Eldraine is one of 168澳洲幸运5开奖网:Magic: The Gathering's most visually exciting and popular settings. A world inspired by fairy tales and Arthurian legend, it's jam-packed with references to everything from Pinocchio to the Billy Goats Gruff, and is the perfect way to cleanse the palette after the multiversal body horror of the recent Phyrexian invasion.

RELATED: Everything Revealed For 2024 At Magic: The Gathering's Gen Con 2023 Panel

Wilds of Eldraine goes beyond the courts and castles൩, and into the untamed woodlands where the Fae rule, witches dwell, and beanstalks can erupt from the ground. With some of the spiciness we saw in Throne of Eldraine, and even a Goose Hydra, Wilds of Eldraine is likely to 🌃be a set to remember.

White

Glass Casket by Raoul Vitale
Glass Casket by Raoul Vitale

Here's every white card in Wilds of Eldraine.

Image

Name

Description

A Tale For The Ages

A Tale For The Ages

One generic, one white enchantment - Rare


Enchanted creatures you control get +2/+2.

Archon of the Wild Rose

Archon of the Wild Rose

Two generic, two white mana creature - Arc🌠h𒐪on - 4/4 - Rare


Flying


Other creatures yo🌞u control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

Archon's Glory

Archon's Glory

One white instant - Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Target creature gets +2/+2 until end of turn. If this spell was baragained, 🔯that creature also gains flying and lifelink until end of turn.

Armory Mice-1

Armory Mice

One gen🅷eric, one white mana creature - Mouse - 3/1 - Common


Celebration - Armoryᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Mice gets +0/+2 as long as two or more nonland permanents have entered the battlefield under your co🐬ntrol this turn.

Besotted Knight

Besotted Knight//Betroth the Beast

Besotted Knight


🍃Three generic, one white creature – Human Knight – 🐼3/3 – Common

Betroth the Beast


One white sorcery – Adventure


Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward: one generic.)

Break the Spell

Break the Spell

One white instant – Common


Destroy target enchantment. If a permanent you controlled or a token was destr🅘oyed this wa♒y, draw a card.

Charmed Clothier

Charmed Clothier

Fou൩r generic, one white creature – Faerie Advisor &nda𒐪sh; 3/3 – Common


Flying


When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Cheeky House-Mouse

Cheeky House-Mouse//Squeak By

Cheeky House-Mouse


One white creature - Mouse - 2/1 - Uncommon

Squeaky By


One white sorcery - Adventure


Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater.

Cooped Up

Cooped Up

One generic, 𝓀one white enchantment - Aura - Common


Enchant creature


Enchanted creature can't attack or block.


Two generic, one white: Exile enchanted creature.

Cursed Courtier

Cursed Courtier

Two generic, one white creaᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚture – Human Noble – 3/ཧ3 – Uncommon


Lifelink


When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Discerning Financier

Discerning Financier

Two generic, one white creature – Hum✅an Noble – 2/3 &ndaไsh; Uncommon


At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")


Two 🌠generic, one white: Choose another player. That player gains control of target Treasure you control. You draw a card.

Dutiful Griffin

Dutiful Griffin

Three generic, two white creature – Griffin –෴ 4/4 – Uncommon


Flying


Two generic,😼 one white, Sacrifice two enchantments: Reܫturn Dutiful Griffin from your graveyard to your hand.

Eerie Interference

Eerie Interference

Two generic, one white mana instant - Uncommon


Prevent all damage that would be 🌟dealt to you and creatures you control by creatures this turn.

Expel the Interlopers

Expel the Interlopers

Three generic, two white mana sorcery - Rare


Choose a number betwee꧅n 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Food Coma

Food Coma

Thওree generic, one white enchantment – Uncom꧃mon


When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "2, tap, Sacrifice this artifact: You gain 3 life.")

Frostbridge Guard

Frostbridge Guard

One generic, one white creature - Elemental Sold❀ier - 2🐎/2 - Common


Two generic, one white, tap: Tap target creature.

Gallant Pie-Wielder

Gallant Pie-Wielder

Two generic, one white mana creature - D🌠warf Knight - 2/3 - Uncommon


First strike


Celebration - Gallant P🍒ie-Wielder has double strike as long as🎃 two or more nonland permanents entered the battlefield under your control this turn.

Glass Casket

Glass Casket

One generic, one white artifact


When Glass Casket enters the battlefield, exile target creature an opponent🧔 controls with mana value 3 or less until Glass Gasket leaves the ba𒉰ttlefield.

Hopeful Vigil

Hopeful Vigil

One generic, one white enchantment - Common


When Hopefu꧑l Vigil enters the battlefield, create a 2/2 white Knight creature token with Vigilance.


When Hopeful Vigil is put in💧to a graveyard from the battlefield, scry 2.


Two generic, one white: Sacrifice Hopeful Vigil.

Kellen's Lightblades-1

Kellan's Lightblades

One generic, one white mana instant - Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead.

Knight of Doves

Knight of Doves

Two generic, one white creature – H✅uman Knight &🔯ndash; 1/3 – Uncommon


Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature tokenꩲ with flying.

Lady of Laughter

Lady of Laughter

Three generic, two white creatuꦿre – Faerie Noble – 4/5 – Rare


Flying


Celebration — At the beginning of your end step, if two or more nonland permanents ent𒉰ered the battl🥀efield under your control this turn, draw a card.

Moment of Valor

Moment of Valor

Two generic, one white instant - Common


Choose one -

  • Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
  • Destroy target creature with power 4 or greater.
Moonshaker Cavalry-1

Moonshaker Cavalry

Five generic, three white creature – Spirit 🔯Knight – 6🐻/6 – Mythic Rare


Flying


When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the n𝕴umber of creatures you cont❀rol.

Pests of Honor

Pests of Honor

Two generic, one white creature – Mouse – 2/2 – Uncom♈▨mon


Celebration — At the beginning of combat on your turn, if two or more nonland permanents enter🦋ed the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor.

Plunge into Winter

Plunge into Winter

One generic, one white instant - Common


Tap up to 🤪one target creature. Scry 1, then draw a card.

Protective Parents

Protective Parents

Two generic, one white creature ꧙- Human Peasant - 3/2 - Common


When Protective Parents dies, create a Young Hero Rol𓄧e tok💙en to up to one target creature you control.

Regal Bunnicorn

Regal Bunnicorn

One genericꩲ, one white mana creature - Rabbit Unicorn - */* - 🍌Rare


Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.

Return Triumphant

Return Triumphant

One generic, one white mana sorcery - Common


Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)

Rimeful Reindeer

Rimefur Reindeer

Three generic, one whit🐟e creature - Elk - 3/4 - Common


Whenever an enchantment enters the battlefield under your control, tap target creature an opponﷺent controls.

Savior of the Sleeping

Savior of the Sleeping

Two generic, one white creature - Human Knight -🍷 2/3 - Common


Vigilance


Whenever an enchantment you control is put into a graveyard from the battlefield, put ✅a +1/+1 counter on Savior of the Sleeping.

Slumbering Keepguard

Slumbering Keepguard

One white creature - Human Knight - 1/1 - Common


Whenever an enchantment enters the battlefield under your cont♓rol, scry 1.


Two g🌼eneric, one white: Slumbering Keepguard gets +1/+1 🅷until end of turn for each enchantment you control.

Solitary Sanctuary

Solitary Sanctuary

♑Two ge🍷neric, one white enchantment – Uncommon


When Solitary Enchantment enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)


Whenever you ta📖p an untapped creature an opponent c♕ontrols, put a +1/+1 counter on target creature you control.

Spellbook Vendor

Spellbook Vendor

One genꦫeric, one whi﷽te creature - Human Peasant - 2/2 - Rare


Vigilance


At the b😼eginning of combat on your turn, you may pay one generic. When you do, create a Sorcerer Role꧒ token attached to target creature you control.

Stockpiling Celebrant

Stockpiling Celebrant

Two gen𒈔eric, one white creature - Dwarf Knight - 3/2 - Common


When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Stroke of Midnight

Stroke of Midnight

Two generic, one white mana instant - Uncommon


Destroy target⭕ nonland permanent. Its controller creates a 1/1 w꧒hite Human creature token.

The Princess Takes Flight

The Princess Takes Flight

Two generic, one white enchantment –🔥 Saga – 🌳Uncommon


(When this Saga enters, and after your draw step, add a lore counter. Sacrifice it after reaching III.)

  1. Exile up to one target creature.
  2. Until end of turn, target creature you control gets +2/+2 and gains flying.
  3. Return the exiled card to the battlefield under its owner's control.
Three Blind Mice

Three Blind Mice

Two generic, one white enchantment - Saga - Rare


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)


  1. Create a 1/1 white Mouse creature token.
  2. Create a token that's a copy of target token you control.
  3. Create a token that's a copy of target token you control.
  4. Creatures you control get +1/+1 and gain vigilance until end of turn.
Tuinvale Guide

Tuinvale Guide

Thr🤡ee generic, one white creature - Faerie Scout - 🦹2/3 - Common


Flying


Celebration - Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonalnd permane🌼nts entered♔ the battlefield under your control this turn.

Unassuming Sage

Unassuming Sage

One generiꦇc, one whit⛄e creature - Human Peasant Wizard - 2/2 - Common


When Unassuming Sage enters the battlefield, you may pay two generic. If you do, crea🉐te a Sorcerer Role token attached to it.

Virtue of Loyalty-1

Virtue of Loyalty//Ardenvale Fealty

Virtue of Loyalty


Three generic, ൩two white enchantment - Mythic Rare


At the beginning꧃ of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.

Ardenvale Fealty


One generic, one white instant - Adventure


Create a 2/2 white Knight creature token with Vigilance. (Then exile this card. You may cast the creature later from exile.)

Werefox Bodyguard 2

Werefox Bodyguard

One generic, two 🅠white creature – Elf Fox Knight &ജndash; 2/2 – Rare


When Werefox Bodyguard enters the battlefield, target up♌ to one non-Fox creature. Exile that creature until Werefox Bodyguard leaves the battlefield.


One generic, one white, Sacrifice Werefox Bodyguard: Youꦑ gain 2 life.

Blue

Virtue of Knowledge by Josu Hernaiz
Virtue of Knowledge by Josu Hernaiz

He𒉰re are all the blue cards revealed for Wilds of El🍰draine.

Image

Name

Description

Aquatic Alchemist

Aquatic Alchemist//Bubble Up

Aquatic Alchemist


One generic, one bl𝔍ue mana creature - Elementalꦑ - 1/3 - Common


Whenever you cast your first i🃏nstant or sorcery spell each t💜urn, Aquatic Alchemist gets +2/+0 until end of turn.


Bubble Up


Two generic, one blue mana sorcery - Adventure


Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

ARchive Dragon

Archive Dragon

Four generic, t💛wo blue creature - Dragon Wizard - 4/6 - Uncommon


Flying


Ward two generic


When Archive Dragon ente💯rs the battlefield, scry 2.

Asinine Antics

Asinine Antics

Two generic, two blue sorcery – Mythic Rare


You may cast𝐆 Asinine Antics as though it had flash if you pay two generic more to cast it.


For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Creature is 1/1.)

Beluna's Gatekeeper

Beluna's Gatekeeper / Entry Denied

Beluna's Gatekeeper


Five generic, one blue creꦓꦦature - Giant Soldier - 6/5

Entry Denied


One generic, one blue - sorcery - Adventure


Return target creature you don't control with mana value 3 or less to its owner's hand.

Bitter Chill

Bitter Chill

One generic, one blue mana enchantment - Aဣura - Uncommon


Enchant creature


When🐬 Bitter Chill enters the battlefield, tap enchante꧑d creature.


Enchanted creature doesn't untap during its controller's untap step.


