Here we are, at the final 168澳洲幸运5开奖网:Magic: The Gathering set of 2023, The Lost Caverns of Ixalan. We're headed back to the Aztec-inspired world of Dinosaurs, Vampire Conquistadors, Pirate Goblins, and Merfolk Wizards, but a discovery deep below the surface has changed everything. Ixalan is hollow, and in its core a long-lost civilisation and resources every faction wants to get their hands on will spark a war.

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Every Card Revealed For Magic: The Gathering's Jurassic World Crossover

Aꦦ card set 65 million years in the making, here's every card in Magic: The Gathering's crossover with Jurassiꦡc World.

The Lost Caverns Of Ixalan's previews include not just the Standard-legal set and four Commander decks – but also the introduction of Special Guests, exclusive new reprints in The List – and a fitting crossover with the equally Dinosaur-y Jurassic World series. Here's every card currently revealed.

White

Mischeivous Pup by Devin Platts
Mischeivous Pup by Devin Platts

Here is every white caꦅrd revealed for The 💛Lost Caverns of Ixalan.

Image

Name

Description

Abuelo's Awakening

Abuelo's Awakening

X generic, three generic, one white sorcery - ♉Rare


Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.

Acrobatic Leap

Acrobatic Leap

One white instant - Common


Target creature gets +1/+3 and gains flying until end of turn. U𝔍ntap it.

Adaptive Gemguard

Adaptive Gemguard

Three ge🌳🌊neric one white artifact creature - Gnome - 3/3 - Common


Tap ﷺtwo untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.

Attentive Sunscribe

Attentive Sunscribe

One generic, one whi💦te artifac༺t creature - Gnome 2/2 - Common


Whenever Attenti꧟ve Sunscribe becomes tapped, scry 1.

Bat Colony 2

Bat Colony

Two generic, one white enchantment - Uncommon


When Bat Colony enters the battlefield, create ꦜa 1/1 black Bat creature token with flying for each mana from a Cave spent to ꦑcast it.


Whenever a 🐼Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control.

Clay-Fired Bricks

Clay-Fired Bricks//Cosmium Kiln

Clay-Fired Bricks


One generic, one white artifact - Uncommon


When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, rev꧋eal it, put it into your hand, then shuffle. You gain ꦕ2 life.


Craft with artifact: five generic, two white (Five generic, two white, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Cosmium Kiln

Cosmium Kiln


Artifact


When C♕osmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.


Creatures you control get +1/+1.

Cosmium Blast

Cosmium Blast

One generic, one white instant - Common


Cosmium Blast deals four damage to target attacking🌠 or blo🍃cking creature.

Dauntless Dismantler-1

Dauntless Dismantler

One generic, one white mana creatur🅠e - Human Artificer - 1/4 -🐼 Uncommon


Artifacts your opponents control enter the batt🐈lefield tapped.


X generic, X generic, one white mana, Sacrifice Dauntless Dismantler: Destroy each artifact with mana valu✨e X.

Deconstruction Hammer

Deconstruction Hammer

One white artifact - Equipment - Common


Equipped creature gets +1/+1 and has "Three gen♑eric, tap, sacrifice Deconstruction Ha🧸mmer: Destroy target artifact or enchantment."


Equip one generic.

Dusk Rose Reliquary

Dusk Rose Reliquary

One white artifact - Uncommon


As an additional cost to cast this spell, s🌜acrifice an artifact or creature.


Ward two generic


When Dusk Rose Reliquary enters the battlefield, exile target aꦉrtifact or creature an o🍬pponent controls until Dusk Rose Reliquary leaves the battlefield.

Envoy of Okinec Ahau

Envoy of Okinec Ahau

🍸Two generic, one white creature - Cat Advisor 3/3 - Common


Four generic, one white: Create a 1/1 colorless Gnoܫme artifact creature token.

Fabrication Foundry

Fabrication Foundry

One generic, one white artifact - Rare


Tap: Add one white. Spend this mana only to cast an artifact spell or activate an abilit🔯y of ꦜan artifact source.


Two generic one white, tap, exile one or more other artifacts you control with total mana value X: R🥀eturn target artifact c🐷ard with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Family Reunion

Family Reunion

One generic, one white instant - Common


Choose one -

  • Creatures you control get +1/+1 until end of turn.
  • Creatures you control gain hexproof until end of turn.
Get Lost

Get Lost

One generic, one white instant - Rare


Destroy target cr♏eature, enchantment, or planeswalker. Its controller creates two Map tokens.

Glorifier of Suffering

Glorifier of Suffering

Two g⭕eneric, one white ꦚcreature - Vampire Soldier - 3/2 - Common


When Glorifier of Suffering enters the battlefield, ꦺyou may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.

Guardian of the Great Door

Guardian of the Great Door

Two white creature - Angel - 4/4 - Uncommon


As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands 𓆉you control.


Flying

Helping Hand

Helping Hand

One white mana sorcery - Uncommon


Return target creature card with mana v♛alue 3 or less from your rgaveyard to the battlefield tapped.

Ironpaw Aspirant

Ironpaw Aspirant

One generic, one white c꧒reature - Cat Warrior - 1/2 ꦡ- Common


When Iro🌼npaw Aspirant enters the battlefield, put a +1/+1 counter on target creature.

Kinhalli's Dawnrunner

Kinjalli's Dawnrunner

Two 🍬generic, one white creature - Human Scout - 1/1 - Uncommon


Double strike


When Kinjalli's Dawnrunner enters the battlefield, it explores.

Kutzil's Flanker

Kutzil's Flanker

Two generic, one white creature - Cat Warrio𒆙r - 3/1 - Rare


Flash


When Kutzil's Flanker enters the battlefield, choose one -


  • Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
  • You gain two life and scry two.
  • Exile target player's graveyard.
Malamet War Scribe

Malamet War Scribe

Three generic, two white mana creat⭕ure - Cat Warrior - 4/3 - Uncommon


When Malamet War Scribe ent𝐆ers theꦇ battlefield, creatures you control get +2/+1 until end of turn.

Market Gnome

Market Gnome

O♓ne white artifact creature - Gnome - 0ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ/3 - Uncommon


When Market Gnome dies, you ♛gain 1 life and draw a carﷺd.


When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

Might of the Ancestors

Might of the Ancestors

Two generic, one white enchantment - Uncommon


At the beginning of combat on your turn, target cre✨ature you control gets +2/+0 and gains vigilance until end of turn.

Miner's Guidewing

Miner's Guidewing

One white mana creature - Bird - 1/1 - Common


Flying, vigilance


When Miner's Guidewing, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Mischievous Pup

Mischievous Pup

Two generic, one white creature - Dog - 3/1 - Unco🐽mmon


Flash


When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand.

Ojer Taq, Deepest Foundation

Ojer 🐟Taq, Deepest Foundation//Temple of Civilization

Ojer Taq, Deepest Foundation


Four generic, two white legendary cr𒐪eature – God – 6/6 &nda💮sh; Mythic Rare


Vigilance


If one or more🐻 creature tokens would be created under your control, three times that many of those tokens are created instead.


When Ojer Taq dies, return it to the battlefield tapped and transfor🐎med under your control.

Temple of Civilization

Temple of Civilization


Land


Tap: Add one white mana.


Two generic, one white, tap: Transform Temple of Civilization. Activate only if you attacked with three or more ౠcreatures this turn and onl⭕y as a sorcery.

Oltec Archaeologists

Oltec Archaeologists

Four generic, one white ✤creature - Human Artificer Scout - 4/4 - Common


When O༒ltec Archaeologis🐻ts enters the battlefield, choose one -

  • Return target artifact card from your graveyard to your hand.
  • Scry 3.
Oltec Cloud Guard-1

Oltec Cloud Guard

Three generic, one white⛦ mana creature - Human Soldier - 3/2 - Commo🀅n


Flying


When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature tok꧟en.

Oteclan Landmark

Oteclan Landmark//Oteclan Levitator

Oteclan Landmark


One white artifact - Common


When Oteclan Landmar𝐆k enters the battlefield, scry 2.


Craft with artifact two generic, one white (Two generic, one white, Exile this artifact, exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Oteclan Levitator

Oteclan Levitator


Flying


Whenever Oteclan Levitator attacks, t🐷arget attacking creature without flying gains flying until end of turn.

Petrify

Petrify

One ge♎neric, one white enchantment - Aura - Common


Enchant artifact or creature


Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Quicksand Whirlpool

Quicksand Whirlpool

Five generic, one white instant - Common


This spell costs three generic less to cast if it targets a tapped creatureꩵ.


Exile target creature.

Resplendent Angel

Resplendent Angel

One gen𓆏eric, tw🏅o white creature – White – 3/3 – Mythic Rare


Flying


At the beginning of each end step, if y🔯ou gained 5 or more life this turn, create a 4/4 white Angel creature token ജwith flying and vigilance.


Three generic, three white: Until end of turn, Resplenden꧂t Angel gets +2/+2 and gains lifelink.

Ruin-Lurker Bat-1

Ruin-Lurker Bat

One white mana creature - Bat - 1/1 - Uncommon


Flying, lifelink


At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

Sanguine Evangelist

Sanguine Evangelist

Two generic, one white mana creꦅature - Vampiཧre Cleric - 2/1 - Rare


Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)


When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat cr🧸eature token with flying.

Soaring Sandwing

Soaring Sandwing

Four gen💛eric, two white creature - Dinosaur - 3/5 ♏- Common


Flying


W🧜hen Soaring Sandwing enters the batt♌lefield, you gain three life.


Planescycling two generic.

Spring-Loaded Sawblades

Spring-Loaded Sawblades//Bladewheel Chariot

Spring-Loaded Sawblades


One generic, one white mana artifact - Uncommon


Flash


When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tಌapped creature an opponent controls.


Craft with artifact three generic, one white mana (Three generic, one white mana, Exile this artifact, exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Bladewheel Chariot

Bladewheel Chariot


Artifact - Vehicle - 5/5


Tap two other untapped artifacts you control: Bladewheel Chariot beco🍒mes an artifact until end of turn.


Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Thousand Moons Crackshot

Thousand Moons Crackshot

One generic, one white creature▨💧 - Human Soldier 2/2 - Common


Whenever Thousand Moons Crackshot attacks, you may pay two ge𒊎neric, one white. When you do, 🌟tap target creature.

Thousand Moons Infantry

Thousand Moons Infantry

Two generic, one white creature - Human Sold🐻ier - 2/4 - Common


Untap Thousand Moons Infantry during each other player's untap step.

Thousand Moons Smithy

Thousand Moons Smithy//Barracks of the Thousand

Thousand Moons Smithy


Two generic, two white legendary artifact - Rare


When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."


At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousanꦬd Moons Smithy.

Barracks of the Thousand

Barracks of the Thousand


Legendary Artifact Land


Tap: Add one white


Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

Tinker's Tote

Tinker's Tote

Three generic, one white artifact - Common


When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.


One white, sacrifice Tinker's Tote: You gain 3 life.

Unstable Glyphbridge

Unstable Glyphbridge//Sandswirld Wanderglyph

Unstable Glyphbridge


Three generic, two white mana artifact - Rare


When Unstable Glyphbridge enters the battlefield,꧃ if you cast it, for each player, choose a creature with power 2 or less. Then destroy🌌 all creatures except the creatures chosen this way.


Craft with artifact three generic, two white mana (Three generic, two white mana, Exile this artifact, exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Sandswirl Wanderglyph

Sandswirl Wanderglyph


Artifact creature - Golem - 5/3


Flying


Each time an opponent casts a spell, they cannot attack you or a planeswalker you control 🅠this turn.


Each opponent who attacked you or a planeswalker you control this turn ca📖nnot♈ cast spells.

Vanguard of the Rose

Vanguard of the Rose

One gener🐟ic, one white creature - Vampire Knight - 3/1 - Uncommon


One generic, sacrifice anot✨her creature or artifact: V𒈔anguard of the Rose gains indestructible until end of turn. Tap it.

Warden of the Inner Sky

Warden of the Inner Sky

One white creature - Human Soldier - 1/2 - Rare


As long as Warden of the Inner Sky has t🐽hree or more counters on it, it has♏ flying and vigilance.


Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activa﷽te o✨nly as a sorcery.

Blue

Island by Adam Paquette
Island by Adam Paquette

Full of Spirits and Me✅rfolk, here is every blue card revealed for The Lost Caverns Of Ixalan.

