The fairy tale-themed Throne of Eldraine is infamous in 168澳洲幸运5开奖网:Magic: The Gathering as being one of the game’s most powerful sets. Launched in 2019, it had a massive impact on the Standard format for the entire time it was legal, and continues to be a𝓡 big presence in other formats.
Even years later, these fairy tales are causing nightmares for those who must face them.𒐪 Here are the best cards from Throne of Eldraine, without a single Once Upon A Time or Escape To The Wilds in sight.
10 💝 Chulane, ❀Teller Of Tales
Chulane does it all: he helps you ramp, lets you repeat creatures’ enter-the-battlef🌞ield triggers, and lets you draw cards. He’s just such a gen💧erically fantastic legendary creature that he’s since become a menace in formats like Commander.
It’s hard looking at a card like Chulane and finding faults, but if you needed to nit-pick, you could criticise the mana cost for requiring three different colours, or the fact that𝓰 it doesn’t come🌳 with any ways to reduce mana costs for creatures you play. But they are such minor things, and Chulane is an absolute beast as a result.
9 Hu🗹shbringer
For just two mana, Hushbringer completely shuts down a huge number of deck archetypes. Blink decks? Gone. Aristocrats? No thanks. Your opponent could have a billion Panharmonicons and 168澳洲幸运5开奖网:Elesh Norn, Mother of Machines out in play, and none of them would matter thanks to this tinꦫy 1/2 Faerie.
You do need to be careful when playing Hushbringer, though, as it doesn’t just turn🍬 off your opponent’s triggers, but also your own. If you rely on any kind of ETB or death trigger, Hushbringer will put you at just as much of a disadvantage as your opponents.
8 🐠 🦩 Korvold, Fae-Cursed King
Much li♍ke Chulane, Korvold was an absolute monster during ✤its time in Standard, and continues to be popular in Commander. It’s another of those legendary creatures that seems to just do everything you need, giving you ways to sacrifice permanents, draw cards, and hit harder all in one, neat little package.
The fact that we saw “once per turn” effects become more popular after Throne of Eldraine is no surprise, as the fact that 🤡this guy lets you just draw cards whenever you sacrifice permanents is incredible. As a Dragon, there’s also plenty of synergistic cards out there to make Korvold hit harder, be more difficult to remove, or even cheat into play to bypass that pricey 𝓰mana cost.
7 𒈔 Rankle, Master Of Pranks
While Rankle does make a solid commander, you generally tend to see him as a key part of other sacrifice-heavy decks. By rushing out and dealing combat damage, Rankle can force each player to sacrifice a creature, among other effects (including Eldraine’s infamous surplus of card draw) to sweeten the 🐼deal.
This is not𓆏 just a great way to get blockers out of the way by making your opponent sacrifice them; it also fits very nicely into decks that want you to bin your own things (such as Korvold). It’s even highly evasive tha൩nks to having flying, making Rankle a real problem when it enters play.
6 🥂 Questing Beast
It’s become a meme in M🧔agic that nobody can remember off the top of their head what Questing Beast does. It may be an utter wall of text that can be all but impossible to remember, but it’s still a powerhouse of a card.
When you break it down, Questing Beast is a lot. It has vigilance, deathtouch, and haste, can’t be b❀locked by creatures with two power or less, stops combat damage from being prevented (such as by a Fog), and will also deal damage to a Planeswalker if it manages to deal combat damage to its owner.
All of these clauses are individual too – Questing Beast doesn’t need to attack to prevent damage, I just does it as default through a static ability. Thi🍃s makes it a great counter for repetitive Fog decks. We did it, we finally broke Questing Beast.
5 ဣ Fabled Passage
After numerous nightmare cards, it might be funny to see Fabled Passage. It’s a land, how powerful can it be? However, Fabled Passage is a strictly better version of Terramorphic Expanse and Evolving Wi🌳lds, two of the game’s most ubiquitous fetch lands.
It might not be quite as good as the land-type-centric fetches like Scalding Tarn, bu🔯t Fabled Passage has a huge advantage over other generic fetches thanks to its ability to have the land𒉰s enter untapped. Giving you access to that mana as soon as you find it is incredibly powerful, and made the endless Evolving Wilds reprints we saw in sets after Throne of Eldraine feel a little underwhelming in comparison.
4 ⭕ Brazen Borrower ဣ
As already shown by Questing Beast and Rankle, any card that can do more than one thing at a time is generally good. Throne of Eldraine had an entire central mechanic built around this, with 168澳洲幸运5开奖网:Adventure cards being both permanents and instants and sorceries, depending on which bit of it you c𒁃ast first.
Leading the way for Adventure spells is Brazen Borrower. Not only is it a way to get pote🎃ntial threats out of your way, but you can also even flash in the creature half if you need to block a flying creature coming at your face. This little Faerie is incredibly flexible, and is a benefit to almost any blue deck that needs some removal.
3 𝓀 Oko, Thief Of Crowns 🌱
Perhaps the most infamous card from Throne of Eldraine, Oko to this day remains one of the 168澳洲幸运5开奖网:strongest Planeswalker cards ever released for Magic. Banned in Modern, Pioneer and Legacy is a rare thing few cards can brag about, but Oko is one of 𒊎them.
For just three mana, you can turn any artifact or creature into a 3/3 Elk. And as that is a +1 loyalty ability, you can just keep doing it every turn for as long as Oko stays in play. Add to that his ability to make Food tokens (which only 🧔becomes more useful as more Food-caring cards 🎃are released), and you’ve got a removal magnet your opponents will need to focus all their efforts and resources on to get rid of.
2 Embercleave �🦄�
Part combat trick, part Equipment, Embercleave is a classic game-ending win condition for aggro decks, provided you can get enough creatures on the board to bring that cost right down. Being able to equip this to any of your attacking creatures for free also makes it a tricky thing to counter – if your opponent takes out one attacker, just equip this 🧔to another instead.
During 🀅Throne of Eldraine’s time in Standard, everyone anticipated the Embercleave, and would try and keep removal or other interaction open for when it inevitably dropped. Now that it’s rotated out and somewhat fallen out of favour, it feels easier than ever to pull off the Embercleave win.
1 The Great Henge 🍨
A running theme of Throne of Eldraine wಞas how cards seemed to just do everything for you. Case in point, the Great Henge not only has ways to give you mana and draw cards, it’s even kind enough to reduce its own casꦑting cost if you have a big enough creature.
As long as The Great Henge is out, even the smalles✅t 1/1 enters as a 2/2 and gives you another card to maybe keep the engine going. It works in a pinch by giving you two life whenever it’s tapped, and even its most basic ability – giving you two green mana &nda🔯sh; isn’t something to be sniffed at.
The Great Henge iꦡs emblematic of why Throne of Eldraine is considered one of the most powerful sets of all time, and still sees regular play in a number of formats to this day.