Summary
- Three-color decks, like Bant, offer strong mana ramp and card draw options in Commander format.
- Phelddagrif makes a unique impact by negotiating with other players in the Commander format.
- Commander options like Roon of the Hidden Realm specialize in flickering creatures for value in-game.
The color identities of 168澳洲幸运5开奖网:Magic: The Gathering🔥 are incredibly distinct, each being home to their own mechanics and having access to different types of spells and effects. In the Commander format, your choice of commander dictates the colors you will have access to in your deck, meaning that a commander with more colors in their color identity provides you with more cards to choose from in deck construction.

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For this reason, three-color decks are quite popular within the format. One popular color combo, Bant, is the identity of blue, green, and white and has access to great mana ramp, card draw, and potent aggre𒁏ssive options. So today, we're going to see the strongest commander options that Bant has to offer.
Updated on March 7, 2025 by Ryan Hay: Bant is a popular choice for Commander players given how much power it packs into three little colors. You can draw tons of cards, deal with a packed board, and prevent practically anything coming down from your opponents. If you're looking to try something new, we're adding Ms. Bumbleflower, Helga, Skittish Seer, and Ellie and Alan, Paleontologists to the list to give a bit of variety to your options.
18 Pheld♈dagrif ಞ
He Just Wants To Give Everyone A Hug
As one of the premier 168澳洲幸运5开奖网:Group Hug commanders of the format, many players view P🙈helddagrif as a joke commander. While there is, in fact, some truth to this, there is something to be said about the political negotiating power that Phelddagrif brings to the table in a multiplayer-based format.
A 4/4 for four mana, Phelddagrif has three activated abilities that provide you with a minor benefit while assisting another player. For one white mana, Phelddagrif can give another player two life, for a blue mana it can draw another player a card, and for a green mana, it can create a 1/1 Hippo token under another player's control. Not onඣly can these effects be used to bribe players when negotiating, but these gifts can be taken back through the use of spells like Reverse the Sands and Reins of Power.
17 ♚ Isu The Abominable
No Problems Like Snow Problems
It is always a winter wonderland when you're playing Isu the Abominable in Commanꦰder, a rare Yeti creature that gives you a challenge in your deck design, to use as many Snow card💯s as you can.
Snow is a supertype in Magic; it doesn't do anything on its own,ꦇ ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚand instead only comes into effect when cards like Isu check for it. Isu lets you look at the top card of your library at any time, and if the top card is a snow land or a snow spell, you can cast it from there.
Any time another snow permanent enters the battlefield under your control, you can pay either one white, blue, or green mana, putting a +1/+1 counter on Isu. With enough mana, you can continuously play from the top 𒈔of your deck, casting practically anything off the top of your library so long as you have the mana for it.
16 Rafiq Of The Many ꦓ
You Only Need One
While Rafiq of the Many was once one of the most popular commanders in the format, as power levels have shifted over the format's lifespan, some have grown to view Rafiq less favorably. However, it is still a quite solid optio🔜n for a Bant Voltron commander. A 3/3 with Exalted for four mana, in addition to its access to Exalted, Rafiq further incentivizes that you only attack with one creature at a time by providing a lone attacking creature with double strike.
This means that, simply by itself, Rafiq can swing in for eight damage for only four mana, growing even larger when 168澳洲幸运5开奖网:paired with equipment and other creatures with exalted, making the goal of defeating players with Commander Damage quite attainab🦄le.
15 ⛄ Galea, Kindler ൩Of Hope
Can Never Have Too Many Swords
Galea, Kindler of Hope is another Voltron commander option much like Rafiq. For four mana, this vigilant🅺 4/4 allows you to look at the top card of your library at any time.