Image

Name

Description

Akal Pakal, First Among Equals

Akal Pakal, First Among Equals

Two generic, one blue legendary crea🍃⛎ture - Human Advisor - 1/5 - Rare


At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Ancestral Reminiscence

Ancestral Reminiscence

Three generic, one blue sorcery - Common


Draw three cards, then discard a card.

Brackish Blunder

Brackish Blunder

One generic, one blue instant - Common


Return target creature to its owner's hand. If it was tapped, create a Map token.

Braided Net

Braided Net//Braided Quipu

Braided Net


Two generic, one blue artifact - Rare


Braided Net e꧋nters the battlef♊ield with three net counters on it.


Tap, remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.


Craft with artifact one generic, one blue

Braided Quibu

Braided Quipu


Artifact


Three generic, one blue, tap: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.

Chart a Course

Chart a Course

One generic, one blue sorcery – Common


Draw two ca🃏rds. Then discard a card unless you attacked this turn.

Cogwork Wrestler

Cogwork Wrestler

One blue artifact creature - Gnome - 1/2 - Common


Flash


When Cogwork Wrestler enters the battlefield, target creature an opponent controlꦇs gets -2/-0 until end of turn.

Confounding Riddle

Confounding Riddle

Two generic, one blue instant – Uncommon


Choose one —

  • Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
  • Counter target spell unless its controller pays four generic.
Council of Echoes

Council of Echoes

Four generic, two blue creat👍ure - Spirit Advisor - 4/4 - Uncommon


Flying


Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand.

Deeproot Pilgrimage

Deeproot Pilgrimage

One generic, one blue mana enchantment - Rare


Whenever one or more nontoken Me🌺rfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

Didact Echo

Didact Echo

Four generic, one blue creature﷽ – Sp🗹irit Cleric – 3/2 – Common


When Didact Echo enters the battlefield, draw a c♛ard.


Descend 4 — Didact Echo has flyi﷽ng as ♋long as there are four or more permanent cards in your graveyard.

Eaten by Piranhas

Eaten by Piranhas

One gener🗹ic, one blue enchantment - Aura - Uncommo🌳n


Flash


Enchant creature


Enchanted creature loses all abilities and is a bl🐠ack Skeleton creature with base power and toughness 1/1.

Frilled Cave-Wurm

Frilled Cave-Wurm

Three generic, one blue c🧔reature - Salamander Wurm - 2/5 - Common


Descend 4 — Frilled Ca🔥ve-Wurm gets +2/+0 as long as there are four or more permanent cards in youওr graveyard.

Hermitic Nautilus-1

Hermitic Nautilus

🐟One generic, one blue manaဣ artifact creature - Nautilus - 1/4 - Uncommon


Vigilance


One𒅌 generic, one blue mana: Hermitic Nautilus gets +3/-3 u🐻ntil end of turn.

Hurl into History

Hurl into History

Three generic, two blue mana instant - Uncommon


Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top fo your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Inverted Iceberg

Inverted Iceberg//Iceberg Titan

Inverted Iceberg


One generic, one blue artifact - Common


When Inverted Iceberg enters the batt♏lefield, mill a card, then draw a c🔯ard.


Craft with artifact four generic, two blue (Four generic, two blue, Exile this artifact, exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Iceberg Titan

Iceberg Titan


Artifact creature - Golem - 6/6


Whenever Ic𒈔eberg 𒁏Titan attacks, you may tap or untap target artifact or creature.

Kitesail Larcenist

Kitesail Larcenist

Two generic, one blue mana creature - Human Pirate - 2ಞ/3 - Rare


Flying, ward one generic mana


When Kitesail Larcenist enters the battlefield, for each player, choose up to on🎉e other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "Tap, Sacrifice this artifact: Add one mana of any color." and lose all other abilities.

Lodestone Needle

Lodestone Needle//Guidestone Compass

Lodestone Needle


One generic, one blue mana artifact - Uncommon


Flash


When Lodestone Needle enters the battlefield, tap up to one tar🐠get artifact or creature and put two stun counters 🗹on it.


Craft with artifact two generic, one blue mana (Two generic, one blue mana, Exile this artifact, exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Guidestone Compass

Guidestone Compass


Artifact


One generic mana, Tap: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel

One generic, one blue legendary creature – Siren Pirate💫 – 2/1 – Rare


Flash


Flying


Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its ꦦmana cost.

Marauding Brinefang

Marauding Brinefang

Five generic, two blue creatur𝄹e - Dinosaur - 6/7 - C🦄ommon


Ward three generic


Islandcycling two generic

Merfolk Cave-Diver

Merfolk Cave-Diver

Two generic, one blue creature - Merfolk Scout - 2/4 - U🅷ncommon


Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

Oaken Siren

Oaken Siren

One gen🐟eric, one blue artifact creature - Siren Pirate - 1/2 - Common


Flying, vigilance


Tap: Add one blue. Spend this mana only to cast an artifact spell or activate an ability of anﷺ artifact source.

Ojer Pakpatiq, Deepest Epoch

Ojer Pak♉patiq, Deepest Epoch//Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch


Two generic, two blue legendary creature - God - 4/3 - Myth🌸ic Rare


Flying


Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)


When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

Temple of Cyclical Time

Temple of Cyclical Time


Land


Tap: Add one blue. Remove ♛a time counter from Temple 💙of Cyclical Time.


Two generic, one blue, tap: Transform Temple of Cyclical Time. Acti🔴vate only if it has no time counters on it and🦄 only as a sorcery.

Orazca Puzzle-Door

Orazca Puzzle-Door

One blue artifact - Common


One generic, tap, Sacrifice Orazca Puzzle-Door: Look at the top two ca꧋rds of your library. Put one of those cards into yo🔯ur hand and the other into your graveyard.

Out of Air

Out of Air

Two generic, two blue instant - Common


This spell costs🎉 two generic less to cast if it targets𓄧 a creature spell.


Counter target spell.

Pirate Hat

Pirate Hat

O🦩ne generic, one blue artifact - Equipment - Common


Equipped creature gets +1/ඣ+1 and has "Whenever this creature att✅acks, draw a card, then discard a card."


Equip Pirate one generic


Equip two generic

Relic's Roar

Relic's Roar

One blue instant - Common


Until end of turn, target artifact or creature becomes a Dinosaur artifact creature wit🔯h base power💟 and toughness 4/3 in addition to its other types.

River Herald Scout

River Herald Scout

One generic, on🅺e blue creature - Merfolk Scout - 1/2 - Common


When River Her✤ald Scout enters the battlefield𒉰, it explores.

Sage of Days

Sage of Days

Two generic, one blue creature - 🥃Human Wizard - 3/2 - Common


When Sage of D🏅ays enters the battlefield, look at the top three cards of your library. You may put🎐 one of those cards back on top of your library. Put the rest into your graveyard.

Self-Reflection 2

Self-Reflection

Four generic, two blue sorcery - Uncommon


Create a token that's a copy of target creature you control.


Flashback: three generic, one blue. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shipwreck Sentry

Shipwreck Sentry

O🔥ne generic, one blue creature - Human Pirate - 3/3 - Common


Defender


As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.

Sinuous Benthisaur

Sinuous Benthisaur

ജFive generic, one blue mana creature - Dinosaur - 4/𝕴4 - Uncommon


When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library,▨ where X is the number of Caves you control plus the number of Cave caꦏrds in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.

Song of Stupefaction

Song of Stupefaction

One generic, one blue enchantment - aura - Common


Enchant creature or vehicle


When Song of Stupefaction enters the battlefield, you may mill 🐽two cards.


Fathomless Descent - Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveꦇyard.

Spyglass Siren

Spyglass Siren

𓆉One blue🐬 mana creature - Siren Pirate - 1/1 - Common


Flying


When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "One generic mana, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.)

Staunch Crewmate-1

Staunch Crewmate

One generic, one blue mana creature ✨- Human Pirate - 2/1 - Uncommon


When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your libra꧂ry in a random order.

Subterranean Schooner 2

Subterranean Schooner

One generiꦺc, one blue artifact – Vehicle – 3/4 – 🐻Rare


Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1.

The Enigma Jewel

The Enigma Jewel//Locus of Enlightenment

The Enigma Jewel


One blue mana legendary artifact - Mythic Rare


The Enigma Jewel enters the battlefield tapped.


Tap: Add t🐻wo colorless mana. Spend this mana only to activate abilities


Craft with four or more nonlands with activated abilities eight generic, one blue mana (Eight generic, one blue mana, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Locus of Enlightenment

Locus of Enlightenment


Legendary artifact


Locu🅺s of Enlightenment has each activated ability of the exiled cards used to craft it.ꦐ You may activate each of those abilities only once each turn.


Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

The Everflowing Well

The Everflowing Well//The Myriad Pools

The Everflowing Well


Two generic, one blue mana legen🥂dary artifact - Rare


When The Everflowing Well enters the ba♏ttlefield, mill two cards, then draw two cards.


Descend 8 - At t💎he beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.

The Myriad Pools

The Myriad Pools


Legendary artifact land


(Transforms from The Everflowing Well.)


Tap: Add one blue mana.


Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one target perඣman🎃ent you control becomes a copy of that spell until end of turn.

Tishana's Tidebender

Tishana's Tidebinder

Two 𒈔generic, one blue mana creature - Merfolk W🧜izard - 3/2 - Rare


Flash


When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, enchantment, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.)

Unlucky Drop

Unlucky Drop

Three generic, one blue instant - Common


Target artifact or creature's owner put it on the top or bottom of their library.

Waterlogged Hulk

Waterlogged Hulk//Watertight Gondola

Waterlogged Hulk


One blue artifact - Uncommon


Tap: Mill a card. (Put the top card of your library into your graveyard.)


Craft with Island: three generic, one blue. (Three generic, one blue, Exile this artifact, Exile an Island you control or an island from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Watertight Gondola

Watertight Gondola


Artifact - Vehicle - 4/4


Vigilance


Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard.


Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Waterwind Scout

Waterwind Scout

Two generic, 𝄹one blue mana creature - Merfolk Scout - 2/2 - Common


Flying


When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "One generic mana, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.)

Waylaying Pirates

Waylaying Pirates

Three 🦂generic, one blue creature - Human Pirate - 3/3 🌃- Common


When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent 🎉controls and put a stun c෴ounter on it.

Zoetic Glyph

Zoetic Glyph

Two generic, one blue enchantment - Aura 🌟- Uncommon


Enchant artifact


Enchanteꦚd artifact is a Gol🔯em creature with base power and toughness 5/4 in addition to its other types.


When Zoetic Glyph is𝄹 put intꦿo a graveyard from the battlefield, discover 3.

Black

Art by Dibujante Nocturno
Art by Dibujante Nocturno

With threats of Vampire Conquistadors and a long-hidden hivemind of fungus, bla♍ck is in for a wild spread of cards in The Lost Caverns of Ixalan.

Image

Name

Description

Abyssal Gorestalker-1

Abyssal Gorestalker

Four♔ generic, two black mana creature - Horro🥂r - 6/6 - Uncommon


When Abyssal Gorestalker enters the battlefield, each player💧 sacrifices two creatures.

Aclazotz, Deepest Betrayal

Aclazotz, Deepest Betrayal//Temple of the Dead

Aclazotz, Deepest Betrayal


Three generic, two bಌlack mana legendౠary creature - Bat God - 4/4 - Mythic Rare


Flying, lifelink


Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.


Whenever an oppo🍃nent d💙iscards a land card, create a 1/1 black Bat creature token with flying.


When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of the Dead

Temple of the Dead


Land


(Transforms from Aclazotz, Deepest Betrayal.)


Tap: Add one black mana.


Two generic🍌, one black mana, Tap: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

Acolyte of Aclazotz

Acolyte of Aclazotz

Two generi🔴cও, one black creature - Vampire Cleric - 1/4 - Common


Tap, sacrifice another creature or artifact: Each opponent lose🅰s one life and you gain one lif𝓡e.

Another Chance

Another Chance

Two generic, one black instant - Common


You may mill ꦑtwo cards. Then return up to two creature cards from your graveyard to your hand.

Bitter Triumph

Bitter Triumph

One generic, one black instant - Uncommon


As an additional cost to cast this spell, disca💖rd a card ওor pay 3 life.


Destroy target creature or planeswalker.

