The addition of blue in your 168澳洲幸运5开奖网:Magic: the Gathering Commander decks typically means you’re moving into a co✤ntrol-based strategy, or perhaps something involving a lot of artifacts. Drawing cards, bouncing permanents back to your opponent’s hand, and potentially mill strategies all are options for players to explore in their Commander deck building.
In the Warhammer 40,000 Commander decks, blue cards are more concerned with stealing abi💮lities, drawing cards, and protecting your creatures with unique abilities. While there are not many blue cards here, the inclusion of a fancy new promo card makes up the difference.
10 ൲ Aetherize - T🐓yranid Swarm
If you’re looking for a way to protect yourself from an all-out attack from another player, there are few better cards than Aetherize. Particularly effective against token-based creature decks, Aetherize returns all attackin🔯g creatures to their owner’s hands. Aetherize can be used to 🍃protect yourself from death or to save an ally if you’ve been making alliances in your game.
9 Genes𒀰tealer Locus - Tyranid Swa🅰rm
This neat little creature pulls double duty when in play, protecting you and your board while encouraging your opponents to attack each other. Genestealer Locus is a great political card to get your opponents to question if they want to risk attacking you or if it’s worth going after another opponent. Get a couple of clone effects on Genestealer Locus and your opponents won&rsqu𓆏o;t have a choice on who they want to attack.
8 Vanguard Suppꦗressor - Forces Of The Imperium
Vanguard Suppressor features a mechanic new to the Warhammer 40,000 decks, squad and it is similar to multikicker. When you cast a card with ♛squad you can pay an additional two generic mana any number of times to create that many tokens that are a copy of Vanguard Suppressor.
With multiple copies in pla﷽y, Vanguard Suppressor’s Suppressing Fire ability can ensure you’re drawing a few cards when it ꦯdeals damage to an opponent.
7 Heralds of Tzeentch -🅰 The Ruinous Powers
Any card with cascade is almost automatically good, effectively giving you a two-for-one play thanks to the free card cast from your li✱brary.
At a total of five mana, the Heralds of Tzeentch will have you reveal the top cards of their library until you find a card that costs four mana or less and cast it if you choose. While a 3/3 flying creature isn’t anything to brag about, the blue demon can still d🙈eal some damage or block in a pinch.
6 🦹 Sister of Silence - ꧋Forces Of The Imperium
Counterspells are a blue player’s bread 🐻and butter. Few plays can frustrate your 🤡opponents more than countering a game-winning play.
Sister of Silence can stop just about anyth🎀ing your opponents want to play.With its Psychi🍌c Abomination ability, the Sister of Silence can counter any instant or sorcery spell, or it can counter an activated or triggered ability.
5 Genestealer Patriarch - Tyranid Swarm 𝓰
This five-mana creature has two complementary abilities to single-handedly take over a board. Genestealer Patriarch🧔’s first ability is Ge♔nestealer’s Kiss and adds an infection token on a creature an opponent controls whenever it attacks.
Then, whenever a creature with an infection dies you get a 168澳洲幸运5开奖网:token that is a copy of that creature.꧒ While not too powerful as a 4/4 creature, there are plenty of ways of giving creꦰatures unblockable or landwalk, or even flying if you want to maximize this card’s effects.
4 🗹 Reconnaissance Mission - Forces Of The Imperium
Reconnaissance Mission is an enchantment that once it is in play it will consistently give you value throughout the rest of the game. Every time a creature you control deals combat d🃏amage to an opponent you get to draw a card. In a Commander game, where there are three o♛pponents with varying board states, your odds of sneaking in a few easy attacks for some extra cards are pretty high.
As a nice little bonus, Reconnaissance Mission also has cycling for two generic mana, giving🀅 you the choice to try and dig for an extra land early on in a game or possibly a late-game bomb to get you out of a sticky situation.
3 Brainstorm - The Ruinous Powerꦏs
Brainstorm is an 168澳洲幸运5开奖网:instant speed draw spell that has tons of fಞunctionality. Need to trigger an effect that happens when you draw a card? Why not draw three for one blue mana.
Your opponent is making you discard a powerful card? Tuck it away on top of your library and get rid of another card instead. Need to dig for something powerful but don’t like your options? Resolv💙e your Brainstorm and crack a fetch land to get rid of them and try and find something better.
2 Lord of Change - The Ruinous🥀 Powers
A solid creature with some solid a🐷bilities, Lord of Change is a pretty good creature for players needing some aerial comba𝓀tants.
With flying and ward 3, Lord of Change has two types of evasion, only being able to be blocked by other creatures with flying or those with reach, and forcing opponents to pay an extra three generic mana if they❀ want to target it with a spell or ability.On top of that, when Lord of Change 💮enters the battlefield its Architect of Deception ability draws you three cards.
1 🥀 ﷽ Fabricate - Promo
This promo Fabricate is a card that can be played in any deck that has blue in its commander color identity and 168澳洲幸运5开奖网:has at least one good artifact.
You could search for a combo piece, some way to ramp up mana, or any other artifact that you might need at the time. Evꦯen if you grab an artifact you can’t cast, there are plenty of cards like Jhoira, Ageless Innovator to help get it for free.