168澳洲幸运5开奖网:Magic: The Gathering's Most Recent set, 168澳洲幸运5开奖网:Kamigawa: Neon Dynasty is the game's first full-fledged return to the Japan-inspired Plan🐈e of Kamigawa since the release of Saviors of Kamigawa in 2005. Putting a cyberpunk spin on a rich Plane rife with samurai, ninjas, and spirits, Neon Dynasty offers an aesthetic never before seen in Magic🌳.

RELATED: 168澳洲幸🐈运5开奖网:Top Token Commanders in Magic:🧔 The Gathering

Alongside the unique cyberpunk flavor, Kamigawa: Neon Dynasty brings along a slew of potent new cards from new 168澳洲幸运5开奖网:Planeswalkers to potent artifacts that are sure to make a splash in formats ranging from Standard to Commander. So today, we're going to examine the🦩 most impactful and impressive Blue cards that have been introduced in Kamigawa: 𓄧Neon Dynasty!

Before we begin, we should note that in addition to factoring in cards from the set, Kamigawa: Neon Dynasty, we will also be factoring in cards that appear within the new Neon Dynasty precon♚structed Commander decks.

10 Acces꧒s Deꦉnied

Access Denied by Johan Grenier
Access Denied by Johan Grenier

Though it is often advantageous to utilize efficient counterspells that require as little mana to cast as possible, Access Denied is a five-mana counterspell that can potentiall𒆙y provide a massive upside.

In addition to shutting down an opponent's spell, upon being cast, Access Denied's controller creates a number of 1/1 flying Thopter tokens equal to the mana value to the countered spell. When countering a highly impactful mana-i꧂ntensive spell, Access Denied can be used to create an evasive board-state through the use of a single card, all whilst denying an opponent of a key resource.

9 Imposter Mech 🌠 🅷

Imposter Mech by Andrew Mar
Imposter Mech by Andrew Mar

Imposter Mech is a unique and efficient cloning effect, essentially fu﷽nctioning as a cheap clone at the cost of a crew cost. For the low cost of two mana, while Imposter Mech can enter the battlefield as a 3/1 vehicle with💎 a crew cost of three, it can also enter the battlefield as a copy of a creature under an opponent's control.

The cav🎃eat is that regardless of what it copies, Imposter Mech is a vehicle with a crew cost of three, losing the target's other card types. This means that while it can efficiently copy a creature for a low mana investment, its controllerꦫ must have access to sufficient creatures to crew the Imposter Mech if they want to utilize its creature functionality such as its ability to attack.

8 🐬 Cyberdrive Awakener

Cyberdrive Awakener by Zezhou Chen
Cyberdrive Awakener by Zezhou Chen

Though♛ somewhat mana-intensive, Cyberdrive Awakener is a Mono-Blue artifact creature that can function as a solid win condition within artifact-focused decks. For six mana, this 4/4 flying construct provides each other artifact creature under its owner's control with flying.

RELATED: Strongest Self-Mill Commanders In Magic: The൲ 🔯Gathering

Most importantly, upon entering the battlefield, Cyberdrive Awakener turns each non-creature artifact under its owner's control into a 4/4 artifact creature until the end of the turn. When paired with sizable sums 🌞of artifacts such as mana rocks or treasure tokens, that can create a sizable offense, all of which has access to flying, allowing for potentially game-winning attacks.

7 🧸 The Reality Chip 🥂

The Reality Chip by Campbell White
The Reality Chip by Campbell White

A legendary art🗹ifact creature for two mana, The Reality Chip is a card that features the new Reconfigure ability, allowing it to function as both a creature and a piece of equipment. When initially played, The Reality Chip is a 0/4 creature that allows its controller to look at the top card of their library.

However, upon being equipped to a creature using its three-mana reconfigure cost, in addition to being able to look at the top of one's library, The Reality Chip's controller is able to play lands and spells from atop their library, potentially allowing𓂃 that player to reliably chain several spells together in a turn, regardless of if they have cards in their hand.