Bloodletter of Aclazotz

Bloodletter of Aclazotz

One generic, three black mana creature - Vampire Demon - 2/🎶4 - Mythic Rare


Flying


If an opponent would lose life during your turn, they lose twice that amount of life instead. (Damage causes loss of life.)

Bloodthorn Flail

Bloodthorn Flail

One black mana artifact - equipment - Uncommon


Equipped creature gets +2/+1.


Equip - Pay three generic mana or discard a card.

Bringer of the Last Gift

Bringer of the Last Gift

Six generic, two black creature – Vampire Demon – 6/6 –𝔉 Rare


Flying


When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.

Broodrage Mycoid

Broodrage Mycoid

Three generic, one black mana creatur♏e - Fungus - 4/3 - Common


At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.)

Canonized in Blood

Canonized in Blood

One generic, one black enchantment - Uncommon


At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creatu𒁃re you control.


Five generic, two black, ♐sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon cre❀ature token with flying.

Chupacabra Echo

Chupacabra Echo

Two gen꧟eric, two black mana creature - Beast Horror Spirit - 3/2 - Uncommon


Fathomless descent - When Chupacabra Echo enters the battlefield, target c🌺reature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in youꦬr graveyard.

Corpses of the lost

Corpses of the Lost

Two generic, one black enchantment - Rare


Skeletons you control get +1/+0 and have haste.


When Corpses of the Los🐽t enters the battl♌efield, create a 2/2 black Skeleton Pirate creature token.


At the beginning of your end step, if you descended this turn, you may pay one life. If you do, return Corpses of the Lost to its owner's hand.

Dead Weight

Dead Weight

One black enchantment - Aura - Common


Enchant creature


Enchanted creature gets -2/-2.

Deathcap Marionette

Deathcap Marionette

One generic, one black creature - Fuꦐngus - 1/1 - Commoওn


Deathtouch


When Deathcap Marionette enters the battlefield, you may mill tw꧟o cardﷺs.

Deep-Cavern Bat

Deep-Cavern Bat

One gꦿeneric, one black creature – 1/1 – 🍸Bat – Uncommon


Flying, lifelink


When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

Deep Goblin Skulltaker

Deep Goblin Skulltaker

Two generic, ဣone✃ black creature - Goblin Warrior - 2/2 - Common


Menace


At the bꦜeginning of your end step, if you descended this time, put a +1/+1 co🌼unter on Deep Goblin Skulltaker.

Defossilize-1

Defossilize

Four generic, one black mana sorcery - Uncommon


Return target creature card from your graveyard to the battlefield. That creature explores, then explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Echo of Dusk

Echo of Dusk

One ge🍃neric, one black creature - Vampire Spi💞rit - 2/2 - Common


Descent 4 - As long as there are four or more per༺manent cards in your graveyard, Echo of Dusk gets +1/+1 and has 🦋lifelink.

Fanatical Offering

Fanatical Offering

One generic, one black instant - Common


♛As an additional co🀅st to cast this spell, sacrifice an artifact or creature.


Draw two cards and create a Map token.

Fungal Fortitude

Fungal Fortitude

One generic, one black enchantment - Aur🍨a - Common


Flash


Enchant creature


Enchanted creature gets +2/+0


When enchanted creature dies, return it to the battlefield tapped under its owner's control.

Gargantuan Leech 2

Gargantuan Leech

Seven generic, one black creature - Leech📖 - 5/5 - Uncommon


This spell costs one generic less to cast for each Cave you coꦰntrol and each Cave card in your graveyard.


Lifelink

Grasping Shadows

Grasping Shadows / Shadows' Lair

Grasping Shadows


Three generic, one black enchantment - Uncommon


Whenever a creature you control attacks alone, it gains deathtouch and lifeline until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or m💖ore dread counters on it, transform it.

Shadow's Lair

Shadows' Lair


Tap: Add one black.


One black, tap, remove a dread counter from Shadows' Lair: You draw a card and lose one life.

Greedy Freebooter

Greedy Freebooter

One black creature - Human Pirate - 1/1 - Common


When Greedy Freebooter dies, ꩲscry 1 and crea🐎te a Treasure token.

Join the Dead

Join the Dead

One generic, two black instant - Common


Target creature gets -5/-5 until end of turn.


Descend 4 - That creature gꦐets -10/-10 until end of turn i♔nstead if there are four or more permanent cards in your graveyard.

Malicious Eclipse

Malicious Eclipse

One generic, two black sorcery - Uncommon


All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it ins𝓰tead.

Mephitic Draught

Mephitic Draught

One generic, one black mana artifact - Common


When Mep🍰hitic Draught enters the battlefield or i꧅s put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Preacher of the Schism

Preacher of the Schism

Two generic, one black mana creature - ꦫVampire Cleric - 2/4 - Ra𒅌re


Deathtouch


Whenever Preacher of the Schism eattacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with li💙felink.


Whenever Preacher of the Schism attacks while you have the most life or are tied for the most life, you draw a cardᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ and lose 1 life.

Primordial Gnawer

Primordial Gnawer

Four generic, one black creature - In🐻sect Horror - 5/2 - Common


When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Queen's Bay Paladin

Queen's Bay Paladin

Three generic, two black cr♌eature – Vampire Knight – 5/4 – Rare


Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Rampaging Spiketail

Rampaging Spiketail

Four generic, two black mana creature - Dinosaur -൲ 5/6 - Common


When Rampagin🧜g Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn.


Swampcycling two generic mana (Two generic mana, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Ray of Ruin

Ray of Ruin

Four generic, one black mana sorcery - Common


Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Screaming Phantom

Screaming Phantom

Two generic, ꦜone black mana creature 🐭- Spirit - 2/2 - Common


Flying


Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)

Skullcap Snail

Skullcap Snail

One generic, one black creature - Fung♒us Snail - 1/1 - Common


When Skullcap Snail enters the battlefield, target oppoꦕnent exiles a card from their hand.

Soulcoil Viper

Soulcoil Viper

Two generic, one black mana creatꦜure - Snake - 2/3 - 𒐪Uncommon


One black mana, Tap, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Souls of the Lost

Souls of the Lost

One generic, one black mana creature - Spirit - */*+1 - Ra🌞re


As an additional cost to cast this spell,𒅌 discard a card or sacrifice a permanent.


Fathomless descent - Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.

Stalactite Stalker

Stalactite Stalker

One black mana creature - Gobl♐in Rogue - 🐼1/1 - Rare


Menace


At the beginning of your end step, if you descended this turn, put a +1/+🐻1 counter on Stalacti🍰te Stalker.


Two generic, one black mana, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power.

Starving Revenant

Starving Revenant

Two generic, tw🐼o black creature - Spirit𝓀 Horror - 4/4 - Rare


When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top o🌞f your librar🙈y, you draw a card and you lose 3 life.


Descend 8 - Whenever you draw a card, if there are eight or 🃏more permanent cards in your graveyard, target 🐓opponent loses 1 life and you gain 1 life.

Stinging Cave Crawler

Stinging Cave Crawler

Two generic, one black mana creature - Ins🅘ect Horror - 1/3 -💎 Uncommon


Deathtouch


Descend 4 - Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, yo🐈u draw a card and you lose 1 life.

Snypase Necromage

Synapse Necromage

Two generic, one black creature - Fungu༒s Wizard - 3/1 - Uncommon


When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block."

Tarrian's Journal

Tarrian's Journal / The Tomb of Aclazotz

Tarrian's Journal


One generic, one black legendary artifact - Rare


Tap, sacrifice another artifact or creature: Draw a card. Activate only as a sor𒊎cery.


Two generic, tap, discard your hand: Transform Tarrian's Journal.

The Tomb of Aclazotz

The Tomb of Aclazotz


Legendary land - Cave


Tap: Add one black.


Tap: You may cꦓast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types.

Terror Tide

Terror Tide

Two generic, two black mana sorcery - Rare


Fathomless descent - All creatures get -X/-Xꦿ until end of turn, where X is the number of permanen🐷t cards in your graveyard.

Tithing Blade

Tithing Blade//Consuming Sepulcher

Tithing Blade


One generic, one black mana artifact - Common


When Tithing Blade enters the battlefield, each opponent sacr𓃲ifices a creature.


Craft with creature four generic, one black mana (Four generic, one black mana, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Consuming Sepulcher

Consuming Sepulcher


Artifact


At the beginning of𝐆 your upkeep, each opponent loses 1 life and y🅷ou gain 1 life.

Visage of Dread

Visage of Dread//Dread Osseosaur

Visage of Dread


One generic, one black artifact - Uncommon


When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artif𝐆act or creature card from it. That🦄 player discards that card.


Craft with two creatures five generic, one black (Five generic, one black, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Dread Osseosaur

Dread Osseosaur


Creature - Dinosaur Skeleton Horror - 5/4


Menace


Whenever Dread Os🎀seosaur enters the battlefield or attacks, you may mill two cards.

Vito's Inquisitor

Vito's Inquisitor

Three generic, one black mana c൲reature - Vampire Knight - 3/3 - Common


One black mana, Sacrifice another creature or artifact: Put a +1/+1 counter on Vito's Inquisitor. It gains menace until end of turn.

Red

Ojer Axonil, Deepest Might by Victor Adame Minguez
Ojer Axonil, Deepest Might by Victor Adame Minguez

Dinosaurs and Pirates are red's domain, and The Lost Caverns of Ixalan is full of them.

Image

Name

Description

Abdrade

Abrade

One generic, one red instant - Common


Choose one —

  • Abrade deals 3 damage to target creature.
  • Destroy target artifact.
Ancestors' Aid

Ancestor's Aid

One generic, one red mana instant - Common


Target creatu♕re gets 𝐆+2/+0 and gains first strike until end of turn.


Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Belligerent Yearling

Belligerent Yearling

One generic, one red creature🍷 - Dinosaur - 3/2🐈 - Uncommon


Trample


Whenever another Dinosaur enters the battlefield under your contor, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

Bonehoard Dracosaur

Bonehoard Dracosaur

Three generic, two red creature –😼 Dinosaur Dragon – 5/5 – Mythic Rare


Flying, first strike


At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 r🐻ed Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

Brass's Tunnel-Grinder

Brass's Tunnel-Grinder//Tecutlan, the Searing Rift

Brass's Tunnel-Grinder


Two generic, one red man𒀰a lege🌠ndary artifact - Rare


When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.


At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Tecutlan, the Searing Rift

Tecutlan, the Searing Rift


Legendary land - Cave


(Transforms from Brass's Tunnel-Grinder.)


Tap: Add one red mana.


Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

Brazen Blademaster

Brazen Blademaster

T༺wo generic, one red mana creature - Orc Pirate - 2/3 - Common


Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets 💞+2/+1 un𒁏til end of turn.

Breeches, Eager Pillager

Breeches, Eager Pillager

Two generic, one red legendary creature – Goblin Pꦜira🗹te – 3/3 – Rare


First strike


Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —

  • Create a Treasure token.
  • Target creature can't block this turn.
  • Exile the top card of your library. You may play it this turn.
Burning Sun Cavalry

Burning Sun Cavalry

One generic, one red mana creat🧸ure - Human Knight - 2/2 - Common


Whenever Bꦇurning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn♌.

Calamituous Cave-In

Calamitous Cave-In

Three generic, one red sorcery - Uncommon


Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you contဣrol plus the number of Cave cards in your graveyard.

Child of the Volcano

Child of the Volcano

Three generic, one red mana creature - Elemental - 3﷽/3 - Com꧋mon


Trample


At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)

Curator of Sun's Creation 2

Curator of Sun's Creation

Three generic, one red 𝔍creature – Human Artificer – 3/3 – Uncommon


Whenever you discover, discover again for the same ꦅvalue. This ability triggers only once each turn.

Daring Discovery

Daring Discovery

Four generic, one red mana sorcery - Common


Up to three target creatures can't block this turn.


Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Diamond Pick-Axe

Diamond Pick-Axe

One red artifact - Equipment - Uncommon


Indestructible (Effects that say "destroy" don't destroy this artifact.)


Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Dinotomaton

Dinotomaton

Thre♉e generic, one red mana artifact creature - Di⛦nosaur Gnome - 4/3 - Common


Menace (This creature can't be blocked except by two or more creatures.)


When Dinotomaton enters the battlefield, target creature you control gains men🏅ace until end of tu💫rn.

Dire Flail eng

Dire Flail//Dire Blunderbuss

Dire Flail


One red artifact – Equipment – Rare


Equipped creature gets +2/+0.