When Bitter Chill is🐓 put into a graveyard 🅠from the battlefield, you may pay one generic mana. If you do, scry 1, then draw a card.

Chancellor of Tales

Chancellor of Tales

Three generic, one blue creature – Faerie Advisor – 2/3 – 𒊎Uncommon


Flying


Whe♊never you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Diminisher Witch

Diminisher Witch

Two generic, one blue 🍬ꦿcreature - Human Warlock - 3/2 - Common


Bargain


Whenꦬ Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls.

Disdainful Stroke

Disdainful Stroke

One generic, one blue mana instant - Uncommon


Counter target spell with m💦ana value 4 or greater.

Extraordinary Journey

Extraordinary Journey

Two X generic, two blue mana enchantment - Rare


When Extraordinary Journey enters the battlefield, exile up to X target creatu▨res. For each of those cards, its owner may play it for as long as it remains exiled.


Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each tuꦉrn.

Faerie Slumber Party 2

Faerie Slumber Party

Four generic, two blue sorcery – Rare


Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

Farsight Ritual

Farsight Ritual

Two generic, two blue instant - Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Look at the top four car♛ds of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest 🌃on the bottom of your library in a random order.

Freeze In Place

Freeze in Place

One generic, one blue sorcery - Common


Tap target creature an opponen🐼t controls and put three stun counters on it. Scry🌞 2.

Gadwick's First Duel

Gadwick's First Duel

One generic, one b🌠lue mana enchantment - Saga - Uncommon


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)


  1. Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
  2. Scry 2.
  3. When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Galvanic Giant

Galvanic Giant//Storm Reading

Galvanic Giant


Three💝 generic, one blue creat𒅌ure – Giant Wizard – 3/3 – Uncommon


Whenever you c😼ast a spell with mana value 5 or greater, tap target ꦇcreature an opponent controls and put a stun counter on it.

Storm Reading


Five generic, two blue instant – Adventure


Draw four cards, then discard two cards. (Then exile this card. You may cast this creature later from exile.)

Horned Loch-Whale

Horned Loch-Whale//Lagoon Breach

Horned Loch-Whale


Four gener𒊎ic, two blue creature – Whale – 6/6 &ndܫash; Rare


Flash


Ward: two generic


Horned Loch-Whale enters the battlefield tapped unless it's your turn.

Lagoon Breach


One generic, one blue instant – Adventure


The owner of target attacking creature you control🧔 puts it on the top or bottom of their library.

Ice Out

Ice Out

One generic, two blue instant - Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Th🅺is spell costs one generic less to ca🌊st if it’s bargained.


Counter target spell.

Icewrought Sentry

Icewrought Sentry

Two generic, one blue mana creature - Elꦰemental Soldier - 2/3 -ꦐ Uncommon


Vigilance


Wheneve💫r Icewright Sentry attacks, you may pay one generic, one blue mana. When you do, tap target creature an opponent controls.


Whenever you tap an untapped creature an opponent💃 controls, Icewrought꧃ Sentry gets +2/+1 until end of turn.

Ingenious Prodigy

Ingenious Prodigy

X generic, one blue creature – Human Wizar꧂d – 0/1 – Rare


Skulk (This creature can't be blocked by creatures with greater power.)


Ingenious Prodigy enters the battlefiꦉeld with X +1/+1 counters on it.


At the beginning of your upkeep, if 𒀰Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

Into the Fae Court

Into the Fae Court

Three generic, two blue sorcery – Common


Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flyꦑing."

Johann's Stopgap-1

Johann's Stopgap

Three generic, one blue sorcery – Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


This spell costs 2 less to cast if it's bargained.


Return target nonland permanent to its owner's hand. Draw a card.

Living Lectern

Living Lectern

One generic, one blue artifཧact creature – Construct ✱– 0/4 – Common


One generic, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Merfolk Coralsmith

Merfolk Coralsmith

Two generic, one blue creature - Merf♏ol🐻k - 2/3 - Common


One generic:🔯 Merfolk Coralsmith gets +1/-1 until end of turn.


When Merfolk Coralsmith dies, scry 2.

Misleading Motes

Misleading Motes

Three generic, one blue instant - Common


Target creature's owner puts it on the top or bottom of their library.

Mocking Sprite

Mocking Sprite

Two generic, one blue⛦ mana creature - Faerie Rogue - 2/1 - Common


Flying


Instant and ♒sorcery spells you cast cost one generic mana less to cast.

Obyra's Attendants

Obyra's Attendants//Desperate Parry

Obyra's Attendants


Four�♏� generic, one blue creature – Faerie Wizard – 3/4 – Common


Flying

Desperate Parry


One generic, one blue instant – Adventure


Target creature gets -4/-0 until end of turn.

Picklock Prankster

Picklock Prankster // Free the Fae

Picklock Prankster


One generic, on♚e blue creature - Faerie Rogue - 1/3 - Uncommon


Flying, vigilance

Free the Fae


One generic, one blue instant - Adventure


Mill four cards. Then put an instant, sorc▨ery, or Faerie card from among the milled cards into your hand.

Quick Study

Quick Study

Two generic, one blue instant – Common


Draw two cards.

Rowdy Research

Rowdy Research

Six generic, one blue instant – Uncommon


This spell costs one generic less to cast for each creature that att꧑acked this turn.


Draw three cards.

Sleep-Cursed Faerie

Sleep-Cursed Faerie

One blue mana crea🔥ture - Faerie Wizard - 3/3 - Rare


Flying, ward two generic mana


Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)


One generic, o✅ne blue mana: Untap Sleep-Cursed Faerie.

Sleight of Hand

Sleight of Hand

One blue sorcery – Common


Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of𓃲 your library.

Snaremaster Sprite

Snaremaster Sprite

One blue mana creature - Faerie Wizard - 1/1 - C♊ommon


Flying


When Snaremaster Sprite enters the battlefield, you may pay two generic mana. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Spell Stutter

Spell Stutter

One generic, one blue instant – Common


Counter target spell unless its controller pays two generic plus an additional one generic for eac🍸h Faerie you control.

Splashy Spellcaster

Splashy Spellcaster

Three generic, one blue creature – Elementꦛal Wizard – 2/4 – Uncommon


Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If another Role token is already on enchanted creature, put it into the graveyard. Enchanted creature has "Whenever this creature attacks, if it has 3 or less toughness, put a +1/+1 counter on it.)

Stormkeld Prowler

Stormkeld Prowler

One generic, one blue creatur🌼e - Human Rogue - 2/1 - Common


Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stor♉mkeld Prowler.

Storyteller Pixie

Storyteller Pixie

Three genꦆe♒ric, one blue creature - Faerie Wizard - 3/3 - Uncommon


Flying


Whenver you cast an Adventure spell, draw a card.

Succumb to the Cold

Succumb to the Cold

Two generic, one blue instant - Uncommon


Tap one or two target creatures🔯 an opponent controls. Put a stun counter on each of them.

Talion's Messenger

Talion's Messenger

Two generic, one blue mana creature - Faerie♎ Noble - 1/3 - Rare


Flying


Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie 🦩you control.

Tenacious Tomeseeker

Tenacious Tomeseeker

Two generic, one blue creature – Human Knight – 3/2ꦛ – Uncommo💙n


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


When Tenacious Tomeseeker enters the battlefield, if it was bargained,🐻 return target instant or sorcery from your graveyard to your hand.

Vantress Transmuter

Vantress Transmuter//Croaking Curse

Vantress Transmuter


Three generic, one blue creature – Human Wi🦄zard –🌠 3/4 – Common

Croaking Curse


One generic, one white sorcery – Adventure


Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Virtue of Knowledge

Virtue of Knowledge//Vantress Visions

Virtue of Knowledge


Four gener🐽i♔c, one blue enchantment – Mythic Rare


If a permanent entering🐻 the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Vantress Visions


One generic, one blue instant – Adventure


Copy target ac🌼tivated or triggered ability you control. You may choose new targets for the copy.

Black

Ashiok, Wicked Manipulator by Raymond Swanland
Ashiok, Wicked Manipulator by Raymond Swanland

Here is every black card reveal🔥ed for Wilds of Eldraine.

Image

Name

Description

Ashiok's Reaper

Ashiok's Reaper

Three generic, one black mana creature - Nighಞtmare 🌳- 3/3 - Uncommon


Whenever an enchantment ꧙you control is put into a g💦raveyard from the battlefield, draw a card.

Ashiok, Wicked Manipulator

Ashiok, Wicked Manipulator

Three generic, two black legendary planeswalker – Ashiok – 5 Starting Lo﷽yalty – Mythic Rare


If 🧜you would pay life while your library has at leas😼t that many cards in it, exile that many cards from the top of your library instead.

  • +1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
  • -2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
  • -7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
Back For Seconds

Back For Seconds

Two generic, one black sorcery – Uncommon


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana va♐lue 4 or less onto the battlefield instead of putting it into your hand.

Barrow Naughty

Barrow Naughty

One g🍎eneric, one blacꦉk mana creature - Faerie - 1/3 - Common


Flying


Barrow Naugh🌱ty has lifelink as long as you control another Faerie.


Two generic, one black mana: Barrow Naughty gets +1/+0♍ until end of turn.

Beseech the Mirror

Beseech the Mirror

One g🗹ene🌟ric, three black sorcery – Mythic Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.

Candy Grapple

Candy Grapple

One generic, one black mana instant - Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn ins▨tead.

Conceited Witch

Conceited Witch//Price of Beauty

Conceited Witch


Two generic, one black mana creature -🎐 Human Warlock - 2❀/3 - Common


Menace (This creature can't be blocked except by two or more creatures.)


Price of Beauty


One black mana sorcery - Adventure


Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)

Dream Spoilers

Dream Spoilers

Three generic, one black man♌a creature - Faerie Warlock - 2/2 - Uncommon


Flying


Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

Ego Drain

Ego Drain

One black sorcery – Uncommon


Target opponent reveals their hand. YOu choose a nonland card. That player discards that card. If you don't control a Faerie, exile a card from your hand.

Eriette's Whisper

Eriette's Whisper

Three generic, one black sorcery – Common


Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Experimental Confectioner

Experimental Confectioner

Two generic, one black mana creaturജe - Human Peasant - 2♔/3 - Uncommon


When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "Two generic mana, Tap, Sacrifice this artifact: You gain 3 life.)


Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block."

Faerie Dreamthief

Faerie Dreamthief

One black ♐mana creature - Faerie Warlock - 1/1 - Uncommon


Flying


When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)


Two generic, one black mana, Exile Faeriﷺe Dreamthief from your graveꦗyard: You draw a card and you lose 1 life.

Faerie Fencing-1

Faerie Fencing

X generic, one black mana instant - Uncommon


Target creature gets -ღX/-X ♊until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.

Feed the Cauldron

Feed the Cauldron

Two generic, one black instant – Common


Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "Two generic, tap, Sacrifice this artifact: You gain 3 life.")

Fell Horseman

Fell Horseman//Deathly Ride

Fell Horseman


Thre🍨e generic, one black creature – Zombie Knight – 3/3 – Common


When Fell Horseman dies, put it on the bottom of its owner's library.

Deathly Ride


One generic, one black sorcery – Adventure


Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Gumdrop Poisoner-1

Gumdrop Poisoner//Tempt with Sweets

Gumdrop Poisoner


Two generi♒c, one black mana creatur🌸e - Human Wizard - 3/2 - Rare


When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the total life y𝔍ou gained this tu🐬rn.


Temptation with Sweets


One black mana instant - Adventure


Create a Food token. (Then exile this card. You may cast the creature later from exile.)

High Fae Negotiator

High Fae Negotiator

Tꦅh🐠ree generic, two black creature – Faerie Warlock – 3/5 – Uncommon


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Flying


Wh𒁃en High Fae Negotiator enters the battlef𓆏ield, if it was bargained, each opponent loses 3 life and you gain 3 life.

