With the release of Commander Legends: Battle for Baldur’s Gate, the high fantasy worlds of 168澳洲幸运5开奖网:Magic: The Gathering and Dungeons & Dragons grew more intertwined than ever before. Many iconic characters and objects fr🐓om the titular video game and beyond made their cardboard debuts here, their abilities translated seamlessly into the text boxes of Magic cards.
One such character was Miir𒁏ym, the Spirit Dragon tasked with standing guard over the ‘fortress library’ of Candlekeep. While fairly obscure as far as Baldur’s Gate characters go, her Magic incarnation is a powerful a𝔉nd flexible creature that lends itself well to many different deck types when built around as a commander.
Miirym, Sentinel Wyrm
Before we get to the goods, let's quickly recap Miirym herself. Coming down as a 6/6 flyer for six, including one of each Temur colour (green, blue, and red), Miirym has a solid foundation in terms of vanilla stats, backed up by some welcome protection in ward 2.
It’s with her passive ability that things get really good, however. Whenever another Dragon comes into play under your control, as long as it isn’t a token, Miirym creates a token copy o🐎f iဣt. These copies get around the legend rule as well, removing any kind of limitation on the Dragons you can duplicate.
10 Dragons
The most obvious route to go down with Miirym is a straightforward Dragon deck, playing 168澳洲幸运5开奖网:all the best Dragons in her colours, and copying them for𝓡 value with her ability. While it sounds simple, and can be if you’re looking for a low-effort build, there’s a lot of nuance you can explore depending on the specific Dragons you decide to include.
You can choose to specialise in enters-the-battlefield effects, doubling down on triggers from the likes of Demanding Dragon and Juvenile Mist Dragon to disrupt your opponents𒊎, or you can go for an all-out Aggro approach, including haste enablers and Atarka, World Render as a top-end finisher. However you build it, you can’t go far wrong with this one.
9 Treasure
Since the halcyon days of Smaug, Dragons and Treasure have gone together like cookies and cream. In Magic this is true both flavourfully and mechanically, with the high average mana costs of Dragons incentivising the use of Treasure generators in order to quickly cast your skybo൲und soldiers.
Man♌y Dragons, such as Ancient Copper Dragon, are capable of creating huge amounts of Treasure through their abilities, which you can then cash in for more Dragons, doubled via Miirym for an unending tempest of value. You can also tap into some surprisingly easy-to-achieve Treasure-based win conditions, including Revel in Riches and Hellkite Ty൲rant, if you really want to upset your friends.
8 ไ 🎀 Dragon’s Approach
If you’re looking to put a fun twist on a traditional Miirym Dragons deck, Dragon’s Approach is an avenue well worth pursuing. As one of the few cards in the game exempt from the usual four-per-deck (or one-per-deck in Commander) copy restriction, it lets you subvert the fundamental rules ꦜof the format in a way few opponents will be prepared for.
Dragon’s Approach acts𓂃 as both a Dragon tutor and an AOE burn spell, dealing three damage to each opponent with each cast, then bringing any Dragon from your deck into play when you cast your fifth๊ copy. While it’s fairly pricey at three mana, you can use Thrumming Stone to cast most of your copies for free, provided you include a critical mass of copies in your deck.
7 🅺 Keruga Companion
Despite being arguably the least-broken member of the now-notorious companion cycle from Ikoria, Keruga is still more than broken enough to build around in Commander. By restricting yourself to only cards that cost three or more, an easy task in a Dragon deck, you can enjoy instant access to a full hand♔ refill whenever you need it.
This ability is, naturally, great with expensive Dragons, and it even counts the token copies Miirym generates as well, allowing for some 🗹absurd resource boosts at key points in a game. Be sure to throw in cards that extend your maximum hand size, such as Ancient Silver Dragon and Reliquary Tower, to avoid tossing away all your hard-drawn cards.
6 Shapeshifters ♊
Type-specific abilities in Magic all come with a hidden asterisk nex🤡t to them, which links to a tiny hidden footnote that reads “Also works with Shapeshifters.” Since the majority of Shapeshifters have the changeling ability, which lets them count as all creature types, they can be duplicated by Miirym’s ability, opening up a whole range of new strategies and combo options.
Some choice picks here include Bloodline Pretender, for a cheap scaling꧒ creature, and Graveshifter, a nice value option for getting back some of your other Shapeshifters. The lower mana costs of Shapeshifters let you be more aggressive with this build, quickly swarming the field and overwhelming your opponents.
5 Fighting
While you could just use all of the tokens generated by Miirym to do your run-of-the-mill attacking and blocking, you could also force them to battle against your opponents’ creatures for your own amusement, by leaning hard into Magic’s ‘fight’ mechanic♔. Cards like Savage Punch and Blizzard Brawl are great for starting one-off scraps,🔯 while Boxing Ring lets you turn the table into a literal thunderdome, ensuring every creature you drop has a shot at the title.
This buওi꧒ld has a lot of powerful gameplay applications. Fighting can allow you to get rid of problematic utility creatures that may otherwise hide behind blockers, and clear the way for your draconic hordes to devour any planeswalkers your opponents put out.
4 Ramp
168澳洲幸运5开奖网:Some amount of Ramp is a common fixture in nearly every Commander deck out there, but it's rare for a deck to fully commit to the ideals that the archetype represents. Doing so can yield great rewards, however, especially with a commander like Miirym at the helm. After all, more Ramp means more mana, which means more Dragons, which means more tokens, which, ultimately, means less opponents.
The bulk of your actual Ramp will come from green, but red and blue are great colours in termꦐs of capitalising on lots of mana, with the former allowing for sneaky wins🔥 via fire-breathing effects, and the latter allowing for huge amounts of card draw: essential when you have more mana than you know what to do with.
3 Clones
Miirym is all about duplicating your creatures, so why not double dow🐲n on that and include other cards that copy your creatures too? Magic is full of clone effects,ꦯ particularly in blue, which allow you to laugh at the singleton rules of the format as you attack with three copies of the same legendary Dragon at once.
It’s worth noting that most clones enter the battlefield as the creature they’re copying, which means they’re eligible for a further token copy via Miirym’s effect. You can build some truly absurd boards like this, leading t✅o situations that neither your opponents or the game’s designers were fully prepared for.
2 Voltron
While it doesn’t sound particularly viable at first, there’s an argument to be made for running Miirym at the head of a 168澳洲幸运5开奖网:classic Voltron build. Her 6/6 stats, flying, and ward 2 represent a solid foundation on which to build, starting off with two things most Voltron commanders only receive later: evasi🐼on and protection.
In addition, you can also glean 🌳benefits from other Dragons under your control, including Atarka, World Render and Moonveil Dragon, which can allow for some incredibly quick wins with just a couple of auras 💯in tow.
1 Flying
The blue in Miirym’s colour identity lets you lean into a lesser-explored aspect of Dragons as a creature type🔯: their near-universally shared flying ability. With every Dragon you play coming with a companion, you’re in a great spot to take advantage of enchantments like Favorable Winds and Gravitational Shift, as well as tricksy options like Bower Passage.
These cards will buff up 168澳洲幸运5开奖网:your flying fleet and shut down your opponents’ ability to resist them, leading to some quick evasive wins if someone can’t pull out a board wipe in the nick of time. And even if they can, blue provides plenty of countersꦆpell options y෴ou can use to avoid it.