For the longest time, 168澳洲幸运5开奖网:Magic: The Gathering didn't care about the graveyard, but nowadays, a card in the yard is almost as much an asset as being in your hand. Thanks to mechanics like descend, you actually want your cards in the graveyard.

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Discover Discover in The Lost Caverns of Ixalan.

168澳洲幸运5开奖网:The Lost Caverns of Ixalan is all about diving into the ancient depths of a bygone civilization, so of course one of the main mechanics of the set will evoke a descent into a dangerous and alien place. Descending ain't easy, but for those that take the plunge, the rewards can be generous indeed.

What Is Descend?

The Core by Piotr Dura
The Core by Piotr Dura

Descend is a new keyword introduced in The Lost Caverns of Ixalan that's actually three mechanics in one. There's "descend," "descend X," and "fathomless descend."

Descend as an event is fairly simple. Whenever a permanent card is put into your graveyard from anywhere, you've "descended." The reminder text is: "You descended if a pꦯermanent card was put into your ⛦graveyard from anywhere."

Descend X (or "descend" with a number) is a triggered ability that occurs when you have the requisite number of permanent cards in your graveyard. Descend 4, for examp𓂃le, would trigger as soon as there are four permanent cards in your graveyard.

Descend requires permanent cards specifically, which means an artifact, battle, creature, enchantment, land, or planeswalker card. Instants and sorceries won't trigger descend.

Fathomless descent is similar to descend X, but the ability will be dependant on the number of permanent cards currently in your graveyard when the ability is activated (usually as a comes-into-play effect). For example, Souls of the Lost's power is equal to the number of permanents in your graveyard as it comes into play.

Descend only requires the card to hit the graveyard--it doesn't need to stay there. Descend X requires cards to be in the graveyard in order to trigger, but once it has, those cards no longer need to be in the graveyard.

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All Cards With Descend In The Lost Caverns Of Ixalan

There are 35 cards with descend in The Lost Cave🅷rns of Ixalan. Here they are in 💝alphabetical order.

Image

Name

Description

MTG - Akawalli, The Seething Tower

Akawalli, The Seething Tower

One generic, one black, one green, Legendary Creature - Fung🧸us - 3/3 - Uncommon


Descend 4 —ꦗ As long as there are four or more permanent carꦕds in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample.


Descend 8 — As long as there are eight or more permanent cards i🦋n your graveyard, Akawalli gets an additional +2/+2 and can♌’t be blocked by more than one creature.

MTG - Basking Capybara

Basking Capybara

On🎃e generic, one green, Creature - ꦑCapybara - 1/3 - Common


Descend 4 — Basking Capybara gets +3/+0 as long as there are four or moreꦑ permanen꧒t cards in your graveyard.

MTG - Brass's Tunnel-Grinder-2

Brass's Tunnel-Grinder

Two generic, one red legendary artifact - Rare


When Brass&rsq꧑uo;s Tuꦐnnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.


At the beginning of your end step, if you descended this turn, put a bore counter on Brass’s Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Tecutlan, The Searing Rift

Tecutlan, The Searing Rift

Legendary land - Cave - Rare


(Transforms from Brass’s Tunnel-Grinder.)


Tap: Add one red mana.


Whenever you cast a permanent spell using mana p𒉰roduced by Tecutlan, the Searing Rift, discover X, where X is that spell&rsquꦇo;s mana value.

MTG - Broodrage Mycoid

Broodrage Mycoid

Th༒ree generic, one black, Creature - Fungus - 💙4/3 - Common


At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with “This creature can’t block.” (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Bygone Marvels

Bygone Marvels

Two green, Sorcery - Rare


Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard,♛ copy this spell twice. You may choose new targets for the copies.


Return target permaneℱnt card from your graveyard to your hand. Exile Bygone Marvels.

MTG - Canonized In Blood

Canonized In Blood

One generic, one black, Enchantment - Uncommon


At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)


Five ge🌱neric, two bl🌊ack mana, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.