Hopeless Nightmare

Hopeless Nightmare

One black enchantment – Common


When Hopeless Nightmare ൲enters the battlefield, each opponent discards a 𒁏card and loses 2 life.


When Hopeless Ni꧑ghtmare is put into a graveyard from the battlefield, scry 2.


Two g🔯eneric, one 𒁃black: Sacrifice Hopeless Nightmare.

Lich-Knights' Conquest

Lich-Knights' Conquest

Four generic, one black mana sorcery - Rare


Sacrifice any n𒐪umber of artifacts, enchantments, and/or tokens. Return that many creature cards from your grav𓂃eyard to the battlefield.

Lord Skitter's Blessing

Lord Skitter's Blessing

One generic, one black enchantment – Rare


When Lord Skitter's blessing enters the battlefield, create a Wicked Role token. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)


At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you🌳 draw an additional card.

Lord Skitter, Rat King

Lord Skitter, Sewer King

Two♒ generic, one black mana legendary creature - Rat Noble - 3/3 - Ra𝕴re


Whenever another Rat enter♛s the battlefield under your control, exile up to one target card from an oppone🗹nt’s graveyard.


At the beginning of combat on your turn, create a 1/1 black Rat creature token with “This creature can’t block,&rdq🌜uo;

Lord Skitter's Butcher

Lord Skitter's Butcher

Two generic, one black creature – Rat ꦕP🐬easant – 2/3 – Uncommon


When Lord Skitter's Butcher enters the battlefield, choose one —

  • Create a 1/1 black Rat creature token with "This creature can't block."
  • You may sacrifice another creature. If you do, scry 2, then draw a card.
  • Creatures you control gain menace until end of turn.
Malevolent Witchkite

Malevolent Witchkite

Four generic, two black creature - Dragon🎃 Warlock 5/4 - Rare


Flying


When Malevolent Witchkite enters the ba🌳ttlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

Mintstrosity

Mintstrosity

One generic, one black cre♏ature – Horror – 3/1 – Common


When Mintstrosity dies, create a Food token. (It's an artifact with "Two generic, tap, Sacrifice this artifact: You gain 3 life.")

Not Dead After All

Not Dead After All

One black mana instant - Common


Until end of turn, target creature you control gains "When this creature dies, return it the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Old Flitterfang

Old Flitterfang

Four generic, one black legendary creature - Rat Faerieꦉ - 3/4 - Uncommon


Flying


At the beginning of each end step, if a creature died this 🗹turn, create a Food token.


Two generic, one black, Sacrif♏ice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.

Rankle's Prank

Rankle's Prank

Two generic, two black mana sorcery - Rare


Choose one or more -

  • Each player discards two cards.
  • Each player loses 4 life.
  • Each player sacrifices two creatures.
Rat Out

Rat Out

One black instant - Common


Up to one target creature gets -1/-1 until end of turn. You create a black Rat creature token with "This creature can't block."

Rowan's Grim Search

Rowan's Grim Search

Two generic, one black instant – Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


If this spell was bargained, look at the top four cards of your library, then put up to two of them🍬 back on top of your library in any order and the rest into your graveyard.


You draw two cards and you lose 2 life.

Scream Puff

Scream Puff

Four generic, one black mana creature - Horror - 4/5 - Co🌞mmon


Deathtouch


Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "Two generic mana, Tap, Sacrifice this artifact: You gain 3 life.")

Shatter the Oath

Shatter the Oath

Three generic, two black sorcery – Common


Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Specter of Mortality

Specter of Mortality

Three generic, two black creature - Specter - R🎃are


Flying


When Specter of Mortality enters the battlefield, you may exile one or 🍸more creature cards f𒆙rom your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

Spiteful Hexmage

Spiteful Hexmage

One black creature – H🉐uman Warlock – 3/2 – Rare


When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Stingblade Assassin

Stingblade Assassin

Three generic, one black creature – Faerie Assassin – 3/1 &🐓ndash; 🀅Common


Flash


Flying


When Stingblade Assassin enters the battlefield, destr💛oy target creature an opponent controls that was dealt damage this turn.

Sugar Rush

Sugar Rush

One generic, one black instant – Common


Target creature gets +3/+0 until end of turn.


Draw a card.

sweettooth witch

Sweettooth Witch

Two generic, one black creature – Human Warlock &nꩲdas𒁏h; 3/2 – Common


When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "Two generic, tap, Sacrifice this artifact: You gain 3 life.")


Two generic, Sacꦿrifice a Food: Target player loses 2 life.

Taken By Nightmares

Taken By Nightmares

Two generic, two black instant – Uncommon


Exile ta⛦rget creature. If you control an enchantmenꦇt, scry 2.

Tangled Colony

Tangled Colony

One generic, one black creat🥃ure – Rat ♚– 3/2 – Rare


Tangled Colony can't block.


When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.

The End 2

The End

Two generic, two black instant – Rare


This spell costs 2 or less to cast if your life total is 🐎5 or le❀ss.


Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

The Witch's Vanity

The Witch's Vanity

One generic, o🤪ne black mana enchantment - Saga - Uncommon


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)


  1. Destroy target creature an opponent controls with mana value 2 or less.
  2. Create a Food token. (It's an artifact with "Two generic mana, Tap, Sacrifice this artifact: You gain 3 life.)
  3. Create a Wicked Role token attached to target creature you control.
Twisted Sewer-Witch

Twisted Sewer-Witch

Three generic, two black cr👍eature – Human Warlock &ndas൩h; 3/4 – Uncommon


When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Virtue of Persistence__Locthwain Scorn

Virtue of Persistence//Locthwain Scorn

Virtue of Persistence


Five generic, two black mana൩ enchantment - ꦇMythic Rare


At the beginning of your upkeep, put target creature card from a🍌 graveyard onto the battlefield under your control.


Locthwain Scorn


One generic, one black mana sorcery - Adventure


Target creature gets -3/-3 until 𝄹end of turꦬn. You gain 2 life.

Voracious Vermin

Voracious Vermin

Two generic,𒁏 one black creature – Rat – 2/1 – Comm✨on


When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."


Whenever another creature you control dies, put a +1/+1 countܫer on Voracious Vermin.

Warehouse Tabby

Warehouse Tabby

One black creature - Cat - 1/1 - Common


Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block."


One🔴 generic, one black: Warehouse Tabby gains deathtouch until end of turn.

Wicked Visitor

Wicked Visitor

One generic, one black creature – Nightmare – 2/2 &n🧸dash; Common


Whenever an enchantment you control if put into a graveyard from t🧜he battlefield, each oppone🃏nt loses 1 life.

Red

Twisted Fealty by Mila Pesic
Twisted Fealty by Mila Pesic

Here is every revealed 🦋red card for Wilds of Eldraine.

Image

Name

Description

Become Brutes

Become Brutes

One generic, one red sorcery - Uncommon


One or two tar𓆉get creatures each gain haste until end of turn. For each of t♛hose creatures, create a Monster Role token attached to it.

Belligerent of the Ball

Belligerent of the Ball

Two gen🎶eric, one red creature – Ogre Warrior &nd🍒ash; 3/3 – Uncommon


Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+ and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Bellowing Bruiser

Bellowing Bruiser//Beat A Path

Bellowing Bruiser


Four generic, one red creature – Ogre &ndღಌash; 4/4 – Common


Haste

Beat A Path


Two generic, one red sorcery – Adventure


Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

Bespoke Battlegarb

Bespoke Battlegarb

O♏ne generic, one red artifact – Equipment &nꦑdash; Common


Equipped creature gets +2/+0.


Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, ✅attach Bespokᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚe Battlegarb to up to one target creature you control.


Equip: two generic (Two generic: Attach to target creature you control. Equip only as a sorcery.)

Boundary Lands Ranger-2

Boundary Lands Ranger

One ge🐻neric, one red creature – Human Ranger – Uncommon


At the beginning of combat on your turn, if you c😼ontrol a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Charging Hooligan

Charging Hooligan

Three generic🤪, one red creature - Human Peas𓃲ant - 3/3 - Uncommon


Whenever Charging Hooligan attacks, it gets ꧋+1/+0 until end of turn for each attacking creature. If a Rat is attacki♐ng, Charging Hooligan gains trample until end of turn.

Charming Scoundrel

Charming Scoundrel

One generic, one red ma๊na creature -🅠 Human Rogue - 1/1 - Rare


Haste


When Charming Scoundrel enters the battlefield, choose on🧔e:

  • Discard a card, then draw a card.
  • Create a Treasure token.
  • Create a Wicked Role token attached to target creature you control.
Cut In

Cut In

Three generic, one red sorcery – Common


Cut In deals 4 damage to target creature.


Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Edgewall Pack

Edgewall Pack

Three generic, one red crꦆeature –♋ Dog – 3/3 – Common


Menace This creature can't be blocked except by two or more creatures.)


When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."

Embereth Veteran

Embereth Veteran

On⛦e red creature – Human Knight – 2/1 𝓡– Uncommon


One generic, Sacrifice Embereth Veteran: Create a Young Hero Role token attach to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Flick A Coin

Flip A Coin

Two generic, one red instant – Common


Flick A Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")


Draw a card.

Food Fight-2

Food Fight

One generic, one red mana enchantment - Rare


Artifacts you control have "Two generic mana, Sacrif🍰ice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."

Frantic Firebolt-1

Frantic Fireball

Two generic, one red mana instant - Common


Frantic Fireball deals X damౠage to any target, where X is equal to 2 plus the number of cards that are instant cards, sorcery cards, and/or have an A⛎dventure.

Gnawing Crescendo

Gnawing Crescendo

Two generic, one black instant – Common


Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block."

Goddric, Cloaked Reveler

Goddric, Cloaked Reveler

One generic, two red ♚mana legendary 🎀creature - Human Noble - 3/3 - Rare


Haste


Celebration - As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "One red mana: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)

Grabby Giant

Grabby Giant//That's Mine

Grabby Giant


Three generic, one red creature – Giant – 4/𝓰3 – Common


Reach


Two generic, one red, Sacr🗹ifice an artifact or land: Draw a card.

That's Mine


One generic, one red instant – Adventure


Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Grand Ball Guest

Grand Ball Guest

One generic, one red creature – Human Peasant &nda📖sh; 2/2 – Common


Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two 💖orꦗ more nonland permanents entered the battlefield under your control this turn.

Harried Spearguard

Harried Spearguard

One red creature – Human Soldier &nd🌟a🐓sh; 1/1 – Common


Haste


When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

Hearth Elemental

Hearth Elemental//Stoke Genius

Hearth Elemental


Five generic,𝐆 one red crea💛ture – Elemental – 4/5 – Uncommon


This spell costs X🍰 less to cast, where X is the number of cards in your graveyard that are instant cards, sorcer cards, and/or have an Adventure.

Stoke Genius


One generic, one red sorcery – Adventure


Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)

Imodane, the Pyrohammer

Imodane, the Pyrohammer

Two generic, two red legendary creature – Human Knight – 4/4 – 🔥Rare


Whenever an instant or sorcery spe🐭ll you control that targets only 🍎a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

Kindled Heroism

Kindled Heroism

One red instant – Common


Target creature gets +1/+0 and gains first 𓃲strike until end of turn. Scry 1.

Korvold and the Noble Thief

Korvold and the Noble Thief

Three generic,൩ one red mana enchantment - Sag𒀰a - Uncommon


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)


  1. Create a Treasure token (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
  2. Create a Treasure token (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
  3. Exile the top three cards of target opponent's library. You may play those cards this turn.
Merry Bards

Merry Bards

Two generic, one 𓆉red creature &nd🎃ash; Human Bard – 3/2 – Common


When Merry Bards enters the battlefield, you may pay one generic. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Minecart Daredevil

Minecart Daredevil//Ride the Rails

Minecart Daredevil


Two generic, one red mana 🌸creature♓ - Dwarf Knight - 4/2 - Common


Ride the Rails


One generic, one red mana instant - Adventure


Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Monstrous Rage

Monstrous Rage

One red instant – Uncommon


Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Ogre Chitterlord

Ogre Chitterlord

Four🤪 generic, two red creature - Ogre Warrior - 6/5 - Rare


Menace


Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+- until end of turn.

