gain menace until end🤡 of turn. |
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Moonstone Eulogist Three generic🐈, two black creature - Bat Warlock - 4/4 - Rare Flying Whenever a creature an opponent control dies, you create a Blood token. (It's an artifact with "One generic, Tap, Discard a card, Sacrifice this artifact: Draw a Card.") Whenever you sacrifi♒ce an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain ꦿ1 life. |
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Swarmyard Massacre Three generic, two black sorcery - Rare Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel. |
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Gourmand's Talent One green enchantment - Class - Rare (Gain the next level as a sorcery to add its ability.)
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Rootcast Apprenticeship Three generic, one green sorcery - Rare Choose three. You may choose the same mode more than on♎ce.
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Scurry of Squirrels Two generic, one green 𒁏creature - Squirrel Scout - 2/2 - Rare Myriad, myraid (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.) Whenever Scurry of Squirrels deaꦐls combat damage to a player, put a +1/+1 counter on target creature you control. |
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Sword of the Squeak Two generic artifact - Equipment - Rare Equipp♎ed creature ♈gets +1/+1 for each creature you control with base power or toughness 1. Whe🌊never a Hamster, Mouse, Rat, or Squirrel you contr🔥ol enters, you may attach Sword of the Squeak to that creature. Equip two generic. |

168澳洲幸运5开奖网: TCG Release Dates 2024
TheGamer's calendar for every major trading card game rele🍬ase, including MTG, Pokemon, Yu-Gi-Oh!, Flesh And Blood, Disney Lorcana, and more.