MTG - Child of the Volcano

Child of the Volcano

Three generic, one red, C🦂reature - Elemental - 3/3 - Common


Trample


At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Chupacabra Echo

Chupacabra Echo

Two generic, two black, Creature - Beast Horror Spirit - 3🉐/2 - Unco♑mmon


Fathomless descent — When Chupacabra Echo enters the battlefield, tar🤪get creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

MTG - Coati Scavenger

Coati Scavenger

Two generic, one green, Creature - Racco🃏on - 3/2ꦡ - Uncommon


Descend 4 — When Coati Scavenger enters the battlefield, if there are four or♉ more permanent cards in your graveyard, return target permanent ca𒊎rd from your graveyard to your hand.

MTG - Corpses of the Lost

Corpses of the Lost

Two generic, one black, Enchantment - Rare


Skeletons you control get +1/+0 and have haste.


When Corpses of the Lost enters the battlefield, create a 2/2 ⛎black Skeleton Pirate cre🍨ature token.


At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner’s hand. (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Council of Echoes

Council of Echoes

Four generic, two blue, Creature - Spirit Advisor - 4/4 - Unc💜ommon


Flying


Descend 4 — When Council of Echoes enters the battlefield, if there are four or more pe🔥rmanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner’s hand.

MTG - Deep Goblin Skulltaker

Deep Goblin Skulltaker

Two generic, one bla🐓ck, Cr🅰eature - Goblin Warrior - 2/2 - Common


Menace


At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Didact Echo

Didact Echo

Four generic, oꦛne blue, Creature - Spirit Cleric - 3/2 - Common


When Didact Echo enter✤s the battlefield, 💯draw a card.


D✃escend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard.

MTG - Echo of the Dusk

Echo of the Dusk

One generic, one༺ black, Creature - Vampi🅰re Spirit - 2/2 - Common


Descend 4 — As long as there are four or more permanent cards in your graveyard,ꦬ Echo of Dusk gets +1/+1 and has lifelink.

MTG - Enterprising Scallywag

Enterprising Scallywag

One generic, one red, Crea🐎ture - Goblin Pirate - 2/2 - Uncommon


At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Frilled Cave-Wurm

Frilled Cave-Wurm

Three generic, one blue, Cr💖eature - Salamander Wurm - 2/5 - Common


Descen♍d 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four o𝔍r more permanent cards in your graveyard.

MTG - Join the Dead

Join the Dead

One generic, two black, Instant - Common


Target creature gets -5/-5 until end of turn.


Descend 4 — That creaturꦗe gets -10/-10 until end of turn instead if there are four𒁃 or more permanent cards in your graveyard.

MTG - Malamet Veteran

Malamet Veteran

Four generic, one green, Creature - Ca🐈t 😼Warrior - 5/4 - Common


Trample


Descend 4 — Whenever Malametᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.

MTG - Matzalantli, the Great Door-1

Matzalantli, the Great Door

Three generic, Legendary Artifact - Rare


Tap: Draw a card, then discard a card.


Four generic mana, Tap: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

MTG - The Core

The Core

Legendary Land - Rare


(Transforms from Matzalantli.)


Fathomless descent — Tap: Add X mana of a꧟ny one color, where X is the number of permanent cards in your graveyard.

MTG - Molten Collapse-1

Molten Collapse

One black, one red, Sorcery - Rare


Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target no⛎ncr♑eature, nonland permanent with mana value 1 or less.

MTG - Ruin-Lurker Bat

Ruin-Lurker Bat

One white, Creature - Bat - 1/1 - Uncommon


Flying, lifelink


At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

MTG - Song of Stupefaction

Song of Stupefaction

One generic, one blue, Enchan🍎tment - Aura - Common


Enchant creature or Vehicle


When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)


Fathomless descent — Enchanted permanent gets -X/-0, where X i🧔s the number of permanent cards in your graveyard.

MTG - Souls of the Lost

Souls of the Lost

One 👍generic, one 💦black, Creature - Spirit - */*+1 - Rare


As an additional cost💟 to cast this spell, discard a card or sacrifice a permanent.


Fathomless descent — Souls of the 𒉰Lost’s power is equal to the number of permanent cards in your graveyard and its t⛦oughness is equal to that number plus 1.

MTG - Squirming Emergence-1

Squirming Emergence

One generic, one black, one green, Sorcery - Rare


Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of perm𒈔anent cards in your graveyard.