Equip: one generic. Craft with artifact, three generic, two red. (Three generic, two red, Exile this artifact, Exile another artifact from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Dire Blunderbuss eng

Dire Blunderbuss


Artifact – Equipment


Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacಞrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."


Equip: one generic.

Dowsing Device

Dowsing Device//Geode Grotto

Dowsing Device


One generic, one red artifact – Uncommon


W🌜hen Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

Geode Grotto

Geode Grotto


Land – Cave


(Transforms from Dowsing Device.)


Tap: Add one red mana.


Two generic, one red, Tap: Until end of turn, target cr꧟eature gains haste and gets +X/+0, where X is the number of artifact🍃s you control. Activate only as a sorcery.

Dreadmaw's Ire

Dreadmaw's Ire

One red instant - Uncommon


Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this⛄ creature deal๊s combat damage to a player, destroy target artifact that player controls."

Enterprising Scallywag

Enterprising Scallywag

One✅ generic, one red ⛎creature – Golden Pirate – 2/2 – Uncommon


At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)

Etali's Favor

Etali's Favor

Two gene🌊ric, one red mana enchantment - Aura - Common


Enchant creature you control.


When Etali's Favor enters the battlefield , discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)


Enchanted creature gets +1/+1 and has trample.

Geological Appraiser

Geological Appraiser

Two generic, two red mana creatur𓃲e - Human Artificer - 3/2 - Uncommon


When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Goblin Tomb Raider

Goblin Tomb Raider

One red mana cre🧸atur🅰e - Goblin Pirate - 1/2 - Common


As long as you control an art𒊎ifact, Goblin Tomb Raider gets +1/+0 and has haste.

Goldfury Strider

Goldfury Strider

Four generic, one red artifact creature - Gole𝄹m - 3/5 - Uncommon


Trample


Tap two unt♒apped artifacts and/or creatures you🐬 control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

Hit the Mother Lode-1

Hit the Mother Lode

Four generic, three red mana sorcery - Rare


Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Hotfoot Gnome

Hotfoot Gnome

Two generi🥀c, one red mana artifact creature - Gnome - 3/1 - Common


Haste


Tap: Another target creature gains has𓆏te until end of turnꦇ.

Idol of the Deep King

Idol of the Deep King / Sovereign's Macuahuitl

Two generic, one red artifact - Common


Flash


When Idol of the Deep King enters the battlefield, it dea🌼ls 2 damage to any target.


Craft with artifact two generic, one red (two generic, one redmana, Exile this artifact, Exile another artifact you control or an artifact card in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Soverign's Macuahuitl

Artifact - Equipment


When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control.


Equipped creature gets +2/+0


Equip two generic.

Inti, Senechal of the Sun

Inti, Seneschal of the Sun

One generic, one red 🦩mana 🔯legendary creature - Human Knight - 2/2 - Rare


Whenever you attack, you may discard a card. When you do, put a +1/+1 counter❀ on target attacking creature. It gains trample until end of turn.


Whenever you discard one or more cards, exile the top card of your library. You may p💧lay that card until your next end step.

Magmatic Galleon

Magmatic Galleon

Three generic, two red ✃artifact - Vehicle - 5/5 - Rar𝔍e


Wh🌟en Magmatiꦉc Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.


Whenever one or more creatures your🍬 opponents control are dealt excess noncombat damage, ൲create a Treasure token.


Crew 2

Ojer Axonil, Deepest Might

Ojer Axonil, Deepest Might//Temple of Might

Ojer Axonil, Deepest Might


Two generic, two red legendary creature – God – 4/4 &ndasꦿh; Myt💙hic Rare


Trample


If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.


When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Power

Temple of Power


(Transformed from Ojer Axonil, Deepest Might.)


Tap: Add one red mana.


Two generic, on🌜e red, Tap: Transform Temple of Power. Activate only if red courses you controlled dealt 4 or more noncombat damage th💯is turn and only as a sorcery.

Panicked Altisaur

Panicked Altisaur

🐟Four generic, one red mana creature - Dinosaur - 4/5 - Common


Reach


Tap: Panic൲ked Altisaur deal🔜s 2 damage to each opponent.

Plundering Pirate

Plundering Pirate

Two generic, one red mꦗana creatu🦩re - Orc Pirate - 3/2 - Common


When Plundering Pirate enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Poetic Ingenuity-1

Poetic Ingenuity

Two generic, one red mana enchantment - Rare


Whenever one or more Dinosaurs you control attack, ♏create that many Treasure tokens.


Whenever you cast an artifact spell, cre♔ate a 3/1 red Dinosaur creature token. This ab🅠ility triggers only once each turn.

Rampaging Ceratops

Rampaging Ceratops

Four generic, one red creature - Din﷽osaur - 5/4 - Uncommon


Rampaging Ceratops can't be blocked except by three or more creatures.

Rumbling Rockslide

Rumbling Rockslide

Three generic, one red mana sorcery - Common


Rumbling Rockslide deals damage to target creature equal to the number of land🉐s you c𝓰ontrol.

Saheeli's Lattice

Saheeli's Lattice//Mastercraft Raptor

Saheeli's Lattice


One generic, one red artifact - Uncommon


When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.


Craft with one or more Dinosaurs four generic, one red (Four generic, one red, exile this artifact, exile or more more Dinosaurs you control and/or Dinosaur cards from your graveyard. Return this card transformed under its owner's control. Craft only as a sorcery.)

Mastercraft Raptor

Mastercraft Raptor


Artifact creature - Dinosaur - */4


Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.

Scytheclaw Reptor 2

Scytheclaw Raptor

Tw🐷o generic, one red creatur𝕴e – Dinosaur – 4/3 – Uncommon


Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals four damage to them.

Seismic Monstrosaur

Seismic Monstrosaur

Four generic, two red mana cre💝a💖ture - Dinosaur - 6/5 - Common


Trample


Two generic, one red 🎃mana, Sacrifice a land: Draw a card.


Mountaincycling two generic mana (Two generic mana, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Sunfire Torch

Sunfire Torch

One red mana artifact - Equipment - Common


Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfir😼e Torch. When you do, this creature deals 2 d𝔍amage to any target."


Equip one generic mana (One generic mana: Attach to target creature you control. Equip only as a sorcery.)

Sunshot Militia

Sunshot Militia

One generic, o♒ne red mana creature -ღ Human Soldier - 1/3 - Common


Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage t✃o each opponent. Activate only as a sorcery.

Tectonic Hazard

Tectonic Hazard

One red mana sorcery - Common


Tectonic Hazard deals 1 damage to each opponent and each creature the🍷y control.

Triumphant Chomp

Triumphant Chomp

One red sorcery - Uncommon


Triumphant Chomp deals damage to target creature equal to two or the greatest power among Dinosaurs you contro🤡l, 🧔whichever is greater.

Trumpeting Carnosaur

Trumpeting Carnosaur

Fꦫour generic, two red mana creature - Dinos🦋aur - 7/6 - Rare


Trample


When Trumpeting Carnosaur enters the battlef🦩ield, discover 5.


Two generic, one red mana, Discard Trumpetin🔯g Carnosaur: It deals 3 da꧂mage to target creature or planeswalker.

Volatile Wanderglyph

Volatile Wanderglyph

One generic, one red mana artifact creature - Gole🙈m - 2/2 - Common


Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, d🐠raw a card.

Zoyowa's Justice

Zoyowa's Justice

One generic, one red mana instant - Uncommon


The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast ut without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)

Green

The Skullspore Nexus by Daarken
The Skullspore Nexus by Daarken

Mono-green Stomp🌟y decks are getting some great new to⛦ys in The Lost Caverns of Ixalan. If you like big Dinosaurs smashing down your opponent under a stampede of massive monsters, keep an eye on the green cards here.

Image

Name

Description

Armored Kincaller

Armored Kincaller

Two generic, ﷺone green mana creature - Dinosaur - 3/3 - Common


When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card fro𒁃m your hand. If you do or if you control another Dinosaur, you gain 3 life.

Basking Capybara

Basking Capybara

One generic, one green cr༒eature - Capybara - 1/3 -ဣ Uncommon


Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in 🌜your grav🌳eyard.

Bedrock Tortoise

Bedrock Tortoise

Three generic, one green cr💜eature – Turtle – 0/6 – Rare


As long as it's your turn, creatures you control have hexproof.


Each creature yo𝐆u control with toughness greater than its power assigns combat damage equal to itꦡs toughness rather than its power.

Cavern Stomper

Cavern Stomper

Four gener𝓰ic, two g🦩reen mana creature - Dinosaur - 7/7 - Common


When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)


Three generic, one green mana: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.

Cenote Scout

Cenote Scout

One green mana creature - Merfolk Scou🐷t - 1/1 - Uncom🅺mon


When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Coati Scavenger

Coati Scavenger

Two generic, one green mana creature - Ra🤡ccoon - 3/2 - Uncommon


Descend 4 - When Coati Scavenger enters the battlefield, if there are four or m✨ore permanent cards in your graveyard, return 🅠target permanent card from your graveyard to your hand.

Colossadactyl

Colossadactyl

Two generic, two green creature - Dinosa𝓀uꦿr - 4/5 - Uncommon


Reach, trample

Cosmium Confluence

Cosmium Confluence

Four generic, one green mana sorcery - Rare


Choose three✅. You may choose the same mode more th🐬an once.

  • Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
  • Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
  • Destroy target enchantment.
Disturbed Slumber

Disturbed Slumber

One generic, one green mana instant - Common


Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.

Earthshaker Dreadmaw

Earthshaker Dreadmaw

Four generic, two green creature – D🅠inosaur – 6/6 – Uncommon


Trample


When Earthshaker Dreadmaw enters𝔍 the battlefield, draw a car🍃d for each other Dinosaur you control.

Explorer's Cache

Explorer's Cache

One generic, one green artifact - Uncommon


Explorer's Cache enters the battlefield with two +1/+1 counters on it.


Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache.


Tap: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery.

Ghalta, Stampede Tyrant

Ghalta, Stampede Tyrant

Five generic, three green legendary creature – Elder ꧃Dinosaur – 12/12 &nd✃ash; Mythic Rare


Trample


When Ghalta, Staꦑmpede Tyrant enters the battlefield, put any number of creature cards from your hand onto 🦹the battlefield.

Glimpse the Core

Glimpse the Core

One generic, one green sorcery - Uncommon


Choose one —

  • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
  • Return target Cave card from your graveyard to the battlefield tapped.
Glowcap Lantern

Glowcap Lantern

One green artifact - Equipment - Uncommon


Equipped crea🌱ture has "You may look at the top card of your library any time" and "Whenever this creature attacks, it e▨xplores."


Equip two generic

Growing Rites of Itlimoc

Grow💝ing Rites of Itlimoc//Itlimoc, Cradle of t🌳he Sun

Growing Rites of Itlimoc


Two gener🉐ic, one green mana legendary enchantment - Rare


When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may re🅘veal a creature card from among them and put it into your hand. Put the rest on the bot༒tom of your library in any order.


At the beginning of your end step, if you control four or more꧋ creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

Itlimoc, Cradle of the Sun


Legendary Land


(Transforms from Growing Rites of Itlimoc.)


Tap: Add one green mana.


🍎Tap: Add one green mana for each creature you control.

Huatli, Poet of Unity

Huatli, Poet of Unity//Roar Of The Fifth People

Huatli, Poet of Unity


Two generic, one green legendary creature – Human Warrior Bard &nඣdꦕash; 2/3 – Mythic Rare


When Huatli, Poet of Unity enters the battlefield, search your library for a basic la🅰nd card, reveal it, put it into your hand, then shuffle.


Three generic, two red/white hybrid: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

Roar of the Fifth People


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

  1. Create two 3/3 green Dinosaur creature tokens.
  2. Roar of the Fifth People gains "Creatures you control have 'Tap: Add one red, one green, or one white.'"
  3. Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
  4. Dinosaurs you control gain double strike and trample until end of turn.
Huatli's Final Strike

Huatli's Final Strike

Two generic, one green instant - Common


🧜Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Hulking Raptor-1

Hulking Raptor

Tw🌄o generic, two green creature - Din🃏osaur - 5/3 - Rare


Ward: two generic.


At the beginning of your precombat main phase, aಌ💟dd two green mana.