Raging Battle Mouse-1

Raging Battle Mouse

One 𝔉generic, one red mana cre𝐆ature - Mouse - 2/1 - Rare


The s💝econd spell you cast each turn costs one generic mana less to cast.


Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your contrꦫol this turn, target creature you control gets +1/+1 until end of turn.

Ratcatcher Trainee-1

Ratcatcher Trainee//Pest Problem

Ratcatcher Trainee


Creature – Human Peasan🃏t – 2/1 &nd𝓰ash; Common


As long as it's your turn, Ratcatcher Trainee has first strike.

Pest Problem


Two generic, one red instant – Adventure


Create two 1/1 black Rat creature tokens with "This creature can't block." (Then exile this card. You may cast the creature later from exile.)

Realm-Scorcher Hellkite

Realm-Scorcher Hellkite

Four generic, two red creature – Dragon – 4/6 –�𓆏� Mythic Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Flying, haste


Whenꦚ Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four m𒁏ana in any combination of colors.


One generic, one red: Realm-Scorcher🍃 Hellkite deals one damage to any target.

Redcap Gutter-Dweller

Redcap Gutter-Dweller

𒀰Two generic, two red mana cre✅ature - Goblin Warrior - 3/3 - Rare


Menace


When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."


At the beginning og your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller 𝔉and exile the top card of your library. You may play that card this turn.

Redcap Thief

Redcap Thief

Two gඣeneric, one red mana 🎉creature - Goblin Rogue - 2/3 - Common


When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Rotisserie Elemental-1

Rotisserie Elemental

One red mana creature - Elemental - 1/1 - Rare


Menace


When Rotisserie Elemental deals combat damage t💞o a player, put a skewer counter on it, then you may sacr🌊ifice it. If you do, exile the top X cards of your library, where X is equal to the number of skewer counters on it. You may play those cards this turn.

Skewer Slinger

Skewer Slinger

One generic, one red mana creature -💯 Dwarf Knight - 1/3🌞 - Common


Reach


Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to tha♊t creature.

Song of Totentanz

Song of Totentanz

X generic, one red sorcery – Rare


Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Stonesplitter Bolt-1

Stonesplitter Bolt

X generic, one red instant – Uncommon


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Stonesplitter Bolt deals X ♈damage to🦂 target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.

Tattered Ratter-1

Tattered Ratter

One ꦯgeneric, one red creature - Human Peasant - 2ౠ/2 - Uncommon


Whenever a Rat you control beco൩mes blocked, itꦇ gets +2/+0 until end of turn.

Torch the Tower

Torch the Tower

One red instant


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Torch 🐟the Tower deals 2 damage to target creature or planeswalker. If 𝕴this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.


If a permanent d🌠ealt damage by Torch the Tower would diie this turn, exile it🅺 instead.

Twisted Fealty

Twisted Fealty

Two generic, one red sorcery – Uncommon


Gain control of target creature until end of ඣturn. Untap that creature. It gains haste until end of turn.


Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Two-Headed Hunter

Two-Headed Hunter//Twice the Rage

Two-Headed Hunter


Four ge🐟neric, one red mana creature - Giant - 5/4 🐷- Uncommon


Menace (This creature can't be blocked except by two or more creatures.)


Twice the Rage


One generic, one red mana instant - Adventure


Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)

Unruly Catapult

Unruly Catapult

Two generic🅰, one red mana artifact creature - Construct - 0/4 - Common


Defender


Ta🅠p: Unruly Catapult deals 1 damage t𝔉o each opponent.


Whenever you cast an instant or sorcery spell, u♌ntap Unruly Catapult.

Virtue of Courage-1

Virtue of Courage//Embereth Blaze

Virtue of Courage


Th♉ree generic, two red m𒈔ana enchantment - Mythic Rare


Whenever𝔉 a source deals noncombat damage to an opponent, you may exile that many ca🔜rds from the top of your library. You may play those cards this turn.


Embereth Blaze


One generic, one red mana instant - Adventure


Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

Witch's Mark

Witch's Mark

One generic, one red mana sorcery - Common


You may discard a card. If you do, draw 𝓀two cards.


Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Witchstalker Frenzy

Witchstalker Frenzy

Three generic, one red mana instant - Uncommon


This spell costs one generic mana less to cast for each♕ creature that attacked thi꧒s turn.


Witchstalker Frenzy ℱdeals 5 damage to target 𒁃creature.

Green

Up The Beanstalk by Lucas Graciano
Up The Beanstalk by Lucas Graciano

Here are all the revealed🐟 gree🃏n cards for Wilds of Eldraine.

Image

Name

Description

Agatha's Champion

Agatha's Champion

Four generic, on🌄e green creature – Human Knight🔯 – 4/4 – Uncommon


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Trample


When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Beanstalk Wurm-1

Beanstalk Wurm//Plant Beans

Beanstalk Wurm


Four generic, one green creature – Plant Wurm &nd𒐪ash; 5/4 – Common


Reach

Plant Beans


One generic, one green sorcery – Adventure


You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Bestial Bloodline

Bestial Bloodline

One generic, one g🦩reen mana enchantment - Aura - Common


Enchant creature


Enchanted creature gets +2/+2.


Four generic, one green mana: Return 🐈Bestial Bloodline from your graveyard to your hand.

Blossoming Tortise

Blossoming Tortoise

Two✅ generic, two green creature - Turtle - 3/3 - Mythic Rare


Whenever Blossoming Tortoise en🍒ters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.


Activated abilities of ♓lands you coꦰntrol cost one generic less to activate.


Land creatures you control get +1/+1.

Bramble Familiar

Bramble Familiar // Fetch Quest

Bramble Familiar


One generic, on♓e green creature✤ - Elemental Raccoon - Rare


Tap: Add one green.


One generic, one green, tap, discard a card: Return Bramble Familiar to its owner's hand.

Five generic, two green sorcery - Adventure


Mill seven cards. Then put a creature, enchantment, o♈r land card from among the milled cards onto the battlefield.

Brave the Wilds

Brave The Wilds

One green sorcery – Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land.


Search your library for a basic land card, reveal it, put it into your hand, t🥂he♐n shuffle.

Commune with Nature

Commune with Nature

One green mana sorcery - Common


Look at the t⛎op five cards of your library. You may reveal a creature card fr🧸om among them and put it into your hand. Put the rest on the bottom of your library in any order.

Curse of the Werefox

Curse of the Werefox

Two generic, one green mana sorcery - Common


Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

Elvish Archivist

Elvish Archivist

One generic, one🐽 green creature – Elf Artificer – 0/1 – Rare


Whenever one or more artifacts enter the battlefield under your cౠontrol, put two +1/+1 counters on Elvish Archivꦑist. This ability triggers only once each turn.


Whenever one or more encha🎃ntments enter the battlefield under your control, draw a card. This ability triggers only once each turn.

Feral Encounter-1

Feral Encounter

Two green mana sorcery - Rare


Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

Ferocious Werefox

Ferocious Werefox//Guard Change

Ferocious Werefox


Three generic, one green mana creature - Elf🌌 Fox𓆏 Warrior - 4/3 - Common


Trample


Guard Change


One generic, one green mana instant - Adventure


Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)

Graceful Takedown

Graceful Takedown

One generic, one green sorcery – Uncommon


Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Gruff Triplets

Gruff Triplets

Three generic, three green mana cr꧒eature - Satyr Warrior - 3/3 - Rare


Trample


When Gruff Triplets enters the battlefield, if it's not a token, create two tokens that are copies of it.


When Gru🐻ffTriplets dies, put a number of +1/+1 counters equal to 🀅its power on each creature you control named Wild Triplets.

Hamlet Glutton

Hamlet Glutton

Five generic, two gr🍸een mana creature🌜 - Giant - 6/6 - Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


This spell costs two generic mana less to cast if it's bargained.


Trample


When Hamlet Glutton enters the battlefield, you gain 3 🦄life.

Hollow Scavenger

Hollow Scavenger//Bakery Raid

Hollow Scavenger


Two ꦇgeneric, one green mana creature - Wolf - 3/2 - Common


🍰One generic mana, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.


Bakery Raid


One green mana sorcery - Adventure


Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Howling Galefang

Howling Galefang

Two generic, two gr𝕴een creature – Beast – 4/4 – Uncommon


Vigilance


Howling Galefang has haste as long as 𓆏you own a card in exile that has an 𓆏Adventure.

Intrepid Trufflesnout

Intrepid Trufflesnout // Go Hog Wild

Intrepid Trufflesnout


One generic, one green creature - Boar - 3/1


Whe🐼never Intrepid Trufflesnout attacks alone, create a Food token.

Go Hog Wild


One generic, one green instant - Adventure


Target creature gets +2/+2 until end of turn.

Leaping Ambush

Leaping Ambush

One green mana instant - Common


Target creature gets +1/+3 and gains reach until end of turn. Un🉐tap it.

Night of the Sweets' Revenge

Night of the Sweets' Revenge

Three generic, one green ඣmana enchantment - Uncommon


When Night of Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "Two generic mana, Tap, Sacrifice this artifact: You gain 3 life.")


Foods you control have "Ta𝓡p: Add one green man෴a."


Five generic, two green mana, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

Provisions Merchant

Provisions Merchant

Two🦄 generic, two green creature - Beast Peasant - 3/3 🗹- Uncommon


When🍰 Provisions Merchant enters the battlefield, create a Food token.


Whenever Provisions Merchant attacks, you may sacrific💧e a Food. If you do, attacking cr🌜eatures get +1/+1 and gain trample until end of turn.

Redtooth Genealogist

Redtooth Genealogist

Two gen🧜eric, one green mana creature - Elf Advisor - 2/3 - Common


When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward one generic mana.

Redtooth Vanguard-1

Redtooth Vanguard

One generic, one green mana cre🃏ature - Elf Warrior - 🌺3/1 - Uncommon


Trample


Whenever an enchantment enters the battlefield under your control, you may pay two gene﷽ric mana. If you do, return Redtooth Vanguard from your graveyard to your hand.

Return from the Wilds-1

Return from the Wilds

Two generic, one green sorcery – Common


Choose two —

  • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Create a 1/1 white Human creature token.
  • Create a Food token. (It's an artifact with "Pay two generic, tap, Sacrifice this artifact: You gain 3 life.")
Rootrider Faun-1

Rootrider Faun

One generic, one green creature – Satyr Scout – 1/3 – ♊Common


Tap: Add one green mana.


Pay one generic, tap: Add one mana of any color.

Royal Treatment

Royal Treatment

One green instant – Uncommon


Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward: 1.)

Sentinel of Lost Lore

Sentinel of Lost Lore

One generic, two green creatur꧒e – Elf♑ Knight – 3/4 – Rare


When Sentinel of Lost Lore enters the battlefield, choose๊ one or more —

  • Return target card you own in exile that has an Adventure to your hand.
  • Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
  • Exile target player's graveyard.
Skybeast Tracker

Skybeast Tracker

Three generic, one green creature – Giant Archer – 2/4 ജ– Common


Reach


Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "2, tap, Sacrifice this artifact: You gain 3 life.")

Spider Food

Spider Food

Two generic, one green mana sorcery - Common


Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "Two generic mana, Tap, Sacrifice this artifact: You gain 3 life.")

Stormkeld Vanguard

Stormkeld Vanguard//Bear Down

Stormkeld Vanguard


Fo𝔉ur generic, two green creature &𒉰ndash; Giant Warrior – 6/7 – Uncommon


Stormkeld Vanguard can't be blocked by creatures with power 2 or less.