MTG - Stalactite Stalker

Stalactite Stalker

One black, Creature - Goblin Rogue - 1/1 - Rare


Menace


At the beginning of your end step, if you descended this ♛turn, put a +1/+1 counter on Stalact🐻ite Stalker.


Two generic, one black mana, Sacrifice Stalactite Stalker: T♐arget creature gets -X/-X until end of turn, where X is Stalactite Stalker’s power.

MTG - Starving Revenant

Starving Revenant

Two generic, two black,🎃 Creature - Spirit H♊orror - 4/4 - Rare


When Starving Revenant enters the battlefield, surveil 2. Then for each cꩲard you put on top of your library, you draw a ca𒈔rd and you lose 3 life.


Descend 8 — Whenever you draw a card, if there are eiไght or more permanent cards in your graveyard, target opponent loses 1 life and you 💫gain 1 life.

MTG - Stinging Cave Crawler

Stinging Cave Crawler

Two generic, one blac🍸k, Creature - Insect Horror🌠 - 1/3 - Uncommon


Deathtouch


Descend 4 — Whenever Stinging Cave Crawler atta🌱cks, if there are four or more permanent cards in your graveyard🥃, you draw a card and you lose 1 life.

MTG - Terror Tide

Terror Tide

Two generic, two black, Sorcery - Rare


Fathomless descent — All creatures get -X/-X until en♛d of turn, where X is the number of permanent cards in your graveyard.

MTG - The Ancient One-1

The Ancient One

One blue, one ꦉblack, Legendary Creature - Spirit God - 8/8 - Mythic Rare


Descend 8 — The Ancient One can’t attack or block unless there are eight o🦩r mor꧒e permanent cards in your graveyard.


Two ge🌺neric, one blue, one black mana: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its ❀mana value.

MTG - The Everflowing Well

The Everflowing Well

Two generic, one blue, Legendary Artifact - Rare


When🎀 The Everflowing ﷽Well enters the battlefield, mill two cards, then draw two cards.


Descend 8 — At the beginning of your upkeep,♊ if there are eight or more permanent cards in your graܫveyard, transform The Everflowing Well.

MTG - The Myriad Pools

The Myriad Pools

Legendary Artifact Land


(Transforms from The Everflowing Well.)


Tap: Add one blue mana.


Whenev🌟er you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

MTG - The Mycotyrant-1

The Mycotyrant

One generic, one black, one green, Le🍌gendary C𝓡reature - Elder Fungus - */* - Mythic Rare


Trample


The Mycotyrant’s power and toughness are each equal to the number of creatures you🥂 control that are Fungi and/o🌊r Saprolings.


At the beginning of your end step, create X 1/1 black Fungus creature tokens with “This creature can’t block,” where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

MTG - Uchbenbak, the Great Mistake

Uchbenbak, the Great Mistake

Three generic, one blue, one black, L⛄egendary Creature - Skeleton Horror - 6/4 - Uncommon


Vigilance, menace


Descend 8 — Four generic, one blue, one black mana: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

MTG - Wail of the Forgotten-1

Wail of the Forgotten

One blue, one black, Sorcery - Rare


Descend 8 — Choose one. If there are eight or more permanent cards in🦋 your graveyard as you cast this spell, choose one or more instead. • Return target nonland 🌱permanent to its owner’s hand. • Target opponent discards a card. • Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Waterlogged Hulk

Waterlogged Hulk

One blue, Artifact - Uncommon


Tap: Mill a ca🗹✱rd. (Put the top card of your library into your graveyard.)


Craft with Island and three generic, one blue mana (Three generic, one blue mana, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)

MTG - Watertight Gondola

Watertight Gondola

Artifact - Vehicle - Uncommon


Vigilance


Descend 8 — Watertight Gondola can’t be blocked as long ♕as there are eight or more permanent cards in your graveyard.


Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

MTG - Zoyowa Lava-Tongue

Zoyowa Lava-Tongue

One black, one red, Legen🦩dary Cre𝓀ature - Goblin Warlock - 2/2 - Uncommon


Deathtouch


At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn’t. (You descended if a permanent card was put into your graveyard from anywhere.)

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