In the Presence of Ages

In the Presence of Ages

Two generic, one green mana instant - Common


Reveal the top four cards of your library. You may out a creature card and/or a land card from among them ﷽into your han💛d. Put the rest into your graveyard.

Intrepid Paleontologist

Intrepid Paleontologist

One generic, one green creat🃏ure – Human Druid &nda𒁃sh; 2/2 – Rare


Tap: Add one mana of any color.


Two generic: Exile target card from a graveyard.


You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontolgist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If you creature with a finality counter on it would die, exile it instead.)

Ixalli's Lorekeeper

Ixalli's Lorekeeper

One green creature - Human Druid - 1/1 - Uncommon


Tap: Add one mana of any color. Spend this mana o🎀nly to cast a Dinosaur spell or activate an ability of😼 a Dinosaur source.

Jadelight Spelunker

Jadelight Spelunker

X gen🍌eric, one green creature – Merfolk Scout &ndas🔥h; 1/1 – Rare


When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Jade Seedstones-1

Jade Seedstones//Jadeheart Attendant

Jade Seedstones


Three generic, one green artifact - Uncommon


When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures🐎 you control.


Craft with creature: five generic, two green. (Five generic, two green, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Jadeheart Attendant-1

Jadeheart Attendant


Artifact Creature - Golem - 7/7


When Jadeheart Attendant enters the battl🌠efield, you gain life equal to the mana value of the exiled card used to craft it.

Kaslem's Stonetree

Kaslem's Stonetree//Kaslem's Strider

Kaslem's Stonetree


Two generic, one green artifact - Common


When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.


Craft with Cave: five generic, one green. (Five generic, one green, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Kaslem's Strider

Kaslem's Strider


Artifact creature - Golem - 5/5

Malamet Battle Glyph

Malamet Battle Glyph

One green mana sorcery - Common


Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.

Malamet Brawler

Malamet Brawler

One generic, one green mana creature🌄 - Cat Warrior - 2/2 - Common


Whenever Malamet Brawler attacks, target attacking creature gains trample until end of ꧋turn.

Malamet Scythe

Malamet Scythe

Two generic, one greeಌn mana artifact - Equipment 𝓰- Common


Flash


When Malamet Scythe enters the battlefield, attach it to target creatu🐈re you control.


Equipped creature gets +2/+2.


Equip four generic mana. (Four generic mana: Attach to target creature you control. Equip only as a sorcery.)

Malamet Veteran

Malamet Veteran

Four generic🤪, one green mana cre𝔍ature - Cat Warrior - 5/4 - Common


Trample


Descend 4 - Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature𝔉.

Mineshaft Spider

Mineshaft Spider

Three generic, one green 🌌mana creature - Sp▨ider - 3/4 - Common


Reach


When Mineshaft Spider enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Nurturing Bristleback

Nurturing Bristleback

Five generic, two green creature &ndas💙h; Dinosaur &🦩ndash; 5/5 – Common


When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur c꧒reature token.


Forestcycling: two generic (Two generic, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Ojer Kaslem, Deepest Growth

Ojer Kaslem, Deepest Growth//Temple of Cultiva✅tion

Ojer Kaslem, Deepest Growth


Three generic, two green ma🙈na legendary 🌳creature - God - 6/5 - Mythic Rare


Trample


Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put 🅷a creature card and/or a l🥃and card from among them onto the battlefield. Put the rest on the bottom in a random order.


When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Cultivation

Temple of Cultivation


Land


(Transforms from Ojer Kaslem, Deepest Growth.)


Tap: Add one green mana.


Two generic, one green mana, Tap: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a 𒐪sorcery.

Over the Edge

Over the Edge

One generic, one green mana sorcery - Common


Choose one -

  • Destroy target artifact or enchantment.
  • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Pathfinding Axejaw

Pathfinding Axejaw

Three ✱generic, one green creature – Din♎osaur – 4/3 – Uncommon


When Pathfinding Axe🍷jaw enters the battlefield, it explores.

Poison Dart Frog eng

Poison Dart Frog

One generic, one green creature – F๊ro⛎g – 1/1 – Common


Reach


Tap: Add one mana of any color.


Two generic: Poison Dart Frog gai💯ns deathtouch until end of ✱turn.

Pugnacious Hammerskull eng

Pungacious Hammerskull

Two generic, one green creature &n🅘dash; Dino🧜saur – 6/6 – Rare


Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

River Herald Guide

River Herald Guide

Two generic, one green mana creature - Merfolk Scout𝓡 - 3/1 - C🐟ommon


Vigilance


When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Seeker of Sunlight

Seeker of Sunlight

One green mana creature - ཧMerfolk Scout - 1/1 - Common


Two generic, one green mana: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Sentinel of the Nameless City

Sentinel of the Nameless City

Two generic, one green cr💜eature - Merfolk Warrior Scout - 3/4 - Rare


Vigilance


Whene🌳ver Sentinel of the Nameless City enters the battlefield or attacks, create a 🐷Map token.

Spelunking

Spelunking

Two generic, one green mana enchantment - U🐟ncommon


When S♈pelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefie🎃ld. If you put a Cave onto the battlefield this way, you gain 4 life.


Lands you control enter the battlefield untapped.

Staggering Size

Staggering Size

One generic, one green mana instant - Common


Target creature gets +3/+3 and gaiꦑns trample until end of turn.

Tendril of the Mycotyrant

Tendril of the Mycotyrant

One generic, on🀅e green creature - Fungus Wizard - 2/2 - Uncomm♍on


Five generic, two green: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

The Skullspore Nexus

The Skullspore Nexus

Six generic, two green legen꧂dary artifact – Mythic Rare


This spell costs X less to cast, where X is the greatest poꦺwer among creatures you control.


Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness eac💮h equal to the total power of those creatures.


Two generic, Tap: Double target creature's power until end of turn.

Thrashing Brontodon-1

Thrashing Brontodon

One generic, two green mana creature - Dino♊saur - 3/4 - Uncommon


One gen🐎eric mana, Sacrifice Thrashing 𒐪Brontodon: Destroy target artifact or enchantment.

Twists and Turns 2

Twists and Turns//Mycoid Maze

Twists and Turns


One green enchantment - Uncommon


If a creature you control would explore, instea𒁃d you scry 1, th💛en that creature explores.


When Twists and Turns enters the battlefield, target creature you control📖 explo♋res.


When a land enters the battꦦlefield under your control, if you control se🐈ven or more lands, transform Twists and Turns.

Mycoid Maze 2

Mycoid Maze


Land - Cave


(Transforms from Twists and Turns.)


Tap: Add one green mana.


Three generic, one green, Tap: Look at the top four car꧅ds of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

Walk with the Ancestors

Walk with the Ancestors

Four generic, one green mana sorcery - Common


Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Multicolour

Sovereign Okinec Ahau by Victor Adame Minguez
Sovereign Okinec Ahau by Victor Adame Minguez

From the Spirits of long-lost🥂 ancestors t🅷o the Mycotyrant and its brood of fungi, the multicolor cards of this set look fantastic.

Image

Name

Description

Abuelo, Ancestral Echo

Abuelo, Ancestral Echo

One generic, one blue🍸 legendary creature꧂ – Spirit – 2/2 – Mythic Rare


Flying, ward: two generic.


One generic, one white, one blue: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Master's Guide-Mural-1

Master's Guide-Mural//Master's Manufactory

Master's Guide-Mural


Three generic, one𝓡 white, oꦿne blue mana artifact - Uncommon


When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.


Craft with artifact four generic, two white, one blue mana (Four generic, two white, one blue mana, Exile this artifact, exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Master's Manufactory-1

Master's Manufactory


Artifact


Tap: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn.

The Ancient One

The Ancient One

One blue, ⛦one black legendary creature - Sp🅺irit God - 8/8 - Mythic Rare


Descend 8 - The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.


Two generic, one blue, one black: Draw a card, then discard a card. W🌸hen you discard a card this way, target player mills cards equal to its mana value.

Uchenbak, The Great Mistake 2

Uchbenbak, the Great Mistake

Three generic, one white, one black legendary creature – Sk💧eleton Horror – 6/4 – Uncommon


Vigilance, menace


Descend 8 — Four generic, one blue, one black:♕ Return Uchenbaܫk, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery.

Wail of the Forgotten 2

Wail of the Forgotten

One blue, one black mana sorcery - Rare


Descend 8 - Choose one. If your graveyard has eight or more permanent cards in it when you cast this spell, choose one🐲 or more instead.

  • Return target nonland permanent to its owner's hand.
  • Target opponent discards a card.
  • Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
Molten Collapse

Molten Collapse

One black, one red sorcery - Rare


Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent cards was put into your graveyard from anywhere.)


  • Destroy target creature or planeswalker.
  • Destroy target noncreature, nonland permanent with mana value 1 or less.
Zoyowa Lava-Tongue

Zoyowa Lava-Tongue

One black, one red mana leg🧔endary creature - Goblin Wa♈rlock - 2/2 - Uncommon


Deathtouch


At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)

Itzquinth, Firstborn of Gishath-2

Intzquinth, Firstborn of Gishath

One red, one green legendary creature - Dinosaur - 2/3 - Uncom✱mon


Haste


When Itzquinth, Firstborn of Gishath enters the battlefꦯield, you may pay two generic. When yo🍷u do, target Dinosaur you control deals damage equal to its power to another target creature.

Palani's Hatcher

Palani's Hatcher

Three generic, 𒉰one red, one green mana creature - Dinosaur - 5/3 - Rare


Other Dinosaurs you control have haste.


When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.


At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Eg💟g, then create a 3/3 green Dinosaur creature token.

Kellan, Daring Traveler

Kellan, Daring Traveler//Journey On

Kellan, Daring Traveler


One generic, one white legendary creature &nda♑sh; Hu✤man Faerie Scout – 2/3 – Rare


Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.

Journey On


One green sorcery – Adventure


Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

Kutzil, Malamet Exemplar

Kutzil, Malamet Exemplar

One generic, one green💮, one white mana legendary creature - Cat Warrior - 3/3 - Uncommon


Your opponents can't cast spells during your turn.


Whenever one or more creatures you cont📖rol each with power greater than its base power deals combat damage to a player, draw a card.

Sovereign Okinec Ahau

Sovereign Okinec Ahau

Two generic, one green, one white legendary creature -🙈 Cat Noble⛄ - 3/4 - Mythic Rare


Ward 2


Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1./+1 counters on that creature equal to the difference.

Amalia Benavides Aguirre 2

Amalia Benavides Aguirre

One white, one black legendar👍y creature𒉰 - Vampire Scout - 2/2 - Rare


Ward - Pay 3 life.


Whenever you gain life, Amalia Benavides Aguirre explores. ꦆThen destroy all other creatures if its 🎉power is exactly 20.

Bartolome del Presidio

Bartolomé del Presidio

One white, one black legendary creature – Vampire Kn𓄧ight – 2/1 – Uncommon


Sacrifice another creature or artifact: Put a +1/+1 counter 🅠on Bartolomé del Presidiಞo.

Vito, Fanatic Aclazotz

Vito, Fanatic of Aclazotz

Two generic, one white, one black legenda✨ry creature – Vampire Demon – 4/4 – Mythic Rare


Flying


Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

Captain Storm, Cosmium Raider-1

Captain Storm, Cosmium Raider

One blue, one red legendary creature - Human Pirate - 2𒉰/2 - Uncommon


Whenever an artifact enters the battlefield under your control, put a +1/+1 c🍌ounter on target Pirat💟e you control.

Saheeli, the Sun's Brilliance

Saheeli, the Sun's Brilliance

One blue, one red legendary c🎃reature – Human Artificer – Mythic Rare


One blue, one red, tap: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

The Belligerent

The Belligerent

Two generic, one blue, one red legendary artifact – Vehicle – 🌞5/5 &nda🌸sh; Rare


Whenever The Belligerent attacks, create a Treasur𝓡e token. Until end of turn, you may look at the top card of your libra𝔉ry at any time. You may play lands and cast spells from the top of your library.


Crew 3

Akawalli, the Seething Tower

Akawalli, the Seething Tower

One♔ generic, one black, one green legendary creature - Fungu💛s - 3/3 - Uncommon


Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething T𝄹ower gets +2/+2 and has trample🅰.


Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.

Squirming Emergence

Squirming Emergence

One generic, one black, ꧂one green sorcery – Rare


Fathomless descent — Return to the battlefield target nonland permanent card in your graveyardꦆ with mana value less than or equal to the number of permanent cards in your graveyard.

