Phyrexia: All Will Be One, is one of the most powerful 168澳洲幸运5开奖网:Magic: The Gathering sets. While there is much 𓂃to celebrate for every color in Magic, the colorless cards in All Will Be One have a couple of powerhouses as well. While often not as powerful as their colored counterparts, colorless cards represent some of the most powerful artifacts and artifact creatures in Magic.

RELATED: Magic: The Gathering - The Best Artifacᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚt Cards In Phyrexia: All Will Be One

They are universal in their ability to be put into any deck. From Modern to Draft to Commander, colorless cards are an essential component of Magic's identity, and Phyrexia: All For One has some that are sure to impress.

10 🧸 Dune Mover: A Useful If Unassuming Fetch Card

Dune Mover Mtg Art By Key Walker
Dune Mover Mtg Art By Key Walker

While certainly not a splashy or game-winning card, Dune Mover can provide a colorless fetch effect for players that may otherwise not have the colors to do so. While primarily168澳洲幸运5开奖网: good in Draft formats for fixing mana, some pauper d🔯ecks that rely on two or more colors may also find use in this creature.

Additionally, having toxic one with a modest 2/1 body can make it useful for poison decks looking to land the first bit of poison while fixing their mana base. However, wha🐻t really limits this card compared to other, similar land fetchers is that it only top-decks your land instead of placing it in your hand. Such an effect greatly hampers the card, but it is still useful in restricted formats.

9 ཧMyr Kinsꦗmith: Myr Tribal Tutor

Myr Kinsmith; All Will Be One; Colorless Artifact Creature
Myr Kinsmith Art by Cristi Balanescu

Myr Kinsmith can tutor other Myr for a moderate cost of four mana. While this can be powerful, the effect is niche, and the lack of Myr cards in the current set mean it is unlikely to see standard play.꧂ Where this card truly⛦ shines is in Commander where Myr tribal can be more easily supported and where tutors are much more essential.

8 ♓ Mirran Safehouse: A Un🌞iversal Artifact Nonland Land

The card Mirran Safehouse from Magic: The Gathering.

Another niche card, Mirran Safehouse has the potential to take on the traits of all lands. However, the problem lies in getting said lands to a graveyard, where Mirran Safehouse can use its effect. Unless mill o🍸r land destruction is in play, it is unlikely that there will be many land cards in the graveyard.

Related: Ma🌌gic: The Gathering - The Best Lands From Phyrexia: All Will Be One

That isn't to say it won't see play. Commander is the best place for this card due to the sheer diversity of land cards played there. While getting them to the graveyard may be difficult, once they are there, Mirran Safehouse can easily take on a wealth of additional effects that can be very useful.

7 Monument To Perfection: Land-Tribal Win Condi꧑tion ♔

The card Monument To Perfection from Magic: The Gathering.

Monument To Perfection is an interesting card that harkens back to other land tribal decks, such as Gates. This time, however, it is with the new Sphere and Locus lands that are a part of this set, and it works very well with them. Capable of fetching any of these lands, this card offers 𒆙powerful tutor and ramp effects with the ultimate goal of triggering its effect to become a large, indestructible creature with toxic nine.

However, this card needs a constructed deck to function effectiv🍸ely and will mostly find its home in standard and online formats like 🅰Alchemy.

6 🌄 Argentum Masticore: A Powerful Bomb With Good Removal

Argentum Masticore ; All Will Be One; Colorless Artifact Creature
Argentum Masticore Mtg Art by Zack Stella

The powerful Argentum Masticore is a beast of a card. Not only is it a beefy 5/5 body, but it has first strike and protection from multicolored♔. However, where this card shines is its universal removal ability. While you do have to discard a card, this creature can effectively destroy most nonland permanents.

This card is an effective bomb in Draft formats by not only providing a game-winn🎐ing presence but also taking care o🥂f threats. Additionally, it could find a home in commander decks where its universal removal can be best exploited.