Bear Down


One generic, one green sorcery – Adventure


Destroy target artifact or enchantment. (Then exile this card. You can cast the creature later from exile)

Tanglespan Lookout

Tanglespan Lookout

Two 💙generic, ✨one green mana creature - Satyr - 2/3 - Uncommon


Whene🦂ver an Aura ൩enters the battlefield under your control, draw a card.

Territorial Witchstalker

Territorial Witchstalker

One generic, one green mana creature - Wolf🅠 - 2/3 - Co𓆏mmon


Defender


At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

The Huntsman's Redemption

The Huntsman's Redemption

Two generic, one green enchantment – Saga


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

  1. Create a 3/3 green Beast creature token.
  2. You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.
  3. Up to two target creatures each get +2/+2 and gain trample until end of turn.
Titanic Growth

Titanic Growrh

One generic, one green mana instant - Common


Target creature gets +4/+4 until end of turn.

Thunderous Debut-1

Thunderous Debut

Six generic, two green sorcery – Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this 🃏spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

Toadstool Admirer

Toadstool Admirer

One green mana creature - Ouphe - 1/1 - Common


Ward two generic mana (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays two generic mana.)


Three generic, one green mana: Put a +1/+1 c♑ounter on Toadstool Admirer.

Tough Cookie

Tough Cookie

One generic, o🅠ne green artifact creature &nd🔥ash; Food Golem – 2/2 – Uncommon


When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "Two generic, tap, Sacrifice this artifact: You gain 3 life.")


Two generic, one green:ཧ Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.


Tw𓂃o generic, tap, Sacrif🌱ice Tough Cookie: You gain 3 life.

Troublemaker Ouphe

Troublemaker Ouphe

One generic, one green creature – Ouphe – 2ꦰ/2📖 – Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


When Troublemaker Ouphe enters the battl▨efield, if it was bargained, exile target artifact or enchantment an opponent controls.

Up the Beanstalk

Up the Beanstalk

One generi❀c, one green mana enchantment - Uncommon


When Up the Beanstalk enters the battlefield and whenev🔜er you cast a spell with mana value 5 or greater, draw a card🍃.

Verdant Outrider

Verdant Outrider

Two gඣeneric, one green mana creature - Human Knight - 4/2 - 🧜Common


One generic, one green mana: Verdant Outrider can't be blocked by creatures with power 2 or less this turn.

Virtue of Strength

Virtue of Strength//Garenbrig Growth

Virtue of Strength


Five generiꦛc, two green enchantment &ndas🔯h; Mythic Rare


If you tap a bas💝ic land for mana, it produces three times as much of that mana instead.

Garenbrig Growth


One green sorcery – Adventure


Return target creature card or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

Welcome to Sweettooth

Welcome To Sweettooth

One🦋 generic, one green enchantmentཧ – Saga – Uncommon


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

  1. Create a 1/1 white Human creature token.
  2. Create a Food token.
  3. Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
Wildwood Mentor

Wildwood Mentor

Two generic, on𒁃e green creatu✃re - Treefolk - 1/1 - Rare


Whenever a token enters the battlefield under your control, put a +1/+1 counter on𒊎 Wildwood Mentor.


Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's Power.

Multicolor

Rowan, Scion of War by Magalli Villeneuve
Rowan, Scion of War by Magali Villeneuve

Here is every multicolo🌠uꦗred card revealed for Wilds of Eldraine.

Image

Name

Description

Hylda of the Icy Crown

Hylda of the Icy Crown

Two generic, one white, one🧜 blue legendary creature – Human Warlock –ཧ 3/4 – Mythic Rare


Whenever you tap an untapped cre♉ature an opponent controls, you may pay one generic. When you do, choose one –

  • Create a 4/4 white and blue Elemental creature token.
  • Put a +1/+1 counter on each creature you control.
  • Scry 2, then draw a card.
Sharae of Numbing Depths

Sharae of Numbing Depths

Two generic, one white, one blue legendary creature – Merfolk Wizard &n🥂dash; 2/3 &ndash▨; Common


When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)


Whenever you tap one or more untapped creatures your opponents control, draw a card. This abil🉐ity only triggers once each turn.

Threadbind Clique

Threadbind Clique//Rip the Seams

Threadbind Clique


Three generic, one blue creature – Faerie &n𝓡dash; 3/3 – Uncommon


Flying

Rip the Seams


Two generic, one white instant – Adventure


Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.)

Twining Twins

Twining Twins//Swift Spiral

Twining Faerie


Two generic, 🏅t𝐆wo blue creature – Faerie Wizard – 4/4 – Rare


Flying, vigilance, ward: one generic.

Swift Spiral


One generic, one white instant – Adventure


Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Will, Scion of Peace

Will, Scion of Peace

One generic, one white, one blue lege🐽ndary creature – Human Wizard – 2/4 – Mythic Rare


Vigilance


Tap: Spells you cast this turn that are white and/or blue cost 🉐X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Cruel, Somnophage

Cruel Somnophage//Can't Wake Up

Cruel Somnophage


One generic, one black cr🎀eature – Nightmare &n♏dash; */* – Rare


Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

Can't Wake Up


One generic, one blue sorcery – Adventure


Target player mills four cards.

Likeness Looter

Likeness Looter

One blue, o💙ne black mana creature - Faerie Shapeshifter - 1/1 ♉- Rare


Flying


Tap: Draw a card, then discard a card.


X generic mana: Likene🐻ss Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate on๊ly as a sorcery.

Obyra, Dreaming Duelist

Obyra, Dreaming Duelist

One ꦬblue, ♕one black legendary creature – Faerie Warrior – 2/2 – Uncommon


Flash


Flying


Whenever another Faerie enters the ba🌠ttlefield under your control, each opponent loses 1 life.

Spellscorn Coven

Spellscorn Coven//Take It Back

Spellscorn Coven


Three generic, one black creature – Faerie Warlock 🌸– 2/3 – Uncommon


Flying


When Spellscorn C൩oven enters the battlefield, each opponent discards a card.

Take It Back


Two generic, one blue instant – Adventure


Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Talion, the Kindly Lord

Talion, the Kindly Lord

Two generic, one blue, one black le🦄gendary creature – Faerie Noble – 3/4 – My✃thic Rare


Flying


As Talion, the Kindly Lord enters the battlefiel🦩d, choose a number bet💜ween 1 and 10.


Whenever an opponent casts a spell with mana🌼 value, power, o♛r toughness equal to the chosen number, that player loses 2 life and you draw a card.

Callous Sell-Sword

Callous Sell-Sword//Burn Together

Callous Sell-Sword


🍌One generic, one black creature - Human Soldier - 2/2 - Uncommon


Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your contorl thi♓s turn.

Burn Together


Sorcery - Adventure


Target creature you control deals damage equal to its power to any other target. Then sacrifice i🧸t.

Decadent Dragon

Decadent Dragon//Expensive Taste

Decadent Dragon


Two ꦐgeneric, t🧜wo red creature – Dragon – 4/4 – Rare


Flying, trample.


Whenever Dec♛adent🧸 Dragon attacks, create a Treasure token.

Expensive Taste


Two generic, one black instant – Adventure


Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they're exiled.

Rowan, Scion of War

Rowan, Scion of War

One generic, one black, one red legendary creature – Human Wiz🦩ard – 4/2 – Mythic Rare


Menace


Tap: Spells you cast 🧔this turn that are black and/or red cost X less to casღt, where X is the amount of life you lost this turn. Activate only as a sorcery.

Totentanz, Swarm Piper

Totentanz, Swarm Piper

One generic, one black, on🐻e red legendary creature – Human Wa༺rlock Bard – 2/3 – Uncommon


Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block."


One gene♊ric, one black: T༺arget attacking Rat you control gains deathtouch until end of turn.

Agatha of the Vile Cauldron

Agatha of the Vile Cauldron

One red, one green legendary creature &nd🎃ash; Human Warlock – 1/1 – Mythic Rare


Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.


Four generic, one red, one green: Other creatures you control get +1/+1 and gain trample and haste unt༺il end of turn.

Picnic Ruiner

Picnic Ruiner//Stolen Goodies

Picnic Ruiner


One✱ generic, one red mana creature - Goblin Rogue - 2/2 - Uncommon


Whenever Picnic Ruiner attacks while you control a creatu൩re with power 4 or greater, Picnic Ruiner 🎐gains double strike until end of turn.


Stolen Goodies


Three generic, one green mana sorcery - Adventure


Distribute three +1/+1 counters among any number of target cre🌟atures you control.

Questing Druid

Questing Druid//Seek the Beast

Questing Druid


One generic, one green mana c𒆙reature 🅠- Human Druid - 1/1 - Rare


Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.


Seek the Beast


One generic, one red mana instant - Adventure


Exile the top two cards of your library. Until your next end step, you💮 may play those cards.

Pollen-Shield Hare

Pollen-Shield Hare//Hare Raising

Pollen-Shield Hare


One generic, one white mana cr🔯eature - Rabbit - 2/2 - Rare


Creature tokens you control get +1/+1.


Hare Raising


One green mana sorcery - Adventure


Target creature you con🌃trol gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.

Woodland Acolyte

Woodland Acolyte//Mend the Wilds

Woodland Acolyte


Two generic, one white mana༒ creature - Human Cleric - 2/2 - Uncommon


When Woodland🐎 Acolyte enters the ⛎battlefield, draw a card.


Mend the Wilds


One green mana instant - Adventure


Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Yenna, Redtooth Regent

Yenna, Redtooth Regent

Two generic, one green, one white mana leꦺgendary creature - Elf Noble - 4/4 - Rare


Two generic mana, Tap: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.

Devouring Sugarmaw

Devouring Sugarmaw//Have for Dinner

Devouring Sugarmaw


Two generic, two black mana creature - Horror - 6/6 - Ra💜re


Menace, trample


At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.


Have for Dinner


One generic, one white mana instant - Adventure


Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Eriette of the Charmed Apple

Eriette of the Charmed Apple

One generic, one white, one black legendary creature – Human Warlock – 2/4 – M🍨ythic Rare


Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.


At the beginning o🐻f your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

Neva, Stalked by Nightmares

Neva, Stalked by Nightmares

Two generic, one white, one black legendary creature – H🌞uma꧙n Noble – 2/2 – Uncommon


Menace


When Neva, Stalked by Nightmares enters the battlefield, return targeꦛ🐽t creature or enchantment card from your graveyard to your hand.


Whenever an enchantment you control is put into a gﷺraveyꦛard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Shrouded Shepherd

Shrouded Shepherd//Cleave Shadows

Shrouded Shepherd


One generic, one w🏅hitꦬe mana creature - Spirit Warrior - 2/2 - Uncommon


When Shrouded Sheph🍌erd enters the battlefield, target creature you control gets +2/+2 until end of ✱turn.


Cleave Shadows


One generic, one black mana sorcery - Adventure


Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Frolicking Familiar

Frolicking Familiar//Blow Off Steam

Frolicking Familiar


Two generic, one blue creature – Otter Wizard – 2/2 – Unco💯mmon


Flying


Whenever🧜 you cast an instꦗant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn.

Blow Off Steam


One red instant – Adventure


Blow Off Steam deals 1 damage to any target. (Then you exile this card. You may cast the creature later from exile.)

Johann, Apprentice Sorcerer

Johann, Apprentice Sorcerer

Two generic, one blue, one red le⭕gendary creature &n🐈dash; Human Wizard – 2/5 – Uncommon


You may🅠 look at the top card of y🔯our library any time.


Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

Scalding Viper-1

Scalding Viper//Steam Clean

Scalding Viper


One generic, one red mana creature - Elemental Snake - 2/♉1 - Rare


Whenever an opponent casts a spell with mana value 3 or less, S൲calding Viper deals 1 damage to that player.