The Mycotyrant-1

The Mycotyrant

One generic, one ಞblack, one green legendary creature – Elder Fungus – *𝔉/* – Mythic Rare


Trample


The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungus and/or Saprolings.


At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn.

Anim Pakal, Thousandth Moon-2

Anim Pakal, Thousandth Moon

One generic, one red, one white mana legendary creature -༒ Human🌠 Soldier - 1/2 - Rare


Whenever you attack with one or more non-Gnome creatures, put a +1ꦛ/+1 counter on Anim Pakal. Then cre꧙ate X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

Caparocti Sunborn

Caparocti Sunborn

Two generic, one red🐽, one white - legendary creature - Human Soldier - 4/4 - Uncommon


Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. I𒀰f you do, discover 3.

Quintorius Kand

Quintorius Kand

Three generic, one red, one white legendary planꦇeswalker – Quintorius – 4 Starting Loyalty – Mythic Rare


Whenever you cast a spell from exile,🦋 Quintorius Kand deals 2 damage t⭕o each opponent and you gain 2 life.

  • +1: Create a 3/2 red and white Spirit creature token.
  • -3: Discover 4.
  • -6: Exile any number of target cards from your graveyard. Add one red mana for each card exiled this way. You may play those cards this turn.
Deepfathom Echo

Deepfathom Echo

Two generic, one🦩 green, one blue creature - Merfolk Spirit - 4/4 - Rare


At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a𝄹 copy of another creature you control until end of turn.

Nicanzil, Current Conductor

Nicanzil, Current Conductor

One green, one blue mana legendary cre♔ature - Merfolk Scout - 2/3 - Uncommon


Whenever a creature you control explores a land, you may put a land card from your hand onto the battlefi🔯✱eld tapped.


Whenever a c🔯reature you control explores a nonland card, put 💎a +1/+1 counter on Nicanzil, Current Conductor.

Gishath, Sun's Avatar

Gishath, Sun's Avatar

Five generic, one red, one green, one white legendary creature – Dinosaur Avatar –♛ 7/6 – Mythic Rare


Vigilance, trample, haste


Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

Colourless

Art by Piotr Dura
Art by Piotr Dura

Here is every card currently shown off in The ☂Lost Caver൲ns of Ixalan, including the many lands found in the set.

Image

Name

Description

Buried Treasure

Buried Treasure

Two generic mana artifact - Treasure - Common


Tap, Sacr🍷ifice Buried Treasure: 🀅Add one mana of any color.


Five generic mana, Exile Buried Treasure from your graveyard: Discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Careening Mine Card

Careening Mine Cart

Three generic artifact - Vehicle - 3/3 - Uncommon


Whenever Car🔯eening Mine Card attacks, create a Treasure token.


Crew 1

Cartographer's Companion

Cartographer's Companion

Three generic mana artifac🌠t creature - Gnome -🌺 2/1 - Common


When Cartographer's Companion enters the battlefield, create a Map token. (It's an artifact with "One generic mana, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.)

Chimil, the Inner Sun

Chimil, the Inner Sun

Six generic legendary artifact - Mythic Rare


Spells you control can't be countered.


At the beginning of your end step, discover five.

Compass Gnome

Compass Gnome

Two generic mana artifact crea🙈ture - Gnome - 2/1 - Common


When Compass Gnome enters the battlefield, you may search your library for a basic land or Cave card, reveal it, the✅n 𒆙shuffle and put that card on top.

Contested Game Ball

Contested Game Ball

Two generic artifact - Uncommon


Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.


Two generic, Tap: Draw a card and put a point counter on Contested Game Ball. Then if it has five💞 or more point coun𝓀ters on it, sacrifice it and create a Treasure token.

Digsite Conservator

Digsite Conservator

Two generic artifact creature &ndash༺; Gnome – 2/1 – Unc♔ommon


Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a🌌 sorcery.


When Digsite Conservator dies, you may pay four generic. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Disruptor Wanderglyph

Disruptor Wanderglyph

Four generic mana ar🍃tifact creature - Go𝔉lem - 3/4 - Common


Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.

Hoverstone Pilgrim

Hoverstone Pilgrim

Five generic ar♎tifact creature - Golem♎ - 2/5 - Uncommon


Flying


Ward two generic


Two generic: Put target card from a graveyard on the bottom of its owner's library.

Hunter's Blowgun

One generic artifact - Equipment - Common


Equipped creature gets +1/+1.


Equipped creature has deathtouch as long as it's your tyurn. Otherwise, it has reach.


Equip: two generic. (Two generic: Attach to target creature you control. Equip only as a sorcery.)

Matzalantli, the Great Door

Matzalantli, the Great Door / The Core

Matzalantli, the Great Door


Three generic legendary artifact - Rare


Tap: Draw a card, then discard a card.


Four generic, tap: Transform Matzalantli, the Great Door. Activate only if ♋there are four or more permanent ty꧅pes among cards in your graveyard.

The Core

The Core


Legendary land


Fathomless descent - Tap: 🌳Add X mana of any one color, where X is the number of permanent cards in your graveyard.

Roaming Throne-1

Roaming Throne

Four generic mana♔ ar♚tifact creature - Golem - 4/4 - Rare


Ward two generic mana


As Roaming Throne e♕nters the battlefield, choose a creatu🎉re type.


Roaming Throne i🍸s the chosen type in addition to its other types.


If a trigger💦ed ability of another creature you control of the chosen type triggers, it triggers an additional time.

Runaway Boulder

Runaway Boulder

Six generic mana artifact - Common


Flash


When Runaway Boulder enters the battlefield, it deals 6 damage to tar👍get creature an opponent controls.


Cycling two generic mana (Two generic mana, Discard this card: Draw a card.)

Scampering Surveyor

Scampering Surveyor

Four generic artifact crea♌ture - Gnome - 3/2 - Uncommon


When Scampering Surve𒁃yor enters the battlefield, search your library for a basic land card or a Cave card, put it onto t♛he battlefield tapped, then shuffle.

Sorcerous Spyglass

Sorcerous Spyglass

Two generic artifact - Uncommon


As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.


Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Sunbird Standard

Sunbird Standard / Sunbird Effigy

Sunbird Standard


Three generic artifact - Uncommon


Tap: Add one mana of any color.


Craft with one or more five generic (Five generic, Exile this artifact, exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Sunbird Effigy

Sunbird Effigy


Artifact creature - Bird Construct - */*


Flying, vigilance, haste


Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.


Tap: for each color among 𒁃the exiled cards used to craft Sunbird Effigy, add one mana of 🍬that color.

Swashbuckler's Whip

Swashbuckler's Whip

One generic mana artifact - Equipment - Uncommon


Equipped creature has reach, "Two generic mana, Tap: Tap target artifact or creature," and "Eight generic mana, Tap: Discover 10." (Exile cards from the top of their library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)


Equip one generic mana.

Tarrian's Soulcleaver

Tarrian's Soulcleaver

O💫ne generic mana legendary artifact - Equipmen𝄹t - Rare


Equipped creature has vigilance.


Whene🔯ver another artifact or creature is put into a graveyard from the battlefield, 🥃put a +1/+1 counter on equipped creature.


Equip two generic mana.

The Millennium Calendar eng

The Millennium Calendar

One generi🌊c legendary artifact – Mythic Rare


Whenever yꩲou untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.


Two generic, 🐎Tap: Double the number of time counters on The Millennium Calendar.


When there are 1,000 or more time cou🍎nters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Threefolk Thunderhulk

Threefold Thunderhulk

Seven generic artifact cr൲eature - Gnome - 💜0/0 - Rare


Threefold Thunderhu𝓡lk enters the battlefield with three +1/+1 counters on it.


Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact ♛creature tokens equal to its power.


Two generic, Sacrifice another artifact: Put a +1/+1 counter on Threefold 🥀Thunderhulk.

Throne of the Grim Captain

Throne of the Grim Captain//The Grim Captain

Throne of the Grim Captain


Two generic mana legendary artifact - Rare


Tap: Mill two cards.


Craft with a Dinosaur, a Merfolk, a Pirate and a Vampire four generic mana (Four generic mana, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Grim Captain

The Grim Captain


Legendary creature - Skeleton Spirit Pirate - 7/7


Menace, trample, lifelink, hexproof


Whenever The Grim Captain attacks, each oppon🥃ent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

Treasure Map

Treasure Map / Treasure Cove

Two generic artifact - Rare


One generic, tap: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They’re artifacts with “Tap, Sacrifice this artifact: Add one mana of any color.”)

Treasure Cove

Land


Tap: Add one generic.


Tap, Sacrifice a Treasure: Draw a card.

Lands

Captivating Cave

Captivating Cave

Land - Cave - Common


Tap: Add one colorless mana.


One generic mana, Tap: Add one mana of any color.


Four generic mana, Tap, Sacrifice Captivating Cave: Put two +1/+1 counters on 𓆉target creature. Activate only as a sorcery.

Cavern of Souls

Cavern Of Souls

Land – M🤡ythic Rare As Cavern of Souls enters the battlefield, choose a creature type.


Tap: Add one colorless mana.


Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Cavernous Maw

Cavernous Maw

Land – Cave – Uncommon


Tap: Add one colorless mana.


Two generic: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

Echoing Deeps

Echoing Deeps

Land - Cave - Rare


You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.


Tap: Add one colorless mana.

Forgotten Monument

Forgotten Monument

Land - Cave - Uncommon


Tap: Add one colorless mana.


🌟Other Caves you ꦓcontrol have "Tap, Pay 1 life: Add one mana of any color."

Hidden Cataract

Hidden Cataract

Land - Cave - Uncommon


Hidden Cataract enters the battlefield tapped.


Tap: Add one blue mana.


Four generic, one blue mana, Tap, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Hidden Courtyard

Hidden Courtyard

Land - Cave - Uncommon


Hidden Courtyard enters the battlefield tapped.


Tap: Add one white mana.


Four generic, one white mana, Tap, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Hidden Necropolis

Hidden Necropolis

Land - Cave - Uncommon


Hidden Necropolis enters the battlefield tapped.


Tap: Add one black mana.


Four generic, one black mana, Tap, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Hidden Nursery

Hidden Nursery

Land - Cave - Uncommon


Hidden Nursery enters the battlefield tapped.


Tap: Add one green mana.


Four generic, one green mana, Tap, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Hidden Volcano

Hidden Volcano

Land - Cave - Uncommon


Hidden Volcano enters the battlefield tapped.


Tap: Add one red mana.


Four generic, one red mana, Tap, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Pit of Offerings

Pit of Offerings

Land - Cave - Uncommon


Pit of Offerings enters the battlefield tapped.


When Pit of Offerings enters the baౠttlefield, exile up to three target cards from graveyards.


Tap: Add one generic.


Tap: Add one mana of any of the exiled cards' colors.

Promising Vein

Promising Vein

Land - Cave - Common


Tap: Add one generic.


One generic꧋, tap, Sacrifice Promising Vein: Search your liᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚbrary for a basic land card, put it onto the battlefield tapped, then shuffle.

Restless Anchorage

Restless Anchorage

Land - Rare


Restless Anchorage enters the battlefield tapped.


Tap: Add one white mana or one blue mana.


One generic, one white, one blue mana: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature token with flying. It's still a land.


Whenever Restless 🍬Anchorage attacks, create a Map token.

Restless Prairie

Restless Prairie

Land - Rare


Restless Prairie enters the battlefield tapped.


Tap: Add one green mana or one white mana.


Two generic, one green, one white mana: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.


Whenever Restless Prairie attacks, other creatures you control get +൩1/+1 until end of turn.

Restless Reef

Restless Reef

Land - Rare


Restless Reef enters the battlefield tapped.


Tap: Add one blue mana or one black mana.


Two generic, one blue, one black mana: Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch until end of turn. It's still a land.


Whenever Restless Reef attacks, target player mills⭕ four cards.

Restless Ridgeline

Restless Ridgeline

Land - Rare


Restless Ridgeline enters the battlefield tapped.


Tap: Add one red mana or one green mana.


Two generic, one red, one green mana: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.


Whenever R𝕴estless Ridge attacks, another target attacking creature gets +2/+0 until end of♓ turn. Untap that creature.

Restless Vents

Restless Vents

Land – Rare


Restless Vents enters the battlefield tapped.