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This is notable, as Galea allows you to play equipmenꦛt𝓡 and aura spells from the top of your library, even immediately attaching equipment played this way directly to a creature. This is quite powerful, as not only does Galea provide additional card access, but it can subvert high equip costs, potentially ignoring them entirely.
14 ✱ Morska, Undersea Sleuth
Can Never Have Enough Clues
Leave no stone uncovered with Morska, Undersea Sleuth, a Clue-based commander that rewards you for all your investigative skills with some huge power ups. This cheap commander only costs three mana, one of each color initially, and has a great upkeep trigඣger. You get to keep making Clue tokens at the start of each of your upkeeps, so if you can give yourself multiple upkeeps in a turn, you get that many Clue tokens.
Then anytime you draw a second card on each turn, not just your own, you get to put two +1/+1 counters on her. You can trigger this on any player's turn, effectively letting you pump her up on every turn she's out. Onc🐠e she has enough power, you can give her some type of evasion, 🌄either by giving her flying or making her unblockable, and then you can start taking your opponents out in a single swing.
13 Eꦐstrid, The Masked
A Planeswalker Among Commanders
A four-mana Planeswalker t🍸hat can be one's commander, Estrid, the 🐟Masked is a perfect option for those looking to play an Aura-based Bant deck. Versatile regarding aura synergies, Estrid can untap any enchanted permanent with its +2 ability, potentially providing mana ramp when targeting the likes of an enchanted land or mana-producing creature.
When short on Auras, Estrid's -1 can create a Mask aura enchantment that can provide any permanent with totem armor, while its ultimate -7 168澳洲幸运5开奖网:ability mills seven, then putting all enchantments from your graveyard in🐠to play, potentially cheating high-impact cards into play.
12 ꦍ Roon Of The Hidden Realm
Go Wild With ETBs
Flicker decks are those that aim to gain repeated value from "enter the battlefield" triggers from creatures. An iconic Bant flicker commander, Ro꧂on of the Hidden Realm is a 4/4 Rhino Soldier with vigilance and trample for five mana.
Once in play, not only can Roon make great use of its keywords, but, for two mana, it can be tapped to exile a creature, returning it to the battlefield at the beginning of the next end step. This ability can not o🌃nly flicker your own creatures, but it can also be used to interfere with an 🎀opponent's plans by targeting key creatures such as blockers or those stacked with auras and equipment cards.
11 Falco Spara, Pactweaver 🌼 ෴
Why Not Make Your Deck Your Hand?
The leader of the Brokers faction of Streets of New Capenna, Falco Spara, Pactweaver, is a commander that allows you to convert counters on their creatures into card advantage. A 3/3 Bird Demon with flying and trample for four mana, Falco Spara enters the battlefield wit꧃h a shield counter. Though shield counters offer solid protection, this creature provides all✃ manner of counters with alternative utility.
The most important elementꦬ of Falco Spara is that, in addition to allowing you to look at the top card of your library at any time, you may cast spells from atop your library as long as you remove a counter from a creature, as well as paying that spell's normal cost. This can provide access to a significant number of additional cards and allows you to still potentially cast spells even if your hand has run dry.
10 💦 Shanna, Purifying Blade
Turn Your Life Gain Into Card Draw
While lifegain is a strategy that may tꦑend to write off as underpower𓆉ed, Shanna, Purifying Blade is a great commander that is capable of converting your life gaining effects into card advantage.

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For the cost of three mana, this 3/3 Human Warrior with lifelink states that at the end of your turn, you may pay X mana to draw X cards, with the only restriction being that X can't be greater than the amount of life you'ওd gained that turn. As green is adept at proving mana ramp an🐓d white provides a litany of ways to gain life, Shanna decks will have no shortage of mana or life gain, meaning they can reliably draw massive sums of cards over the course of a game.
9 Helga, Skittish Seer 𓆉
Cast Those Baddies
Casting big ol' creatures is always a blast in commander so why not play a commander th🍎at rewards you⛄ for doing so? Helga, Skittish Seer gives you a little extra with every spell you cast that costs four or more mana, letting you draw a card and putting a+1/+1 counter on Helga.
Once you are able to tap with Helga, you can add mana of a single color, with the amount of mana equal to Helga's power. That mana does have a limitation though, you can only spend it on other creature spells with a mana value of four orꦐ more, or creatures with an X cost in their casting cost. That's not a problem, however, since you're looking to build a deck with big baddies, so that's where most of your mana is headed anyway.