Steam Clean


One generic, one blue mana sorcery - Adventure


Return target nonland permanent to its owner's hand.

The Apprentice's Folly

The Apprentice's Folly

Two ge🤡neric, one blue, one red mana enchantment ꧂- Saga - Rare


(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after III.)


  1. Choose target nontoken creature you control doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.
  2. Choose target nontoken creature you control doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.
  3. Sacrifice all Reflections you control.
Faunsbane Troll

Faunsbane Troll

Two generic, one bl💟ack, one green creature – Troll – 4/4 – Rare


When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)


One generic, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Greta, Sweettooth Scourge

Greta, Sweettooth Scourge

One generic, one black, one green legendary creature - Human Warrior – 3/3 &nda𝓀sh; Uncommon


When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It’s an artifact with “Two generic mana, tap, sacrifice this artifact: You gain 3 life.)


One green, Sacrifice a Food: Pu☂t a +1/+1 counter on target creature. Activate only as a sorcery.


One g༺eneric, one black, Sacrifice a Food: You draw a card and lose 1 life.

Gingerbread Hunter

Gingerbread Hunter // Puny Snack

Gingerbread Hunter


Four generic, on🌱e green creatur🧸e - Giant - 5/5 - Uncommon


When Gingerbread Hunter enters the battlefield, 🌄create a Food toke🍸n.

Puny Snack


Two generic, one black instant - Adventure


Target creature gets -2/-2 until end of turn.

Moddwood Dreadknight

Mosswood Dreadknight//Dread Whispers

Mosswood Dreadknight


One generic, o♏ne green mana creature - Human Knight - 3/2 - Rare


Trample


When Mosswood Dreadknight dies♛, you may cast it from your graveyard as an Adventure until the end of your next turn.


Dread Whispers


One generic, one black mana sorcery - Adventure


You draw a card and you lose 1 life.

Ash, Party Crasher

Ash, Party Crasher

One re𒀰d, one white legendary creature – Human Peasant – 2/2 – Uncommon


Haste


Celebration – Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the b𒆙attlefield under your control this turn, put a +1/+1 counter on Ash.

Heartflame Duelist-1

Heartflame Duelist//Heartflame Slash

Heartflame Duelist


One generic, on꧑e white mana creature - Human Knight - 3🧸/1 - Rare


Instant and sorcery spells you control h💞av🅠e lifelink.


Heartflame Slash


Two generic, one red mana instant - Adventure


Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Imodane's Recruiter

Imodane's Recruiter

Imodane's Recruiter


Two generic, one red cr♚eature – Human Knight – 2/2 &ܫndash; Uncommon


When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.

Train Troops


Four generic, one white sorcery – Adventure


Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

Kellan, the Fae-Blooded

Kellan, the Fae-Blooded

Kellen, the Fae-Blooded


Tw💙o generic, one red legendary creature – Human Faerie – 2/2 – Mythic Rare


Double strike


Other creatures you contro𝔉l get +1/+0 for each Aura and Equipment attached toꩲ Kellan, the Fae-Blooded.

Birthright Boon


One generic, one white sorcery – Adventure


Search your library for an Aura or Equipment card, reveal it, put it into ওyour hand, then shuffle.

Elusive Otter

Elusive Otter//Grove's Bounty

Elusive Otter


One blue mana creature - Otter - 1/1 - Rare


Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)


Creatures with power less than Elusive Otter's power can't block it.


Grove's Bounty


X generic, one green mana sorcery - Adventure


Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

Tempest Hart

Tempest Hart//Scan The Clouds

Tempest Hart


Three generic, one whi🦩te creature – Elemental Elk – 3/4🦄 – Uncommon


Trample


Whenever you cast a spell with 5 mana or g🌳reater, put a +1/+1 counter on Tempest Hart.

Scan The Clouds


One generic, one blue instant – Adventure


Draw to cards, then discard two cards. (Then exile this card. You may cast this creature later from exile.)

The Goose Mother

The Goose Mother

X generic, one green, one blue legendary creature – Bird Hജydra – 2/2 – Rare


Flying


The Goose M⭕other enters the battlefield with X +1/+1 counters on it.


When The Goose Mother enters the battlefield, create half X Food tokens,💙 roundཧed up.


Whenever The Goose Mother attacks, you🅘 may sacrifice a Food. If you do, draw a🌃 card.

Troyan, Gutsy Explorer

Troyan, Gutsy Explorer

One generiওc, one green, one blue legendary creature – Vedalken Scout – 1/3 – Uncommon


Tap: Add one green and one blue. Spend this mಞana only to cast spells with mana value 5 or greater or spells with X in their mana costs.


One blue, tap: Draw a card, then discard a card.

Beluna Grandsquall

Beluna Grandsquall//Seek Thrills

Beluna Grandsquall


One green, one blue, one red mana legendary creature - Giant Noble - ဣ4/4 - Mythic Rare


Trample


Permanent spells you cast that have an �ꦕ�Adventure cost one generic mana less to cast.


Seek Thrills


Two generic, 🥃one green, one blueꦚ, one red mana instant - Adventure


Mill seven cards. Then put all cards that have an Adventure from among the milled cards into 🧸your hand.

Colorless

Syr Ginger, Meal Ender by Michal Ivan
Syr Ginger, Meal Ender by Michal Ivan

Here is every colourless card📖 in Wilds of Eldraine🤡.

Image

Name

Description

Agatha's Soul Cauldron

Agatha's Soul Cauldron

Two generic legendary artifact – 🏅Mythic Rare


ඣYou may spend mana as though it w🐼ere mana of any color to activate abilities of creatures you control.


Creatures you control with +1/+1 counters have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.


Tap: Exile target card from a graveyard👍. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Candy Trail

Candy Trail

One generic mana artifact - Food Clue - Common


When Candy Trail enters the battlefield, scry 2.


Two 🥂generic mana, Tap, Sacrifice Candy Trail: You gain 3 life and draw a card.

Collector's Vault

Collector's Vault

Two generic mana artifact - Uncommon


Two generic mana, Tap: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Eriette's Tempting Apple

Eriette's Tempting Apple

Four generic legendary artifact - Food - Uncommon


When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.


Two generic, tap, Sacrifice Eriette's Tempting Apple: You gain 3 life.


Two generic, tap, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.

Gingerbrute

Gingerbrute

One generi💮c mana🐲 artifact creature - Food Golem - 1/1 - Common


Haste


One generic mana: Gingerbrute can't be blocked this turn except by creatures with haste.


Two generic mana, Tap, Sacrifice Gingerbrute: Y🦂ou gain 3 lif🍃e.

Hylda's Crown of Winter

Hylda's Crown of Winter

Three generic artifact – Rare


One generic, tap: Tap target creature. This ability costs one generic less to cast during 🐽your turn.


Three generic, Sacrifice Hylda's Crown Of Winter: Draw a card for each tapped creature your opponents control.

Prophetic Prism

Prophetic Prism

Two generic artifact – Common


When Pr♑ophetic Prism e🧸nters the battlefield, draw a card.


One generic, tap: Add one mana of any color.

Scarecrow Guide

Scarecrow Guide

Two generic mana artifact creature - Scarec෴row - 2/1 - Common


Reach


One generic mana: Ad🐭d one mana of any color. Activate only once each ജturn.

Soul-Guide Lantern

Soul-Guide Lantern

One generic artifact – Uncommon


Wh𒐪en Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.


Tap, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.


One generic, t🍸ap, Sacrifice Soul-Guide Lanteꦇrn: Draw a card.

Syr Ginger, the Meal Ender

Syr Ginger, the Meal Ender

Two generic legendary ar♛tifact creature – Food Knight – 3/1 – Rare


Syr Ginger, the Meal Ender has trample, hexpr෴oof, and hast✅e as long as an opponent controls a planeswalker.


Whenever another♔ artifact you control is put into❀ a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.


Two generic, tap, Sacrifice Syr Ginger: You gain life equal to its p🌟ower.

The Irencrag

The Irencrag

Two generic legendary artifact – Rare


Tap: Add one colorless mana.


Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip: three generic and "Equipped creature gets +3/+3" and loses all other abilities.

Three Bowls of Porridge

Three Bowls of Porridge

Two generic, artifact - Food - Uncommon


Two generic, tap: Choose one that hasn't been chosen -

  • Three Bowls of Porridge deals 2 damage to target creature.
  • Tap target creature.
  • Sacrifice Three Bowls of Porridge. You gain 3 life.

Roles

Monster

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 and has trample.

Royal

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 and has ward: 1. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays one generic.)

Sorcerer

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 and hasꦦ "Whenever this creature attacks, scry 1."

Virtuous

Token Enchantment – Aura Role


Enchant creature


Enchanteဣd creature gไets +1/+1 for each enchantment you control.

Wicked

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.

Lands

Crystal Grotto

Crystal Grotto

Land - Common


When C൩rystal Grotto enters the battlefield, scry 1.


Tap: Add one colorless mana.


One generic mana, Tap: Add one mana of any color.

Edgewall In

Edgewall Inn

Land - Uncommon


Edgewall Inn enters the battlefield tapped.


As Edgewall Inn enters the battlefield, choose a colo🍌r.


Tap: Add one mana of the chosen color.


Three generic, tap, sacrifice Edgewall Inn: Return target card that has an Adventure from 🔯your graveyard to your hand.

Evolving Wilds

Evolving Wilds

Land - Common


Tap, Sacrifice Evolving Wilds: Search your li🌞brary for a basic land, put it onto the battlefield tapped,ꦿ the shuffle.

Restless Bivouac

Restless Bivouac

Land – Rare


Restless Bivouac enters the battlefield tapped.


Tap: Add one red or one white.


One generic, one red, one white: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.


Whenever Restless Bivouac at♓tacks, put a +1/+1 counter on target creature you control💦.

Restless Cottage

Restless Cottage

Land – Rare


Restless Cottage enters the battlefield tapped.


Tap: Add one black or one green.


Two generic, one black, one green: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.


Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a grav♔eyard.

Restless Fortress

Restless Fortress

Land – Rare


Restless Fortress enters the battlefield tapped.


Tap: Add one white or one black.


Two generic, one white, one black: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.


Whenever Restless Fortress attacks, defending player loses 2⭕ life and you gain 2 life.

Restless Spire 3

Restless Spire

Land – Rare


Restless Spire enters the battlefield tapped.


Tap: Add one blue or one red.


One blue and one red: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike. It's still a land.)


Whenever Restless Spire attacks, scry 1.

Restless Vinestalk

Restless Vinestalk

Land - Rare


Restless Vinestalk enters the battlefield tapped.


Tap: Add one green mana or one blue mana.


Three generic, one green, one blue mana: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.


Whenever Restless Vinestalk attacks, up to one other target creature has base power 🦂and toughness 3/3 until end of turn.

Enchanting Tales

Doubling Season by Kemonomichi
Doubling Season by Kemonomichi

Every pack of Wilds of Eldraine includes a reprint of a popular enchantment from Magic's history. It directly follows on from March of the Machine's legendary creatures, the Brothers War's artifacts, and Strixhaven's instants and sorceries, giving you enchantments that can spice up the limited environment without entering Standard or Pioneer at the same time.

In total, there are 63 enchanted in the Enchanting♏ Tales bonu꧟s sheet.

Image

Name

Description

Blind Obedience-1

Blind Obedience

One generic, one white mana enchantment - Rare


Extort (Whenever you cast a spell, you may pay one white mana or one black mana. If you do, each opponent loses 1 life and you gain that much life.)


Artifacts and creatures yoꦍur opponents cont♒rol enter the battlefield tapped.

Dawn of Hope

Dawn of Hope

One generic, one white enchantment – Rare


Whenever you gain life, y🌳ou m🅘ay pay 2 generic. If you do, draw a card.