Tap: Add one black or one red.


One generic, one black, one red: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature token with menace. It's still a land.

Sunken Citadel-1

Sunken Citadel

Land - Cave - Rare


Sunken Citadel enters the battlefield🍌 tapped. As it enters,🗹 choose a color.


Tap: Add one mana of the chosen color.


Tap: Add two mana of the chosen color. Spend this mana only to activate 🐟abili🌱ties of land sources.

Volatile Fault

Volatile Fault

Land - Cave - Uncommon


Tap: Add one colorless mana.


One generic mana, Tap, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That♎ player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

Special Guests

Mana Crypt by Dominik Mayer
Mana Crypt by Dominik Mayer

Special Guests are a new feature in The Lost Caverns Of Ixalan. Found exclusively in The List and in Collector boosters, these are reprints of older cards with new art that aren't considered part of the Lost Caverns of Ixalan set. This means they're not entering Standard, and they're not legal when drafting the set.

However, with cards like Mana Crypt up for grabs, this is a very exciting new part of The Li🌳st that should give your existing decks a bit of extra spice.

Image

Name

Description

Malcolm, Keen-Eyed Navigator

Malcolm, Keen-Eyed Navigator

Two generic, one blue legendary creature – Siren 𒉰Pirate – 2/2 – Uncommon


Flying


Whenever one ✅or more Pirates you control deal damage to your opponents, you create a Treasure token🍌 for each opponent dealt damage.


Partner

Lord of Atlantic

Lord of Atlantis

Two blue creature – Merfolk &n๊dash; 2/2 – Rare


Other Merfolk get +1/+1 and have islandwalk.

Bridge from Below

Bridge from Below

Three black enchantment – Rare


Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in you൩r graveyard, create a 2/2 black Zombie creature token.


When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Mephidross Vampire

Mephidross Vampire

Four 🍷generic, two black ꦯmana creature - Vampire - 3/4 - Rare


Flying


Each creature you control is a Vampire in ad✅dition to its other creature types and has “Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.”

Pitiless Plunderer

Pitiless Plunderer

Three🧸 generic, one black creature - Human Pirate - 1/4 - Uncommon


Whenever another creature you conꩲtrol dies, create a Treasure token.

Breeches, Brazen Plunderer

Breeches, Brazen Plunderer

Three generic, one red mana legendary creature - Goblin Pirate༒ - 3/3 - Uncommon


Menace


Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents’ libraries. You may play those cards this turඣn, and you may spend mana as though it were mana of any color to cast those spells.


Partner

Dargo, the Shipwrecker

Dargo, the Shipwrecker

Six generic, one red ꩵmana legendary creature - Giant Pirate - 7/5 - Uncommon


As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or c⛄reatures. This spell costs two generic mana less to cast for each permanent sacrificed this way and two generic mana less to cast for each ♈other artifact or creature you’ve sacrificed this turn.


Trample


Partner

Underworld Breach

Underworld Breach

One generic, one red enchantment – Rare


Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard.


At the 🍰beginni🔯ng of the end step, sacrifice Underworld Breach.

Carnage Tyrant

Carnage Tyrant

Four generic, two ꦅgreen mana creature - Dinosaur - 7/6 - Mythic Rare


This spell can't be countered.


Trample, hexproof

Ghalta, Primal Hunger

Ghalta, Primal Hunger

10 generic, two green mana legendary creature - Elder🌄 Dinosaur - 12/12 -ಞ Rare


This spell costs X generic mana less to cast, where X 🐎is the total power of creatures you control.


Trample

Polyraptor

Polyraptor

Six generic, two green mana creature🎐 - Dino⛎saur - 5/5 - Mythic Rare


Enrage - Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.

Mirri, Weatherlight Duelist

Mirri, Weatherlight Duelist

One generic, one green, one white mana leg꧙endary creature - Cat Warrior - 3/2ꦉ - Mythic Rare


First strike


Whenever Mirri, Weatherlight Duelist attacks, 🎶each opponent can’t block with mo✅re than one creature this combat.


As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can aཧttack you each combat.

Thrasios, Triton Hero

Thrasios, Triton Hero

One green🎐, one blue legendary creature – Merfolk Wizard – 1/3 – Rare


Four generic: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.


Partner

Lord Windgrace

Lord Windgrace

꧋Two generic, one black, one red, one green mana legendary planeswalker - Windgrace - 5 starting loyalty - Mythic Rare


  • +2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
  • -3: Return up to two target land cards from your graveyard to the battlefield.
  • -11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.

Lord Windgrace can be your commander.

Kalamax, the Stormsire

Kalamax, the Stormsire

One generic, 💖one green, one blue, one red legendary creature –♔ Elemental Dinosaur – 4/4 – Mythic Rare


Whenever you cast your first instant spell each turn, if Kalamax the Stormsire is tapped, copy tha🧸t spell. You may choose new targets for the copy.


Whenever you copy ಞan instant spell, put a +1/+1 counter on Kalamax.

Mana Crypt-1

Mana Crypt

Zero generic – Artifact – Mythic Rare


At the beginning 𝔉of your upkeep, flip a coin. If you lose the flip, Mana C🌞rypt deals 3 damage to you.


Tap: Add two colorless mana.

Mephidross Vampire

Mephidross Vampire

Four gene꧃ric, two black mana creature🦹 - Vampire - 3/4 - Rare


Flying


Each creature you control is a Vampire in addition to its other creature types and has “Whenever this creature deals damage to a c༺reature, p𒆙ut a +1/+1 counter on this creature.”

Star Compass

Star Compass

Two generic artifact – Uncommon


Star Compass enters the battlefield tapped.


Tap: Add one mana of any color that a basic land you🍌 🐎control could produce.

Treasure Trove Box Toppers

Chalice of the Void by Julie Dillon
Chalice of the Void by Julie Dillon

Every booster box of The Lost Caverns Of Ixalan will include a card from the new Treasure Trove collection, a group of 20 cards that includes reprints of older cards perfect for Commander, Vintage, and Legacy. Draft and Set boosters will include non-foil editions of these cards, while Col൩lector booster boxes will feature regular foil prints instead.

Image

Name

Description

Archaeomancer's Map

Archaeomancer's Map

Two generic, one white artifact - Rare


When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.


Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Wedding Ring-1

Wedding Ring

Two generic, two white mana artifact - Myt🎉hic Rare


Whe♛n Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that’s a copy of it.


Whenever an opponent 𝐆who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.


Whenever an oppo🦂nent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.

Amulet of Vigor

Amulet of Vigor

One generic artifact – Rare


Whenever a permanent ent✅ers the battlefield tapped a🎉nd under your control, untap it.

Arcane Signet-1

Arcane Signet

Two generic artifact – Uncommon


Tap: Add one mana for any color in your commander's color identity.

Chalice of the Void

Chalice of the Void

XX generic artifact – Mythic Rare


Chalice of the V๊oice enters the battlefield with X charge counters on it.


Whenever a player casts a spell wi🉐th mana value equal to the number of charge counters on Chalice of the Void, counter that spell.

Chromatic Orrery-1

Chromatic Orrery

Seven generic, legendary artifact - Mythic Rare


You may spend mana as though it were ma🍃na of any color🔜.


Tap: Add five generic.


Five generic, tap: Draw a card for ༺each color among permanents you control.

Coat of Arms

Coat Of Arms

Five generic artifact - Rare


Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warrors and a Goblin Shaman are on the battlefield, each get +2/+2.)

Coercive Portal

Coercive Portal

Four generic mana artifact - Mythic Rare


Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Port꧒al and destroy all nonland permanents. If homage gets more votes or the vote is 🌠tied, draw a card.

Colossus Hammer

Colossus Hammer

One generic mana artifact - Equipment - Uncommon


Equipped creature gets +10/+10 and loses flying.


Equip eight generic mana.

Everflowing Chalice

Everflowing Chalice

Zero generic mana artifact - Uncommon


Multikicker two generic mana


Everflowing Chalice enters the battlefield with a charge c𝓀ounter on it for each time it was kicked.


Tap: 🌄Add one colorless mana for each charge counter on Everflowing Chalice.

Expedition Map

Expedition Map

One generic artifact – Uncommon


Two generic, Tap, S✃acrifice Expedition♍ Map: Search your library for a land card, reveal it. put it into your hand, then shuffle.

Fist of Suns-1

Fist of Suns

Three generic mana artifact - Rare


You may pay on🎃e white, one blue, one black, one red, and one green mana rather than pay the mana cost f꧙or spells that you cast.

Lightning Greaves

Lightning Greaves

Two generic artifact - Equipment - Uncommon


Equipped creature has haste and shroud.


Equip: zero mana.

Mimic Vat

Mimic Vat

Three generic artifact - Rare


Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.


Three generic, Tap: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

Strionic Resonator

Strionic Resonator

Two generic mana artifact - Rare


Two generic mana, Tap: Copy target triggered ability you control. You may 💙choose new targets for the copy.

Temple Bell 2

Temple Bell

Three generic artifact – Rare


Tap: Each player draws a card.

Thought Vessel-1

Thought Vessel

Two generic artifact - Uncommon


You have no maximum hand size.


Tap: Add one colorless mana.

Whispersilk Cloak

Whispersilk Cloak

Three generic mana artifact - Uncommon


Equipped creature can't be blocked and has shroud.


Equip two generic mana.

Worn Powerstone

Worn Powerstone

Three generic mana artifact - Uncommon


Worn Powerstone enters the battlefield tapped.


Tap: Add two colorless mana.

Commander

Gishath, Sun's Avatar by Zack Stella
Gishath, Sun's Avatar by Zack Stella

To help better reflect the factions of Ixalan, which don't have as big an emphasis on the regular set, The Lost Caverns of Ixalan has not two, but four different Commander decks. Each focuses on a different classic faction of the plane, giving you all the Dinosaur-y, Merfolk-y goodness you love about Ixalan.

Ahoy Mateys

The first deck is Ahoy Mateys, a red, blue, and black deck that revisits the pirates of the Brazen Coalition. It has a big emphasis on Treasure tokens, but you wouldn't know that from its commander, Admiral Brass, Unsinkable. Instead, she can resurrect your fallen Pirates, bringing them back to the battlefield with the set's new finality counters on them.

Image

Name

Description

Admiral Brass, Unsinkable

Admiral Brass, Unsinkable

Two generic, one blue, one black, one red legendary creature – Human Pirate – 3/3 – Myt𒆙hic Rare


When Admiral Brass, Unsinkable ent🌃ers the battlefield, mill four cards.


At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. (If a creature with a finality counter on it would die, exile it instead.)

Don Andres, the Renegade

Don Andres, the Renegade

One generic, one blue, one black, one red legendary creatur💞e - Vampire Pirate - 4/3 - Mythic Rare


Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.


Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

Storm Fleet Negotiator

Storm Fleet Negotiator

Two generic, one blue cre♊atไure - Siren Pirate - 2/2 - Rare


Flying


Parley - Whenever Storm Fleet Negotiator attacks, each player reveals th꧋e top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card.

The Indomitable

The Indomitable

T♏wo generic, two blue legendary artifact - Vehicle - 6/6 - Rare


Trample


Whenever a creature you control deals combat damage to a 𓆏player, draw a card.


Crew 3


You may cast The Indomitable from your grav♈eyard as long as you control three or more tapped Pirates an/or Vehꦇicles.

Francisco, Fowl Marauder

Francisco, Fowl Marauder

One ꧑generic, on🌼e black legendary creature - Bird Pirate - 0/1 - Rare


Flying


Francisco, Fowl Marauder can't block.


Whenever one or more Pirates you control deal damage to a player, Francisco ✨exℱplores.


Partner.

The Grim Captain's Locker

The Grim Captain's Locker

Three generic, one black leꦍgendary artifact - Rare


Tap: Surveil 1.


Tap: Until end of turn, each creature in your🌄 graveyard gains "Escape - three generic, one black, exile four ot🍎her cards from your graveyard."

Skeleton Crew

Skeleton Crew

Three ge🌼neric, one black creature - Skeleton Pirat✅e - 3/3 - Rare


Each other creature you control that's a Skeleton or Pirate gets +1/+1.


Whenever o✃ne or more🅰 creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token.


Five generic, one black: Return Skeleton Crew from you🔥r ꧒graveyard to the battlefield tapped.