5 Sword Of Forge And Frontier: Ramp And Card Adva🏅ntage♐ In One

Image of the Sword of Forge and Frontier card in Magic: The Gathering, with art Scott Murphy
Sword of Forge and Frontier by Scott Murphy

The newest addition to the many swords of Magic: The Gathering, the Sword of Forge and Frontier, offers plenty of value for those that get it out. At three mana, it can be affordably cast in most slow formats, and its added protection against red and green can be very useful against those colors. Where this card truly shines, though is the added ramp and card draw it gives, which can give a huge advantage ꦆto decks severely lacking in those elements.

Equipment is a very common sight in Commander where protection is near essential to keeping your commander safe. Additionally, the added ramp and card advantage are both highly sought after in Blue and White Commander decks that normally do not have easy means of ramp. With the bevy of 168澳洲幸运5开奖网:All Will Be One commanders in this set, it is sure❀ to fin♌d a home with one of them.

4 𓃲 ꩵ Myr Convert: Phyrexian Mana Dork

Myr Convert; All Will Be One; Toxic; Colorless Artifact
Myr Convert Mtg Art By Jose Parodi

Myr Convert is a rare mana dork that can make any color mana, for the only drawback of losing two life. The added toxic one and 2/1 body are merely bonuses to this card, which can be played in nea🙈rly any deck due to its colorless cost.

Related: Magic: The🌳🔴 Gathering – The Best Creature Cards In Phyrexia: All Will Be One

At only two mana cost, this card can be played quickly. The speed at which universal mana can be made means Myr Convert is well suited for even competitive formats 168澳洲幸运5开奖网:such as cEDH, where fast mana ♛is necessary. Even still, the fact that any color mana can be made from one creature means that it can find a home ♌in other formats as well.

3 Staff Of Compleation: A Whole Lotta Value ꦏ

The card Staff Of Compleation from Magic: The Gathering.

Sta𓆉ff of Compleation is a very Phyrexian take on the Staff of Domination, where instead of paying mana for different effects, the player pays life. As life is a much easier resource to gain, this makes the staff very appealing to players unfazed at gambling with their own life.

To their credit, this staff has a lot of useful effects that make it in both limited formats and gameꦐs with a slo🀅wer rate of play, such as Commander. The versatility of this staff can not be understated. From drawing cards to becoming a mana rock, this staff is functionally many other useful artifacts rolled in one.

2 The Filigree Sylex: Universal Removal For Cheap🥀

The card The Filigree Sylex from Magic: The Gathering.

The Filigree Sylex is a powerful artifact in the lore of Magic: The Gathering, so it befits that the card is capable of mass, universal destruction of nonland permanen🅰ts. While this card may seem too slow for removing big threats, it is perfect at destroying low-cost nonland permanents such as one drops and tokens. For only two mana, it is a phenomenal board wipe in niche circumstances. This makes it an excellent sideboard card to counter aggro ꧙and token decks in both slow and fast formats like Modern.

1 Soulless Jailer: The Perfect Graveyard Hate 𒁃

Image of the Soulless Jailer card in Magic: The Gathering, with art by Donato Giancola

The most effective method of graveyard hate from recent sets, Soulless Jailer cuts your opponent off from interacting with their graveyard entirely, with 168澳洲幸运5开奖网:impressive art to boot. With a 0/4 body, Soulless Jailer is an effective blocker to✱ boot and safe from most red removal. At two cost, the Jailer is cheap and can be brought out very quickly to deny opponents effectively.

As an added cherry on top, preventing cards from being cast from exile effectively shuts down many non-graveyard centric strategies and is the best method for denying red its primary source of card advantage. Its wide capability to shut down multiple strategies of casting from anywhere other than your opponent's hand makes this an absolutely perfect sideboard card in nearly every format.

Next: Magic: The Gathering – What Are Phyrexia: All Will Be One's Draft Archetypes?