6 Kairi, The Swirling Sky ꦛ

Kairi, The Swirling Sky by Tyler Jacobson
Kairi, The Swirling Sky by Tyler Jacobson

Kairi, The Swirling Sky is Blue's representative 168澳洲幸运5开奖网:from Neon Dynasty's cycle of mythic rare legendary dragon spirits. A 6/6 with flying and Ward 3 for six mana, upon dying, Kairi's controller has two options: they can return any number of nonla🍌nd permanents with total mana value six or less to their owners’ hands, or they can mill six cards, then returning up to two instant and/or sorcery cards froꦛm their graveyard to their hand.

This provides impressive flexibility that cཧan allow a player to gain access to key spells from their graveyard or allow them to mitigate their opponent's board state.

5 💧 Research Thief

Research Thief by Cristi Balanescu
Research Thief by Cristi Balanescu

Research Thief is a stellar new creature that any Blue deck with a substantial number of artifact creatures should consider including. A 3/3 artifact creature with flash and flying for fiꦦve mana, Rearech Thief states that whenever an artifact creature under its owner's control deals combat⛎ damage, its controller can draw a card.

When paired with sizable numbers of artifact creature tokens like Thopters or reliably evasive artifact creatures, Research Thief can allow a player to dra𒆙w an absurd number of cards over the course of a game.

4 Myojin of Cryptic Dream൲s

Myojin of Cryptic Dreams by Yigit Koroglu
Myojin of Cryptic Dreams by Yigit Koroglu

The Blue member of the newly printed cycle of eight-mana Myojin, while Myojin of Cryptic Dreams may be expensive, it is capable of providing incredible value. Like all Myojin, this creature enters the battle🌞field with an indestructible coun🎐ter on it.

However, at any time, this counter can be spent in order to create three copies of any permanent spell its caster con꧒trols. This can allow already impressive spells to make yet even more of a difference in a game, allowing for absurdly potent board states to be assembled.

3 𓃲 ꧒ Universal Surveillance

Universal Surveillance by Aaron J. Riley
Universal Surveillance by Aaron J. Riley

While Research Thief is a card that may fit in any artifact creature-based blue deck, Universal Surveillance is a spell that players may want to consider for any and all artifact-focused decks. For three blue mana and X Universal Surveillance is a sorcery spell that allows its controller to draw X🐼 cards.

RELATED: Strongest Extra Turn Cards In Magic: 🍌The Gathering

While this would be a strictly worse iteration of Blue Sun's Zenith if that was all it did, Universal Surveillance notably🐽 has Improvise. Through Improvise, an🌜y number of artifacts can be tapped when casting this spell, with each artifact paying for one colorless mana. This means that when paired with a board full of artifacts, Universal Surveillance can be used to draw massive sums of cards.

2 ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Tezzeret, Betrayer of Flesh

Tezzeret, Betrayer of Flesh by Bryan Sola
Tezzeret, Betrayer of Flesh by Bryan Sola

Across the character's various iterations, the Planeswalker Tezzeret has been synonymous with artifacts, and Tezzeret, Betrayer of Flesh is no exception. For four mana, Tezzeret offers a slew of abiliꦗties that can provide card advantage or assist one's damage output.

Causing the first activated ability of an artifact its co𒉰ntroller activates each turn📖 to cost two less mana to activate, this Planeswalker's +1 can help its controller cycle through their deck, while its -2 can turn artifacts into artifact creatures. If Tezzeret's controller is able to utilize its ultimate -6 ability, they gain an emblem that allows them to draw a card whenever an artifact they control becomes tapped, providing excellent card advantage.

1 𝔉 Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant by Chase Stone
Jin-Gitaxias, Progress Tyrant by Chase Stone

The second iteration of the Mono-Blue Praetor of New Phyrexia, Jin-Gitaxias, Progress Tyrant continues the trend of Pr♓aetors by offering a great benefit to its controller wh🐻ile hindering their opponents. For seven mana, this 5/5 states that whenever its controller casts their first artifact, instant, or sorcery each turn, that spell is copied, providing twice as much value as it would otherwise.

Meanwhile, Jin-Gitaxias also states that the first artifact, instant, or sorcery an opponent would cast each turn is automatically countered, forcin꧑g opponents to effectivꦍely waste resources each turn if they hope to cast a spell of one of those types.

Next: The Strongest Boros C🐠ommanders In Magic: The Gathering