Three gene𝐆ric🧜, one white: Create a 1/1 white Soldier creature token with lifelink.

Grasp of Fate

Grasp of Fate

One generic, two white mana ench✤antment - Uncommon


When Grasp🐓 of Fate enters the battlefield, for each opponent, exile up to one target nonl💞and permanent that player controls until Grasp of Fate leaves the battlefield.

Greater Auramancy

Greater Auramancy

One generic, one wh▨iteꦏ enchantment – Mythic Rare


Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)


Enchanted creatures you control have shroud.

Griffin Aerie-1

Griffin Aerie

✨One generic, one white enchantment – Uncommon


At the beginning of your end step, if you gained 3 or more life this turn,🍌 create a 2/2 white Griffin creature token with flying.

Intangible Virtue-1

Intangible Virtue

Oneꦏ generic, one white encha𓃲ntment – Uncommon


Creature tokens you control get +1/+1 and hav𒊎e vigilance.

Karmac Justice

Karmic Justice

Two generic, one white enchantment - Rare


♔Whenever a spell or ability an opponent controls destroys a 🌟noncreature permanent you control, you may destroy target permanent that opponent controls.

Land Tax

Land Tax

One white enchantment – Mythic Rare


At the beginning of your upkeep, if an opponent controls more lands than you, you may search your libra💧ry ♛for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Leyline of Sanctity 2

Leyline of Sanctity

Two generic, two white enchantment – Rare


If Leyline of Sanctity is in ꩲyour opening hand, you may begin the game with it on the battlefield.


You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Phyrexian Unlife

Phyrexian Unlife

Two generic, one white enchantment - Rare


You don’🎀t lose the game for having 0 or less lif🔥e.


As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

Rest in Peace

Rest in Peace

One generic, one white mana enchantment - Rare


When 🌠Rest in Peace enters the battlefield, exile all graveyards.


If a card or token would be put into a graveyard from anywhere, exile it♕ instead.

Smothering Tithe

Smothering Tithe

Thꦰree generic, one white enchantment – Mythic Rare


Whenever an opponent draws a card, that player may pay two generic. If the player doesn't, you create a Treasure token.

As Foretold

As Foretold

Two generic, one blue enchantment - Rare


At the beginning of your upkeep, put a tim♋e counter o𝄹n As Foretold.


Once each turn, you may pay {0} rather than 𝔍pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.

Compulsion

Compulsion

One generic, one blue enchantment - Uncommon


One geﷺneric, one blue, Discard a card: Draw a card.


One🧔 generic, one blue, Sacrifice Compulsion: 🏅Draw a card.

Copy Enchantment 2

Copy Enchantment

Two generic, one blue enchantment – Rare


You may have Cop♚y Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Curiosity

Curiosity

One blue enchantment – Aura &𓆏ndash; Uncommon


Enchant creature


Whenever enchanted creature deals damage to an opp𒀰onent, you may draw a card.

Forced Fruition

Forced Fruition

Four generic, two blue enchantment – Rare


Whenever an 🍌opponent casts a spell, that player draws seven cards.

Fraying Sanity 2

Fraying Sanity

Two gener🧸ic, one blue enchantment – Aura Curse &nd👍ash; Rare


Enchant player


At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard 💖from anywhere this turn.

Hatching Plans

Hatching Plans

One generic, one blue enchantment - Uncommon


When Hatching Plans is put i⭕nto a graveyard from the battlefield, draw three cards.

Intruder Alarm-1

Intruder Alarm

Two generic, one blue enchantment - Rare


Creatures don’t untap during their c♐oᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚntrollers’ untap steps.


Wheneveไr a creature enters the battlefield, untap all creatඣures.

Kindred Discovery

Kindred Discovery

Three generic, two blu𒁃e enchantment – Mythic Rare


As Kindred Discovജery enters the battlefield, choose a creature type.


Whenever a creatu🥂re you control of the chosen type enters 💞the battlefield or attacks, draw a card.

Leyline of Anticipation-1

Leyline of Anticipation

Two generic, two blue enchantment - Rare


If Leyline of Anticipation is in your opening hand, y⛎ou may begin the game with it on the battlefield.


You may cast spells as though they had flash.

Omniscience

Omniscience

Seven generic, three blue mana e🦹nchantment💫 - Mythic Rare


You may cast s♛pells from 🐟your hand without paying their mana costs.

Rhystic Study

Rhystic Study

Two generic, one blue enchantment – Mythic Raꦅre


Whenever an opponent casts a spell, you may draw a card unless that payer🍰 plays one generic.

Speading Seas

Spreading Seas

One generic, one blue enchantment - Aura - Un✨common


Enchant land


When Spreading Seas enters the ꦡbattlefield, draw ꦍa card.


Enchanted land is an Island.

Bitterblossom

Bitterblossom

Oneඣ gener🌳ic, one black tribal enchantment - Faerie - Mythic Rare


At the beginning of you💧r upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature tokenﷺ with flying.

Dark Tutelage

Dark Tutelage

Two generic, one black 🌊mana enchantment - Uncommon


At the beginning of your upkeep, reveal the top card of your library an𒁏d put that card into your hand. You lose life equal to its mana value.

Grave Pact

Grave Pact

One generic, three black enchantmen🅷t &ndash🤡; Mythic Rare


Whe꧃never a crea🔯ture you control dies, each other player sacrifices a creature.

Leyline of the Void 2

Leyline of the Void

Two generic, two black enchantment – Rare


If Ley🀅li𝔍ne of the Void is in your opening hand, you may begin the game with it on the battlefield.


If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Necropotence

Necropotence

Three black enchantment – Mythic Rare


Skip your draw step.


Whenever you disca꧂rd a card, exile that card from your 🍃graveyard.


🗹Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Oppression-1

Oppression

One generic, two black enchantment – Rare


Whenever a player casts a spell, that ꦚplayer discards a card.

Oversold Cemetery

Oversold Cemetery

One generic, one black mana enchantment - Rare


At the beginning⛎ of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Polluted Bonds

Polluted Bonds

Three generic, two black enchantment – Rare


Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.

Sanguine Bond

Sanguine Bond

Three generic, two black enchantment - Rare


Whenever you g🔜ain life, target opponent loses that much life.

Stab Wound

Stab Wound

Two generic, 🎶one black mana enchantment - Aura - Uncommon


Enchant creature


Enchanted creature gets -2/-2.


At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Vampiric Rights

Vampiric Rites

One black enchantment - Uncommon


One generic,one black, Sacrifice a creature: You gain 1 life and💛 draw a card.

Waste Not

Waste Not

One generic, one black enchantment - Rare


Whenever 🔯an opponent discards a creature card, create a 2/2 black Zombie creature token.


Whenever an opponent discards a l♒and card, add two black.


Whenever an opponent discards a noncreature🍌, nonland card, draw a card.

Aggravated Assault

Aggravated Assault

Two generic, one red enchantment – Rare


Three generic, two red: Untap all creatures you control. If it's a main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Blood Moon

Blood Moon

Two generic, one red enchantment – Rare


Nonbasic lands are Mountains.

Dragon Mantle

Dragon Mantle

One red enchantment - Aura - Uncommon


Enchant creature


When Dragon Mantle enters the 𓆏battlefield, draw a card.


Enchanted crea𝄹ture has “{R}: This c🗹reature gets +1/+0 until end of turn.”

Fiery Emacipation

Fiery Emancipation

Three generic, three red enchantmꩵent - Mythic Rare


If a source you control would deal damage to a permanent or playe♏r, it deals triple that damage to that permanent or player instead.

Goblin Bombardment

Goblin Bombardment

One generic, one red enchantment – Rare


Sacrifice a creature: Goblin B💜ombardment deals 1 damage to any target.

Impact Tremors

Impact Tremors

One generic, one red enchantment – Uncommon


Whenever a creature enterꦉs the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Leyline of Lightning

Leyline of Lightning

Two generic, two red mana enchantment - Rare


If Leyline of Lightning is in your opening hand, you may begin the game with it on the battleജfield.


Whenever you cast a spell, you may pay one generic mana🧸. If you do, Leyline of Lightning deals 1 🙈damage to target player or planeswalker.

Mana Flare-1

Mana Flare

Two generic, one red enchantment – Rare


Whenever a player t♌aps a land for mana, that player adds one mana of any type that land prod🐽uced.

Raid Bombardment

Raid Bombardment

Two generic, one red enchantment – Uncommon


Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is att📖acking.

Repercussion-1

Repercussion

One generic, two red enchantment –༺ Mytওhic Rare


Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.

Shared Animosity

Shared Animosity

Two generic, one red enchantment - Rare


Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type 𓆉with it.

Sneak Attack

Sneak Attack

Three generic, one red enchantment - Mythic Rare


One red: You may put a creature card from your hand ꧋onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Defense of the Heart

Defense of the Heart

Three generic, one gree enchantment - Mythic Rare


A🍌t the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

DOubling Season-1

Doubling Season

Four generic, one green e꧟nchantment – Mythic Rare


If an 𝓰effect would create one or more tokens under your control, it creates twice that many of those tokens instead.


If an effect would p𓄧ut one or more counters on a permanent you control, it puts twice that many of those counters on that per🐎manent instead.

Garruk's Uprising

Garruk's Uprising

Two generic, one green enchantment &🔯ndash; Uncommon


When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.


Creatures you control have trample.


Whenever a creature with power 4 or greater enters the battlefield un𝄹der your control, d🍌raw a card.

Ground Zeal

Ground Seal

One generic, one green enchantment - Uncommon


When Ground Seal enters 🐓the battlefield, draw a card.


Cards in graveyards can’t be the t🔯argets of spells or abilities.

Hardened Scales

Hardened Scales

One green enchantment – Rare


If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead✃.

Leyline of Abundance

Leyline of Abundance

Two generic, two green mana enchantment - Rare


If Leyline of Abundance is in you🐠r opening hand, you may begi💯n the game with it on the battlefield.


Whenever you tap a creature for mana, add an additionalꦿ one green mana.


Six generic, two green mana: Put൩ a +1/+1 counter on each creature you control.

Nature's Will 2

Nature's Will

Two generic, two green enchantment – Rare


Whenever one or more⛦ creatures you control deal combat damage to a player, tap allꦛ lands that player controls and untap all lands you control.

Parallel Lives

Parallel Lives

Three 🍃generic, one gr🥀een mana enchantment - Mythic Rare


If an effect would create one or more tokens under your control, it creates twice th🧸at many of those tokens instead.

Primal Vigor

Primal Vigor

Four generic, one green enchantment - Rare


If one or more tokens w꧑ould be created, twice that many of those tokens are created instea♛d.


If one or more +1/+1 counters would be put on a creature, twice ♏that many +1/+1 counteꦚrs are put on that creature instead.

Prismatic Omen

Prismatic Omen

One generic, one green enchantment – Rare


La📖nds you control are every basic land type in addition to their other types.

Season of Growth

Season of Growth

One generic, one green enchantment - Uncommon


Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)


Whenever you🅘 cast a spe𓄧ll that targets a creature you control, draw a card.

Unnatural Growth

Unnatural Growth

One generic, four green enchantment - Rare


At the beginning of each combat, double the power and toughness of each creature you control until end o🐼f turn.

Utopia Sprawl 2

Utopia Sprawl

One green enchantment ꦓ– Aura – Uncommon


Enchant Forest


As Utopia Sp🌟rawl enters the battlefield, choose a color.


Whenever enchanted Fore🥀st is tapped for mana, its controller adds an aditional one mana of🎀 the chosen color.

Universes Within: The Walking Dead

Malik, Grim Manipulator by Joshua Raphael
Malik, Grim Manipulator by Joshua Raphael

After almost three years, Magic's finally giving the Walking Dead x Secret Lair cards their own, in-Magic-multiverse reprints. These are not part of the the set itself and are not legal in Standard, but can be found in The List slot in Set boosters.