Broadside Bombardiers

Broadside Bombardiers

Two generic, one red creature - Goblin ♐Pirate - 2/2 - Rare


Menace, haste


Boast - Sacrifice another creature or artifact: Broadside Bombardier deals damage equal to two plus the sacrificed permanent's mana value to any target.

Gemcutter Buccaneer

Gemcutter Buccaneer

𒊎Three generic, one red creature - Orc Pirate Artificer - 1/3 - Rare


Whenever Gemcutte꧟r Buccaneer or another Pirate enters the battlefi⛦eld under your control, create a tapped Treasure token.


Treasures you control are Equipment in addition to their other types, and have "Equipped creature gets +2/+0," equip Pirate one generic, and equip three generi🥃c.

Arm-Mounted Anchor

Arm-Mounted Anchor

Three generic artifact - Equipment - Rare


Equipped creature gets +2/+2 and has menace.


Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard aꦺ Pirate card🐼.


Equip two generic. This ability costs 🔯two generic less to activate if you have one or fewer cards in hand.

Explorers Of The Deep

Explorers of the Deep is a blue/green Merfolk deck that plays off of one of Ixalan's most popular mechanics, exploring. Looking at the top card of your library and taking it if it's a land, or putting a +1/+1 counter on the exploring creature if it isn't a land covers practically every base: ramp, card draw, and buffing creates. Expect tons of Merfolk synergy here, too.

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Name

Description

Hakbal of the Surging Soul

Hakbal of the Surging Soul

Two generic, one gre🌠en, one blue legendary creature – Merfolk Scout – 3/3 – Mythic Rare


At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)


Whenever Jakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

Xolatoyac, the Smiling Flood

Xolatoyac, the Smiling Flood

Four generic, one green, one blue legen꧂dary creature - Salamander Serpent - 6/6 - Mythic Rare


Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on 💯target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.


At the beginning of your end step, un𒐪tap each permanent you control with a flood 🎶counter on it.

Mist Dancer

Mist Dancer

Four generic, one blue creatur♔e - Merfolk Wizard - 3/3 - Rar𝔉e


Flying


Other Merfolk🐓 you control get +1/+0 and have flying.


Encore Five generic, two blue

Ripples of Potential

Ripples of Potential

One generic, one blue instant - Rare


Proliferate, then choose any number of permane🌠nt you control that had a counter put on them this way. Those permanents phase out.

Wave Goodbye

Wave Goodbye

Two generic, two blue sorcery - Rare


Return each creature without a +1/+1 counter on it to its owner's hand.

Bygone Marvels

Bygone Marvels

Two green sorcery - Rare


Descend 8 - When you cast this spell, if there are eight or more perman♍ent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.


Return target permanent card from your graveyard to youཧr hand. Exile Bygone Marvels.

Deeproot Historian

Deeproot Historian

Three generic, one green creature - Merf☂olk Druid - 3/3 - Rare


Merfolk aꦑn𝕴d Druid cards in your graveyard have retrace.

Topography Tracker

Topography Tracker

Two generic, one green creatur🐷e - Merf꧙olk Scout - 2/2 - Rare


W🍌hen Topography Tracker enters the battlefiel🦩d, create a Map token.


If a🥀 creature you control would explore, instead it explores, then it explores again.

Tributary Instructor

Tributary Instructor

Three gener𝓡ic, one green creature - Merfolk Shaman - 4/4 - Rare


Mentor


Whenever a creature you con♔trol with a +1/+1 counter on it dies, draw a card.

Singer of Swift Rivers

Singer of Swift Rivers

𝓰One generic, one green, one blue creature - Merfolk Shaman - 3/2 - Rare


Flash


When Singer of Swift Rivers enters the battlefie𓆏ld, put a shield counter on another target creature🐷 you control.


You may cast Merfolk spells as though they had fl�🌄�ash.

Blood Rites

The Legion of Dusk come from across the ocean, and are the Vampiric conquistadors hoping to bleed Ixalan dry. This white/black deck is an Ariಌstocrats-focused strategy, letting you sacrifice Vampires and other creatures for all kinds of other effects.

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Name

Description

Clavileno, First of the Blessed

Clavileño, First of the Blessed

💃One generic, one white, one black legendary creature – Vampire Cleric – 2/2 – Mythic Rare


Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "Whenever this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

Carmen, Cruel Skymarcher

Carmen, Cruel Skymarcher

Three generic, one white, one black lege﷽ndary creature - Vampir🍨e Soldier - 2/2 - Mythic Rare


Flying


Whenever a player sacrific💮es a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain one life.


Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

Charismatic Conqueror

Charismatic Conqueror

One generic, o🌃ne white creature - Vampire Soldier - 2/2 - Rare


Vigilance


Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Elenda's Hierophant

Elenda's Hierophant

Two generic, one w🧸hite creature - Vampire Cleric - 1/1 - Rare


Flying


Whenever you gain life, put a +1/+1 counter on Elendra's Hierophant.


When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifeline, where X is its power.

March of the Canonized 1

March of the Canonized

X generic, two white enchantment


When Marc🤪h of the Canoni𓄧zed enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.


At the beginning of your upkeep, if your devotion to white and black 🌜is seven or greater, create a 4/3 white and black Va💛mpire Demon creature token with flying.

Redemtion Choir

Redemption Choir

Two generic🤪, two white creatureཧ - Vampire Cleric - 3/3 - Rare


Lifelink


Coven - Whenever Redemtpion Choir enters the battlefield or attacks, if you control three or more creatures with different powers, r♈eturn target permanent card꧃ with mana value three or less from your graveyard to the battlefield.

Dusk Legion Sergeant

Dusk Legion Sergeant

One generic, one black creature - Va💞mpire Soldierꩵ - 2/2 - Rare


Menace


One generic, one black, Sacrifice Dusk Legion Se🐟rgeant: Each nontoken Vampire creature you control gains persist until end of turn.

Master of Dark Rites

Master of Dark Rites

One black creature - Vampire Cleric - 1/1 - Rare


Tap, Sacrifice another creature: Add🎶 three black. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Promise of Aclazotz

Promise of Aclazotz / Foul Rebirth

Promise of Aclazotz


One generic one black enchantment - Rare


At the beginning of your end step, you 🎃may 💦sacrifice a non-Demon creature. If you do, populate.

Foul Rebirth


Two generic, one black sorcery - Adventure


Sacrifice a non-Demon creatu💎re. If you do, create a 4/3 white and black Vampire Demon creatur🎃e token with flying.

Order of Sacred Dusk-2

Order of Sacred Dusk

Six generic, one white,ಌ one black creature - Vampire Knight - 5/5 🦄- Rare


Convoke


Flying, lifelink, exalted, haste


Other Vampires you control have exalted.

Veloci-Ramp-tor

The Commander deck with the funnest name, Veloci-ramp-tor is a green, white, and red deck that, as the name suggests, wܫant🗹s you to ramp your mana up and cast lots and lots of Dinosaurs.

Image

Name

Description

Pantlaza, Sun-Favored

Pantlaza, Sun-Favored

Two generic, one red, oneౠ green, one white legendary creature – Dinosaur – 4/4


Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Wayta, Trainer Prodigy

Wayta, Trainer Prodigy

One red, one green, one white mana legendary creature - Human 🍨Warrior - 1/5 - Mythic Rare


Haste


Two generic, one green mana, Tap: Target creature you control fights another target creature. This ability costs two generic ma♑na less to activate if it targets two creaturꦉes you control.


If a creatur𝕴e you control being dealt damage causes a triggered ability of a permanent you control to t💙rigger, that ability triggers an additional time.

Bronzebeak Foragers

Bronzebeak Foragers

Three generic, one wh🤡ite mana cඣreature - Dinosaur - 3/4 - Rare


When Bronzebeak Foragers enters the battle✤field, for each opponent, exile up to one target nonland permanent that player controls until Bronz🔯ebeak Foragers leaves the battlefield.


X generic, one white mana: Put target creature card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

From the Rubble

From the Rubble

Four generic, two white mana enchantment - Rare


Asꦿ From the Rubble enters the battlefield, choose a creature type.


At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Wrathful Raptors

Wrathful Raptor

Four generic, one red mana crea🐟ture - Dinosaur - 5/5 - Rare


Trample


Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

Curious Altisaur

Curious Altisaur

Three generic, one green mana🐼 creature - Dinosaur - 2/5 - Rare


Vigilance, reach


Whenever 𒅌a Dinosaur you control deals combat damage to a player, draw a card.

Dinosaur Egg

Dinosaur Egg

One generic, one green mana creature - Dinosaur Egg - 0🏅/3 - Rare


Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)


When🎃 Dinosaur Egg 🧸dies, you may discover X, where X is it toughness.

Scion of Calamity

Scion of Calamity

Three generic, two green mana creature - Din💯osaur - 5/5 - Rare


Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)


Whenever Scion of Calamity deals combat damage to a pl🗹ayer, destroy target artifact or en𝄹chantment that player controls.

Sunfrill Imitator

Sunfrill Imitator

Two generic, one green mana creature - Dinosaur🌳 - 3/3 - Rare


Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has൩ this ability.

Set Booster Commander Exclusives

The Golden-Gear Colossus by Kekai Kotaki
The Golden-Gear Colossus by Kekai Kotaki

The Lost Caverns of Ixalan is the final Standard-legal set to include made-for-Commander cards in its Set boosters. It's also the last Standard-legal set to actually have Set boosters, but that's besides the point.

Image

Name

Description

Illustrious Wanderglyph

Illustrious Wanderglyph

Four generic, one white mana artifact creatur🐎e - Golem - 2/2 -𒁃 Rare


Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)


Other artifacts you control get +2/+2 as long as you have the city's blessing.


At the beginning of each upkeep, create a 1/1 colorless Gnome artiꦗfact creature token.

Altar of the Wretched

Altar of the Wretched//Wretched Bonemass

Altar of the Wretched


Two generic, one black mana artifact - Rare


When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.


Cꦡraft with one or mo🐷re creatures two generic, two black mana.


💫Two generic, one black mana: Return Altar of the Wretched from your gravey🍸ard to your hand.

Wretched Bonemass

Wretched Bonemass


Creature - Skeleton Horror - */*


Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.


Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, death༒touch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Ore-Rich Stalactite

Ore-Rich Stalactite//Cosmium Catalyst

Ore-Rich Stalactite


One generic, one red mana artifact - Rare


Tap: 🍌Add one red mana. Spend this mana only to cast an instant or sorceryꦗ card.


Craft with four or more red instant and/or sorcery cards three generic, two red mana (Three generic, two red mana, Exile this artifact, exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Cosmium Catalyst

Cosmium Catalyst


Artifact


One generic, one red mana, Tap: Choose an exiled card used to cr🍸aft Cosmium Catalyst at random. You may cast that card without paying its ♒mana cost.

Contest of Claws

Contest of Claws

One generic, one green mana sorcery - Rare


Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of their library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Tetzin, Gnome Champion

Tetzin, Gnome Champion//The Golden-Gear Colossus

Tetzin, Gnome Champion


One blue, one red, one white man𝓡a legenda๊ry artifact creature - Gnome - 2/2 - Rare


Whenever Tetzin or another d꧟ouble-faced artifact enters the battlefield under your control, mill ✤three cards. You may put an artifact card from among them into your hand.


Craft with six artifacts four generic mana (Four generic mana, Exile this artifact, exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Golden-Gear Colossus

The Golden-Gear Colossus


Legendary artifact creature - Gnome - 6/6


Vigilance, trample


Whenever The Golden-Gear Colossus enters the battle♔field or attacks, transform up to one other target double-faced artifact you control. Cre𒅌ate two 1/1 colorless Gnome artifact creature tokens.

Xavier Sal, Infested Captain

Xavier Sal, Infested Captain

One black, one gre🐽en, one blue legendary creature - Human Fungus Pirate - 3/3 - Rare


Tap, Remove a counter from another permanent you control: Popular. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)


Tap, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Eye of Ojer Taq

Eye of Ojer Taq//Apex Observatory

Eye of Ojer Taq


Three generic mana artifact - Mythic Rare


Tap: Add one mana of any color.


Craft with two that share a card type six generic mana (Six generic mana, Exile this artifact, exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Apex Observatory

Apex Observatory


Artifact


Apex Observatory enters the battlefield tapped. As it enter💯s, choose a card typed shared among two exiled cards ♈used to craft it.


Tap: The next spell you cast this turn of the chosen type can be cast without ꩵpaying its mana cost.

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