The Vintage format of 168澳洲幸运5开奖网:Magic: The Gathering is its strongest. Generally, no cards are banned for power reasons, and are instead restricted, meaning you can only play one copy of it i🍒n your deck. Cards from every set (except ones with a silver border or an acorn symbol) are legal in the format, making nearly every Magic card ever released allowed to be played.

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There are a few exceptions, and there is a handful of cards that are banned in the format. Cards are usually not banned for p🌊ower level reasons, and the last time it happened wasꦅ Lurrus Of The Dream Den prior to the nerf to the companion mechanic.

6 ๊ Bannedꦦ In All Formats

Baral holding out sword
Disallow by Min Yum

Magic: The Gathering has been around for a very long time. In some of the earliest days of the game, some of the cards released were deemed offensive due to their art, text, and/or name, which🅷 were racially or culturally offensive. There are currently only seven cards on this list, and their card images were even removed from the official card database.

168澳洲幸运5开🌃奖网:These cards are banned in every format, and not allowed in any sanctioned tournament play under any circumstance. The mechanics of these cards are all fairly basic, but due to their insensitive imagery, they are not allowed in any of Magic's formats, including Vintage.

5 🎃 Cards M﷽entioning Ante

Contract From Below card and art background

Cards with ante were introduced in the first set of the ga❀me. Ante makes it so each player puts a random card from their library into a special zone ꦿcalled the ante zone. The cards here would permanently change possession to the winner, making it so you were essentially gambling a random card in a game. As you could probably guess, ante was incredibly unpopular as players did not want to risk losing their cards. Its rules were changed to be optional very quickly before being taken out of the game entirely.

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The cards that mention ante all generally put more cards into the ante zone. Each of them has the ruling that if you are not playing for ante, you remove it from your deck. So, having these cards legal would make it so no one would want to play for ante (especially considering the average price of a Vintage deck), meaning these cards would basically let you play a smaller deck since they would get removed and make you 168澳洲幸运5开奖网:more likely to see your key cards.

4 Conspiracy Ca꧃rds

MTG Hired Heist card and art background

Conspiracy is a card type that was featured in the Conspiracy and Conspiracy: Take The Crown sets. These are special cards that have no mana cost or color that start the game in your command zone. These all give you special effects such as drawing two hands at the start of your game or giving you effects when a creature with a specific name does combat damage. Some Conspiracy cards do not even function in Vintage even if they were legal such as Worldknit, which cares about havingꦜ cards you drafted/opened in your Sealed pool in your deck.

Conspiracy cards are fine within their format but are a ruling nightmare outside of it. A lot of Conspiracy cards require you to reveal a secret name you have chosen, which could just as easily be lied about on a competitive level. Conspiracy is meant for use at a casual level where there isn't a reason to cheat by lying about these hidden names. But in an official format like Vintage, it would lead to way too many problems to the point it was not worth keeping them in the format. Funnily enough, permanents that care about what you drafted are legal in the format but are weak since they don't get their bonus effects.

3 Falling S🎉tar ♑

MTG Falling Star card and art background

Falling Star is one of the three individual cards that are banned in Vintage and is not part of a larger group of cards. 168澳洲幸运5开奖网:A three-mana sorcery, Falling Star has one of the strangest effects on any Magic: The Gathering card. When you activate it, you have to flip it from a height of one-foot minimum. Then it has to rotate at least fully one time or else the effect simply doesn't happen. Whatever creatures it lands on, it deals three damage to them.

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Falling Star was banned for dexterity reasons. This card, unlike other cards that rely on chance, has to be flipped as per their rulings. So if someone was unable to actually flip the card for whatever reason, they would be at a disadvantage. You couldn't ask your opponent to do it for you either unlike something like flipping a coin or rolling a dice, as they can rig it so it won't land on their creatures.

2 Chaos Orb

Chaos Orb

Chaos Orb is very similar to Falling Star, with the 168澳洲幸运5开奖网:exception of being an artifact. Instead of dealing three damage to each creatureꦑ, it instead destroys any cards that Chaos Orb is touching after you flip it. The card is also a rulings nightmare, as once it is put on the battlefield you cannot rearrange your cards at all. In a game where you are putting down a lot of permanents, this makes it harder to do and leads to crowded spaces due to having your opponent spread out their cards to avoid Chaos Orb falling on them.

Just like Falling Star, Chaos Orb was ultimately banned due to dexterity reasons. It's even better than Falling Star, as it destroys any permanent it touches, including lands. This makes it more of a dexterity check than one of skill or even luck, and since not everyone can actually flip a card from one foot, it was banned from Vintage.

1 Shahrazad

MTG Shahrazad card and art background

Taking one look at Shahrazad it is probably obvious why this card was banned - because it makes games last far too long. For two white mana, each player plays a subgame of Magic using the cards left in their library. The losers of this subgame 168澳洲幸运5开奖网:lose half their life rounded up and go back into the main game. The cards from the subgame aꦅre shuffled back into the library regardless of where they were.

As you can imagine, Shahrazad made tournament matches run obnoxiously long. It was playing an extra game of Magic to have a very small impact on the main game. Losing half of one's life isn't a small amount, but something that can be accomplished much quicker without Shahrazad. It creates giant logistical nightmares for tournament organizers and was kept out of the Vintage format. Shahrazad is the only card banned in Vintage that isn't because of dexterity reasons or a part of a pool of cards banned in all formats.

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