Much like other Universes Beyond reprints, the Universes Within versions are considered the exact same card for deckbuilding purposes – for instance, you can only have four copies total of Rick, Steadfast Leader and Greymond, Avacyn's Stalwart in your deck (or only one in Commander).

Image

Name

Description

Greymond, Avacyn's Stalwart

Greymond, Avacyn's Stalwart

Two generic, two white legendary creature – Human Soldier – 3/4🗹 – Mythic Rare


As Graymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.


Humans you control have each of t🐽he chosen abilities.


As lꦑong as you control four or more Humans, Humans you conꦿtrol get +2/+2.

Gisa's Favorite Shovel

Gisa's Favorite Shovel

One genericಌ, one black legendary arti🍒fact – Equipment


Equipped creature gets +2/+0 and has menace.


Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.)


Equip: four generic

Gregor, Shrewd Magistrate

Gregor, Shrewd Magistrate

One generic, one white, one blue legendary creature – Human 💯Advisor – 1/3 – Mythic Rare


Skulk (This creature can't be blocked by creatures with greater power.)


Whenever Gregor, Shrewd Magistrate deals combat 💦damage to a player, draw cards equal to its power.

Hansk, Slayer Zealot

Hansk, Slayer Zealot

Two generic, one red,🐻 one green legendary creature &꧟ndash; Human Archer – 4/4 – Mythic Rare


Atℱ the beginning of your upkeep, target opponent creates three Walker tokens.


Tap: Hansk, Slayer Zealot deals 2 🐲damage to target creature.


Whenever a Zombie an opponent contro꧒ls dies, draws🔴 a card.

Enkira, Hostile Scavenger

Enkira, Hostile Scavenger

Three generi🦩c, one black, one green legendary creature – Human Warrior – 3/3 – Mythic Rare


When Enkira, Hostile Scavenger enters the battlefield, create two Walker tokens. (They're 2/2 black Zombie creatures.)


As꧟ 𓄧long as Enkira is equipped, it must be blocked if able.


Wh🍸enever Enkira and at l🌱east two Zombies attack, Enkira gains indestructible until end of turn.

Malik, Grim Manipulator

Malik, Grim Manipulator

Two generic, one red, one white, one black lege𒊎ndary creature – Human Rogue – 4/3 &ndas🧔h; Mythic Rare


When Malik, Grim Manipulator enters the battlefie♚ld, you and target opponent each secretly choose a creature that playe🗹r controls. Then those creatures are revealed, and that player sacrifices those creatures.


Whenever an opponent sacrifices a creature, you🍌 crꦰeate a Treasure token.

Commander Decks

After Commander Masters, Lords of the Rings, and March of the Machine, it feels almost quaint to🀅 have just two Commander decks launching alongside Wilds of Eldraine.

This time, we've got a white/green deck playing heavily with the new Roles enchantment tokens, and a blue/black deck with one of Magic's most underrated creature types, Faeries.

Virtue And Valor

Ellivere of the Wild Court by Dmitry Burmak
Ellivere of the Wild Court by Dmitry Burmak

The first deck is Virtue and Valor. It relies mostly on the new Roles enchantment tokens, fitting it into a go-wide token deck that rewards you for enchanting lots of creatures and swinging in wi🧔th a potentially massive amount of card draw.

Backing up Ellivere is the secondary commander, Gylwain, Ca🦩sting Director. Gylwain also cares about roles, but replaces the token theme by letting you quickly enchant any no▨ntoken creature entering under your control.

A large part of the deck focuse🔜s on pulling Aura enchantments 📖out of your graveyard, allowing you to maintain your momentum even if a creature is removed from play. You can also make a whole menagerie of creature tokens with

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Name

Description

Elliverse of the Wild Court

Ellivere of the Wild Court

Two generic, one green, one white legendary creature – Human Knight &nda🔯sh; 4/4 – Mythic Rare


Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)


Whenever an enchanted creature you control deal🔯s combat damage to a player𒁏, draw a card.

Gylwain, Casting Director

Gylwain, Casting Director

One generic, one green, on♛e white legendary creature – Human Bard – 2/3 – Mythic Rare


Whenever Gylwain, Casting Director or another nontoken creature enters the bꦐattlefield under your control, choose 𒐪one –

  • Create a Role Role token attached to that creature.
  • Create a Sorcerer Role token attached to that creature.
  • Create a Monster Role token attached to that creature.
Liberated Livestock

Liberated Livestock

Five generic, one white creature – Cat Bird Ox – 4/ಌ6 &ndas🌱h; Rare


When Liberated⭕ Livestock dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, ♋and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.

Ox Drover

Ox Drover

Three generic, one white creature – Human Peasant – 4/4 &ꦡndas🎃h; Rare


Vigilance


Ox Drover can't be blocked by Oxen.


Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token 🤪and you draw a card.

Songbirds' Blessing

Songbird's Blessing

Three generic🦂, one white enchantment – Aura – Rare


Enchant creature


When enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Unfinished Business

Unfinished Business

Three generic, two white sorcery – Rare


Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Giant Inheritance

Giant Inheritance

Four generic, one gre♒en enchantment – Aura – Rare


Enchant creature


Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)


When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.

Knickknack Ouphe

Knickknack Ouphe

X gไeneric, one green creature – Ouphe – 1/1 – Rare


Knickknack Ouphe﷽ enters th𝓰e battlefield with X +1/+1 counters on it.


When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Loamcrafter Faun

Loamcrafter Faun

Two gene𒐪ric, one green creature – Satyr Druid – 3/3 – Rare


When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to th🍃at many target nonland permanent cards from your graveyard to your hand.

Timber Paladin

Timber Paladin

One generic, one green artifact creature – Knight – 1/1 &nda🦹sh; Rare


As long a༒s Timber Paladin is encꦯhanted by exactly one Aura, it has base power and toughness 3/3.


As long as Timber Paladin is enchanted by exactly two Auras, it has base poℱwer and toughness 5/5 and vigilance.


As long as Timber Paladin is enchanted by three or more Auras, it has base power and touꦯghness 10/10 vigila๊nce, and trample.

Fae Dominion

Tegwyll, Duke of Splendor by Ekaterina Burmak-1
Tegwyll, Duke of Splendor by Ekaterina Burmak

Faeries are a huge part of Eldraine's identity. So much so that Throne of Eldraine, one of the last sets to come out before Commander decks became a standard part of the product lineup, had a Faerie-themed Brawl deck.

Tegwyll, Duke of Splendor is a straight-up Faerie typalꦿ commander, buffing Faeries and helping you build up some card advantage when they die.

Alela's back as the secondary commander, with her latest card instead pushing you to cast spells on your opponent's turn. The goad effect is a little limited thanks to that "one or more" clause, but this is going to be a tricky commander full of ways to interact with your opponents and stopping the crackback.

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Name

Description

Tegwell, Duke of Splendor

Tegwyll, Duke of Splendor

One generic, one b💫lue, one black legendary creature – Faerie Noble – 2/3 – Mythic Rare


Flying, deathtouch


Other Faeries you control get +1/+1.


Whenever another Faerie you c♋ontrol dies, you draw 💞a card and you lose 1 life.

Alela, Cunning Conqueror

Alela, Cunning Conqueror

Two generic, one blue, on🎉e black legendary creature – Faerie Warlock – 2/4 – Mythic Rare


Flying


Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.


Whenever one or more Faeries you control deal combat damage 𓆉to a player, goad target creature that player controls.

Archmage of Echoes

Archmage of Echoes

Four ge﷽neric, one blue꧃ creature - Faerie Wizard - 4/4 - Rare


Flying, ward two generic,


Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

Malleable Impostor-1

Malleable Impostor

Three generic, one blue creature - Faeri𓆏e Shapshifter - 0/0 - R𒁏are


Flash


Flying


You may have Malleable Imposter enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and has flying.

Misleading Signpost-1

Misleading Signpost

Two generic, one blue artifact - Rare


Flash


When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature it attacking. (It can't attack its controller or their permanents.)


Tap: Add one blue.

Shadow Puppeteers-2

Shadow Puppeteers

Six generic, one blue creature - F🦂aerie Wizard - 4🍌/4 - Rare


Flying, ward two generic


When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens 🔴with flying.


Whenever a creature you control with flying attacks, you may have it become a red Dragon with b✃ase power and toug🌃hness 4/4 in addition to its other colors and types until end of turn.

Blightwing Bandit-1

Blightwing Bandit

T🎃hree generic, one black creature - Faerie Rogue - 2/2 - Rare


Flying, deathtouch


Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.

Faerie Bladecrafter-1

Faerie Bladecrafter

Two g✅eneric, one black creature 🌞- Faerie Rogue - 2/2 - Rare


Flying


Whenever one or moreꦺ Faeries you control deal combat damage to a player, put a +1/🍰+1 counter on Faerie Bladecrafter.


Wh𓄧en F♌aerie Bladecrafter dies, each opponent loses X life and you gain X life, where X its its power.

Nettling Nuisance-1

Nettling Nuisance

Two generic, one꧃ black creature - Fꦰaerie Rogue 3/1 - Rare


Flying


Whenever one or more Faeries you control deal combat damage to a player, that player create a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

Tegwyll's Scouring-1

Tegwyll's Scouring

Four generic, two black sorcery - Rare


You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.


Destroy all creatures. Create three 1/1 black Fa🏅erie Rogue creature tokens with flying.

Set Booster Commander Exclusives

Brenard, Ginger Sculptor by Marta Nael
Brenard, Ginger Sculptor by Marta Nael

Since Inni🔜strad: Midnight Hunt, cards designed for the Commander format have been included in Set and Collector boosters of Standard sets. These run as part of the Com♊mander subset, and are not legal in Standard.

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Name

Description

Court of Ardenvale

Court of Ardenvale

Two generic, two white enchantment - Rare


W♐hen 😼Court of Ardenvale enters the battlefield, you become the monarch.


At the beginning of your upkeep, return target permanent card with mana value three or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Court of Vantress

Court of Vantress

Two generic, two blue enchantment - Rare


When Court of🅠 Vantress enters the battlefield, you bec✨ome the monarch.


At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Court of Locthwain

Court of Locthwain

Two generic, two black enchantment - Rare


When Court of Locthwain enters the battlefiel🀅🐬d, you become the monarch.


At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among card exiled with Court of Locthwain without paying its mana cost.

Court of Embereth

Court of Embereth

Two generic, two red enchantment - Rare


When Court of Embereth enters the battlefield, ꦜyou become the monarch.


At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.

Court of Garenbrig

Court of Garenbrig

One generic, two green enchantment - Rare


When Court of Garenbrig🙈 enters the battlefield, you become the mona🔯rch.


At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counter on each creature you control.

Brenard, Ginger Sculptor

Brenard, Ginger Sculptor

🔴One generic, one green, one🐈 white, one blue legendary creature - Human Artificer - 3/3 - Mythic Rare


Each creature you control that's a Food or a Golem gets +2/+2 and has trample.


Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "two generic, tap, Sacrifice this artifact: You gain 3 life."

Korvold, Gleeful Glutton

Korvold, Gleeful Glutton

Five generic, one black, one red, one green legendary creature - Dragon Noble - 4/4 - Myth🔴ic Rare


This spell costs one generic less to cast for each card type among permanents you've sacrificed this turn.


Flying, trample, haste


W🅰henever Korvold deals combat damage to a player, but X +/1+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your g♈raveyard.

Throne of Eldraine

Throne of Eldraine

Five generic legendary artifact - Rare


As Tꦗhrone of Eldraine enters the battlefield, 🅷choose a color.


Tap: Add 🐭four mana of the chose color. Spend this mana only to cast monocolored spells of that color.


Three generic, tap: Draw two cards. Spend only mana of the chosen col✅or to ♈activate this ability.

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