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Here we are, at the end of 168澳洲幸运5开奖网:Magic the Gathering's Innistrad: Crimson Vow spoiler season.By the end of today, we'll have seen all of the main set and can get to the hard work of brewing decks and looking forward to the Commander Preconstructed deck reveals on November 8. Today's𒁏 spoilers include a few great red cards (for once), the fate of one of Innistrad: Midnight Hunt's characters, the made-for-Commander Set Booster exclusives, and a huge boost for blood tokens.
Welcoming Vampire
While "this ability triggers only once each turn" is easily one of the least fun phrases in Magic, this card is interesting because it's very representative of the new direction Wizards wants to take🍒 white cards, particularly in giving them once-a-turn card draw.
Breathkeeper Seraph
The white Soulbond creature exclusive to 168澳洲幸运5开奖网:set boosters, Seraph can soulbond to keep both it and another creature from staying dead for ꦺtoo long.
Fleeting Spirit
Paying to exile and return to the battlefield at the next end step, Nezahal-style, makes Fleeting Spirit a scarily relentless attacker. Though it doesn't have any evasion, it can use cards𒀰 in your graveyard to give itself First Strike.
Unholy Officiant
One-drop common that can then put its own counters on it with a repeatable mana sin🎉k? Yes please. The flavour ▨text is good, too, hinting that Edgar Markov knows there is more to this wedding than may be immediately apparent.
Katilda, Dawnhart Martyr//Katilda's Rising Dawn
One of the few cards in the game to be both a legendary creature and a spotlight, we finally know how Katilda seemingly survived her encounter with Olivia Voldaren at the end of Midnight Hunt: she didn't. Protection from vampires is a bit limited, but this could be a solid mono-white Disturb/Spirits/Enchantments Commander.
She also disturbs into Katilda's Rising Dawn, an enchantment that will be a big player in lifegain decks, as it gives a creature flying, lifelink, protection from vampires, and, critically, +X/+X, where X is the 🥀number of spirits and enchantments yo𝔉u control.
Gryffwing Cavalry
Two mana to give any other creature flying until the end of turn is good, and it has training so it too can become more of a threat.
Bride's Gown
We've already seen Groom's Finery, so knew this card was coming. Even then, putting both on one creature to givꩲe it +2/+2, first strike and death touch is really interesting. Alternatively, split them up to spread the benefits across two creatures.
Imperious Mindbreaker
One of the five Soulbond set boostꩲer exclusive Commander cards, this one can supercharge mill decks if it's soulbonded to a creature with big touಌghness. This isn't legal in Standard, and is made for Commander.
Winged Portent
One of the few cards that's great without needing to cleave it. If you're making lots of flying spir🔜its, three mana to draw a card for each of them is incredible. Six mana to draw for all of your creatures, on the other hand, is only really useful if you've already gone wide.
Hullbreaker Horror
I don't think Magic can get a card referencing the breaking of a ship's hull and not have it be an utterly terrifying and oppressive effect. First we had Hullbreacher, and now we've got Hullbreaker Horror, who can soft-counter spells and bounce permanents whenever you cast any other sort of spell.